Rust
This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 24 | 29 | 43 |
| 1440p QHD | 31 | 41 | 49 | 73 |
| 1080p Full HD | 46 | 60 | 71 | 106 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
The AMD Ryzen 7 5700G paired with the NVIDIA GeForce GTX 1660 SUPER presents a specific performance profile in Rust, a game known for its demanding survival sandbox. The data shows a system that delivers playable frame rates at 1080p with careful settings, but which struggles to maintain fluidity at higher resolutions. This analysis breaks down the measured FPS across resolution and settings, evaluates the GPU's role, and contextualizes the combo within the broader tested database.
Resolution Scaling
The measured FPS data reveals a clear and steep performance drop as resolution increases. At 1080p with Low settings, the combo averages 106 FPS, which is the peak measured performance across all configurations. Moving to 1440p at the same Low settings yields 73 FPS, a reduction of 33 FPS or roughly 31%. The trend continues to 4K, where the average FPS falls to 43, a further 30 FPS drop from the 1080p result. This scaling pattern indicates that at lower resolutions, the system has enough headroom to push high frame rates, but as pixel count increases, the demands on the GPU become the limiting factor.
The scaling between 1440p and 4K shows a similar relative decline. At High settings, the average FPS drops from 41 at 1440p to 24 at 4K that is a 41% decrease. The Medium preset offers a slightly different picture, with 49 FPS at 1440p and 29 FPS at 4K. The 4K Medium measured frames range from 25 to 33 FPS, while the 1440p Medium range is 42 to 56 FPS. This data suggests that the GPU usage is the primary bottleneck at higher resolutions. The CPU has enough headroom at lower resolutions, but the GPU cannot keep up with the increased pixel count.
The largest relative drop is observed between 1440p and 4K for the Ultra preset, where the average FPS goes from 31 to 19, a 39% decline. Even the Low preset shows significant loss, from 73 to 43 FPS. In all cases, the 4K results are consistently below the 40 FPS mark, except for the Low setting. This indicates that 4K gaming is not a viable target for this hardware combination in Rust, except when all settings are reduced to their minimum.
The data also reveals a relative consistency in the frame output at 1080p. The 1080p Medium preset shows a minimum of 60 FPS and a maximum of 82, for an average of 71 FPS. The High setting also averages 60 FPS. This suggests that at 1080p, the system is capable of achieving decent frame rates, but the GPU is still the main constraint when moving from Low to Medium, and then to High.
Settings Recommendations
The measured FPS data provides a clear picture of which presets are playable at each resolution. At 1080p, the Low preset delivers an average of 106 FPS, which is excellent for fast-paced action in Rust. The Medium preset delivers an average of 71 FPS, with a 60 FPS minimum, which is a strong result for a balanced visual experience. The High preset averages 60 FPS, which is exactly at the standard refresh rate. The Ultra preset averages 46 FPS, which is a playable but not ideal experience for competitive play.
For the best experience at 1080p, the Medium preset offers the best combination of visual quality and performance. The 71 FPS average is smooth, and the 60 FPS minimum ensures that frame drops are rare. The High preset is also viable, but the 60 FPS average leaves less headroom for demanding scenes. The Low preset is the choice for maximum performance, but it is likely to compromise visual fidelity.
At 1440p, the recommended setting is Low, which delivers an average of 73 FPS. This is the only preset that consistently provides a high frame rate at this resolution. The Medium preset averages 49 FPS, which is acceptable but not ideal. The High preset averages 41 FPS, and the Ultra preset drops to 31 FPS. For 1440p gaming, the data suggests that players should stick to Low to get a fluid experience.
At 4K, the only preset that is near playable is Low, with an average of 43 FPS. The Medium preset averages 29 FPS, which is below the typical 30 FPS target for console-like performance. The High and Ultra presets are not recommended, as they fall to 24 and 19 FPS respectively. For 4K, the user would have to accept either a low frame rate or a significant reduction in resolution.
The data suggests a trade-off between frame rate and visual quality. The best experience per the measured rows is achieved by using the Low preset at 1440p or the Medium preset at 1080p. The 1080p Medium preset offers higher fidelity than the 1080p Low preset and a smoother experience than the 1080p High. The 1440p Low preset is the only way to get a high frame rate at that resolution.
GPU Role
The NVIDIA GeForce GTX 1660 SUPER has a base clock of 1530 MHz and a boost clock of 1785 MHz. It has a memory bus of 192-bit, a bandwidth of 336.0 GB/s, and 6 GB of GDDR6 memory. The GPU's characteristics determine how it handles Rust's workloads. The data shows that the GPU is a primary limitation, especially at higher resolutions.
The 6 GB of VRAM is a potential factor in Rust. The difference between 1080p and 4K is not only about the rendering resolution but also about memory usage. The 6 GB capacity can be a limiting factor at 4K, where textures and geometry demand more video memory. The 336.0 GB/s bandwidth is a considerable figure, but it is still a limiting factor when the pixel data is increased.
The GPU architecture is based on the Turing architecture, but it lacks the dedicated ray tracing cores. This is not a limitation for Rust, as the game does not require such features. The boost clock of 1785 MHz is a reasonable operating frequency, but the sustained performance is dependent on the power and thermal headroom. The 125 W TDP is the power target for the card, and the 8-pin connector is the power input.
The GPU's role in this game is to provide the rendering power. At 1080p Low, the CPU can feed the GPU well enough to achieve 106 FPS. At higher resolutions, the GPU's raw output is the bottleneck, and the FPS drops accordingly. The data shows that the GPU is the limiting component in the higher settings and resolutions, as the CPU is not the constraint.
The GTX 1660 SUPER is an end-of-life product, but the benchmark results place it in the 53rd percentile among all GPUs. The nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile and AMD Radeon RX 580, with an average score. The GPU's average benchmark score is 12986, which is slightly above the RX 580 and the RTX 3050 Ti Mobile. This relative performance is consistent with the measured FPS in Rust, where the GTX 1660 SUPER delivers a solid 1080p experience.
How This Combo Ranks
The combo of the AMD Ryzen 7 5700 with the NVIDIA GeForce GTX 1660 SUPER is ranked 3188 out of 3723 possible combinations in the benchmark data. This places it in the lower half of all tested combos. The ranking is based on the combined performance of the CPU and GPU in Rust. The combo's rank of 3188 in the 3723 combos means that it outperforms a certain number of other combinations, but it is not a high-ranking setup.
The CPU, the AMD Ryzen 5, 700, has an average benchmark score of 27051 and is in the 79th percentile of all CPUs. Its nearest rivals are the Intel Core i9-9900K, AMD Ryzen AI 7 445, Intel Core i5-14400T, and Intel Core i7-1370P. The delta values are small, ranging from -0.4% to 0.6%, indicating that the CPU is closely matched to its peers in general compute. This is a strong CPU, but it does not compensate for the GPU's limitations in gaming.
The GPU, with an average benchmark score of 12986, is in the 53rd percentile. Its nearest rivals are the NVIDIA GeForce RTX 3050 Ti Mobile, AMD Radeon RX 580, NVIDIA Tesla M2090, and AMD Radeon 740M. The delta percentages are also small, between 0.4% and 0.9%, showing that the GPU is not a standout performer. The combination of a strong CPU and a mid-range GPU results in a ranking that is below the top 10% but not at the bottom.
The measured FPS data confirms this ranking. At 1080p, the system can achieve high frame rates, but at 4K, it fails to reach playable levels. This suggests that the combo is best suited for 1080p gaming, and the 4K and high-settings data points are not a target for the user. The ranking of 3188 out of 3723 combos indicates that there are many better-performing alternatives, but the CPU's high percentile means that the CPU is not the limiting factor in most scenarios.
The CPU's performance is strong, but the GPU's limitations are clear. The GTX 1660 SUPER is a capable card and has a 53rd percentile ranking, but it is not enough to push high resolutions or high settings in Rust. The combo rank is a reflection of this balance. In a game like Rust, which is known for its high system requirements, this combo is on the lower end of the spectrum.
FAQ
Q: What is the best resolution to use with the AMD Ryzen 7 5700 and NVIDIA GeForce GTX 1660 SUPER for the highest frame rate?
A: The highest frame rate is achieved at 1080p with the Low preset, which has an average of 106 FPS. For a balance of quality and speed, the Medium preset at 1080p gives an average of 71 FPS.
Q: Can this combo run Rust at 4K?
A: At 4K, the only preset that comes close to playable is Low, with an average of 43 FPS. The Medium preset averages 29 FPS, High averages 24 FPS, and Ultra averages 19 FPS. This is not a smooth experience for 4K gaming.
Q: What is the difference in performance between 1080p and 1440p at Medium settings?
A: At 1080p Medium, the average FPS is 71 with a range of 60 to 82. At 1440p Medium, the average FPS drops to 49 with a range of 42 to 56. This represents a 22 FPS drop when increasing the resolution from 1080p to 1440p.
Q: Is the CPU or the GPU the main bottleneck in this system?
A: The data indicates that the GPU is the primary bottleneck at higher resolutions. The CPU is in the 79th percentile among all CPUs, while the GPU is in the 53rd percentile. The FPS drops significantly from 1080p to 4K, showing that the GPU cannot handle the increased pixel load.
Q: What is the average FPS at 1080p with the High preset?
A: The 1080p High preset has an average FPS of 60. The 1080p Medium preset has an average of 71 FPS, and the Low preset has an average of 106 FPS.
Q: What is the GPU's VRAM capacity and how does it affect performance?
A: The GPU has 6 GB of GDDR6 memory with a bus width of 192-bit. While the exact memory usage is not in the data, the 6 GB is a considerable amount, but it is a potential limitation at 4K.
Measured FPS Breakdown
The following is the complete measured FPS data for the AMD Ryzen 7 5700 and NVIDIA GeForce GTX 1660 SUPER in Rust.
At 1920x1080:
- Low: Average FPS is 106. This is the highest average FPS recorded.
- Medium: Average FPS is 71, with a minimum of 60 and a maximum of 82.
- High: Average FPS is 60.
- Ultra: Average FPS is 46.
At 2560x1440:
- Low: Average FPS is 73.
- Medium: Average FPS is 49, with a minimum of 42 and a maximum of 56.
- High: Average FPS is 41.
- Ultra: Average FPS is 31.
At 3840x2160:
- Low: Average FPS is 43.
- Medium: Average FPS is 29, with a minimum of 25 and a maximum of 33.
- High: Average FPS is 24.
- Ultra: Average FPS is 19.
These numbers represent the full measured performance landscape. From the 106 FPS at 1080p Low to the 19 FPS at 4K Ultra, the data shows a consistent pattern of performance decline as resolution and settings increase. The frame data at Medium settings provides a more detailed view, with the minimum and maximum, showing the variance. The 1080p Medium has a minimum of 60 FPS, which is a solid frame floor. The 1440p Medium has a minimum of 42 FPS, and the 4K Medium has a minimum of 25 FPS. This data is essential for understanding the performance of this combo across the different configurations.
Hardware Specifications
AMD Ryzen 7 5700G
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1660 SUPER in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.0 |
| 3840x2160 | Medium | 29.0 |
| 3840x2160 | High | 24.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 73.0 |
| 2560x1440 | Medium | 49.0 |
| 2560x1440 | High | 41.0 |
| 2560x1440 | Ultra | 31.0 |
| 1920x1080 | Low | 106.0 |
| 1920x1080 | Medium | 71.0 |
| 1920x1080 | High | 60.0 |
| 1920x1080 | Ultra | 46.0 |
Rust with Ryzen 7 5700G + Other GPUs
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Rust with GTX 1660 SUPER + Other CPUs
See how Rust performs with the same GPU but different processors.
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