Fivem

Fivem

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 40 50 63
1440p QHD 54 74 89 115
1080p Full HD 88 110 140 173

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 50
3840x2160 High 40
3840x2160 Ultra 29
2560x1440 Low 115
2560x1440 Medium 89
2560x1440 High 74
2560x1440 Ultra 54
1920x1080 Low 173
1920x1080 Medium 140
1920x1080 High 110
1920x1080 Ultra 88

Fivem with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis

The AMD Ryzen 5 5600GT paired with the NVIDIA GeForce RTX 2070 SUPER ranks 1097th out of 1792 tested combinations for Fivem, placing it in the lower-middle portion of the database. This is a modest standing, but the measured data reveals a configuration that is highly capable of delivering smooth frame rates at mainstream resolutions, with performance scaling that exposes the GPU as the primary constraint as resolution climbs. The 5600GT, a 6-core/12-thread Zen 3 part, and the RTX 2070 SUPER, a Turing-based GPU with 8 GB of GDDR6, form a balanced pairing that excels at 1080p and 1440p, though 4K demands significant settings compromises.

How This Combo Ranks

The combo’s rank of 1097 out of 1792 places it in the 61st percentile of all tested pairings for Fivem. This is not a top-tier result, but it is far from a weak one; the data indicates that many combinations with newer or more expensive hardware will outperform it, yet it remains ahead of a substantial portion of the field. The CPU’s standalone percentile of 78 among all processors suggests the Ryzen 5 5600GT is a strong performer relative to its peers, with an average benchmark score of 20740. In synthetic tests, it sits within 0.5% of the Intel Core i7-10700 (20746) and within 0.3% of the AMD Ryzen 5 5600X (20680), while edging out the Intel Core i5-12490F by 0.3% (20794). The GPU’s percentile of 65 against all graphics cards is lower, with an average score of 22206; it trails the NVIDIA RTX A400 by 0.5% (22307) and the RTX 4060 Mobile by 2.3% (22729), but leads the GTX TITAN Z by 0.9% (22006) and the RX 5700 by 2.5% (21670). In Fivem specifically, the measured FPS data shows that the GPU is the bottleneck at higher resolutions, as the CPU’s strong synthetic showing cannot compensate for the GPU’s 8 GB VRAM and 448.0 GB/s bandwidth when pixel counts rise.

Settings Recommendations

For the best balance of visual quality and frame rate, the High preset at 1920x1080 is the clear recommendation, delivering 110.0 FPS on average. This is well above the 60 FPS threshold and leaves headroom for demanding multiplayer scenarios. At 2560x1440, High still provides a playable 73.9 FPS, making it a viable option for users with higher-resolution monitors. The Ultra preset at 1080p produces 87.6 FPS, which is acceptable but represents a 20% drop from High; the visual uplift may not justify the performance loss in a fast-paced multiplayer environment. The Low preset at 1080p yields 173.4 FPS, which is useful for competitive play or for systems with high-refresh-rate displays, but the graphical degradation is significant. At 4K, the data shows that High is the only viable preset above 30 FPS, with 39.8 FPS; Low at 4K reaches 63.0 FPS, but Medium drops to 50.2 FPS and Ultra falls to 29.4 FPS, below the playability threshold. Therefore, for a general experience, High at 1080p or 1440p is optimal, while 4K users should stick to Low or Medium if they prioritize smoothness over fidelity.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a pronounced GPU bottleneck. At High settings, performance drops from 110.0 FPS at 1920x1080 to 73.9 FPS at 2560x1440, a 33% reduction, and then to 39.8 FPS at 3840x2160, a further 46% reduction from 1440p. This steep decline is characteristic of a GPU-limited scenario, as the workload scales with pixel count. The CPU, with its 6 cores and 12 threads, has ample headroom at 1080p, where the 173.4 FPS Low result suggests it is not the limiting factor. However, at 4K, the RTX 2070 SUPER’s 8 GB VRAM and 256-bit memory bus become strained, causing the frame rate to plummet. The gap between Low and Ultra also widens with resolution: at 1080p, Ultra is 49% slower than Low (87.6 vs 173.4 FPS), but at 4K, Ultra is 53% slower (29.4 vs 63.0 FPS). This indicates that at higher resolutions, the GPU’s compute and memory resources are saturated, making settings adjustments less effective at recovering performance. The data strongly suggests that users targeting 4K should expect to run Low settings for playable frame rates, while 1440p and 1080p offer more flexibility.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates are 173.4 FPS for Low, 140.1 FPS for Medium, 110.0 FPS for High, and 87.6 FPS for Ultra. The progression from Low to Ultra shows a consistent 20-25% drop per tier, indicating a well-balanced scaling curve. The 110.0 FPS High result is the sweet spot, offering a 27% improvement over Ultra while maintaining high visual fidelity. At 2560x1440, the averages are 115.1 FPS (Low), 89.4 FPS (Medium), 73.9 FPS (High), and 53.6 FPS (Ultra). The 73.9 FPS High result remains playable, but the 53.6 FPS Ultra figure falls below the 60 FPS threshold, suggesting that Ultra is not recommended at this resolution. At 3840x2160, the averages are 63.0 FPS (Low), 50.2 FPS (Medium), 39.8 FPS (High), and 29.4 FPS (Ultra). Only Low achieves a consistently smooth experience at 4K, with Medium and High being borderline and Ultra being effectively unplayable. The data shows a clear pattern: each resolution step down from 1080p to 4K halves the number of viable settings presets, with only Low remaining above 60 FPS at the highest resolution.

GPU Role

The NVIDIA GeForce RTX 2070 SUPER plays a decisive role in Fivem’s performance, particularly at higher resolutions. Its 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth, which is sufficient for 1080p and 1440p but becomes a limiting factor at 4K, where texture data demands exceed what the memory subsystem can efficiently deliver. The GPU’s clocks are 1605 MHz base and 1770 MHz boost, and its 2560 shading units deliver a FP32 throughput of 9.062 TFLOPS. These specifications are reflected in the measured FPS: at 1080p, the GPU is not fully stressed, as the 173.4 FPS Low result shows, but at 4K, the 39.8 FPS High result indicates the GPU is the primary constraint. The GPU’s nearest rival data shows it is closely matched with the RTX A400 (within 0.5%) and the RX 5700 (2.5% faster), but those comparisons are synthetic; in Fivem, the 8 GB VRAM capacity is a hard limit that cannot be overcome by clock speed alone. The 40 RT cores and 320 tensor cores are present but have minimal impact on Fivem, which is a multiplayer title that relies more on raw rasterization performance. Overall, the GPU is the component that determines whether Fivem runs smoothly at a given resolution, with the CPU providing sufficient headroom to avoid bottlenecking at up to 1440p.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2070 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 215 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 2070 SUPER in Fivem

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 50.2
3840x2160 High 39.8
3840x2160 Ultra 29.4
2560x1440 Low 115.1
2560x1440 Medium 89.4
2560x1440 High 73.9
2560x1440 Ultra 53.6
1920x1080 Low 173.4
1920x1080 Medium 140.1
1920x1080 High 110.0
1920x1080 Ultra 87.6

Fivem with Ryzen 5 5600GT + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 2070 SUPER + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RTX 2070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.