Control
This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 42 | 47 | 66 |
| 1440p QHD | 54 | 62 | 70 | 98 |
| 1080p Full HD | 71 | 82 | 92 | 130 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis
# Control Performance Analysis: AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 2070 SUPER
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 2070 SUPER combination delivers a playable but demanding experience in Control, a 2019 Action Adventure title. The measured data reveals a system that handles 1080p and 1440p gaming well, but struggles to maintain smooth frame rates at 4K, particularly at higher settings. This analysis breaks down the measured FPS across resolutions and settings, contextualizes the combo's rank among 3,720 tested combinations, and examines the individual roles of the CPU and GPU in shaping these results.
Resolution Scaling
The measured FPS data shows a clear and expected pattern: as resolution increases from 1920x1080 to 3840x2160, average frame rates drop substantially across all settings. At Low settings, the transition from 1080p to 4K sees the average FPS fall from 130 to 66, a reduction of 64 FPS. This represents a 49.2% decrease in performance when moving to four times the pixel count. The High settings row tells a similar story, with average FPS dropping from 82 at 1080p to 62 at 1440p, and further to 42 at 4K. The scaling is not perfectly linear, suggesting that the system's components respond differently to the increased pixel workload.
At Medium settings, the measured data includes minimum and maximum FPS values, providing additional insight. At 1080p Medium, the average is 92 FPS with a range of 78 to 106 FPS. Moving to 1440p Medium, the average drops to 70 FPS with a range of 59 to 80 FPS. At 4K Medium, the average falls to 47 FPS with a range of 40 to 54 FPS. The minimum FPS values are particularly telling: at 4K Medium, the minimum of 40 FPS approaches the threshold where gameplay can feel stuttery, while the 1080p Medium minimum of 78 FPS remains comfortably smooth.
The Ultra settings row shows the most demanding scenario. At 1080p Ultra, the average FPS is 71, which is already below the 82 FPS achieved at High settings. At 1440p Ultra, the average drops to 54 FPS, and at 4K Ultra, it falls to 36 FPS. The 4K Ultra result is the lowest measured value in the entire dataset and indicates that this combination cannot maintain a consistent 60 FPS experience at the highest resolution and quality preset.
The resolution scaling pattern suggests that the RTX 2070 SUPER is the primary limiting component at higher resolutions. The GPU's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are likely saturated at 4K, especially at higher settings. The 64 ROPs and 9.062 TFLOPS of FP32 compute also contribute to the diminishing returns seen when moving from 1440p to 4K. The data implies that 1440p is the practical ceiling for this combo if aiming for consistently smooth gameplay, as even High settings at 4K only produce 42 FPS average.
How This Combo Ranks
The combo rank in Control places this specific CPU-GPU pairing at position 2,152 out of 3,720 tested combinations. This percentile position indicates that the Ryzen 5 5600GT + RTX 2070 SUPER is roughly in the upper-middle range of all tested systems for this game. The rank reflects the measured FPS data, which shows strong performance at 1080p but increasingly challenged results at 4K.
To contextualize this rank, the individual components provide reference points. The CPU sits at the 74th percentile versus all CPUs, with an average benchmark score of 20,733. Its nearest rivals include the Intel Core i5-12490F with an average score of 20,802 (a delta of -0.3%), the Intel Xeon 6325P at 20,821 (-0.4%), the Intel Core Ultra 5 125U at 20,826 (-0.4%), and the AMD EPYC 7J13 at 20,845 (-0.5%). These deltas are all extremely small, indicating that the Ryzen 5 5600GT performs essentially identically to these competitors in general benchmarks.
The GPU sits at the 65th percentile versus all GPUs, with an average benchmark score of 20,282. Its nearest rivals show similarly tight margins: the NVIDIA Quadro M4000M at 20,480 (-1%), the NVIDIA GeForce RTX 3070 Mobile at 20,534 (-1.2%), the Intel Arc B570 at 20,556 (-1.3%), and the Intel Arc A750 at 20,582 (-1.5%). These small deltas suggest that the RTX 2070 SUPER is competitive with these graphics cards, though the negative deltas indicate it trails each of them slightly.
The combination's rank of 2,152 out of 3,720 means that approximately 42% of tested combos perform better in Control. This is a reasonable position for a system with a 2024 CPU and a 2019 GPU. The data suggests that the GPU is holding back the overall rank, as newer graphics cards with higher benchmark scores would likely push this combo higher in the rankings. The CPU's strong single-threaded and multi-threaded scores, including a Cinebench R23 multi-core score of 17,272 and single-core score of 2,438, indicate that it is not the bottleneck in most gaming scenarios.
CPU Role
The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture with the Cezanne codename. It features a base clock of 3.60 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The processor is manufactured on a 7 nm process by TSMC, with 10,700 million transistors on a 180 mm² die. It supports DDR4 memory with dual-channel configuration and a memory bandwidth of 51.2 GB/s.
In gaming workloads like Control, the CPU's role is primarily to feed the GPU with draw calls and game logic. The 6 cores and 12 threads provide adequate parallelism for modern game engines, and the high boost clock of 4.60 GHz ensures strong single-threaded performance. The Cinebench R23 single-core score of 2,438 and multi-core score of 17,272 indicate a capable processor that should not bottleneck the RTX 2070 SUPER at most resolutions.
The benchmark data shows the CPU's threading capabilities. In 3DMark tests, the scores scale from 1,794 for 2 threads to 5,554 for max threads, demonstrating efficient scaling across cores. The 16-thread score of 5,523 is nearly identical to the max-thread score, suggesting that the CPU reaches its performance ceiling with its 12 threads. The Geekbench multi-core score of 7,986 versus single-core of 1,843 shows a 4.3x scaling factor, which is reasonable for a 6-core, 12-thread processor.
At 1080p, where the GPU has less work per frame, the CPU becomes relatively more important. The measured FPS at 1080p Low of 130 FPS suggests that the CPU can sustain high frame rates, but the drop to 82 FPS at 1080p High indicates that the GPU becomes more involved as settings increase. The CPU's 16 MB of L3 cache and 512 KB per-core L2 cache provide sufficient memory hierarchy for game data, and the PCIe Gen 3 interface with 16 lanes allows adequate bandwidth for the GPU.
The CPU's integrated Radeon Vega 7 graphics are not relevant for this discrete GPU configuration, but they do indicate the processor's versatility. The PassMark multi-thread score of 20,325 and single-thread score of 3,348 further confirm the CPU's balanced performance profile. In Control, the data implies that the CPU is not the limiting factor at 1440p or 4K, as the FPS drops are more consistent with GPU-bound scenarios.
FAQ
Q: What is the best resolution for this combo in Control?
A: The data shows that 1920x1080 provides the highest frame rates, with averages ranging from 71 FPS at Ultra to 130 FPS at Low. At 2560x1440, averages range from 54 FPS at Ultra to 98 FPS at Low. The 3840x2160 results are the weakest, with averages from 36 FPS at Ultra to 66 FPS at Low.
Q: Does this system achieve 60 FPS at 4K in Control?
A: No. The only 4K setting that comes close to 60 FPS is Low, which averages 66 FPS. Medium averages 47 FPS, High averages 42 FPS, and Ultra averages 36 FPS. At 4K Medium, the minimum FPS is 40, indicating that gameplay can dip below comfortable levels.
Q: How does this combo rank among all tested systems in Control?
A: The combo ranks at position 2,152 out of 3,720 tested combinations. This places it in the upper-middle range, with roughly 42% of tested systems performing better and 58% performing worse.
Q: Is the CPU or GPU more likely to be the bottleneck?
A: The data suggests the GPU is the limiting component at higher resolutions. The CPU's benchmark scores, including a Cinebench R23 multi-core of 17,272 and single-core of 2,438, indicate strong performance. The GPU's 8 GB VRAM and 448.0 GB/s bandwidth are likely strained at 4K, as evidenced by the significant FPS drops at that resolution.
Q: What is the difference between Low and Ultra settings at each resolution?
A: At 1080p, Low averages 130 FPS and Ultra averages 71 FPS, a difference of 59 FPS. At 1440p, Low averages 98 FPS and Ultra averages 54 FPS, a difference of 44 FPS. At 4K, Low averages 66 FPS and Ultra averages 36 FPS, a difference of 30 FPS.
Q: Does the CPU's 12-thread configuration benefit Control?
A: The CPU's 12 threads provide good multi-threading capability, as shown by the 3DMark 16-thread score of 5,523 versus 8-thread score of 4,968. For Control, the 6-core, 12-thread setup is adequate for sustaining high frame rates at lower resolutions, but the FPS data indicates that GPU limitations become dominant at higher resolutions.
GPU Role
The NVIDIA GeForce RTX 2070 SUPER is a Turing architecture GPU with the TU104 chip, manufactured on a 12 nm process by TSMC. It features 2,560 shading units, 160 TMUs, and 64 ROPs, along with 40 RT cores and 320 tensor cores. The GPU has a base clock of 1605 MHz and a boost clock of 1770 MHz, with 8 GB of GDDR6 memory on a 256-bit bus providing 448.0 GB/s of bandwidth. The pixel rate is 113.3 GPixel/s and texture rate is 283.2 GTexel/s, with FP32 performance of 9.062 TFLOPS.
In Control, the GPU's role is central to the measured performance differences across settings. The 8 GB VRAM capacity is sufficient for 1080p and 1440p, but at 4K with higher settings, memory pressure likely contributes to the reduced frame rates. The 448.0 GB/s bandwidth is a key specification for high-resolution textures, and the data suggests it becomes a limiting factor at 4K.
The GPU benchmark scores provide context for its gaming performance. The PassMark G3D score of 18,169 and DirectX 12 score of 67 indicate solid DirectX 12 capability, which is relevant since Control supports modern graphics APIs. The Geekbench Vulkan score of 90,637 and OpenCL score of 83,358 show strong compute performance. The 3DMark Steel Nomad DX12 score of 1,651 is a measure of modern gaming workloads.
The RTX 2070 SUPER's 40 RT cores are notable for Control, a game that features ray tracing effects. However, the measured FPS data does not specify whether ray tracing is enabled, so the impact of these cores cannot be directly quantified from this dataset. The 320 tensor cores, typically used for DLSS and AI workloads, are also present but their effect on Control's performance is not directly measured here.
The GPU's performance percentile of 65 versus all GPUs indicates it is above average, but its nearest rivals show tight competition. The NVIDIA Quadro M4000M trails by 1%, the RTX 3070 Mobile by 1.2%, the Intel Arc B570 by 1.3%, and the Intel Arc A750 by 1.5%. These small margins suggest that the RTX 2070 SUPER is competitive with these cards, but none of them represent a significant upgrade.
The GPU's TDP of 215 W and suggested PSU of 550 W indicate its power requirements, and the dual-slot design with 1x 6-pin and 1x 8-pin power connectors is typical for this performance class. The display outputs include 1x HDMI 2.0, 3x DisplayPort 1.4a, and 1x USB Type-C, providing flexible connectivity options.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, all settings achieve playable frame rates, but High settings at 82 FPS average offer a good balance between visual quality and performance. The jump from High to Ultra at 1080p costs 11 FPS (from 82 to 71), which may not be worth the visual improvement for competitive play. Low settings at 130 FPS are unnecessary for this game genre, as Control is a single-player Action Adventure title where visual fidelity matters more.
At 2560x1440, High settings at 62 FPS average are the best choice for a smooth experience, as they stay above 60 FPS. Medium settings at 70 FPS provide a slight performance buffer for demanding scenes, with a minimum of 59 FPS that hovers near the 60 FPS threshold. Ultra settings at 54 FPS average dip below 60 FPS, which may cause noticeable stuttering in fast-paced combat sequences. Low settings at 98 FPS are not recommended, as the visual downgrade is significant and the extra frame rate is not necessary for this genre.
At 3840x2160, the data shows that no setting consistently achieves 60 FPS. Low settings at 66 FPS average are the only option above 60 FPS, but the visual quality at Low is substantially reduced. Medium settings at 47 FPS average (with a minimum of 40 FPS) may be acceptable for players who prioritize visual quality over smoothness, but the frame rate dips are noticeable. High settings at 42 FPS and Ultra at 36 FPS are not recommended for a pleasant experience, as they fall well below the 60 FPS target.
The best overall experience, balancing visual quality and performance, is 1440p High settings. This configuration achieves 62 FPS average, which is above the 60 FPS threshold, while maintaining good visual fidelity. For players with 1080p displays, Ultra settings at 71 FPS provide the best visual experience without sacrificing too much performance. The data implies that this combo is best suited for 1080p and 1440p gaming, with 4K being a stretch goal only at Low settings.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of performance across three resolutions and four settings. At 1920x1080, the average FPS values are 130 for Low, 92 for Medium, 82 for High, and 71 for Ultra. The Medium setting includes additional data points: a minimum of 78 FPS and a maximum of 106 FPS, showing a range of 28 FPS within this setting. The spread between the fastest and slowest settings at 1080p is 59 FPS, from Low at 130 to Ultra at 71.
At 2560x1440, the average FPS values decrease to 98 for Low, 70 for Medium, 62 for High, and 54 for Ultra. The Medium setting at 1440p shows a minimum of 59 FPS and a maximum of 80 FPS, with a range of 21 FPS. The gap between Low and Ultra at 1440p is 44 FPS, which is smaller than the 59 FPS gap at 1080p, indicating that the GPU becomes more constrained at higher resolutions.
At 3840x2160, the average FPS values drop further to 66 for Low, 47 for Medium, 42 for High, and 36 for Ultra. The Medium setting at 4K shows a minimum of 40 FPS and a maximum of 54 FPS, with a range of 14 FPS. The total spread between Low and Ultra at 4K is 30 FPS, the smallest gap across all resolutions. This compression suggests that the GPU's capabilities are becoming the dominant factor, with settings having less impact on overall performance.
The measured data reveals a consistent pattern: as resolution increases, the absolute FPS values decrease, but the relative differences between settings also shrink. At 1080p, Low is 83% faster than Ultra (130 vs 71). At 1440p, Low is 81% faster than Ultra (98 vs 54). At 4K, Low is 83% faster than Ultra (66 vs 36). The percentage differences are remarkably consistent, suggesting that the settings scaling is uniform across resolutions, but the absolute performance is limited by the GPU.
The Medium settings rows provide the only min/max data in the dataset. At 1080p Medium, the minimum of 78 FPS and maximum of 106 FPS indicate a variability of 28 FPS during gameplay. At 1440p Medium, the minimum of 59 FPS and maximum of 80 FPS show a variability of 21 FPS. At 4K Medium, the minimum of 40 FPS and maximum of 54 FPS demonstrate a variability of 14 FPS. The reduced variability at higher resolutions suggests that frame times become more consistent as the GPU is more consistently saturated.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 2070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 2070 SUPER in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 42.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 98.0 |
| 2560x1440 | Medium | 70.0 |
| 2560x1440 | High | 62.0 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 130.0 |
| 1920x1080 | Medium | 92.0 |
| 1920x1080 | High | 82.0 |
| 1920x1080 | Ultra | 71.0 |
Control with Ryzen 5 5600GT + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 2070 SUPER + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 2070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.