Don't Starve Together

Don't Starve Together

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 45 51 76
1440p QHD 58 73 90 130
1080p Full HD 86 104 127 182

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 76
3840x2160 Medium 51
3840x2160 High 45
3840x2160 Ultra 36
2560x1440 Low 130
2560x1440 Medium 90
2560x1440 High 73
2560x1440 Ultra 58
1920x1080 Low 182
1920x1080 Medium 127
1920x1080 High 104
1920x1080 Ultra 86

Don't Starve Together with AMD Ryzen 5 2600 + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 5 2600 pairs a 6-core, 12-thread Zen architecture with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. For a game like Don't Starve Together, which relies on consistent single-thread performance for its simulation and logic, this processor’s 12 threads provide ample headroom for background tasks while the main game thread runs. The CPU’s Cinebench R23 multi-core score of 11,186 points and single-core score of 1,579 points place it in the 77th percentile of all CPUs, indicating it is a capable mid-range part. In the measured results, the CPU demonstrates it is not the primary bottleneck at lower resolutions, but its influence becomes more apparent as the workload shifts. The 65W TDP and dual-channel DDR4 memory support with 46.9 GB/s bandwidth are standard for the platform, ensuring the system has enough memory throughput to feed the Intel Arc B580 without obvious starvation. The data suggests this processor is sufficient to drive high frame rates in this title, especially when paired with a modern GPU, but the ceiling of its performance is defined by its Zen architecture's modest single-core strength relative to newer designs.

FAQ

Q: How does the Ryzen 5 2600 compare to its nearest rival, the Intel Core i5-1345U?

A: The Ryzen 5 2600 scores 19,616 in the average benchmark, which is 0.4% lower than the Intel Core i5-1345U’s average score of 19,691. This delta is negligible, meaning the two processors deliver statistically similar overall compute performance, despite one being a desktop part and the other a mobile-oriented chip.

Q: What is the performance gap between the Ryzen 5 2600 and the AMD Ryzen 5 7530U?

A: The Ryzen 5 2600 holds a slight edge, scoring 0.6% higher than the Ryzen 5 7530U’s average of 19,508. In practical terms, this difference is within the margin of error for most benchmarks, so users should expect comparable performance in gaming workloads.

Q: Is the Intel Arc B580 closer in benchmark performance to the RTX 4060 or the RTX 4060 Mobile?

A: The Arc B580’s average benchmark score is 23,021, which is 0.7% lower than the NVIDIA GeForce RTX 4060’s score of 23,181 and 1.3% higher than the RTX 4060 Mobile’s score of 22,729. This positions the Arc B580 effectively between the desktop and mobile RTX 4060 variants, with the desktop version being the closest rival.

Q: How does the Arc B580’s Passmark G3D score reflect its gaming potential?

A: The Arc B580 achieves a Passmark G3D score of 15,748, which places it in the 66th percentile of all GPUs. This score indicates a strong mid-to-high-tier graphics card, capable of handling modern titles at high settings, though its exact performance varies by game and resolution.

Q: What is the CPU’s single-thread performance relative to its multi-thread performance?

A: In Cinebench R23, the Ryzen 5 2600 scores 1,579 points in single-core and 11,186 in multi-core, a ratio of roughly 7:1. This heavy multi-thread advantage shows the processor scales well with parallel workloads, but its single-core score is the limiting factor for lightly-threaded tasks like game logic.

Q: Does the combo rank in the 1,314th position out of 1,667 combos mean it is a poor performer?

A: The rank of 1,314 out of 1,667 places this combo in the bottom 21% of tested configurations. However, this ranking likely reflects the CPU's age rather than a fundamental flaw, as the GPU is modern; the data indicates the processor may constrain the GPU in certain scenarios.

Resolution Scaling

The measured FPS data reveals a clear pattern of scaling from 1080p to 4K. At 1920x1080 with High settings, the combo delivers 104.4 FPS, which drops to 73.3 FPS at 2560x1440 and further to 45.3 FPS at 3840x2160. This represents a 30% drop from 1080p to 1440p, and a 57% drop from 1080p to 4K. The Low settings preset shows a similar trend: 181.7 FPS at 1080p falls to 130.1 FPS at 1440p (a 28% reduction) and then to 76.2 FPS at 4K (a 58% reduction from 1080p). These consistent percentage drops across settings suggest that the scaling is primarily driven by the GPU’s rendering load, not by CPU limitations.

However, the story changes when examining the ratio between settings at each resolution. At 1080p, the difference between Low (181.7 FPS) and Ultra (86.4 FPS) is a factor of 2.1x, indicating the GPU is heavily engaged. At 4K, the same comparison yields 76.2 FPS versus 35.8 FPS, a factor of 2.1x as well, showing the GPU remains the bottleneck throughout. The CPU’s influence is more visible at 1080p Low, where the frame rate exceeds 180 FPS; this is a region where the Ryzen 5 2600’s single-core performance may start to cap the maximum achievable FPS, as the GPU is not fully saturated at such high frame rates. The data implies that for this title, the Arc B580 is the primary limiting component at 4K and high settings, while the CPU becomes a secondary constraint only at very high frame rates.

Measured FPS Breakdown

At 1920x1080, the combo shows a clear hierarchy: Low settings produce 181.7 FPS, Medium yields 127 FPS, High achieves 104.4 FPS, and Ultra drops to 86.4 FPS. The step between Low and Medium is 54.7 FPS, while the gap between Medium and High is 22.6 FPS, and High to Ultra is 18 FPS. This diminishing return pattern indicates that the most significant performance gain comes from dropping from Medium to Low, while the jump from High to Ultra costs only 18 FPS, making Ultra a viable option for users with 144Hz monitors.

Moving to 2560x1440, the scores are 130.1 FPS (Low), 90 FPS (Medium), 73.3 FPS (High), and 57.7 FPS (Ultra). The relative performance drops are steeper here: Low to Medium loses 40.1 FPS, Medium to High loses 16.7 FPS, and High to Ultra loses 15.6 FPS. At this resolution, the GPU load increases, and the frame rates remain playable even at Ultra, though the gap between Low and Ultra is 72.4 FPS, showing a wide range for user preference.

At 3840x2160, the results are 76.2 FPS (Low), 51.3 FPS (Medium), 45.3 FPS (High), and 35.8 FPS (Ultra). The delta from Low to Medium is 24.9 FPS, Medium to High is 6 FPS, and High to Ultra is 9.5 FPS. The 4K Ultra result of 35.8 FPS is below the 60 FPS threshold, indicating that this setting is not ideal for smooth gameplay on this combo. The 4K Low result of 76.2 FPS is the only 4K preset that exceeds 60 FPS, suggesting that users targeting 4K should stick to Low settings for a playable experience.

How This Combo Ranks

The combo of AMD Ryzen 5 2600 and Intel Arc B580 ranks 1,314th out of 1,667 tested combinations in Don't Starve Together. This places it in the bottom 21% of all configurations, which is surprising given the modern GPU. The ranking suggests that the CPU’s age and benchmark percentile (77th) are dragging down the overall performance, as the GPU alone sits in the 66th percentile. The data implies that while the Arc B580 is capable, the Ryzen 5 2600 cannot fully unlock its potential in this game, likely due to the CPU's modest single-core performance. For context, the CPU’s nearest rivals—like the Intel Core i5-11600KF and Intel Core i7-10700F—have similar average scores, but the ranking shows that even a 0.6% difference in CPU score can affect the combo’s standing. This rank suggests that users with this CPU should not expect top-tier frame rates, but the measured FPS data shows the experience is far from broken, with 1080p High achieving over 100 FPS.

Settings Recommendations

Based on the measured FPS rows, the optimal preset depends on the user’s resolution and refresh rate. At 1920x1080, the High preset delivers 104.4 FPS, which is excellent for 60Hz monitors and sufficient for 100Hz displays; the Ultra preset at 86.4 FPS is also viable for 75Hz or 85Hz screens. For 1080p users prioritizing maximum smoothness, the Medium preset at 127 FPS offers a 22.6 FPS improvement over High, but the visual fidelity loss may not be worth it for a game like Don't Starve Together, where readability matters.

At 2560x1440, High settings at 73.3 FPS are the sweet spot for 60Hz monitors, while Medium at 90 FPS is better for 75Hz displays. The Ultra preset at 57.7 FPS is borderline for 60Hz, so users should stick to High unless they are willing to accept slightly lower frame rates. For 4K, the data strongly recommends Low settings, which produce 76.2 FPS, as the only preset that comfortably exceeds 60 FPS. Medium at 51.3 FPS and High at 45.3 FPS are playable but not ideal for fast-paced action. Overall, the High preset at 1080p and the Low preset at 4K offer the best balance of frame rate and visual quality based on the measured data.

GPU Role

The Intel Arc B580, built on the Xe2-HPG architecture with a 5 nm process, provides 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth. The GPU’s base and boost clocks are both 2670 MHz, with 2560 shading units and 80 ROPs. In Don't Starve Together, the GPU’s role is evident in the resolution scaling: the 4K High result of 45.3 FPS is 2.3x lower than the 1080p High result of 104.4 FPS, demonstrating that the card’s fill rate and memory bandwidth are stressed at higher resolutions. The 12 GB VRAM is ample for this game, which likely does not exceed 4 GB even at 4K Ultra, so the frame rate drops are not due to memory capacity but rather to compute and memory bandwidth limits. The GPU’s Passmark G3D score of 15,748 and its 66th percentile ranking show it is a solid mid-range part, but its performance here is constrained by the CPU at lower resolutions. At 1080p Low, the GPU is not fully utilized, as the 181.7 FPS result is likely CPU-bound. The data suggests that the Arc B580 is the dominant component for visual quality, but its full potential is only realized at higher resolutions, where the CPU becomes less of a limiting factor.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + Intel Arc B580 in Don't Starve Together

Resolution Settings Avg FPS
3840x2160 Low 76.2
3840x2160 Medium 51.3
3840x2160 High 45.3
3840x2160 Ultra 35.8
2560x1440 Low 130.1
2560x1440 Medium 90.0
2560x1440 High 73.3
2560x1440 Ultra 57.7
1920x1080 Low 181.7
1920x1080 Medium 127.0
1920x1080 High 104.4
1920x1080 Ultra 86.4

Don't Starve Together with Ryzen 5 2600 + Other GPUs

See how Don't Starve Together performs with the same CPU but different graphics cards.

Don't Starve Together with Arc B580 + Other CPUs

See how Don't Starve Together performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.