Fivem
This combination provides smooth gameplay with an average of 61 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 30 | 38 | 44 |
| 1440p QHD | 39 | 52 | 62 | 81 |
| 1080p Full HD | 57 | 78 | 99 | 122 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
The AMD Ryzen 7 5700G paired with the NVIDIA GeForce GTX 1660 SUPER delivers a playable but constrained experience in Fivem, with the data clearly indicating a GPU-bound scenario at higher resolutions and a more balanced profile at 1080p. The measured frame rates across the three primary resolutions reveal a predictable scaling pattern, with the most significant performance drop occurring between 1440p and 4K, particularly under heavier graphical loads.
Resolution Scaling
The transition from 1920x1080 to 2560x1440 shows a substantial performance hit across all settings, but the drop to 3840x2160 is where the combination begins to struggle. At High settings, the average frame rate falls from 78.4 FPS at 1080p to 51.9 FPS at 1440p, a reduction of 26.5 FPS, and then to 30.1 FPS at 4K, a further decline of 21.8 FPS. This pattern suggests that the GTX 1660 SUPER's pixel throughput is the primary limiting factor, as the resolution increase directly taxes the ROPs and memory bandwidth. The 192-bit memory bus and 336.0 GB/s bandwidth are sufficient for 1080p but become a bottleneck at 4K, where the demand on the frame buffer exceeds what the 6 GB GDDR6 memory can efficiently feed.
At Low settings, the scaling is less severe but still significant. The average FPS at 1080p is 121.9, dropping to 81.3 at 1440p and then to 43.7 at 4K. The 38.2% reduction from 1080p to 1440p is expected, but the 46.2% drop from 1440p to 4K highlights the GPU's inability to maintain throughput as the pixel count quadruples. Interestingly, the gap between Low and Ultra settings widens as resolution increases. At 1080p, the difference between Low and Ultra is 64.5 FPS (121.9 vs 57.4), but at 4K, this gap narrows to 18.6 FPS (43.7 vs 25.1). This compression indicates that at 4K, the GPU is so saturated that even reducing graphical fidelity cannot fully compensate for the raw pixel workload.
The data shows that the CPU is not the limiting factor in this scaling. The Ryzen 7 5700G, with its 8 cores and 16 threads, maintains sufficient headroom even at 1080p Low, where the 121.9 FPS average suggests the GPU is nearing its maximum output. The shift to 1440p and 4K further confirms this, as the frame rate drops proportionally with pixel count rather than showing signs of CPU stalls or thread contention. For a multiplayer title like Fivem, where draw calls and entity updates can stress the CPU, the 5700G's Zen 3 architecture provides a stable foundation, but the GTX 1660 SUPER is unequivocally the performance ceiling in this pairing.
Settings Recommendations
The measured rows indicate that the Medium preset offers the most balanced experience at 1080p, delivering 98.5 FPS average. This is a 20.1 FPS improvement over High (78.4 FPS) and only a 23.4 FPS reduction from Low (121.9 FPS), suggesting that Medium provides significant visual uplift without a proportional performance penalty. At 1440p, Medium drops to 62.1 FPS, which remains playable, while High at 51.9 FPS starts to feel less fluid for a fast-paced multiplayer environment. The Ultra preset is the least efficient option across all resolutions, with 57.4 FPS at 1080p and a mere 25.1 FPS at 4K, indicating that the additional settings overhead is not worth the frame rate cost.
For users targeting 60 FPS as a baseline, the data suggests that Medium at 1440p is the highest quality setting that maintains this threshold, with 62.1 FPS. At 1080p, High at 78.4 FPS provides a comfortable margin above 60 FPS, but Medium at 98.5 FPS offers a better buffer for demanding scenes or player-dense areas common in Fivem. The Low preset at 1440p (81.3 FPS) is an option for those prioritizing frame rate over visuals, but the jump from Low to Medium at 4K (43.7 to 38.0 FPS) is a modest 5.7 FPS loss for a noticeable quality improvement, making Medium a more sensible choice at that resolution if playability above 30 FPS is the goal.
The Ultra preset is not recommended for this combination. The 25.1 FPS average at 4K is below the threshold for smooth gameplay, and even at 1080p, the 57.4 FPS average is only marginally above 60 FPS, leaving little headroom for the unpredictable performance dips characteristic of multiplayer servers. The data indicates that Medium is the sweet spot for this GPU-CPU pairing, offering a balance between visual fidelity and frame rate stability across all tested resolutions.
GPU Role
The GTX 1660 SUPER's specifications directly explain its performance profile in Fivem. With 6 GB of GDDR6 memory on a 192-bit bus, the card provides 336.0 GB/s of bandwidth, which proves adequate for 1080p and 1440p but insufficient for 4K. The memory clock of 1750 MHz (14 Gbps effective) is a fixed parameter, so the scaling issues at higher resolutions are not a matter of memory overclocking but rather the bus width and capacity. The 48 ROPs and 1408 shading units deliver a fill rate of 85.68 GPixel/s, which explains the sharp FPS decline at 4K where the pixel workload exceeds this throughput.
The boost clock of 1785 MHz is typical for the Turing architecture, and the FP32 performance of 5.027 TFLOPS provides enough compute for Fivem's DirectX 12 rendering path. However, the card lacks ray tracing and tensor cores, which is not a limitation for this title but does mean the GPU relies entirely on traditional rasterization. The 12 nm process node and 125 W TDP suggest a power envelope that allows for sustained boost clocks, but the data does not include thermal throttling metrics, so the performance is assumed to be stable under the measured conditions.
The 3DMark Steel Nomad DX12 score of 1278 and Passmark G3D score of 12699 place the GTX 1660 SUPER in the 55th percentile of all GPUs, indicating it is a mid-range part. Its nearest rivals, the AMD Radeon RX Vega 11 (deltaPct -0.2) and Intel Iris Xe MAX Graphics (deltaPct -0.2), show that the GTX 1660 SUPER is closely matched with integrated and low-end discrete solutions, which aligns with its observed Fivem performance. The 6 GB memory capacity is sufficient for the game's textures at 1080p and 1440p, but at 4K, the frame buffer becomes a limiting factor, as evidenced by the 30.1 FPS average at High settings.
How This Combo Ranks
In the comprehensive database of tested combinations, this pairing ranks 1571 out of 1792 combos, placing it in the bottom 12.3% of all tested systems. This low ranking is primarily due to the GTX 1660 SUPER's mid-range status, as the CPU is comparatively stronger. The Ryzen 7 5700G ranks in the 83rd percentile of all CPUs, while the GPU sits in the 55th percentile, creating an imbalance where the CPU has more headroom than the GPU can utilize. This disparity is evident in the Fivem results, where the frame rates are consistently GPU-limited across all settings and resolutions.
The combo's rank suggests that users with this configuration will experience performance below the median for the database, but the actual Fivem scores are still playable at 1080p and 1440p. The 1571st rank reflects the GPU's limitations rather than a fundamental flaw in the pairing, as the CPU's benchmark scores—such as the Cinebench R23 multicore score of 20755 and Passmark multithread score of 24419—indicate a capable processor that is not being fully exercised in this game. For comparison, the CPU's nearest rivals, such as the AMD Ryzen 7 6800U (deltaPct -0.3) and Intel Core 5 210H (deltaPct 0.5), show that the 5700G is competitive in synthetic tests, but these advantages do not translate to Fivem because the GPU is the bottleneck.
The data suggests that upgrading the GPU would yield a significant rank improvement, as the CPU has ample headroom to support a faster graphics card. However, within the constraints of this specific combination, the measured FPS values provide a clear picture of what users can expect: solid 1080p performance, moderate 1440p capability, and marginal 4K viability.
CPU Role
The AMD Ryzen 7 5700G is a Zen 3 (Cezanne) processor built on TSMC's 7 nm process, featuring 8 cores and 16 threads with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. These specifications provide substantial multi-threaded capability, as evidenced by the Cinebench R23 multicore score of 20755 and the Passmark multithread score of 24419. For Fivem, which is a multiplayer title that can exhibit sensitivity to CPU performance in crowded areas, the 5700G's 16 threads ensure that the game's simulation and network code do not become a bottleneck, even at lower resolutions where the GPU is not saturated.
The single-thread performance is also strong, with a 3DMark single-thread score of 899 and a Geekbench single-core score of 2016. This is relevant for Fivem's engine, which may not fully utilize all cores but benefits from high per-core throughput. The 16 MB of L3 cache and 512 KB L2 cache per core provide ample on-die storage for game assets, reducing the reliance on system memory bandwidth, which is rated at 51.2 GB/s for the dual-channel DDR4 interface. This memory bandwidth is sufficient for the CPU's needs, as the game data shows that the GPU is the limiting factor at all resolutions.
The 5700G's 65 W TDP and unlocked multiplier suggest it can sustain boost clocks under load, but the measured FPS does not indicate any CPU-induced stuttering or frame drops. At 1080p Low, the 121.9 FPS average is close to the GPU's maximum output, and the lack of a minimum FPS metric means we cannot assess frame time consistency, but the average scores suggest a stable experience. The CPU's percentile rank of 83rd among all CPUs confirms that it is a high-performing part, and its 3DMark 16-thread score of 6629 and 8-thread score of 5648 indicate that it scales well with thread count, which is beneficial for multiplayer games that spawn multiple background threads for networking and physics. Overall, the data indicates that the Ryzen 7 5700G is not a limiting factor in this pairing, and any performance improvements would require a GPU upgrade.
Hardware Specifications
AMD Ryzen 7 5700G
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1660 SUPER in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.7 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 30.1 |
| 3840x2160 | Ultra | 25.1 |
| 2560x1440 | Low | 81.3 |
| 2560x1440 | Medium | 62.1 |
| 2560x1440 | High | 51.9 |
| 2560x1440 | Ultra | 38.9 |
| 1920x1080 | Low | 121.9 |
| 1920x1080 | Medium | 98.5 |
| 1920x1080 | High | 78.4 |
| 1920x1080 | Ultra | 57.4 |
Fivem with Ryzen 7 5700G + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with GTX 1660 SUPER + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + GTX 1660 SUPER
Explore FPS benchmarks for other games using this same hardware combination.