Rust
This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 52 | 61 | 91 |
| 1440p QHD | 67 | 88 | 104 | 155 |
| 1080p Full HD | 97 | 127 | 151 | 192 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 5700G + AMD Radeon RX 9070 XT, In-Depth Analysis
Settings Recommendations
For Rust running on the AMD Ryzen 7 5700G with the AMD Radeon RX 9070 XT, the measured data shows a clear sweet spot at Medium settings across all resolutions. At 1920x1080, Medium delivers an average of 151 FPS, which is 76 FPS higher than Ultra’s 97 FPS and only 41 FPS below Low’s 192 FPS. The trade-off between visual fidelity and frame rate is most balanced here. At 2560x1440, Medium produces a 104 FPS average, keeping gameplay smooth while maintaining a 37 FPS advantage over Ultra. Even at 3840x2160, Medium holds at 61 FPS, which remains playable, while Ultra drops to 39 FPS.
Low settings are viable for competitive play, especially at 1080p where the 192 FPS average exceeds the refresh rate of most monitors. However, the jump from Low to Medium costs only 41 FPS at 1080p, 51 FPS at 1440p, and 30 FPS at 4K, while providing substantially better visuals. Ultra settings are difficult to recommend for this combination. The data shows that Ultra at 4K falls below 40 FPS, and even at 1440p it only reaches 67 FPS, which is below the Medium preset’s performance at 4K.
The measured FPS rows include only High, Low, Medium, and Ultra presets. High sits between Medium and Ultra in performance: 127 FPS at 1080p, 88 FPS at 1440p, and 52 FPS at 4K. For users prioritizing frame consistency, Medium is the best experience per the data, as it stays above 60 FPS at 1440p and remains playable at 4K, unlike High or Ultra at that resolution.
FAQ
Q: Can this system run Rust at 4K smoothly?
A: At 4K with Medium settings, the average FPS is 61, which is playable. However, High drops to 52 FPS, and Ultra falls to 39 FPS. For a locked 60 FPS experience at 4K, stick to Medium or lower.
Q: What is the best setting for 1080p gaming?
A: Medium at 1080p yields 151 FPS on average, with a minimum of 128 FPS and a maximum of 174 FPS. This keeps frame pacing tight while delivering better visuals than Low’s 192 FPS average.
Q: How much performance does Ultra cost compared to Medium?
A: At 1080p, Ultra is 54 FPS slower than Medium (97 vs 151). At 1440p, the gap is 37 FPS (67 vs 104). At 4K, Ultra is 22 FPS slower (39 vs 61). The penalty grows as resolution decreases.
Q: Is the RX 9070 XT or the Ryzen 7 5700G the bottleneck here?
A: The data shows that lowering resolution from 4K to 1080p at Medium settings increases FPS from 61 to 151, a 148% improvement. This scaling indicates the GPU is the primary limiter, though the CPU’s 8-core/16-thread configuration with a 3.80 GHz base and 4.60 GHz boost clock keeps up well.
Q: What about High settings — is it worth using?
A: High sits between Medium and Ultra. At 1440p, High delivers 88 FPS, which is 16 FPS below Medium but 21 FPS above Ultra. At 4K, High’s 52 FPS is below the 60 FPS target, making Medium the safer choice for consistent frame rates.
Q: Does the 16 GB VRAM on the RX 9070 XT matter for Rust?
A: With 16 GB of GDDR6 memory and a 644.6 GB/s bandwidth, VRAM capacity is unlikely to limit performance in Rust. The FPS differences between presets are more attributable to compute load than memory constraints, as even Low settings at 4K reach 91 FPS.
GPU Role
The AMD Radeon RX 9070 XT is built on the RDNA 4.0 architecture with a Navi 48 chip manufactured on a 4 nm process by TSMC. It features a base clock of 1660 MHz, a game clock of 2400 MHz, and a boost clock of 2970 MHz. The memory operates at 2518 MHz with an effective 20.1 Gbps, across a 256-bit bus, providing 644.6 GB/s of bandwidth. This 16 GB GDDR6 configuration is more than sufficient for Rust’s texture and geometry demands, as evidenced by the 91 FPS average at 4K Low settings.
The GPU’s compute capabilities are substantial, with 4096 shading units, 256 texture mapping units, and 128 render output units. The pixel rate of 380.2 GPixel/s and texture rate of 760.3 GTexel/s contribute to the high frame rates observed at lower resolutions. At 1080p Medium, the RX 9070 XT pushes 151 FPS, and even at 4K Medium it maintains 61 FPS. However, the data shows diminishing returns at Ultra settings, where the 4K average drops to 39 FPS, suggesting that the GPU’s raw compute is challenged by the highest preset.
The benchmark results place this GPU in the 55th percentile among all GPUs, with an average benchmark score of 13543. Its nearest rivals include the AMD Radeon HD 7770M (0.1% higher), NVIDIA GeForce GTX 570 (0.2% higher), NVIDIA P106-090 (0.5% higher), and AMD Radeon Pro 555 (1% higher). These comparisons are based on general benchmarks, but the measured Rust data shows the RX 9070 XT performing strongly in this specific title.
The GPU’s DirectX 12 Ultimate support and Vulkan 1.4 compatibility align well with Rust’s rendering requirements. The 304 W TDP and dual-slot design with 2x 8-pin power connectors indicate a high-power part, but the measured FPS data suggests the performance is well-utilized in Rust’s demanding survival sandbox.
Measured FPS Breakdown
At 1920x1080, the RX 9070 XT with the Ryzen 7 5700G delivers: Low 192 FPS average, Medium 151 FPS (min 128, max 174), High 127 FPS, and Ultra 97 FPS. The gap between Low and Ultra is 95 FPS, making the preset choice highly impactful at this resolution.
At 2560x1440, the results are: Low 155 FPS, Medium 104 FPS (min 88, max 119), High 88 FPS, and Ultra 67 FPS. This shows a 88 FPS spread between Low and Ultra. Medium remains above the 100 FPS threshold, which is ideal for high-refresh-rate 1440p monitors.
At 3840x2160, the data shows: Low 91 FPS, Medium 61 FPS (min 52, max 71), High 52 FPS, and Ultra 39 FPS. The spread narrows to 52 FPS between Low and Ultra, indicating that resolution scaling compresses the differences between presets.
Looking at the Medium preset’s min FPS data, the system holds up well: 128 FPS at 1080p, 88 FPS at 1440p, and 52 FPS at 4K. These minimums are close to the averages of the next-higher preset (High), which reinforces that Medium offers the most consistent frame delivery. The max FPS values at Medium (174 at 1080p, 119 at 1440p, 71 at 4K) show headroom for less demanding scenes.
The combination rank for this CPU/GPU pairing in Rust is 961 out of 3723 combinations, placing it in the top 26% of tested configs. This rank reflects the strong performance at 1080p and 1440p, while the 4K Ultra result (39 FPS) pulls the overall score down relative to higher-tier pairings.
Resolution Scaling
The measured data shows how FPS scales from 1080p to 4K for each preset. At Low settings, the drop is from 192 FPS at 1080p to 155 FPS at 1440p (81% of 1080p performance) and 91 FPS at 4K (47% of 1080p performance). This indicates that even at Low, the GPU is increasingly stressed as resolution rises.
At Medium settings, the scaling is: 151 FPS at 1080p, 104 FPS at 1440p (69% of 1080p), and 61 FPS at 4K (40% of 1080p). The larger percentage drop compared to Low suggests that Medium’s additional visual effects amplify the GPU load more steeply with resolution.
High settings show 127 FPS at 1080p, 88 FPS at 1440p (69% of 1080p), and 52 FPS at 4K (41% of 1080p). Ultra settings produce 97 FPS at 1080p, 67 FPS at 1440p (69% of 1080p), and 39 FPS at 4K (40% of 1080p). Interestingly, the percentage scaling from 1080p to 1440p is consistent at 69% for Medium, High, and Ultra, while Low retains a higher 81%.
This pattern reveals that the GPU is the primary limiting component. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions. Instead, the consistent 40-41% retention at 4K across Medium, High, and Ultra indicates that pixel throughput is the dominant constraint. The Ryzen 7 5700G’s 8 cores and 16 threads, with a 3.80 GHz base clock and 4.60 GHz boost, provide sufficient processing power to avoid becoming the limiting factor at these settings.
The 1080p to 4K ratio for Medium (40%) is typical for a GPU-bound scenario, where quadrupling the pixel count (from 2.07 million to 8.29 million pixels) reduces frame rate by roughly 60%. The 16 MB L3 cache and 51.2 GB/s memory bandwidth on the CPU side are adequate for feeding the GPU, as evidenced by the smooth scaling pattern.
CPU Role
The AMD Ryzen 7 5700G is a Zen 3 architecture processor (Cezanne codename) built on TSMC’s 7 nm process. It has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. The TDP is 65 W, and it supports DDR4 memory on a dual-channel bus with 51.2 GB/s bandwidth. The 16 MB L3 cache is shared across all cores, while each core has 64 KB L1 and 512 KB L2 cache.
In Rust, this CPU’s performance is sufficient to keep the GPU fed. The benchmark results show a 79th percentile ranking among all CPUs, with an average benchmark score of 27051. Its nearest rivals are the Intel Core i9-9900K (0.2% higher), AMD Ryzen AI 7 445 (0.4% higher), Intel Core i5-14400T (0.4% lower), and Intel Core i7-1370P (0.6% higher). This places the 5700G in strong company, though it trails the i9-9900K by a negligible margin.
The CPU’s multi-threaded capabilities are notable: Cinebench R23 multicore scores 12830.5, and Geekbench multicore reaches 9950. The single-thread scores (1494 in Cinebench R23, 1894 in Geekbench) are more modest, which matters for Rust’s simulation-heavy single-threaded components. However, the measured FPS data shows that even at 1080p Low (192 FPS), the CPU does not bottleneck the GPU. At 1080p Ultra (97 FPS), the CPU has ample headroom.
The 3dmark benchmarks show scaling from 899 (single-thread) to 6629 (16-threads), indicating that the CPU scales well with thread count. Rust utilizes multiple cores for world simulation, base building, and entity updates, and the 8-core/16-thread configuration provides adequate parallel processing. The PassMark multithread score of 24419 and physics score of 999 suggest solid computational performance for game logic.
The integrated Radeon Vega 8 graphics are present on this CPU, but they are not relevant when paired with the discrete RX 9070 XT. The CPU’s PCIe Gen 3 interface (16 lanes) could theoretically limit GPU bandwidth, but the measured data shows no such limitation in Rust, as FPS scales predictably with resolution and settings. The 65 W TDP and 7 nm process keep thermals manageable, allowing the boost clock to sustain high frequencies during extended gaming sessions.
The 5700G’s 10,700 million transistors on a 180 mm² die represent a dense design, but its DDR4 memory support (rather than DDR5) is a potential limitation for future upgrades. For Rust specifically, the CPU’s performance is adequate to support the GPU’s output across all tested settings, with the GPU clearly being the bottleneck at higher resolutions and presets.
Hardware Specifications
AMD Ryzen 7 5700G
AMD Radeon RX 9070 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 9070 XT in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 91.0 |
| 3840x2160 | Medium | 61.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 39.0 |
| 2560x1440 | Low | 155.0 |
| 2560x1440 | Medium | 104.0 |
| 2560x1440 | High | 88.0 |
| 2560x1440 | Ultra | 67.0 |
| 1920x1080 | Low | 192.0 |
| 1920x1080 | Medium | 151.0 |
| 1920x1080 | High | 127.0 |
| 1920x1080 | Ultra | 97.0 |
Rust with Ryzen 7 5700G + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RX 9070 XT + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + RX 9070 XT
Explore FPS benchmarks for other games using this same hardware combination.