Evolve
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 39 | 50 | 64 |
| 1440p QHD | 48 | 69 | 88 | 113 |
| 1080p Full HD | 71 | 103 | 131 | 169 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5050, In-Depth Analysis
The AMD Ryzen 5 5600GT paired with the NVIDIA GeForce RTX 5050 produces a highly resolution-dependent experience in Evolve, with the data showing a clear transition from CPU-bound performance at 1080p to GPU-bound performance at 4K. The measured frames per second (FPS) across all resolutions and settings paint a picture of a combo that can handle competitive play at lower resolutions but struggles to maintain smooth frame rates at higher visual fidelity.
Resolution Scaling
The performance scaling from 1920x1080 to 3840x2160 is steep and consistent across all settings presets, revealing where the bottleneck shifts as pixel count increases. At Low settings, the average FPS drops from 169 at 1080p to 113 at 1440p, a reduction of 33.1%, and then further to 64 at 4K, which is a 62.1% drop from the 1080p figure. This dramatic falloff indicates that the GPU is being pushed progressively harder, and the 8 GB VRAM and 128-bit memory interface become limiting factors at higher resolutions. The jump from 1440p to 4K at Low settings shows a 43.4% decrease, which is proportionally larger than the 1440p to 1080p gap, suggesting the GPU’s shading and texture throughput cannot keep pace with the pixel count increase.
At Medium settings, the same pattern holds. The average FPS at 1080p is 131, dropping to 88 at 1440p (a 32.8% decline) and then to 50 at 4K (a 61.8% decline from 1080p). The minimum FPS at Medium settings also scales poorly: 111 at 1080p, 75 at 1440p, and 42 at 4K. This means the 4K experience is not only slower on average but also has more severe frame dips, which can make gameplay feel stuttery. The maximum FPS at Medium settings follows a similar trajectory: 150 at 1080p, 101 at 1440p, and 57 at 4K, reinforcing that even the best-case scenarios at 4K are barely playable.
High settings show a less dramatic but still significant scaling curve. The average FPS at 1080p is 103, which drops to 69 at 1440p (a 33.0% decline) and then to 39 at 4K (a 62.1% decline from 1080p). The 4K result is below the 40 FPS threshold, making it unsuitable for smooth gameplay. The Ultra preset is the most demanding, with 71 FPS at 1080p, 48 FPS at 1440p, and only 27 FPS at 4K. The 4K Ultra figure is a 62.0% drop from 1080p Ultra, the same proportional decline seen in other settings, but the absolute numbers are so low that the game becomes nearly unplayable.
The data suggests that the limiting component shifts between resolutions. At 1080p, the Ryzen 5 5600GT’s six cores and 12 threads, with a boost clock of 4.60 GHz, are sufficient to feed the RTX 5050, as evidenced by the high frame rates across all settings. The difference between Low and Ultra at 1080p is 98 FPS (169 vs 71), which indicates that the GPU is still the primary driver of performance even at this resolution, but the CPU is not holding it back significantly. At 4K, the GPU’s raw compute power, rated at 13.17 TFLOPS FP32, and its memory bandwidth of 320.0 GB/s are clearly the limiting factors, as the FPS drops across all settings are consistent with a GPU that is saturated.
GPU Role
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a 5 nm process from TSMC, featuring 16,900 million transistors on a 149 mm² die. Its base clock is 2317 MHz, with a boost clock of 2572 MHz, and it has 2560 shading units, 80 TMUs, and 32 ROPs. The memory configuration is 8 GB of GDDR6 on a 128-bit bus, yielding a bandwidth of 320.0 GB/s. These specifications directly influence the measured FPS in Evolve. The 8 GB VRAM capacity is a critical constraint at 4K, where the High, Ultra, and even Medium presets likely require more than 8 GB of memory for textures and geometry, leading to the low average FPS of 39, 27, and 50 respectively.
The GPU’s pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are the raw throughput metrics that determine how fast it can fill the screen. At 1080p, these rates are more than adequate, as shown by the 169 FPS at Low settings. At 4K, the pixel count is four times higher, and the pixel rate cannot keep up, resulting in the 64 FPS at Low settings. The RTX 5050’s 20 RT cores and 80 tensor cores are present, but Evolve is a 2015 title that does not use ray tracing or DLSS, so these features have no bearing on the measured results. The GPU’s performance percentile of 66 versus all GPUs indicates it sits in the upper third of the performance spectrum, but the data shows it is not a high-end part for 4K gaming.
The GPU’s average benchmark score of 21035 places it close to the AMD Radeon RX Vega M GL, which scores 21153, a delta of -0.6%, and the AMD Radeon RX 5600 XT, which scores 20713, a delta of +1.6%. These rivals are comparable in raw compute, but the RTX 5050’s 8 GB VRAM and 128-bit bus are the same as the RX 5600 XT, suggesting similar memory limitations in Evolve. The RTX 5050’s boost clock of 2572 MHz is relatively high, but it does not compensate for the narrow memory bus at 4K. The data indicates that the GPU is the primary bottleneck at 1440p and 4K, especially at higher settings, while at 1080p it remains capable of delivering high frame rates.
How This Combo Ranks
In the benchmark database for Evolve, this combination of the AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 5050 ranks 1749 out of 2872 tested combos. This places it in the lower half of all tested systems, at approximately the 39th percentile of all combos. The ranking reflects the GPU’s mid-range positioning and the CPU’s relatively modest performance in this specific game. The Ryzen 5 5600GT has a percentile of 74 versus all CPUs, meaning it outperforms 74% of processors in general benchmarks, but this does not translate into a high combo rank in Evolve, because the game is heavily GPU-bound at higher resolutions.
The combo’s rank of 1749 suggests that many other processor and graphics card pairings deliver better frame rates in Evolve. This is likely due to the RTX 5050’s 8 GB VRAM limitation, which becomes a significant issue at 4K, and the fact that Evolve is an older title that may not be optimized for newer GPU architectures. The Ryzen 5 5600GT, with its Zen 3 architecture and 16 MB L3 cache, provides solid single-thread performance, but the game’s engine may not leverage the CPU’s 12 threads effectively. The combo rank of 1749 out of 2872 means that roughly 60% of tested combos perform better, which is a sobering statistic for a setup that includes a 2025 GPU.
The data shows that this combo is better suited for 1080p gaming, where its rank would be higher relative to other combos, but the overall rank is dragged down by the poor 4K performance. The nearest rival CPUs, such as the Intel Core i5-12490F with an average score of 20802 and a delta of -0.3% compared to the Ryzen 5 5600GT’s avg benchmark score of 20733, indicate that the CPU is not a significant weak point. The GPU’s nearest rivals, like the AMD Radeon RX 5600 XT with a delta of +1.6%, show that the RTX 5050 is within a narrow performance band, but the combo rank in Evolve is still low because the game demands more VRAM and bandwidth than this GPU offers at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the measured FPS values are strong across all settings. Low settings yield an average of 169 FPS, which is exceptionally smooth for any display. Medium settings produce 131 FPS on average, with a minimum of 111 and a maximum of 150, indicating consistent frame pacing. High settings drop to 103 FPS on average, still well above the 60 FPS threshold for smooth gameplay. Ultra settings produce 71 FPS on average, which is playable but not ideal for high-refresh-rate monitors. These numbers suggest that the combo is well-balanced at 1080p, with the CPU and GPU working in tandem to deliver high frame rates.
At 2560x1440, the performance degrades noticeably. Low settings produce 113 FPS on average, which is still smooth, but the drop from 169 FPS at 1080p is significant. Medium settings yield 88 FPS on average, with a minimum of 75 and a maximum of 101, which is acceptable for most players. High settings drop to 69 FPS on average, which is just above the 60 FPS threshold but not by a large margin. Ultra settings produce 48 FPS on average, which is below the 60 FPS threshold and may cause visible stuttering in fast-paced action. The 1440p results indicate that the GPU is becoming the limiting factor, with the 8 GB VRAM and 128-bit bus struggling to handle the increased pixel count.
At 3840x2160, the performance is poor across all settings. Low settings produce 64 FPS on average, which is playable but far from ideal. Medium settings yield 50 FPS on average, with a minimum of 42 and a maximum of 57, which means the game will frequently dip below 60 FPS. High settings drop to 39 FPS on average, which is not smooth. Ultra settings produce 27 FPS on average, which is essentially unplayable. The 4K results clearly show that the RTX 5050 is not designed for 4K gaming in Evolve, as the GPU’s memory bandwidth and VRAM capacity are insufficient for the demands of the game at this resolution.
Settings Recommendations
Based on the measured FPS data, the best experience for this combo in Evolve is achieved at 1920x1080 with High settings. This preset delivers an average of 103 FPS, which is well above the 60 FPS threshold for smooth gameplay, and it offers significantly better visual quality than Low or Medium settings. The High preset at 1080p provides a good balance between visual fidelity and performance, as the 103 FPS average leaves headroom for demanding scenes. Ultra settings at 1080p produce 71 FPS, which is still playable, but the visual improvement from High to Ultra may not justify the 32 FPS drop in average frame rate.
For players with 2560x1440 monitors, Medium settings are the recommended choice. The average FPS of 88 is smooth, and the minimum of 75 FPS ensures that the game rarely dips below 60 FPS. High settings at 1440p produce 69 FPS on average, which is acceptable, but the minimum FPS is not recorded, and the margin above 60 FPS is thin. Low settings at 1440p produce 113 FPS, but the visual quality is significantly reduced, making it less desirable for a game that relies on environmental awareness. Ultra settings at 1440p should be avoided, as the 48 FPS average is below the 60 FPS threshold.
At 3840x2160, no setting provides an ideal experience. Low settings produce 64 FPS on average, which is the only preset that stays above 60 FPS, but the visual quality is poor. Medium settings yield 50 FPS on average, which may be tolerable for some players, but the minimum of 42 FPS indicates that the game will stutter in action-heavy moments. High and Ultra settings at 4K are not recommended, as the 39 FPS and 27 FPS averages are too low for smooth gameplay. The data suggests that 4K is not a viable resolution for this combo in Evolve, and players should stick to 1080p or 1440p for the best experience.
CPU Role
The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. It has a 16 MB L3 cache and supports DDR4 memory with dual-channel configuration. The CPU’s benchmark scores show strong multithreaded performance, with a Cinebench R23 multicore score of 17272 and a single-core score of 2438. The Geekbench multicore score is 7986, and the single-core score is 1843. These scores indicate that the CPU is capable of handling modern games, but in Evolve, its role is secondary to the GPU.
The data shows that the CPU is not the primary bottleneck in this combo. At 1080p, the FPS differences between settings are large, which is typical of GPU-bound scenarios. At 4K, the FPS drops are consistent across settings, further confirming that the GPU is the limiting factor. The CPU’s 6 cores and 12 threads are sufficient for Evolve, which is a 2015 title that likely does not utilize more than 4 to 6 threads effectively. The CPU’s boost clock of 4.60 GHz provides solid single-thread performance, which is important for game logic and physics calculations.
The Ryzen 5 5600GT’s average benchmark score of 20733 places it close to the Intel Core i5-12490F, which scores 20802, a delta of -0.3%, and the Intel Xeon 6325P, which scores 20821, a delta of -0.4%. These rivals have similar performance, but the Ryzen 5 5600GT’s 65 W TDP and AM4 socket make it a more accessible option. The CPU’s percentile of 74 versus all CPUs indicates that it performs better than 74% of processors, which is a strong showing. However, in Evolve, the CPU’s performance is overshadowed by the GPU’s limitations at higher resolutions. The data indicates that the CPU is more than capable of supporting the RTX 5050 at 1080p, and even at 1440p, the CPU is not the limiting factor. At 4K, the CPU’s role is minimal, as the GPU is clearly overwhelmed by the pixel count. Overall, the Ryzen 5 5600GT provides a solid foundation for this combo, but the RTX 5050’s memory configuration is the main constraint on performance in Evolve.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5050 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 50.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 113.0 |
| 2560x1440 | Medium | 88.0 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 48.0 |
| 1920x1080 | Low | 169.0 |
| 1920x1080 | Medium | 131.0 |
| 1920x1080 | High | 103.0 |
| 1920x1080 | Ultra | 71.0 |
Evolve with Ryzen 5 5600GT + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 5050 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.