Rust

Rust

AVERAGE FPS
112
good

This combination provides smooth gameplay with an average of 112 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 57 66 101
1440p QHD 71 98 113 167
1080p Full HD 105 140 164 218

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 101
3840x2160 Medium 66
3840x2160 High 57
3840x2160 Ultra 41
2560x1440 Low 167
2560x1440 Medium 113
2560x1440 High 98
2560x1440 Ultra 71
1920x1080 Low 218
1920x1080 Medium 164
1920x1080 High 140
1920x1080 Ultra 105

Rust with AMD Ryzen 7 7800X3D + NVIDIA GeForce RTX 5070, In-Depth Analysis

Resolution Scaling

The measured frame rates for Rust with the AMD Ryzen 7 7800X3D and NVIDIA GeForce RTX 5070 show a clear and predictable degradation as resolution increases. At 1920x1080 with High settings, the combo produces 140.1 FPS on average. Moving to 2560x1440 High drops that to 98 FPS, a reduction of roughly 30%. At 3840x2160 High, the average falls further to 57.2 FPS, which is about 59% lower than the 1080p result. This scaling pattern is typical of a game where the GPU becomes progressively more dominant as pixel count rises.

The Low preset shows the same trend with steeper absolute numbers. At 1080p Low, the system delivers 218.1 FPS. At 1440p Low, that drops to 166.6 FPS, and at 4K Low it reaches 100.5 FPS. The percentage declines are consistent: 1440p Low is about 24% slower than 1080p Low, and 4K Low is about 54% slower than 1080p Low. These figures indicate that the rendering load scales heavily with resolution, which is expected for a survival title with complex world geometry and dynamic lighting.

The data suggests that at 1080p, the CPU is still playing a meaningful role, because the frame rate gap between Low and High settings is relatively modest. At 1080p, Low yields 218.1 FPS while High yields 140.1 FPS, a difference of 78 FPS. At 4K, the same comparison shows Low at 100.5 FPS and High at 57.2 FPS, a difference of 43.3 FPS. The absolute gap narrows at higher resolutions, confirming that the GPU is the limiting factor at 4K. At 1080p, the CPU has more headroom to push frames, but the RTX 5070 still handles the load well enough to keep averages above 140 FPS on High.

Ultra settings at 4K produce 41.1 FPS, which is below the threshold for smooth play on many displays. The step from High to Ultra at 4K costs 16.1 FPS, while the step from Medium to High costs 8.6 FPS. This shows that Ultra is disproportionately expensive at 4K, likely due to increased shading and texture detail that taxes the GPU heavily. At 1080p, Ultra still delivers 105.2 FPS, so the resolution is the deciding factor for whether Ultra is playable.

GPU Role

The NVIDIA GeForce RTX 5070 has 12 GB of GDDR7 memory on a 192-bit bus, yielding 672.0 GB/s of bandwidth. The memory runs at 1750 MHz with 28 Gbps effective speed. The base clock is 2325 MHz and the boost clock is 2512 MHz. These specifications place the card in the upper tier of tested GPUs, with a percentile rank of 83 against all GPUs. Its average benchmark score is 41687, and it sits close to the NVIDIA GeForce RTX 3090 in aggregate performance, with a deltaPct of 0.6.

In Rust, the VRAM capacity appears sufficient for the measured settings. The 12 GB allocation handles the game's texture streaming and world data without indication of a bottleneck in the FPS data. The memory bandwidth of 672.0 GB/s is substantial, and the game's open-world survival nature, which involves loading large maps and many entities, benefits from this throughput. The 4K Ultra result of 41.1 FPS, while low, does not show the kind of catastrophic drop that would suggest VRAM overflow; instead, it aligns with the compute load from higher shading rates.

The GPU's pixel rate is 201.0 GPixel/s and texture rate is 482.3 GTexel/s. These numbers correlate with the frame rates observed. At 4K Medium, the card produces 65.8 FPS, which requires rendering roughly 65.8 frames per second of 8.3 million pixels each. This is within the card's capacity, but the margin shrinks as settings climb. The FP32 throughput of 30.87 TFLOPS is relevant for Rust's physics and simulation calculations, which are not purely graphics-bound. The 48 RT cores and 192 tensor cores are present, but Rust does not rely heavily on ray tracing, so their impact is indirect through general compute.

The RTX 5070's predecessor is the GeForce 40-series, and the card uses the Blackwell 2.0 architecture on a 5 nm process from TSMC. This architecture delivers efficiency gains that allow the card to maintain high clocks under load. The data shows that at 1440p High, the combo hits 98 FPS, which is a strong result for a game known for being CPU-sensitive in multiplayer contexts. The GPU is clearly not the sole limiting factor at lower resolutions, but at 4K, the card's workload increases to the point where the CPU's advantages in cache and single-thread performance become secondary.

Settings Recommendations

Based on the measured FPS rows, the Medium preset offers the most balanced experience across resolutions. At 1080p Medium, the average is 163.7 FPS, which is sufficient for high-refresh-rate monitors. At 1440p Medium, it drops to 113.4 FPS, still comfortably above 100 FPS. At 4K Medium, it falls to 65.8 FPS, which is playable on standard 60 Hz displays. The step from Low to Medium at 4K costs 34.7 FPS, but the visual improvement in a survival game with long viewing distances is substantial.

High settings are viable for 1080p and 1440p, with 140.1 FPS and 98 FPS respectively. At 4K High, the 57.2 FPS average is borderline for smooth gameplay, especially in fast-paced PvP encounters. The data suggests that High is the best choice for 1440p users who want better visuals without sacrificing frame rate. Ultra settings are only recommended for 1080p, where 105.2 FPS remains playable. At 1440p Ultra, the 71 FPS average is acceptable but not ideal for competitive play. At 4K Ultra, 41.1 FPS is too low for most users, so Medium or Low is preferable.

Low settings provide the highest frame rates across the board, with 218.1 FPS at 1080p and 100.5 FPS at 4K. This preset is useful for players who prioritize responsiveness over fidelity, particularly in a game where enemy visibility can be affected by foliage and shadows. However, the gap between Low and Medium at 4K is 34.7 FPS, which is larger than the gap between Medium and High at 8.6 FPS. This indicates that Low sacrifices a significant amount of visual quality for a frame rate gain that may not be necessary at 4K. The recommendation is to use Medium as a baseline, adjusting upward at 1080p and downward at 4K based on personal tolerance for frame rate fluctuations.

FAQ

Q: What is the average frame rate at 1440p High settings?

A: The measured average is 98 FPS, which is a solid result for a survival game with large map rendering.

Q: Can this combo run Rust at 4K smoothly?

A: At 4K Medium, the average is 65.8 FPS, which is playable on a 60 Hz monitor. At 4K High, it drops to 57.2 FPS, and at 4K Ultra, it falls to 41.1 FPS, so lower presets are recommended for 4K.

Q: How does the RTX 5070 compare to the RTX 3090 in aggregate benchmarks?

A: The RTX 5070 has a deltaPct of 0.6 compared to the RTX 3090, meaning it scores slightly higher in average benchmark performance.

Q: What is the highest frame rate recorded in the data?

A: The highest average is 218.1 FPS at 1920x1080 with Low settings.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The data suggests the CPU still contributes at 1080p, as the frame rate gap between Low and High settings is 78 FPS, which is larger than the 43.3 FPS gap at 4K.

Q: What is the combo's rank among tested combinations in Rust?

A: This combo ranks 301 out of 1717 tested combos, placing it in the top 18% of all configurations.

How This Combo Ranks

The combination of the AMD Ryzen 7 7800X3D and NVIDIA GeForce RTX 5070 ranks 301 out of 1717 tested combos in Rust. This places it in the upper quartile of all configurations, indicating strong overall performance. The rank reflects the synergy between the CPU's large cache and the GPU's high throughput. The 7800X3D has a percentile rank of 87 against all CPUs, and the RTX 5070 has a percentile rank of 83 against all GPUs, so both components are above the 80th percentile individually. Their combination in Rust, a game that benefits from both strong single-thread performance and fast memory access, yields a result that outperforms the majority of tested systems.

The rank of 301 out of 1717 means that roughly 1416 other combos perform worse, while 300 perform better. This is a strong showing for a mid-to-high-end pairing. The data indicates that the combo is well-suited for Rust's demanding world streaming and entity updates. In practical terms, the rank translates to the ability to run Rust at high frame rates at 1080p and 1440p, with acceptable performance at 4K on Medium settings. Users with this combo can expect a smooth experience in most scenarios, with the caveat that heavily populated servers may introduce CPU bottlenecks that are not captured in these single-player benchmark measurements.

CPU Role

The AMD Ryzen 7 7800X3D has 8 cores and 16 threads, with a base clock of 4.20 GHz and a boost clock of 5.00 GHz. It uses the Zen 4 architecture on the Raphael codename, built on a 5 nm process from TSMC. The CPU features 96 MB of shared L3 cache, which is significantly larger than typical desktop processors. This cache size is crucial for Rust, as the game frequently accesses world data and entity states. The 3D V-Cache technology allows more data to be stored on-die, reducing latency and improving frame pacing in CPU-bound scenarios.

The CPU's benchmark scores reflect its strong multi-threaded and single-threaded performance. In Cinebench R23, it scores 29149 multi-core and 4115 single-core. In Geekbench, it scores 15101 multi-core and 2725 single-core. The 3DMark 16-thread score is 7980, and the single-thread score is 959. These numbers indicate that the CPU can handle both parallel workloads and latency-sensitive tasks effectively. The 7800X3D has a TDP of 120 W, which is modest for its performance, and it uses DDR5 memory with a bandwidth of 83.2 GB/s.

In Rust, the CPU's role is evident in the resolution scaling data. At 1080p Low, the frame rate reaches 218.1 FPS, which is high enough that the CPU's per-core performance becomes relevant. The 7800X3D's boost clock of 5.00 GHz and large L3 cache help maintain high minimum frame rates in complex scenes. The CPU's average benchmark score is 31580, and it is closely matched with the Intel Core i7-12700F (deltaPct of 0.1) and AMD Ryzen 9 5980HX (deltaPct of 0.3). This proximity to rivals suggests that the CPU is not a unique outlier but rather a consistently strong performer.

The CPU's integrated Radeon Graphics are present, but they are not used for gaming when a discrete GPU is installed. The socket is AMD AM5, and it supports PCIe Gen 5 with 24 lanes. The CPU has a launch MSRP of $449. The data shows that the 7800X3D is a capable partner for the RTX 5070, as the combo's rank of 301 out of 1717 indicates that the CPU does not hold back the GPU in most scenarios. The 8 cores and 16 threads are sufficient for Rust's multi-threaded aspects, such as physics and server-side simulation, while the high boost clock ensures responsive single-thread performance.

Hardware Specifications

AMD Ryzen 7 7800X3D

Cores / Threads 8 / 16
Base Clock 4200 MHz
Boost Clock 5000 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7800X3D + NVIDIA GeForce RTX 5070 in Rust

Resolution Settings Avg FPS
3840x2160 Low 100.5
3840x2160 Medium 65.8
3840x2160 High 57.2
3840x2160 Ultra 41.1
2560x1440 Low 166.6
2560x1440 Medium 113.4
2560x1440 High 98.0
2560x1440 Ultra 71.0
1920x1080 Low 218.1
1920x1080 Medium 163.7
1920x1080 High 140.1
1920x1080 Ultra 105.2

Rust with Ryzen 7 7800X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5070 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 7800X3D + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.