Rust

Rust

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 33 39 58
1440p QHD 42 56 66 98
1080p Full HD 62 81 96 143

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 39
3840x2160 High 33
3840x2160 Ultra 25
2560x1440 Low 98
2560x1440 Medium 66
2560x1440 High 56
2560x1440 Ultra 42
1920x1080 Low 143
1920x1080 Medium 96
1920x1080 High 81
1920x1080 Ultra 62

Rust with AMD Ryzen 9 9900X3D + AMD Radeon RX 6650 XT, In-Depth Analysis

Settings Recommendations

For this combination of AMD Ryzen 9 9900X3D and AMD Radeon RX 6650 XT in Rust, the measured data points to the Medium preset at 1920x1080 as the most balanced experience. At this setting, the system delivers an average of 96 FPS with a minimum of 82 FPS and a maximum of 110 FPS. This is the only resolution where the Medium preset maintains an average above the 60 FPS threshold while also providing a minimum frame rate that does not drop below 82 FPS, indicating a stable baseline for gameplay.

The Low preset at 1920x1080 produces the highest average frame rate in the dataset at 143 FPS, but this comes with a significant visual fidelity trade-off. For users prioritizing competitive performance over visual quality, this preset is the clear choice, as the gap between Low and Medium at 1080p is 47 FPS. However, the Medium preset offers a more substantial upgrade in visual quality for a 47 FPS average cost, which is a reasonable exchange for most players.

At 2560x1440, the Medium preset yields an average of 66 FPS with a minimum of 56 FPS and a maximum of 76 FPS. This is the only 1440p setting that stays above the 60 FPS average mark, making it the recommended preset for this resolution. The High preset at 1440p drops to 56 FPS average, which may be acceptable for slower-paced exploration but is less ideal for combat scenarios where frame rate consistency matters.

The Ultra preset is not recommended at any resolution in this dataset. At 1080p, it achieves 62 FPS average, which is just barely above the 60 FPS line, but the minimum frame rate is not recorded. At 1440p, it falls to 42 FPS, and at 4K it drops to 25 FPS. The performance cost of Ultra over High is substantial at every resolution, with a 19 FPS average penalty at 1080p, a 14 FPS penalty at 1440p, and an 8 FPS penalty at 4K. Given these measured results, the visual improvements from High to Ultra do not justify the frame rate losses for this GPU.

GPU Role

The AMD Radeon RX 6650 XT is the primary limiting factor for this combination in Rust, particularly at higher resolutions. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 280.3 GB/s. With a base clock of 2055 MHz, a game clock of 2410 MHz, and a boost clock of 2635 MHz, the card's performance in Rust scales predictably with resolution changes, which indicates that the rendering load is the dominant constraint.

The data shows a clear pattern: as resolution increases, average frame rates decrease across all settings. From 1080p to 1440p, the average FPS drops by 25 FPS at High settings (81 to 56), 45 FPS at Low (143 to 98), 30 FPS at Medium (96 to 66), and 20 FPS at Ultra (62 to 42). This consistent degradation suggests that the GPU's 8 GB VRAM capacity and 128-bit memory interface are adequate for the asset streaming requirements of Rust at 1080p but become increasingly strained at higher pixel counts.

The 4K results reinforce this analysis. At 3840x2160, the Medium preset achieves only 39 FPS average with a minimum of 33 FPS and a maximum of 45 FPS. The High preset at 4K drops to 33 FPS, and Ultra falls to 25 FPS. The Low preset at 4K manages 58 FPS, which is the only playable option at this resolution, but it represents a significant visual compromise. The GPU's 64 ROPs and 128 TMUs are not sufficient to maintain high frame rates at 4K across more demanding presets.

The GPU's benchmark percentile of 65 against all GPUs, with an average benchmark score of 19765, places it in the mid-range segment. Its nearest rivals include the NVIDIA Tesla K40m with a delta of -0.6% and the AMD FirePro W7000 with a delta of -0.7%, which are both older workstation parts. This positioning confirms that the RX 6650 XT is a capable 1080p card, but its performance ceiling in Rust is reached at 1440p Medium.

How This Combo Ranks

This specific combination of the AMD Ryzen 9 9900X3D and AMD Radeon RX 6650 XT ranks 1897 out of 2953 tested combinations in Rust. This places the combo in the lower-middle tier of all tested systems, which is a reflection of the significant bottleneck created by the GPU relative to the CPU's capabilities. The CPU is a high-end part with a percentile of 91 against all CPUs, while the GPU sits at the 65th percentile, creating a substantial performance imbalance.

The rank of 1897 indicates that most of the 2953 tested combinations either pair the GPU with a weaker CPU or pair a stronger GPU with this class of CPU. The data suggests that the GPU is holding back the overall system performance in Rust, as the CPU's potential is not fully utilized at the settings and resolutions where the GPU becomes the limiting factor. For users considering this combination, the data implies that upgrading the GPU would yield larger gains in Rust than upgrading the CPU.

The combination's rank is consistent with the measured FPS data across all resolutions. At 1080p Low, the system achieves 143 FPS, which is respectable, but the performance drops off sharply as settings and resolutions increase. The rank of 1897 out of 2953 places this combo in the 64th percentile of tested systems, meaning roughly 36% of tested combinations perform worse, while 64% perform better. This is a modest result for a system with a top-tier CPU, underscoring the importance of GPU selection for Rust.

FAQ

Q: What is the best resolution for this CPU and GPU combination in Rust?

A: The data shows that 1920x1080 provides the most playable experience across all settings, with averages ranging from 62 FPS at Ultra to 143 FPS at Low. At 2560x1440, only the Medium preset stays above 60 FPS average, while 3840x2160 fails to reach 60 FPS average on any preset.

Q: How does the RX 6650 XT compare to its nearest rivals in the benchmark database?

A: The RX 6650 XT has an average benchmark score of 19765, which is 0.6% lower than the NVIDIA Tesla K40m and 0.7% lower than the AMD FirePro W7000. It scores 0.7% higher than the AMD FirePro D300 and 0.8% higher than the NVIDIA Quadro K5200.

Q: Is the Ryzen 9 9900X3D a good match for the RX 6650 XT in Rust?

A: The combo rank of 1897 out of 2953 suggests a significant imbalance. The CPU's 91st percentile ranking against all CPUs contrasts with the GPU's 65th percentile, indicating that the GPU limits performance in Rust, particularly at higher resolutions and settings.

Q: What is the minimum frame rate at 1920x1080 Medium settings?

A: The measured data records a minimum of 82 FPS and a maximum of 110 FPS at 1080p Medium, with an average of 96 FPS. This is the only resolution/setting combination with a recorded minimum above 80 FPS.

Q: How much performance is lost when moving from 1080p to 4K?

A: At High settings, the average FPS drops from 81 at 1080p to 33 at 4K, a loss of 48 FPS. At Low settings, the drop is from 143 to 58 FPS, a loss of 85 FPS. At Medium, the drop is from 96 to 39 FPS, a loss of 57 FPS. At Ultra, the drop is from 62 to 25 FPS, a loss of 37 FPS.

Resolution Scaling

The resolution scaling behavior of this combination in Rust reveals a clear GPU-bound scenario. The frame rate drops from 1080p to 4K are substantial across all settings, but the percentage losses vary. At High settings, the average FPS drops by 59.3% from 1080p (81 FPS) to 4K (33 FPS). At Low settings, the drop is 59.4% from 143 FPS to 58 FPS. At Medium, the drop is 59.4% from 96 FPS to 39 FPS. At Ultra, the drop is 59.7% from 62 FPS to 25 FPS.

The consistency of these percentage drops, ranging from 59.3% to 59.7%, is a strong indicator that the GPU is the limiting component across the entire resolution range. If the CPU were a significant bottleneck, the frame rate would not scale so uniformly with pixel count, as the CPU's workload would become relatively less demanding at higher resolutions. The fact that every setting shows nearly identical percentage losses suggests that the rendering pipeline is saturated at all tested resolutions.

The step from 1080p to 1440p shows the following average FPS losses: 25 FPS at High, 45 FPS at Low, 30 FPS at Medium, and 20 FPS at Ultra. The step from 1440p to 4K shows further losses: 23 FPS at High, 40 FPS at Low, 27 FPS at Medium, and 17 FPS at Ultra. The larger absolute losses at Low settings are expected, as the GPU is pushing higher frame rates and therefore has more absolute headroom to lose when resolution increases.

This scaling pattern confirms that the RX 6650 XT's 8 GB VRAM and 280.3 GB/s bandwidth are sufficient for 1080p but become a limiting factor at 1440p and above. The 4K results, where even Low settings only manage 58 FPS average, indicate that this GPU is not designed for 4K gaming in Rust, and the data suggests that users should target 1080p for optimal performance or 1440p with Medium settings for a balance of quality and speed.

CPU Role

The AMD Ryzen 9 9900X3D plays a supporting role in this combination, providing ample computational headroom that is not fully exercised by the RX 6650 XT in Rust. The CPU features 12 cores and 24 threads, with a base clock of 4.40 GHz and a boost clock of 5.50 GHz, based on the Zen 5 architecture on a 4 nm process. The 128 MB of L3 cache is a notable feature for gaming workloads, as larger caches can reduce memory latency in CPU-bound scenarios.

However, the measured FPS data does not indicate that Rust is CPU-bound for this combination at any tested resolution or setting. If the CPU were the limiting factor, we would expect to see frame rates plateau as resolution decreases or settings are lowered, since the CPU's workload would become the bottleneck. Instead, the data shows that frame rates continue to increase as settings are lowered and resolution decreases, which is a classic GPU-bound signature.

The CPU's benchmark scores demonstrate its high-end positioning. It achieves a Cinebench R23 multi-core score of 47737 and a single-core score of 6739, with a Geekbench multi-core score of 22884 and a single-core score of 3041. In 3DMark, it scores 13795 on max threads and 1269 on single-thread tests. These results place the CPU at the 91st percentile against all CPUs, with an average benchmark score of 54762.

The CPU's nearest rivals include the Intel Core Ultra 5 245KF with a delta of -0.6%, the Intel Core Ultra 5 245K with a delta of 1.3%, the Intel Xeon 6505P with a delta of 2%, and the Intel Core i7-14700F with a delta of 2.1%. This indicates that the 9900X3D is competitively positioned among high-end desktop processors, but its performance advantage is not visible in the Rust gameplay data due to the GPU bottleneck.

The CPU's 120 W TDP and dual-channel DDR5 memory support with 89.6 GB/s bandwidth provide a solid foundation for the system, but the data shows that the GPU is the constraint. For users with this combination, the CPU is likely more than sufficient for Rust, and any performance improvements would come from upgrading the GPU rather than the CPU.

Measured FPS Breakdown

The measured frame rate data provides a comprehensive view of this combination's performance in Rust across three resolutions and four settings. At 1920x1080, the Low preset achieves the highest average at 143 FPS, followed by Medium at 96 FPS with a minimum of 82 FPS and a maximum of 110 FPS, High at 81 FPS, and Ultra at 62 FPS. The spread from Low to Ultra is 81 FPS, indicating a wide range of performance headroom at this resolution.

At 2560x1440, the Low preset delivers 98 FPS average, Medium delivers 66 FPS with a minimum of 56 FPS and a maximum of 76 FPS, High delivers 56 FPS, and Ultra delivers 42 FPS. The spread from Low to Ultra is 56 FPS, which is narrower than at 1080p, showing that the GPU is beginning to limit performance at this resolution. The Medium preset is the only one that maintains an average above 60 FPS at 1440p.

At 3840x2160, the Low preset manages 58 FPS average, which is the only playable option at 4K. The Medium preset delivers 39 FPS with a minimum of 33 FPS and a maximum of 45 FPS, High delivers 33 FPS, and Ultra delivers 25 FPS. The spread from Low to Ultra is 33 FPS, which is the narrowest of all resolutions, confirming that the GPU is heavily constrained at 4K.

Comparing settings across resolutions, the Low preset shows the largest absolute frame rate variation, from 143 FPS at 1080p to 58 FPS at 4K, a difference of 85 FPS. The High preset varies from 81 FPS at 1080p to 33 FPS at 4K, a difference of 48 FPS. The Medium preset varies from 96 FPS at 1080p to 39 FPS at 4K, a difference of 57 FPS. The Ultra preset varies from 62 FPS at 1080p to 25 FPS at 4K, a difference of 37 FPS.

The minimum and maximum frame rates are only recorded for the Medium preset at each resolution. At 1080p, the range is 82 to 110 FPS, a span of 28 FPS. At 1440p, the range is 56 to 76 FPS, a span of 20 FPS. At 4K, the range is 33 to 45 FPS, a span of 12 FPS. This tightening of the frame time variance as resolution increases is another indicator of GPU saturation, as the GPU has less headroom to produce larger frame rate fluctuations at higher pixel counts.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + AMD Radeon RX 6650 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 39.0
3840x2160 High 33.0
3840x2160 Ultra 25.0
2560x1440 Low 98.0
2560x1440 Medium 66.0
2560x1440 High 56.0
2560x1440 Ultra 42.0
1920x1080 Low 143.0
1920x1080 Medium 96.0
1920x1080 High 81.0
1920x1080 Ultra 62.0

Rust with Ryzen 9 9900X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6650 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X3D + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.