Rust
This combination provides smooth gameplay with an average of 119 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 61 | 69 | 108 |
| 1440p QHD | 81 | 101 | 121 | 180 |
| 1080p Full HD | 112 | 152 | 176 | 219 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i5-14400F + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis
The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 4070 Ti delivers a wide spread of frame rates in Rust, ranging from a demanding 44.6 FPS at 4K Ultra to a fluid 219 FPS at 1080p Low. The data indicates that the most balanced experience for this combination is achieved at 1440p with High settings, where the 101.2 FPS average provides a strong mix of visual fidelity and responsiveness. While 1080p High yields a higher 152.1 FPS, the 1440p High preset offers a substantial upgrade in image clarity for a relatively modest performance cost. For players prioritizing maximum smoothness on high-refresh-rate 1080p displays, the Medium preset at 176.2 FPS is the sensible choice, as the jump to Low at 219 FPS offers diminishing returns in visual quality for the extra frames. At 4K, the Ultra preset falls below playable thresholds at 44.6 FPS, making High at 60.9 FPS the only viable option for a stable experience, though it remains a compromise compared to lower resolutions.
How This Combo Ranks
Within the benchmark database, this specific CPU-GPU combination ranks 196th out of 1717 tested combos for Rust. This places the configuration in the top 11.4% of all pairings, indicating a strong overall performance tier. The rank reflects the synergy between the Core i5-14400F and the RTX 4070 Ti, suggesting that neither component is a significant bottleneck for this title at most settings. The high ranking is consistent with the measured frame rates, which show the combo capable of exceeding 100 FPS at both 1080p and 1440p on High settings. The position among the top 200 combos implies that this pairing is well-suited for Rust’s demanding survival gameplay, where maintaining high frame rates is crucial for responsiveness in player-versus-player encounters.
GPU Role
The NVIDIA GeForce RTX 4070 Ti, with its 12 GB of GDDR6X memory and a 192-bit bus, provides a memory bandwidth of 504.2 GB/s. This bandwidth is a critical factor in Rust, a game known for its large, persistent world and frequent asset streaming. The GPU’s 7680 shading units and boost clock of 2610 MHz drive the raw pixel throughput, which is evident in the performance scaling across settings. The data shows that at 1080p, the GPU is not the limiting factor at lower presets, as the frame rate scales significantly from High (152.1 FPS) to Low (219 FPS). However, at 4K, the GPU becomes the primary constraint, with the Ultra preset dropping to 44.6 FPS, highlighting the immense load placed on the 12 GB frame buffer and the AD104 chip’s compute capabilities at higher resolutions. The 40.09 TFLOPS of FP32 performance is sufficient to handle the game’s physics and rendering, but the memory subsystem and shading units are heavily taxed at 4K Ultra.
Measured FPS Breakdown
The measured frame rates reveal a clear pattern across three resolutions and four settings presets. At 1920x1080, the combo delivers 219 FPS on Low, 176.2 FPS on Medium, 152.1 FPS on High, and 111.9 FPS on Ultra. The gap between Low and Ultra is 107.1 FPS, indicating that the CPU is capable of feeding the GPU at this resolution, but the Ultra preset’s additional effects and draw distances still exact a significant toll. Moving to 2560x1440, the averages are 179.8 FPS on Low, 120.5 FPS on Medium, 101.2 FPS on High, and 80.5 FPS on Ultra. The scaling from Low to Ultra here is 99.3 FPS, showing that the increased pixel count begins to load the GPU more uniformly. At 3840x2160, the numbers compress dramatically: 108.1 FPS on Low, 69.4 FPS on Medium, 60.9 FPS on High, and 44.6 FPS on Ultra. The difference between Low and Ultra at 4K is 63.5 FPS, a smaller absolute gap but a much larger relative one, with the Ultra preset delivering less than half the frame rate of Low.
Resolution Scaling
The performance drop from 1080p to 4K is pronounced and reveals the shifting bottleneck. At Low settings, the average frame rate falls from 219 FPS at 1080p to 179.8 FPS at 1440p, a 17.9% decrease, and then to 108.1 FPS at 4K, a 39.9% decrease from 1440p. This steep decline at Low settings, where CPU overhead is typically lower, indicates that the GPU is becoming the limiting factor as resolution increases. The trend is similar at High settings, with 152.1 FPS at 1080p dropping to 101.2 FPS at 1440p (a 33.5% decrease) and then to 60.9 FPS at 4K (a 39.8% decrease from 1440p). The consistent percentage drop between 1440p and 4K across all settings suggests that the RTX 4070 Ti’s rendering throughput scales predictably with pixel count, and the CPU’s 10 cores and 16 threads are sufficient to maintain a stable frame rate ceiling at lower resolutions, but the GPU’s workload at 4K overwhelms its capabilities, particularly at Ultra where the 44.6 FPS result is a clear sign of the GPU being fully saturated.
CPU Role
The Intel Core i5-14400F, with 10 cores (6 performance and 4 efficient) and 16 threads, operates at a base clock of 2.50 GHz and a boost clock of 4.70 GHz. The processor’s 20 MB of shared L3 cache is instrumental in handling Rust’s complex world simulation and entity tracking. Benchmark results show the CPU achieves a Cinebench R23 multi-core score of 21914 and a single-core score of 3093, indicating a strong balance for gaming. In Rust, the CPU’s role is most evident at lower resolutions and settings. At 1080p Low, the 219 FPS average suggests the processor can keep up with the GPU’s output, but the frame rates do not exceed this threshold, implying a CPU-imposed ceiling. Conversely, at 4K Ultra, the CPU is likely not the constraint, as the GPU’s 44.6 FPS is far below what the processor could theoretically support. The data indicates that the i5-14400F is a capable partner for the RTX 4070 Ti in Rust, providing enough headroom to avoid bottlenecking the GPU at 1440p and below, but the GPU’s performance at 4K is the definitive limitation. The CPU’s percentile ranking of 88th against all processors, with an average benchmark score of 32508, places it in a competitive tier that supports high frame rates in CPU-bound scenarios, as evidenced by the 1080p results.
Hardware Specifications
Intel Core i5-14400F
NVIDIA GeForce RTX 4070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 4070 Ti in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 108.1 |
| 3840x2160 | Medium | 69.4 |
| 3840x2160 | High | 60.9 |
| 3840x2160 | Ultra | 44.6 |
| 2560x1440 | Low | 179.8 |
| 2560x1440 | Medium | 120.5 |
| 2560x1440 | High | 101.2 |
| 2560x1440 | Ultra | 80.5 |
| 1920x1080 | Low | 219.0 |
| 1920x1080 | Medium | 176.2 |
| 1920x1080 | High | 152.1 |
| 1920x1080 | Ultra | 111.9 |
Rust with ii5-14400F + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 4070 Ti + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii5-14400F + RTX 4070 Ti
Explore FPS benchmarks for other games using this same hardware combination.