Rust

Rust

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 27 32 48
1440p QHD 35 46 54 81
1080p Full HD 51 67 79 118

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 48
3840x2160 Medium 32
3840x2160 High 27
3840x2160 Ultra 21
2560x1440 Low 81
2560x1440 Medium 54
2560x1440 High 46
2560x1440 Ultra 35
1920x1080 Low 118
1920x1080 Medium 79
1920x1080 High 67
1920x1080 Ultra 51

Rust with Intel Core i5-14600K + Intel Arc B570, In-Depth Analysis

The Intel Core i5-14600K paired with the Intel Arc B570 presents a specific profile in Rust, where the measured results indicate a system that is clearly limited by the graphics card at higher resolutions. The data shows a steep performance cliff as resolution increases, but the combination still offers a playable experience at 1080p and reasonable performance at 1440p with adjusted settings. This analysis breaks down the measured FPS, ranking, and component roles to give a clear picture of what to expect from this pairing.

Resolution Scaling

The measured FPS data reveals a pronounced drop in performance as resolution scales from 1920x1080 to 3840x2160, which strongly suggests the Intel Arc B570 becomes the primary bottleneck at higher pixel counts. At the Low settings preset, the average frame rate falls from 118 FPS at 1080p to 81 FPS at 1440p, and then plummets to 48 FPS at 4K. This represents a 59% reduction in average FPS from 1080p to 4K, indicating that the GPU’s pixel throughput and memory bandwidth are being saturated as the resolution increases.

The scaling pattern is consistent across all settings presets. At High settings, the average FPS drops from 67 at 1080p to 46 at 1440p, and finally to 27 at 4K. The Medium preset shows a similar trajectory, with averages of 79, 54, and 32 FPS at 1080p, 1440p, and 4K respectively. The Ultra preset, which is the most demanding, sees averages of 51, 35, and 21 FPS across the same resolution ladder. The data suggests that the CPU, with its 14 cores and 20 threads, is not the limiting factor at any resolution, as the frame rate deltas between resolutions are too large to be attributed to processor overhead.

The 4K results are particularly telling. Even at Low settings, the system only manages an average of 48 FPS, which is below the threshold for a smooth experience on most displays. At Medium settings, the 4K average drops to 32 FPS, and the minimum FPS falls to 27, indicating noticeable stutter. The High and Ultra presets at 4K are effectively unplayable for competitive or fast-paced gameplay, with averages of 27 and 21 FPS respectively. This makes it clear that the Arc B570, with its 10 GB of GDDR6 memory and 160-bit bus, is not designed for 4K gaming in Rust, and users should target lower resolutions for acceptable performance.

At 1440p, the situation improves considerably. The Low preset delivers an average of 81 FPS, which is smooth and responsive. The Medium preset at 1440p provides an average of 54 FPS, with a minimum of 46 FPS, which is playable but not ideal for high-refresh-rate monitors. The High preset at 1440p averages 46 FPS, which is on the edge of playability, while the Ultra preset drops to 35 FPS. The 1080p results show that the system is capable of high frame rates, with the Low preset hitting 118 FPS average, which suggests that the CPU can feed the GPU adequately at this resolution. The scaling behavior confirms that the GPU is the limiting component, as the performance drop from 1080p to 4K is much steeper than what would be expected from a CPU-bound scenario.

How This Combo Ranks

The combination of the Intel Core i5-14600K and Intel Arc B570 ranks at position 2349 out of 2953 tested combos in Rust. This places it in the lower half of all tested configurations, indicating that while it is not a top-tier setup for this game, it is also far from the worst. The rank is likely dragged down by the GPU’s performance at higher resolutions, as the CPU is a strong performer in synthetic benchmarks. The data shows that the combo is better suited for 1080p gaming, where the average FPS figures are more competitive with other systems.

The GPU itself has a percentile ranking of 65 against all GPUs, which means it outperforms 65% of the tested graphics cards. Its average benchmark score is 20556, which places it in the same performance tier as the NVIDIA GeForce RTX 3070 Mobile, which has a deltaPct of 0.1, and the Intel Arc A750, which has a deltaPct of -0.1. This suggests that the Arc B570 is a mid-range graphics card, and its performance in Rust reflects this positioning. The CPU, on the other hand, has a percentile ranking of 90 against all CPUs, indicating that it is a high-end processor. Its average benchmark score is 48618, which is nearly identical to the Intel Xeon Gold 5318H (deltaPct -0.2) and the AMD EPYC 4345P (deltaPct 0.3).

The discrepancy between the CPU’s high percentile (90th) and the combo’s lower rank (2349 out of 2953) highlights that the GPU is the limiting factor in Rust. The data indicates that the i5-14600K has more than enough processing power to handle the game’s simulation and physics, but the Arc B570’s raw graphics performance holds back the overall frame rate, particularly at higher resolutions. Users looking to improve their rank in this game would need to upgrade the GPU rather than the CPU, as the processor is already performing at a level where it is unlikely to be the bottleneck.

FAQ

Q: What is the best resolution for this combo in Rust?

A: Based on the measured FPS data, 1920x1080 is the only resolution where the system consistently achieves high frame rates. At Low settings, it averages 118 FPS, and at Medium settings, it averages 79 FPS, both of which are suitable for smooth gameplay. At 2560x1440, the system is only playable at Low settings, with an average of 81 FPS, while higher settings drop below 60 FPS.

Q: Can this system handle 4K gaming in Rust?

A: No, the measured data indicates that 4K gaming is not viable. At 3840x2160, the best average FPS is 48 at Low settings, which is below the 60 FPS target for most players. At Medium settings, the average drops to 32 FPS, and at Ultra, it falls to 21 FPS. The minimum FPS at Medium settings is 27, indicating significant frame pacing issues.

Q: How does the Intel Arc B570 compare to its nearest rivals?

A: The Arc B570 has an average benchmark score of 20556, which is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (deltaPct 0.1) and the Intel Arc A750 (deltaPct -0.1). It is also close to the AMD Radeon R9 M390X, which has a deltaPct of -0.5. This indicates that the B570 performs in the same tier as these GPUs.

Q: Is the Intel Core i5-14600K a bottleneck in Rust?

A: The data suggests that the CPU is not the bottleneck. The i5-14600K has a percentile ranking of 90 against all CPUs and an average benchmark score of 48618, which is comparable to the Intel Xeon Gold 5318H (deltaPct -0.2) and the AMD EPYC 4345P (deltaPct 0.3). The steep performance drop from 1080p to 4K indicates that the GPU is the limiting component.

Q: What is the difference in FPS between Low and Ultra settings at 1080p?

A: At 1920x1080, the Low preset averages 118 FPS, while the Ultra preset averages 51 FPS. This is a difference of 67 FPS, or roughly 57% lower performance on the Ultra preset. The Medium preset averages 79 FPS, and the High preset averages 67 FPS.

Q: Does the system have enough VRAM for Rust at high resolutions?

A: The Intel Arc B570 has 10 GB of GDDR6 memory. While the data does not show VRAM usage, the steep drop in FPS at 4K suggests that the memory bandwidth of 380.0 GB/s and the 160-bit bus are insufficient for the demands of Rust at that resolution. At 1080p and 1440p, the VRAM appears to be adequate, as the performance scaling is more gradual.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and the user’s preference for frame rate versus visual quality. For 1920x1080, the Medium preset offers the best balance, with an average of 79 FPS and a minimum of 67 FPS. This provides a smooth experience while maintaining a reasonable level of visual fidelity. The Low preset at 1080p is also viable for competitive play, with an average of 118 FPS, but the visual quality is significantly reduced. The High preset at 1080p averages 67 FPS, which is playable, but the Medium preset provides a higher minimum FPS and a better overall experience.

At 2560x1440, the Low preset is the only setting that delivers a consistently smooth experience, with an average of 81 FPS. The Medium preset at 1440p averages 54 FPS, with a minimum of 46 FPS, which is acceptable for single-player or less competitive scenarios, but it may feel less responsive in fast-paced combat. The High preset at 1440p averages 46 FPS, which is on the lower end of playability, and the Ultra preset drops to 35 FPS, which is not recommended. For users who prioritize frame rate over visual quality, the Low preset at 1440p is the best choice. For those who want a balance, the Medium preset is usable, but it comes with a noticeable drop in performance.

At 3840x2160, the data shows that no settings preset provides a playable experience. The Low preset averages 48 FPS, which is below the 60 FPS target, and the Medium preset averages 32 FPS with a minimum of 27 FPS. Users should avoid 4K on this combo unless they are willing to accept sub-30 FPS performance at lower settings. The recommendation is to stick with 1080p for the best experience, with Medium settings being the sweet spot, or 1440p with Low settings if a higher resolution is preferred.

Measured FPS Breakdown

The measured FPS data for the Intel Core i5-14600K and Intel Arc B570 combination in Rust is as follows:

At 1920x1080, the Low settings preset delivers an average FPS of 118. The Medium preset averages 79 FPS, with a minimum of 67 FPS and a maximum of 91 FPS. The High preset averages 67 FPS, and the Ultra preset averages 51 FPS. This shows a clear progression where the average FPS decreases as the settings increase, with the difference between Low and Ultra being 67 FPS.

At 2560x1440, the Low preset averages 81 FPS. The Medium preset averages 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS. The High preset averages 46 FPS, and the Ultra preset averages 35 FPS. The drop from 1080p to 1440p is significant, with the Low preset losing 37 FPS and the Medium preset losing 25 FPS.

At 3840x2160, the Low preset averages 48 FPS. The Medium preset averages 32 FPS, with a minimum of 27 FPS and a maximum of 37 FPS. The High preset averages 27 FPS, and the Ultra preset averages 21 FPS. The 4K results show a dramatic decrease in performance, with the High and Ultra presets falling into the 20s, which is generally considered unplayable for most gamers.

The data indicates that the system is most effective at 1080p, where it can achieve high frame rates on lower settings. The 1440p results are mixed, with only the Low preset providing a consistently smooth experience. The 4K results are poor across all settings, confirming that the GPU is not suited for this resolution in Rust.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It has 24 MB of shared L3 cache and supports both DDR4 and DDR5 memory. The CPU’s synthetic benchmark scores are strong, with a Cinebench R23 multicore score of 24491 and a single-core score of 2064. In Geekbench, it scores 16673 in multicore and 2491 in single-core. These results place the CPU in the 90th percentile against all CPUs, indicating that it is a high-performance part.

In Rust, the CPU’s role is to handle the game’s simulation, physics, and AI, as well as to feed the GPU with draw calls. The measured FPS data shows that the CPU is not the bottleneck in this combo, as the performance scales significantly with resolution. If the CPU were the limiting factor, the frame rates at 1080p and 4K would be much closer. The fact that the average FPS drops from 118 at 1080p Low to 48 at 4K Low indicates that the GPU is the component holding back performance.

The CPU’s high single-thread performance is important for Rust, as the game is known to be sensitive to single-core speed. The boost clock of 5.30 GHz and the Cinebench R20 single-core score of 1935 suggest that the processor is well-suited for this workload. The 14 cores and 20 threads also provide ample multi-threaded performance for background tasks and any game features that use multiple threads. The data indicates that the i5-14600K is a capable partner for the Arc B570, and users looking to improve performance in Rust should focus on GPU upgrades rather than CPU upgrades. The CPU’s performance relative to its nearest rivals, such as the Intel Xeon Gold 5318H and AMD EPYC 4345P, confirms that it is a top-tier processor that will not hold back most gaming workloads.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + Intel Arc B570 in Rust

Resolution Settings Avg FPS
3840x2160 Low 48.0
3840x2160 Medium 32.0
3840x2160 High 27.0
3840x2160 Ultra 21.0
2560x1440 Low 81.0
2560x1440 Medium 54.0
2560x1440 High 46.0
2560x1440 Ultra 35.0
1920x1080 Low 118.0
1920x1080 Medium 79.0
1920x1080 High 67.0
1920x1080 Ultra 51.0

Rust with ii5-14600K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B570 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-14600K + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.