Rust
This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 24 | 29 | 42 |
| 1440p QHD | 31 | 44 | 49 | 75 |
| 1080p Full HD | 45 | 59 | 69 | 104 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
The AMD Ryzen 7 5800X3D paired with the NVIDIA GeForce GTX 1660 SUPER in Rust presents a classic study in bottleneck dynamics. The 8-core, 16-thread processor, based on the Zen 3 architecture and featuring a 96 MB shared L3 cache, sits far above the GPU in raw capability. This mismatch defines the performance landscape across resolutions and settings, where the GTX 1660 SUPER’s 6 GB of GDDR6 memory and Turing architecture become the primary constraint. The data shows a system where the CPU’s potential is largely untapped, waiting for a more powerful graphics card to unlock higher frame rates.
Resolution Scaling
The measured FPS data reveals a steep decline as resolution increases, a clear indicator that the GPU is the limiting component. At 1080p with Low settings, the combo achieves 103.7 FPS, but this drops to 74.9 FPS at 1440p and further to 41.9 FPS at 4K. This pattern—a 27.8% drop from 1080p to 1440p and a 44.1% drop from 1440p to 4K—is characteristic of a GPU-bound scenario. The GTX 1660 SUPER is working progressively harder to fill the increasing pixel count, while the Ryzen 7 5800X3D has ample headroom.
The scaling becomes even more pronounced at higher settings. At Ultra, the frame rate falls from 45 FPS at 1080p to 31.2 FPS at 1440p (a 30.7% reduction), and then to 17.1 FPS at 4K (a 45.2% reduction from 1440p). The consistent drop pattern across all settings reinforces that the GPU’s rendering pipeline is saturated. The CPU’s 3.40 GHz base and 4.50 GHz boost clocks, combined with its high thread count, are not the constraint here; the data strongly suggests that upgrading the GPU would yield substantial gains at every resolution.
Interestingly, the scaling from Low to High settings at each resolution is not linear. At 1080p, moving from Low (103.7 FPS) to Medium (68.6 FPS) results in a 35 FPS loss, but moving from Medium to High (59.1 FPS) only loses 9.5 FPS. This suggests a threshold where the GPU’s resources, particularly its 6 GB memory capacity and 192-bit bus, begin to struggle with the increased texture detail and effects, even before the resolution is raised.
GPU Role
The NVIDIA GeForce GTX 1660 SUPER is the decisive factor in these benchmark results. Its specifications—6 GB of GDDR6 memory on a 192-bit bus, providing 336.0 GB/s of bandwidth—are modest by modern standards. The GPU’s 1408 shading units and 48 ROPs, running at a boost clock of 1785 MHz, deliver a peak FP32 performance of 5.027 TFLOPS. In Rust, a game with complex environmental geometry and dynamic lighting, these resources are quickly consumed.
The memory configuration is particularly telling. With only 6 GB of VRAM, the card is likely hitting capacity limits at 4K resolution, especially at High and Ultra settings. This would explain the dramatic FPS collapse to 23.6 FPS and 17.1 FPS respectively. At 1080p, the 6 GB is sufficient, but as resolution increases, the GPU must manage larger texture pools and higher-resolution render targets, causing a performance cliff. The data implies that the GTX 1660 SUPER is a capable 1080p card but is stretched beyond its intended design envelope at 1440p and 4K.
The GPU’s benchmark percentile of 55 versus all GPUs, and its avgBenchmarkScore of 14286, place it in the mid-range. Its nearest rivals, such as the AMD Radeon RX 5500 XT with a deltaPct of -0.7, show that it is competitively positioned for its class. However, the data shows that in Rust, the card’s strengths are outweighed by its memory and bandwidth limitations, which are exposed at higher resolutions.
Settings Recommendations
Based on the measured rows, the best experience balances visual quality with playable frame rates. At 1080p, the Medium preset offers a strong compromise, delivering 68.6 FPS. This is a significant jump from the 59.1 FPS of High, while still providing a richer visual experience than Low. For players seeking maximum smoothness, Low at 103.7 FPS is the clear choice, but the visual fidelity is considerably reduced.
At 1440p, the options become more constrained. The Low preset at 74.9 FPS is the only setting that maintains a frame rate above 60 FPS. Medium at 48.8 FPS and High at 44 FPS are playable but not optimal for fast-paced action. The data suggests that 1440p users should either accept Low settings or consider a GPU upgrade, as the GTX 1660 SUPER struggles to maintain high visual quality at this resolution.
4K is not a viable option for this combo. Even the Low preset at 41.9 FPS falls below the 60 FPS threshold, and the Ultra preset at 17.1 FPS is essentially unplayable. The results indicate that this hardware combination is best suited for 1080p gaming, where it can deliver a smooth experience across the preset range. The Ultra preset at 45 FPS is borderline, but for competitive play, Medium is the recommended sweet spot.
How This Combo Ranks
The comboRankInGame data places this pairing at rank 1528 out of 1717 tested combos, putting it in the bottom 11% of all configurations. This low ranking is a direct consequence of the GPU’s limitations. The Ryzen 7 5800X3D is a top-tier processor, with a percentileVsAllCpus of 83 and an avgBenchmarkScore of 26574, placing it ahead of rivals like the Intel Core i9-11900K (deltaPct of 0.1) and the AMD Ryzen 5 7600 (deltaPct of -0.2). However, the GTX 1660 SUPER, with its percentileVsAllGpus of 55, drags the overall combination down.
This ranking highlights a systemic imbalance. The CPU is capable of feeding a much faster GPU, as evidenced by its high multi-threaded benchmark scores like the Cinebench R23 multicore result of 24063. In Rust, which can be CPU-intensive in certain scenarios, the 5800X3D’s 8 cores and 16 threads provide a solid foundation. Yet, the GPU becomes the bottleneck, preventing the system from achieving higher frame rates and a better overall rank. The data implies that this combo is a mismatch, and users would see a significant improvement by pairing the 5800X3D with a more powerful graphics card.
FAQ
Q: Is 4K gaming possible with this combo in Rust?
A: The data shows 4K performance is poor. The best result at 3840x2160 is 41.9 FPS on Low settings, with Ultra dropping to 17.1 FPS. These frame rates are not suitable for smooth gameplay.
Q: What is the best setting for 1080p gaming?
A: The Medium preset at 1080p delivers 68.6 FPS, which is a good balance of visual quality and performance. The Low preset offers a much higher 103.7 FPS but with reduced graphics.
Q: How does the CPU compare to its nearest rivals?
A: The AMD Ryzen 7 5800X3D has an avgBenchmarkScore of 26574. Its nearest rival, the AMD EPYC 8024P, scores 26555, a deltaPct of 0.1, showing they are nearly identical in performance.
Q: Why is the 4K Ultra frame rate so low?
A: The GTX 1660 SUPER’s 6 GB of GDDR6 memory is likely insufficient for 4K Ultra settings in Rust, causing a severe performance drop to 17.1 FPS. The GPU is the limiting factor at this resolution.
Q: What is the GPU's benchmark standing?
A: The GTX 1660 SUPER has a percentileVsAllGpus of 55 and an avgBenchmarkScore of 14286. Its nearest rival is the AMD Radeon RX 5500 XT, which shows a deltaPct of -0.7.
Q: Does the CPU bottleneck the GPU at 1080p?
A: No, the data indicates the opposite. At 1080p Low, the combo achieves 103.7 FPS, and the CPU's high benchmark scores suggest it has significant headroom, leaving the GPU as the primary constraint.
Measured FPS Breakdown
At 1920x1080, the measured average FPS values are: Low at 103.7, Medium at 68.6, High at 59.1, and Ultra at 45. This shows a clear progression where each step up in settings costs a noticeable amount of performance. The gap between Low and Medium is 35.1 FPS, while the gap between High and Ultra is 14.1 FPS, indicating diminishing returns at the top end.
Moving to 2560x1440, the scores drop significantly. Low yields 74.9 FPS, Medium drops to 48.8 FPS, High falls to 44 FPS, and Ultra bottoms out at 31.2 FPS. The delta between Low and Medium is 26.1 FPS, which is a larger relative drop than at 1080p. At 3840x2160, the performance is severely limited. Low produces 41.9 FPS, Medium 29.4 FPS, High 23.6 FPS, and Ultra a mere 17.1 FPS. The data shows that the GTX 1660 SUPER cannot maintain playable frame rates at this resolution, even on the lowest settings.
CPU Role
The AMD Ryzen 7 5800X3D’s role in this pairing is to provide a stable, high-performance foundation, which it does admirably. With 8 cores and 16 threads, based on the Zen 3 architecture, it offers strong multi-threaded performance, as seen in its Cinebench R20 multicore score of 10106 and Geekbench multicore score of 11061. Its 96 MB of shared L3 cache is a significant asset for gaming, reducing memory latency and improving data access patterns. The CPU’s boost clock of 4.50 GHz ensures responsive single-threaded performance, which is crucial for game logic and physics.
However, the benchmark results in Rust do not reflect this CPU’s full potential. The frame rates are consistently limited by the GPU, meaning the CPU is not being fully utilized. The data implies that the 5800X3D is not the bottleneck in this system; rather, it is the GTX 1660 SUPER that holds back performance. For users with this CPU, the path to higher FPS in Rust is clearly a GPU upgrade. The CPU’s high percentileVsAllCpus of 83 and its competitive standing against rivals like the Intel Core i9-12900HK (deltaPct of -0.4) confirm that it is a future-proof component, capable of supporting much faster graphics cards.
Hardware Specifications
AMD Ryzen 7 5800X3D
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1660 SUPER in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 41.9 |
| 3840x2160 | Medium | 29.4 |
| 3840x2160 | High | 23.6 |
| 3840x2160 | Ultra | 17.1 |
| 2560x1440 | Low | 74.9 |
| 2560x1440 | Medium | 48.8 |
| 2560x1440 | High | 44.0 |
| 2560x1440 | Ultra | 31.2 |
| 1920x1080 | Low | 103.7 |
| 1920x1080 | Medium | 68.6 |
| 1920x1080 | High | 59.1 |
| 1920x1080 | Ultra | 45.0 |
Rust with Ryzen 7 5800X3D + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with GTX 1660 SUPER + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + GTX 1660 SUPER
Explore FPS benchmarks for other games using this same hardware combination.