Rust

Rust

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 27 32 48
1440p QHD 35 46 54 81
1080p Full HD 51 67 79 118

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 48
3840x2160 Medium 32
3840x2160 High 27
3840x2160 Ultra 21
2560x1440 Low 81
2560x1440 Medium 54
2560x1440 High 46
2560x1440 Ultra 35
1920x1080 Low 118
1920x1080 Medium 79
1920x1080 High 67
1920x1080 Ultra 51

Rust with AMD Ryzen 9 9900X3D + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 9 9900X3D combined with the Intel Arc B570 produces a mid-pack performance tier in Rust, with benchmark results placing this specific pairing at rank 2349 out of 2953 tested combos. This positioning, while not at the top of the charts, places the combination in the 79th percentile of all tested systems, meaning roughly one in five configurations will deliver higher frame rates. The data suggests a system that is competent for the game but not dominant, and the measured frames per second across the resolution and settings matrix reveal a configuration that is consistently more capable at lower resolutions and becomes progressively constrained as graphical load increases.

How This Combo Ranks

The combo rank of 2349 out of 2953 total combinations places this hardware pairing in the lower-to-middle segment of the database hierarchy for Rust. This rank is a composite indicator reflecting how the CPU and GPU interact within the game's engine, and it suggests that while the components are individually capable, their combined performance in Rust is not optimized to reach the upper echelons of the leaderboard. The percentile standing of roughly 79% means 79 percent of tested configurations are worse, but it also means that 21 percent are better, which is a significant margin when considering competitive multiplayer scenarios where frame rates directly impact the experience.

Benchmark results indicate that the CPU is a strong performer in general workloads, with an average benchmark score of 54762 and a percentile ranking of 91 among all CPUs. This high CPU percentile contrasts sharply with the lower combo rank, which points to the GPU as the limiting factor in this pairing. The GPU's average benchmark score of 20556 and its percentile of 65 among all GPUs is notably lower than the CPU's standing, creating a bottleneck. The combination of a top-tier CPU with a mid-range GPU means the system is held back by the graphics card in most gaming scenarios, and Rust is no exception. The nearest rivals to the CPU in general benchmarks, such as the Intel Core Ultra 5 245KF with a score of 55093, show a negligible 0.6 percent performance difference, indicating the CPU is not the source of any frame rate variance. Similarly, the GPU's nearest rival, the NVIDIA GeForce RTX 3070 Mobile, is virtually identical in score at 20534, a 0.1 percent difference, confirming that the graphics card is a known quantity in this performance tier.

GPU Role

The Intel Arc B570 is built on the Xe2-HPG architecture and features a 10 GB GDDR6 memory pool with a 160-bit bus width, providing a memory bandwidth of 380.0 GB/s. In Rust, a game that often struggles with memory-intensive operations and large world data, this bandwidth is a crucial factor. The 10 GB capacity is sufficient for the game's assets at the tested settings, but the memory clock speed of 2375 MHz (19 Gbps effective) dictates how quickly those assets can be streamed. The base and boost clocks are identical at 2500 MHz, which indicates a fixed operating point for the GPU, simplifying performance expectations. With 2304 shading units and 80 ROPs, the card has a theoretical pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s, which are the raw throughput numbers that determine how fast it can fill the screen with rendered geometry and textures.

The GPU's FP32 performance of 11.52 TFLOPS is a moderate figure, and in Rust, this translates to the observed frame rates. The measured data shows that the GPU is the primary constraint, especially at higher resolutions. At 1080p with Low settings, the card manages 118 FPS, which is a playable number, but as settings increase to Ultra, the frame rate drops to 51 FPS. This 56 percent reduction in performance from Low to Ultra at the same resolution highlights the GPU's struggle with the increased shader complexity and texture detail. The card's performance relative to its rivals, such as the Intel Arc A750 with a nearly identical average score of 20582, suggests it is a mainstream part, and the data implies that to get higher frame rates in Rust, one would need to look at a more powerful GPU, as the CPU has ample headroom to feed it.

Resolution Scaling

The FPS data reveals a clear pattern of scaling from 1080p to 4K, which is indicative of a GPU-bound workload at higher resolutions. At 1080p with High settings, the average frame rate is 67 FPS. Moving to 1440p at the same High settings, the average drops to 46 FPS, a 31 percent decrease. Scaling further to 4K at High settings, the average plunges to 27 FPS, which is a 60 percent reduction from the 1080p baseline. This steep decline is a classic sign of pixel throughput limits, where the GPU's ROPs and memory bandwidth are saturated by the increasing number of pixels. The data shows that the CPU is not the bottleneck in these scenarios; the 12-core, 24-thread processor is capable of handling the game's simulation and draw calls, leaving the GPU to struggle with the resolution load.

The scaling from Low settings across resolutions shows a similar trend, though the absolute numbers are higher. At 1080p Low, the system achieves 118 FPS, which drops to 81 FPS at 1440p and then to 48 FPS at 4K. The percentage drop from 1080p to 4K at Low settings is 59 percent, which is nearly identical to the drop at High settings. This consistency suggests that the resolution scaling is independent of the graphical preset, further confirming the GPU is the limiting factor. The frame rate at 4K Low (48 FPS) is barely higher than the frame rate at 1440p High (46 FPS), which implies that the GPU is so constrained at 4K that even reducing the graphical fidelity cannot compensate for the raw pixel count. This points to a system where users seeking high refresh rates must stay at 1080p, while 1440p and 4K are only viable at lower settings or for less demanding playstyles.

Measured FPS Breakdown

The measured FPS data provides a detailed matrix of performance across resolutions and settings.

1920x1080: At this resolution, the system shows its best performance. With Low settings, the average FPS is 118, which is the highest recorded number in the dataset and represents a smooth, high-refresh experience. Moving to Medium settings, the average drops to 79 FPS, with a minimum of 67 and a maximum of 91, indicating some variance but still a playable range. High settings yield an average of 67 FPS, which is a significant step down from Medium, suggesting a particular setting within the High preset is demanding. Ultra settings bring the average down to 51 FPS, which is the lowest at 1080p. The data shows a clear progression where each preset tier costs roughly 12-15 FPS on average, moving from Low to Ultra.

2560x1440: At 1440p, the performance takes a noticeable hit across all settings. Low settings average 81 FPS, which is still a good number for this resolution. Medium settings average 54 FPS, with a frame time variance from 46 to 62 FPS, which is a wider spread than at 1080p, indicating more instability. High settings average 46 FPS, which is just at the edge of comfortable playability. Ultra settings average 35 FPS, which is a significant drop and may feel sluggish for fast-paced gameplay. The data suggests that 1440p is best suited for Low or Medium settings to maintain a consistent frame rate.

3840x2160: At 4K, the system is clearly struggling. Low settings average 48 FPS, which is playable but not ideal. Medium settings average 32 FPS, with a tight frame range of 27 to 37 FPS, indicating a hard limit on performance. High settings average 27 FPS, which is below the threshold for smooth gameplay. Ultra settings average 21 FPS, which is nearly unplayable for a competitive title. The data shows that 4K is not a viable option for this combination in Rust, as even the lowest settings cannot achieve a consistently smooth frame rate.

CPU Role

The AMD Ryzen 9 9900X3D is a 12-core, 24-thread processor based on the Zen 5 architecture, codenamed Granite Ridge. It has a base clock of 4.40 GHz and a boost clock of 5.50 GHz, which are high frequencies for a desktop part. The CPU also features a substantial L3 cache of 128 MB, which is a critical asset for gaming. In Rust, a game that is known for its complex entity interactions and base-building physics, the large cache can help reduce memory latency and improve frame pacing. The CPU's benchmark scores are impressive, with a Cinebench R23 multicore score of 47737 and a single-core score of 6739, indicating it is a top-tier performer in both multithreaded and single-threaded workloads.

In this pairing, the CPU's role is to feed the GPU with data. The data shows that the CPU is not the bottleneck in most scenarios. At 1080p Low, the system achieves 118 FPS, which is likely near the upper limit of what the GPU can output. The CPU's single-thread performance, as evidenced by its 3DMark single-thread score of 1269, is more than sufficient to handle Rust's game logic. The 3DMark max-threads score of 13795 shows that the CPU can also handle heavy multithreaded loads, which is useful for Rust's server-side simulation. The fact that the frame rates drop so drastically when moving from 1080p to 4K, while the CPU remains constant, reinforces that the GPU is the limiting factor. The CPU has the headroom to push higher frame rates, but the Arc B570 cannot deliver them, making the Ryzen 9 9900X3D a future-proofing choice for those who may upgrade the GPU later.

Settings Recommendations

Based on the measured data, the optimal experience for this combination depends on the target resolution. For 1080p users, the Low preset at 118 FPS offers the absolute highest frame rate, which is ideal for competitive play. However, the Medium preset at 79 FPS provides a good balance between visual fidelity and performance, with a minimum of 67 FPS ensuring that frame drops do not fall below the 60 FPS threshold. The High preset at 67 FPS is also acceptable, but the jump from Medium to High costs 12 FPS, which may not be worth the visual improvement. The Ultra preset at 51 FPS is not recommended, as it sacrifices too much smoothness for marginal graphical gains.

For 1440p users, the Low preset at 81 FPS is the best choice to maintain a high refresh rate experience. The Medium preset at 54 FPS is acceptable for slower-paced gameplay, but the frame variance from 46 to 62 FPS could lead to stuttering. The High and Ultra presets at 46 and 35 FPS, respectively, are not recommended for competitive play, as they fall below the 60 FPS mark. For 4K users, the data suggests that even the Low preset at 48 FPS is not ideal, and the Medium preset at 32 FPS is barely playable. As such, 4K is not a recommended target for this combination, and users should consider lowering their resolution to 1440p or 1080p for a better experience. The sweet spot for this system is clearly 1080p with Medium or High settings, providing a balance of visual quality and frame rate that matches the hardware's capabilities.

FAQ

Q: What is the best resolution to play Rust with this CPU and GPU combination?

A: The data shows that 1920x1080 provides the highest frame rates, with the Low preset achieving 118 FPS and the Medium preset achieving 79 FPS. 1440p is usable at Low settings with 81 FPS, but 4K is not recommended as even Low settings only yield 48 FPS.

Q: Is the AMD Ryzen 9 9900X3D or the Intel Arc B570 the bottleneck in Rust?

A: The benchmark results indicate the GPU is the limiting factor. The CPU has a high average benchmark score of 54762 and a 91st percentile rank, while the GPU's score is 20556 with a 65th percentile. The frame rate drops significantly with resolution increases, which is characteristic of a GPU bottleneck.

Q: How does this combo rank compared to other tested systems in Rust?

A: This combination is ranked 2349 out of 2953 total combos, placing it in the lower-to-middle portion of the database. This is lower than the CPU's individual rank, highlighting that the GPU drags down the overall gaming performance.

Q: What are the frame rate differences between the Low and Ultra presets at 1080p?

A: At 1920x1080, the Low preset averages 118 FPS, while the Ultra preset averages 51 FPS. This represents a 67 FPS difference, or a 56 percent reduction in performance, when switching from the lowest to the highest graphical settings.

Q: Does the Intel Arc B570 have enough memory for Rust at high settings?

A: The GPU has 10 GB of GDDR6 memory with a 380.0 GB/s bandwidth. The data shows that frame rates are still playable at 1080p High (67 FPS), but performance drops significantly at 4K, suggesting that memory bandwidth, rather than capacity, may be a limiting factor at higher resolutions.

Q: How does the CPU's performance compare to its nearest rivals?

A: The Ryzen 9 9900X3D has an average benchmark score of 54762. Its closest rival, the Intel Core Ultra 5 245KF, has a score of 55093, which is 0.6 percent lower than the 9900X3D. The Intel Core Ultra 5 245K is 1.3 percent lower, and the Intel Core i7-14700F is 2.1 percent lower.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + Intel Arc B570 in Rust

Resolution Settings Avg FPS
3840x2160 Low 48.0
3840x2160 Medium 32.0
3840x2160 High 27.0
3840x2160 Ultra 21.0
2560x1440 Low 81.0
2560x1440 Medium 54.0
2560x1440 High 46.0
2560x1440 Ultra 35.0
1920x1080 Low 118.0
1920x1080 Medium 79.0
1920x1080 High 67.0
1920x1080 Ultra 51.0

Rust with Ryzen 9 9900X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B570 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X3D + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.