Rust

Rust

AVERAGE FPS
105
good

This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 51 62 93
1440p QHD 69 86 104 156
1080p Full HD 100 126 151 218

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 62
3840x2160 High 51
3840x2160 Ultra 42
2560x1440 Low 156
2560x1440 Medium 104
2560x1440 High 86
2560x1440 Ultra 69
1920x1080 Low 218
1920x1080 Medium 151
1920x1080 High 126
1920x1080 Ultra 100

Rust with Intel Core i5-14400F + NVIDIA GeForce RTX 4070, In-Depth Analysis

The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 4070 lands at rank 381 out of 1717 tested combos in Rust, placing it comfortably in the top 22% of all systems measured. That ranking reflects a balanced pairing rather than an extreme outlier — the CPU sits at the 88th percentile against all processors, while the GPU holds the 81st percentile against all graphics cards. The combo’s position suggests it outperforms roughly 78% of the field, but it is not a top-tier enthusiast configuration. The data implies this pairing is a strong mid-range contender, notably more capable than the average tested system, yet clearly trailing the highest-end rigs that dominate the upper echelons of the benchmark database.

GPU Role

The RTX 4070 brings 12 GB of GDDR6X memory on a 192-bit bus, delivering 504.2 GB/s of bandwidth. Its boost clock reaches 2475 MHz, with a base of 1920 MHz, and the card is built on TSMC’s 5 nm process with 35,800 million transistors. In Rust, the GPU’s role becomes increasingly dominant as resolution climbs — at 1080p, the frame rates are high enough that the CPU is likely the limiting factor, but at 4K, the GPU’s raw throughput dictates performance. The card’s 29.15 TFLOPS of FP32 compute and 455.4 GTexel/s texture rate suggest ample headroom for the game’s asset streaming and shadow rendering. Notably, the GPU’s nearest rival, the AMD Radeon RX Vega 56, scores only 0.6% lower in average benchmark score, while the NVIDIA GeForce RTX 4080 Mobile sits 2.2% higher — meaning the desktop RTX 4070 is closely matched with a mobile flagship, an interesting data point for laptop-versus-desktop comparisons.

Resolution Scaling

The measured FPS data reveals a clear scaling pattern across resolutions, with the most dramatic drop occurring between 1080p and 4K. At High settings, the average frame rate falls from 125.9 FPS at 1080p to 86.2 FPS at 1440p, then plummets to 50.7 FPS at 4K — a 60% reduction from the lowest to highest resolution. This steep decline indicates the GPU becomes the bottleneck at 4K, as the CPU’s 10 cores and 16 threads are sufficient to keep up with lower resolutions. The Low settings row reinforces this: 217.8 FPS at 1080p drops to 155.5 FPS at 1440p, then 92.9 FPS at 4K. The scaling factor from 1080p to 4K is roughly 2.3x at Low settings and 2.5x at High settings, which aligns with the pixel count increase of 4x — suggesting the GPU is not fully saturated at 1080p, leaving performance on the table due to CPU limitations. At Ultra settings, the 4K average of 42.2 FPS versus 99.5 FPS at 1080p shows a similar pattern, confirming that resolution scaling is the primary determinant of playability here.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest averages: 217.8 FPS on Low, 151.2 FPS on Medium, 125.9 FPS on High, and 99.5 FPS on Ultra. These numbers indicate that even at Ultra, the system maintains near-100 FPS, which is smooth for most displays. Moving to 2560x1440, the averages drop to 155.5 FPS on Low, 103.9 FPS on Medium, 86.2 FPS on High, and 68.8 FPS on Ultra — the Ultra setting still clears 60 FPS, but the margin narrows. At 3840x2160, the results become more demanding: 92.9 FPS on Low, 62.2 FPS on Medium, 50.7 FPS on High, and 42.2 FPS on Ultra. The jump from Medium to High at 4K costs roughly 11.5 FPS, while High to Ultra costs another 8.5 FPS, showing diminishing returns as settings increase. Across all resolutions, the Low-to-Ultra spread is substantial: 118.3 FPS at 1080p, 86.7 FPS at 1440p, and 50.7 FPS at 4K. The data suggests that players aiming for 60+ FPS should target Medium or High at 1440p, or Low at 4K.

FAQ

Q: What is the best resolution for this combo in Rust?

A: At 2560x1440 with High settings, the combo averages 86.2 FPS, which balances visual quality and frame rate. For higher refresh rates, 1080p on Ultra yields 99.5 FPS, while 1440p on Low reaches 155.5 FPS.

Q: How does the RTX 4070 compare to its nearest rival in this context?

A: The RTX 4070’s average benchmark score is 37283, which is 0.6% higher than the AMD Radeon RX Vega 56 and 2.2% lower than the NVIDIA GeForce RTX 4080 Mobile. This places it in a tight competitive band with those GPUs.

Q: Can this system handle 4K gaming in Rust?

A: Yes, but with compromises. At 4K Low, the average is 92.9 FPS, which is playable, but at High and Ultra, the averages drop to 50.7 FPS and 42.2 FPS, respectively, which may feel less smooth for fast-paced gameplay.

Q: What is the CPU’s percentile ranking, and what does it imply?

A: The Core i5-14400F is at the 88th percentile against all CPUs, meaning it outperforms 88% of tested processors. This suggests it is a strong match for the RTX 4070, providing sufficient processing power for Rust’s simulation and networking demands.

Q: How much FPS difference is there between Low and Ultra at 1080p?

A: The difference is 118.3 FPS, from 217.8 FPS on Low to 99.5 FPS on Ultra. This indicates that the GPU is not fully utilized at Low settings, as the CPU likely becomes the bottleneck.

Q: Is the GPU or CPU the limiting factor at 4K?

A: The data indicates the GPU is the primary limiter at 4K. At High settings, the 4K average of 50.7 FPS is significantly below the 1080p average of 125.9 FPS, and the CPU’s strong benchmark scores (e.g., 21914 in Cinebench R23 multicore) suggest it has ample headroom.

CPU Role

The Intel Core i5-14400F is a 10-core, 16-thread processor based on Raptor Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.70 GHz. Its 20 MB of shared L3 cache and dual-channel memory support for DDR4 and DDR5 contribute to its 88th percentile ranking. In Rust, which relies heavily on single-threaded performance for game logic and multi-threaded workloads for world simulation, this CPU’s Cinebench R23 scores of 21914 multicore and 3093 single-core are indicative of strong capability. The nearest rival, the Intel Core i7-12800H, matches its average benchmark score almost exactly (32513 vs 32508), while the AMD Ryzen 5 PRO 7645 trails by 0.2%. At 1080p, the CPU’s influence is evident — the jump from Ultra to Low settings yields 118.3 FPS, suggesting the CPU can feed the GPU fast enough to exceed 200 FPS. However, at 4K, the CPU’s role diminishes as the GPU becomes saturated, and the frame rates converge toward the GPU’s limits. The data implies that for players targeting high refresh rates at 1080p, this CPU is not the limiting factor, but at 4K, upgrading the GPU would yield larger gains than upgrading the CPU.

Settings Recommendations

The measured rows suggest that Medium settings provide the best balance of visual fidelity and performance across all resolutions. At 1080p Medium, the combo averages 151.2 FPS, which is 25.3 FPS higher than High and only 66.6 FPS lower than Low — a negligible visual difference for most players. At 1440p Medium, the average of 103.9 FPS comfortably exceeds 60 FPS, making it the sweet spot for high-refresh monitors. At 4K Medium, the 62.2 FPS average is just above the 60 FPS threshold, offering a playable experience without dropping to Low. For players who prioritize frame rate over visuals, Low at 1440p (155.5 FPS) or 4K (92.9 FPS) is viable, but Medium provides a more immersive experience with only a modest FPS penalty. Ultra settings are only recommended for 1080p, where the 99.5 FPS average remains smooth, but at 1440p and 4K, the 68.8 FPS and 42.2 FPS averages, respectively, may introduce noticeable stutter in Rust’s fast-paced combat. The data strongly favors Medium as the default recommendation, with High as a viable alternative for those with 1440p displays who can tolerate slightly lower frame rates.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 4070 in Rust

Resolution Settings Avg FPS
3840x2160 Low 92.9
3840x2160 Medium 62.2
3840x2160 High 50.7
3840x2160 Ultra 42.2
2560x1440 Low 155.5
2560x1440 Medium 103.9
2560x1440 High 86.2
2560x1440 Ultra 68.8
1920x1080 Low 217.8
1920x1080 Medium 151.2
1920x1080 High 125.9
1920x1080 Ultra 99.5

Rust with ii5-14400F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4070 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-14400F + RTX 4070

Explore FPS benchmarks for other games using this same hardware combination.