The Medium

The Medium

AVERAGE FPS
49
playable

This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 29 40 64
1440p QHD 29 36 51 81
1080p Full HD 34 43 60 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 40
3840x2160 High 29
3840x2160 Ultra 23
2560x1440 Low 81
2560x1440 Medium 51
2560x1440 High 36
2560x1440 Ultra 29
1920x1080 Low 96
1920x1080 Medium 60
1920x1080 High 43
1920x1080 Ultra 34

The Medium with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Medium, a fixed-camera horror title built on Unreal Engine 4, presents a unique challenge to hardware due to its dual-reality rendering technique. The data for the AMD Ryzen 5 5600 and NVIDIA GeForce RTX 5050 combo, ranked 1765th out of 2911 tested configurations, shows a system that is decisively GPU-bound at higher resolutions but reveals a more balanced profile at 1080p. The measured frame rates across four quality presets indicate that this pairing is best suited for 1080p and 1440p gaming, with 4K requiring significant settings compromises to achieve playable performance.

FAQ

Q: What is the best resolution for this combo to achieve a 60 FPS average?

A: The only resolution and settings combination that delivers exactly 60 FPS on average is 1920x1080 with Medium settings, which reports 60 FPS. At 2560x1440, the Low preset yields 81 FPS, but the Medium preset drops to 51 FPS.

Q: How does the RTX 5050's performance compare to its closest rivals?

A: The RTX 5050's average benchmark score is 21035, placing it 1.6% behind the AMD Radeon RX 5600 XT (score 20713) and 0.6% behind the AMD Radeon RX Vega M GL (score 21153). It is 1% ahead of the AMD Radeon HD 8970M (score 21237) and 1.6% behind the NVIDIA RTX A4000 Mobile (score 21379).

Q: What is the difference in FPS between the Low and Ultra presets at 1080p?

A: At 1920x1080, the Low preset achieves an average of 96 FPS, while the Ultra preset achieves 34 FPS. This represents a 62 FPS drop, or roughly 64.6% lower performance, when moving from the lowest to the highest quality settings.

Q: Is the Ryzen 5 5600 a competitive processor in its segment?

A: The Ryzen 5 5600 has an average benchmark score of 20468, which places it in the 74th percentile of all CPUs. Its closest rival, the Intel Core Ultra 7 258V, scores 20454, a negligible 0.1% difference, while the AMD Ryzen 5 8500G scores 20425, also a 0.2% difference.

Q: Does the RTX 5050's 8 GB VRAM cause any issues in The Medium?

A: The benchmark data does not include VRAM usage metrics. The GPU has 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. The frame rate deltas between settings suggest memory bandwidth is sufficient for the tested presets, but the data does not specify any memory-related bottlenecks.

Q: What is the minimum FPS recorded for the Medium preset?

A: The Medium preset is the only one with min/max data. At 1920x1080, the min FPS is 51, at 2560x1440 it is 43, and at 3840x2160 it is 34. The corresponding max FPS values are 69, 58, and 46 respectively.

GPU Role

The NVIDIA GeForce RTX 5050 is the primary driver of performance in this configuration, particularly as resolution increases. The GPU operates with a base clock of 2317 MHz and a boost clock of 2572 MHz, and it is equipped with 8 GB of GDDR6 memory. The memory runs at 2500 MHz with an effective data rate of 20 Gbps, delivering a bandwidth of 320.0 GB/s across a 128-bit bus. This bandwidth is a critical factor for The Medium, which renders two simultaneous perspectives in certain scenes, effectively doubling the texture and frame buffer demands.

The GPU's benchmark profile shows a PassMark G3D score of 17326, placing it in the 66th percentile of all GPUs. Its compute performance is 9184 in PassMark GPU Compute, and it shows strong API support with a DirectX 12 score of 66 and a Vulkan score of 89381 in Geekbench. The 3DMark Steel Nomad DX12 score of 2502 indicates moderate performance in modern DirectX 12 workloads. The GPU's raw specifications include 2560 shading units, 80 TMUs, and 32 ROPs, which are relatively modest for a 50-series card, but the 20 RT cores and 80 tensor cores provide the necessary hardware for ray-traced effects, though The Medium's fixed-camera angles often limit the impact of such effects compared to first-person titles.

In the measured FPS data, the GPU's influence is clear: at 1080p, the difference between Low and High settings is 53 FPS (from 96 to 43), which is a substantial gap indicating that the GPU is still the limiting factor even at lower resolutions. The FP32 performance of 13.17 TFLOPS suggests the card can handle the pixel shader load of the game's dual-reality rendering, but the data shows that the Ultra preset, which likely enables the highest quality shadows and reflections, is too demanding for smooth gameplay at any resolution, with the best Ultra result being 34 FPS at 1080p.

How This Combo Ranks

The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 5050 combination holds a rank of 1765 out of 2911 tested combos in The Medium. This places it in the lower-middle tier of the database, indicating that while it is not a top-tier performer, it is far from the bottom. The rank is driven by the GPU's performance, which is in the 66th percentile, rather than the CPU, which is in the 74th percentile. This suggests that the combo is held back by the GPU in this specific title.

The rank of 1765 out of 2911 means the combo outperforms approximately 60.7% of all tested configurations. However, it also means that about 39.3% of combos deliver better performance in this game. Given the GPU's closest rivals include the AMD Radeon RX 5600 XT, which scores 1.6% higher on average, the combo is positioned near other mid-range solutions from previous generations. The CPU's closest rival, the Intel Core Ultra 7 258V, scores within 0.1%, so the processor is not a differentiator in this ranking. The data indicates that to improve the combo's rank, a GPU upgrade would yield more significant gains than a CPU upgrade, as the GPU is the bottleneck in most scenarios.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four quality presets. At 1920x1080, the combo starts strong: the Low preset averages 96 FPS, which is ideal for high-refresh-rate monitors. The Medium preset averages 60 FPS, with a minimum of 51 and a maximum of 69, offering a balanced experience. The High preset drops to 43 FPS, and the Ultra preset falls to 34 FPS. The 1080p results show a clear linear degradation from Low to Ultra, with a 62 FPS spread.

Moving to 2560x1440, the performance scales down predictably. The Low preset remains playable at 81 FPS, but the Medium preset drops to 51 FPS, with a minimum of 43 and a maximum of 58. The High preset averages 36 FPS, and the Ultra preset is borderline unplayable at 29 FPS. The 1440p data shows that the Medium preset is the highest quality option that maintains a playable frame rate, though it is just below the 60 FPS threshold.

At 3840x2160, the GPU's limitations become severe. The Low preset averages 64 FPS, which is surprisingly playable, but the Medium preset drops to 40 FPS, with a minimum of 34 and a maximum of 46. The High preset averages 29 FPS, and the Ultra preset averages 23 FPS. The 4K data reveals that only the Low preset is suitable for a smooth experience, and even then, the frame rate is not consistently high. The scaling from 1080p to 4K is not linear; the Low preset drops from 96 to 64 FPS (a 33.3% reduction), while the Medium preset drops from 60 to 40 FPS (a 33.3% reduction as well), indicating a consistent scaling factor across resolutions.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend heavily on the target resolution and the user's preference for frame rate versus visual fidelity. For a 60 FPS target, the only configuration that achieves it is 1920x1080 with Medium settings, which averages exactly 60 FPS. This is the recommended preset for users who prioritize smooth gameplay over maximum visual quality. The Medium preset at 1080p also provides a reasonable minimum of 51 FPS, ensuring that most scenes will not drop below playable levels.

For users with a 1440p monitor, the data suggests that the Low preset is the only viable option for high frame rates, averaging 81 FPS. The Medium preset at 1440p averages 51 FPS, which is playable but may feel less smooth during fast camera transitions. Given that The Medium is a slow-paced horror game, the 51 FPS average with Medium settings might be acceptable for many players, as the fixed-camera angles reduce the perception of frame rate drops. The High and Ultra presets at 1440p are not recommended, as they fall below 36 FPS.

At 4K, the Low preset is the only option that provides a playable experience, averaging 64 FPS. The Medium preset at 4K averages 40 FPS, which is below the 60 FPS threshold and may cause noticeable stuttering in a horror game where timing is crucial. The Ultra preset at 4K is not viable, averaging only 23 FPS. Therefore, the best experience per the measured rows is to select the Medium preset at 1080p for a balanced experience, or the Low preset at 1440p and 4K for higher resolutions. Users who own 1080p monitors and have high-refresh-rate displays should consider the Low preset for 96 FPS, but the Medium preset offers a better balance of visual quality and performance.

CPU Role

The AMD Ryzen 5 5600 is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It has a base clock of 3.50 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The CPU's cache hierarchy includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a shared 32 MB L3 cache. This configuration provides a solid foundation for gaming, and the CPU's benchmark scores confirm its capabilities: a Cinebench R23 multi-core score of 18309 and a single-core score of 2584, along with a Geekbench multi-core score of 9158 and a single-core score of 1936.

In The Medium, the CPU's role is less critical than the GPU's, as evidenced by the frame rate scaling. The game's fixed-camera perspective and dual-reality rendering primarily stress the GPU's pixel processing capabilities. However, the CPU must still handle the game's logic, which includes two simultaneous world states. The 12 threads provide ample parallelism for this task, and the 3DMark 16-thread score of 5641 indicates that the CPU can handle multi-threaded workloads effectively. The single-thread performance, as shown by the PassMark single-thread score of 3256, is also sufficient to avoid bottlenecks in most scenes.

The CPU's nearest rivals, such as the Intel Core Ultra 7 258V and AMD Ryzen 5 8500G, have nearly identical average scores, with deltas of 0.1% and 0.2% respectively. This means that swapping the Ryzen 5 5600 for either of these CPUs would have a negligible impact on The Medium's performance, as the GPU is the primary limiter. The data suggests that the CPU is not the bottleneck at any resolution, as the frame rate drops from 1080p to 4K are consistent across all settings, indicating a GPU-bound scenario.

Resolution Scaling

The FPS data from 1080p to 4K reveals how the RTX 5050 handles increasing pixel counts. At the Low preset, the average FPS drops from 96 at 1080p to 81 at 1440p (a 15.6% reduction) and then to 64 at 4K (a further 21.0% reduction from 1440p). This scaling is relatively mild, suggesting that the GPU has enough bandwidth and compute to handle the increased resolution without a catastrophic drop. However, the Low preset at 4K still requires a significant reduction in visual quality to achieve playable frame rates.

The Medium preset shows a similar trend: 60 FPS at 1080p, 51 FPS at 1440p (a 15.0% reduction), and 40 FPS at 4K (a 21.6% reduction from 1440p). The High preset drops from 43 FPS at 1080p to 36 FPS at 1440p (a 16.3% reduction) and 29 FPS at 4K (a 19.4% reduction). The Ultra preset is the most demanding, falling from 34 FPS at 1080p to 29 FPS at 1440p (a 14.7% reduction) and 23 FPS at 4K (a 20.7% reduction).

The consistent percentage drops across all presets, roughly 15% from 1080p to 1440p and 20% from 1440p to 4K, indicate that the GPU is the limiting component. If the CPU were the bottleneck, the scaling would be more pronounced at lower resolutions where the CPU has to work harder to feed the GPU. Instead, the frame rates scale proportionally with the pixel count, which is the classic signature of a GPU-bound scenario. The 8 GB VRAM and 320.0 GB/s bandwidth are sufficient to handle the increased memory pressure at 4K, as the frame rate drops are not steeper at 4K than at lower resolutions. This analysis confirms that the RTX 5050 is the primary constraint, and users seeking higher frame rates at 4K would need to invest in a more powerful GPU, while the Ryzen 5 5600 has headroom to support such an upgrade.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5050 in The Medium

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 40.0
3840x2160 High 29.0
3840x2160 Ultra 23.0
2560x1440 Low 81.0
2560x1440 Medium 51.0
2560x1440 High 36.0
2560x1440 Ultra 29.0
1920x1080 Low 96.0
1920x1080 Medium 60.0
1920x1080 High 43.0
1920x1080 Ultra 34.0

The Medium with Ryzen 5 5600 + Other GPUs

See how The Medium performs with the same CPU but different graphics cards.

The Medium with RTX 5050 + Other CPUs

See how The Medium performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.