Rust
This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 9 | 18 | 21 | 26 |
| 1440p QHD | 18 | 27 | 31 | 45 |
| 1080p Full HD | 30 | 35 | 45 | 69 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 9 5950X + NVIDIA GeForce GTX 1650, In-Depth Analysis
The AMD Ryzen 9 5950X paired with the NVIDIA GeForce GTX 1650 presents a stark contrast in capability within Rust. The data shows a processor that ranks in the 93rd percentile against all CPUs, paired with a graphics card that sits in the 43rd percentile against all GPUs. This imbalance heavily influences the measured frame rates, which range from a playable 68.5 FPS at 1080p Low to a nearly unusable 9.4 FPS at 4K Ultra. The following analysis breaks down the specific metrics.
FAQ
Q: What is the best measured performance for this combo in Rust?
A: The highest average frame rate recorded is 68.5 FPS, achieved at 1920x1080 resolution with Low settings. This is the only configuration in the data that exceeds the 60 FPS threshold.
Q: How does the CPU's multi-threaded performance compare to its rivals?
A: The Ryzen 9 5950X has an average benchmark score of 49062, placing it 0.2% behind the Intel Core i5-14600K and 0.6% behind the Intel Core i5-14600KF. It is 0.7% ahead of the Intel Xeon Gold 5318H and 1.1% ahead of the AMD EPYC 4345P.
Q: Is the GTX 1650's performance close to any other GPUs?
A: Yes, its average benchmark score of 8713 is nearly identical to the NVIDIA GeForce RTX 3050 A Mobile, which scores 8746 (a 0.4% difference). It is also within 0.5% of the AMD Radeon 550X and 0.4% of the AMD Radeon Pro WX 5100.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: The data shows a significant drop. At 1920x1080, Low settings produce an average of 68.5 FPS, while Ultra settings produce an average of 29.8 FPS. This represents a decrease of 38.7 FPS when moving from Low to Ultra.
Q: Can this system handle 4K resolution in Rust?
A: The measured data indicates no. At 3840x2160, even Low settings only yield an average of 26.4 FPS. High and Medium settings drop to 17.9 and 21.1 FPS respectively, and Ultra falls to 9.4 FPS, which is not a playable experience.
Q: How does this combo rank among all tested systems for Rust?
A: The combo ranks 1639th out of 1717 tested combinations. This places it in the bottom percentile of systems tested for this specific game.
CPU Role
The AMD Ryzen 9 5950X is a 16-core, 32-thread processor based on the Zen 3 architecture. It has a base clock of 3.40 GHz and a boost clock of 4.90 GHz. This high core count and thread count are reflected in its synthetic benchmarks, such as a Cinebench R23 multicore score of 38607 and a Passmark multithread score of 45424. The processor's 64 MB of L3 cache and dual-channel DDR4 memory support provide a robust foundation for game logic and world simulation.
In Rust, the CPU's role is to handle the game's simulation, including physics, entity updates, and the procedural world generation. The Ryzen 9 5950X's strong multi-threaded performance ensures that CPU-side tasks are unlikely to be a bottleneck in many scenarios. Its single-thread performance is also respectable, with a Cinebench R23 single-core score of 5450, which is crucial for games that rely on a primary thread for core game logic.
However, the benchmark results indicate that at lower resolutions, the CPU's potential is not fully realized due to the GPU's limitations. At 1080p Low, the average FPS is 68.5. While this is the highest score in the dataset, it is likely constrained by the graphics card's ability to render frames, not the CPU's ability to calculate them. The processor's high benchmark scores, such as the Passmark integer math score of 185520, suggest it can handle a significant processing load, but the frame rate data shows a hard ceiling imposed by the graphics subsystem.
Settings Recommendations
Based on the measured FPS data, the only settings that provide a smooth, playable experience are at 1920x1080 with Low settings, which yields an average of 68.5 FPS. Moving up to Medium settings at the same resolution drops the average to 45.4 FPS, which is still playable but may feel less fluid. High settings at 1080p reduce the average to 34.8 FPS, and Ultra settings bring it down to 29.8 FPS.
At 2560x1440, the data suggests that only Low settings are viable, with an average of 44.5 FPS. Medium settings at this resolution produce 30.7 FPS, which is borderline, and High and Ultra settings fall below 30 FPS (27.1 and 17.7 FPS, respectively).
For the best experience according to the data, the user should select 1920x1080 with Low settings. This is the only configuration that achieves a frame rate above 60 FPS. If a higher visual quality is desired, 1920x1080 Medium offers a significant improvement in visuals for a 23.1 FPS drop, but the user must accept a lower frame rate. 4K resolution is not recommended, as even Low settings only achieve an average of 26.4 FPS, which is below the threshold for comfortable gameplay.
How This Combo Ranks
This specific combination of the AMD Ryzen 9 5950X and NVIDIA GeForce GTX 1650 ranks 1639th out of 1717 tested combinations for Rust. This position in the bottom 5% of all tested combos is a direct reflection of the GTX 1650's low relative performance. The CPU is a top-tier component, but the overall system performance is dragged down by the GPU.
The data indicates a significant mismatch. The Ryzen 9 5950X's average benchmark score of 49062 places it in the 93rd percentile of all CPUs, and it is evenly matched with rivals like the Intel Core i5-14600K. In contrast, the GTX 1650's average benchmark score of 8713 places it in the 43rd percentile of all GPUs. The system's ranking in Rust is therefore determined by the weakest link, which is the graphics card. The CPU's potential to push higher frame rates is capped by the GPU's rendering limits, making this combo rank low despite the presence of a very powerful processor.
GPU Role
The NVIDIA GeForce GTX 1650 is a Turing-architecture GPU with 896 shading units, 56 TMUs, and 32 ROPs. It has a base clock of 1485 MHz and a boost clock of 1665 MHz. The card is equipped with 4 GB of GDDR5 memory on a 128-bit bus, providing a bandwidth of 128.1 GB/s. Its FP32 performance is rated at 2.984 TFLOPS.
The GTX 1650's role in Rust is to handle all rendering tasks, including geometry, textures, and shaders. The 4 GB VRAM capacity is a limiting factor, especially at higher resolutions and settings which demand more memory for textures and frame buffers. The measured FPS data shows that the GPU is the primary bottleneck. The difference between Low and Ultra settings at 1080p is 38.7 FPS, demonstrating how sensitive the card is to increased graphical load.
The GPU's performance relative to its rivals shows it is closely matched with the NVIDIA GeForce RTX 3050 A Mobile and the AMD Radeon 550X, with a delta of -0.4% in both cases. This places it in a specific performance tier. The benchmark results for the GPU, such as a Passmark G3D score of 7880, are low compared to the CPU's benchmarks, reinforcing that the graphics card is the limiting factor in this system. The card's 4 GB VRAM is insufficient for 4K Ultra settings, which is reflected in the 9.4 FPS average, as the card struggles to manage the data load.
Measured FPS Breakdown
The measured FPS data provides a clear picture of the system's performance across different resolutions and settings.
At 3840x2160, the system is severely underpowered. Low settings yield an average of 26.4 FPS. Medium settings produce 21.1 FPS, and High settings drop to 17.9 FPS. Ultra settings are unplayable at 9.4 FPS. The difference between Low and Ultra is a 17.0 FPS drop.
At 2560x1440, the results are better but still limited. Low settings achieve an average of 44.5 FPS. Medium settings produce 30.7 FPS, and High settings yield 27.1 FPS. Ultra settings drop to 17.7 FPS. The difference between Low and Ultra is a 26.8 FPS drop.
At 1920x1080, the system performs at its best. Low settings achieve an average of 68.5 FPS. Medium settings produce 45.4 FPS, and High settings yield 34.8 FPS. Ultra settings drop to 29.8 FPS. The difference between Low and Ultra is a 38.7 FPS drop.
The data shows a consistent trend: the frame rate is highly sensitive to both resolution and settings. The largest performance jump is seen when moving from Medium to Low settings at 1080p, which yields a 23.1 FPS increase. The system is only capable of providing a consistently smooth experience at 1080p Low, with all other configurations falling below the 60 FPS mark.
Hardware Specifications
AMD Ryzen 9 5950X
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce GTX 1650 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 26.4 |
| 3840x2160 | Medium | 21.1 |
| 3840x2160 | High | 17.9 |
| 3840x2160 | Ultra | 9.4 |
| 2560x1440 | Low | 44.5 |
| 2560x1440 | Medium | 30.7 |
| 2560x1440 | High | 27.1 |
| 2560x1440 | Ultra | 17.7 |
| 1920x1080 | Low | 68.5 |
| 1920x1080 | Medium | 45.4 |
| 1920x1080 | High | 34.8 |
| 1920x1080 | Ultra | 29.8 |
Rust with Ryzen 9 5950X + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with GTX 1650 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.