Rust

Rust

AVERAGE FPS
130
excellent

This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 57 74 91
1440p QHD 82 109 142 173
1080p Full HD 129 172 224 263

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 91
3840x2160 Medium 74
3840x2160 High 57
3840x2160 Ultra 43
2560x1440 Low 173
2560x1440 Medium 142
2560x1440 High 109
2560x1440 Ultra 82
1920x1080 Low 263
1920x1080 Medium 224
1920x1080 High 172
1920x1080 Ultra 129

Rust with Intel Core i5-14400F + NVIDIA GeForce RTX 5070, In-Depth Analysis

The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 5070 is a high-refresh-rate 1080p and 1440p machine for Rust, but it falls short of a consistent 4K experience. The data shows that the Ultra preset is only viable at 1080p, while Medium settings offer the best balance of visual fidelity and frame rate at higher resolutions. This combo ranks in the top 6.2% of all tested configurations for the game, indicating strong overall performance for a survival title that is notoriously demanding on both CPU and GPU.

Settings Recommendations

The benchmark data for Rust indicates that the Medium preset is the optimal choice for this specific CPU-GPU combination, striking the best balance between visual quality and playable frame rates across all resolutions. At 1920x1080, the Medium preset delivers an average of 224 FPS, which is only 39 FPS lower than the Low preset's 263 FPS but offers significantly better visual fidelity. The High preset at this resolution yields 172 FPS, still well above the 144 Hz refresh rate threshold for most monitors, but the jump from Medium to High costs 52 FPS, which is a substantial performance hit for comparatively minor visual gains in a game like Rust where distant rendering and object density matter more than texture micro-details.

At 2560x1440, the Medium preset produces an average of 142 FPS, which remains comfortably in high-refresh-rate territory. This is the sweet spot for this resolution, as the High preset drops to 109 FPS, and while still playable, it begins to approach the lower boundary of what competitive players would consider smooth. The Low preset at 1440p reaches 173 FPS, but the visual downgrade is severe enough that spotting enemies in the game's dense foliage becomes more difficult. The Ultra preset at 1440p falls to 82 FPS, which is a dramatic 60 FPS drop from Medium, making it a poor choice for a game that requires quick camera movements and situational awareness.

For 4K (3840x2160), the data clearly indicates that Medium settings are the highest playable preset, delivering an average of 74 FPS with a minimum of 63 FPS and a maximum of 86 FPS. The High preset at 4K drops to 57 FPS, which is borderline for a game where sudden frame dips can be disorienting. The Ultra preset at 4K is effectively unplayable at 43 FPS, and even the Low preset only manages 91 FPS. The recommendation is to use Medium at 4K if you have a 60 Hz display, but for competitive play, dropping to 1440p with Medium or High settings yields far better results.

GPU Role

The NVIDIA GeForce RTX 5070's role in this combo is defined by its 12 GB of GDDR7 memory and a 192-bit memory bus providing 672.0 GB/s of bandwidth. In Rust, where texture streaming and draw calls are heavily dependent on memory bandwidth, this configuration proves sufficient for the Medium and High presets tested. The GPU's boost clock of 2512 MHz and base clock of 2325 MHz, built on the Blackwell 2.0 architecture with 6144 shading units, provides the raw compute necessary to handle the game's deferred rendering pipeline.

The data reveals that the GPU becomes the limiting factor at 4K Ultra, where the average FPS plummets to 43. This is a clear indicator that the RTX 5070's 30.87 TFLOPS of FP32 performance is strained by the combined load of 4K resolution and Ultra settings. Interestingly, the 12 GB VRAM capacity does not appear to be a bottleneck in the measured scenarios, as the game's highest VRAM usage at 4K Ultra does not cause the min FPS to drop below the average in a way that suggests memory swapping. The GPU's pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s are adequate for the Medium preset at 4K, where the 74 FPS average indicates the card is working efficiently without being fully saturated.

The RTX 5070's 48 RT cores and 192 tensor cores are present, but Rust does not utilize ray tracing in the measured benchmarks, so these features have no bearing on the results. The GPU's performance in this game is more dependent on its traditional rasterization capabilities, and the data shows that the card scales predictably with resolution changes, suggesting a well-balanced design for a game that is not heavily GPU-bound at lower settings.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a classic pattern of both CPU and GPU limitations. At 1920x1080 with Low settings, the combo achieves 263 FPS, which is likely near the CPU's practical limit for Rust's single-threaded game logic. The CPU, with a boost clock of 4.70 GHz and a Cinebench R23 single-core score of 3055, is the primary limiter at this low-resolution, low-settings configuration. The jump to Medium settings at 1080p only drops the average to 224 FPS, a 15% reduction, indicating that the GPU has enough headroom to handle the increased load without becoming the bottleneck.

Moving to 2560x1440, the pattern shifts. Low settings at 1440p produce 173 FPS, which is a 34% drop from the 1080p Low result. This drop is more pronounced than the settings change, indicating that the GPU is now becoming a more significant factor. Medium at 1440p yields 142 FPS, and High drops to 109 FPS. The scaling from 1080p Medium (224 FPS) to 1440p Medium (142 FPS) represents a 37% reduction, which is close to the expected pixel-count increase of 78%, but not exactly proportional, suggesting that the CPU is still providing some lift at this resolution.

At 4K, the GPU's dominance is absolute. The 1080p Medium result of 224 FPS drops to 74 FPS at 4K Medium, a 67% reduction. This is much steeper than the pixel-count increase of 300% would suggest if the system were purely GPU-bound, but Rust's engine has diminishing returns at high resolutions due to its draw call overhead. The 4K Low preset at 91 FPS versus 1080p Low at 263 FPS represents a 65% drop, reinforcing that the RTX 5070 is the limiting component at 4K, regardless of settings. The data shows that the CPU's influence fades almost entirely at 4K, where even the highest-performing CPUs struggle to feed the GPU fast enough.

How This Combo Ranks

The Intel Core i5-14400F and NVIDIA GeForce RTX 5070 combination ranks 232nd out of 3723 tested combos in Rust, placing it in the top 6.2% of all configurations. This is a strong result for a mid-range CPU paired with a high-end GPU, indicating that the balance is well-suited for this game. The CPU's average benchmark score of 32279 places it in the 83rd percentile of all CPUs, and its nearest rival is the AMD Ryzen 7 PRO 8840U with a delta of just 0.1% in favor of the Intel chip, making these two processors essentially equivalent in synthetic tests.

In practical terms, this ranking means the combo outperforms the vast majority of systems tested, with only 231 combinations achieving higher frame rates. The GPU's percentile of 82 against all GPUs, with an average benchmark score of 40377, shows that the RTX 5070 is a solid performer but not at the very top of the hierarchy. The nearest rival for the GPU is the AMD Radeon Pro 580, which is 0.1% ahead, but this is a workstation card that would not be used for gaming. The combination of a top-17% CPU and a top-18% GPU yields a top-6% gaming result, suggesting that Rust's performance is more sensitive to the CPU than the GPU in the lower resolution ranges, but the GPU's strength at 4K carries the combo to a high overall rank.

FAQ

Q: What is the best resolution for this combo to achieve 144 FPS consistently?

A: The data shows that at 1920x1080 with Medium settings, the combo achieves 224 FPS, and at 2560x1440 with Medium settings, it reaches 142 FPS. For a strict 144 FPS target, 1080p Medium or High (172 FPS) are the only presets that guarantee it, while 1440p Medium is borderline at 142 FPS.

Q: Can this combo run Rust at 4K Ultra settings?

A: No. The measured data shows an average of 43 FPS at 4K Ultra, which is below the playable threshold for a fast-paced survival game. Even 4K High only reaches 57 FPS, so the practical limit is 4K Medium at 74 FPS.

Q: How does the CPU compare to its closest rivals in synthetic benchmarks?

A: The Intel Core i5-14400F has an average benchmark score of 32279, which is 0.1% higher than the AMD Ryzen 7 PRO 8840U (32233) and 0.2% higher than the Intel Core i9-11900 (32226). It is also 0.5% higher than the Intel Core i7-12800H (32121).

Q: Is the RTX 5070's VRAM sufficient for Rust?

A: The 12 GB of GDDR7 memory appears sufficient based on the measured results. The game does not show signs of VRAM-related stuttering, as the min FPS at 4K Medium (63 FPS) is not disproportionately lower than the average (74 FPS) compared to other presets.

Q: What is the FPS difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset averages 173 FPS, while the Ultra preset averages 82 FPS. This represents a 91 FPS difference, or a 53% reduction in performance when moving from the lowest to the highest visual quality.

Q: How much performance does this combo lose when moving from 1080p to 4K on Medium settings?

A: The average FPS drops from 224 at 1080p Medium to 74 at 4K Medium, which is a reduction of 150 FPS, or approximately 67% of the original performance.

Measured FPS Breakdown

1920x1080 (1080p):

  • Low: 263 FPS average
  • Medium: 224 FPS average (min 191, max 258)
  • High: 172 FPS average
  • Ultra: 129 FPS average

2560x1440 (1440p):

  • Low: 173 FPS average
  • Medium: 142 FPS average (min 121, max 163)
  • High: 109 FPS average
  • Ultra: 82 FPS average

3840x2160 (4K):

  • Low: 91 FPS average
  • Medium: 74 FPS average (min 63, max 86)
  • High: 57 FPS average
  • Ultra: 43 FPS average

The data confirms that the combo scales predictably with settings, with the Medium preset offering the most consistent frame times, as evidenced by the min-max spread of 23 FPS at 1080p, 42 FPS at 1440p, and 23 FPS at 4K. The Low and High presets do not report min/max values, but the average scores suggest that the game's performance is stable enough for competitive play at 1080p and 1440p Medium. The Ultra preset, while playable at 1080p with 129 FPS, should be avoided at higher resolutions due to the severe FPS penalty it incurs.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 5070 in Rust

Resolution Settings Avg FPS
3840x2160 Low 91.0
3840x2160 Medium 74.0
3840x2160 High 57.0
3840x2160 Ultra 43.0
2560x1440 Low 173.0
2560x1440 Medium 142.0
2560x1440 High 109.0
2560x1440 Ultra 82.0
1920x1080 Low 263.0
1920x1080 Medium 224.0
1920x1080 High 172.0
1920x1080 Ultra 129.0

Rust with ii5-14400F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5070 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-14400F + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.