Rust

Rust

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 16 19 28
1440p QHD 20 27 32 48
1080p Full HD 30 39 46 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 19
3840x2160 High 16
3840x2160 Ultra 12
2560x1440 Low 48
2560x1440 Medium 32
2560x1440 High 27
2560x1440 Ultra 20
1920x1080 Low 69
1920x1080 Medium 46
1920x1080 High 39
1920x1080 Ultra 30

Rust with AMD Ryzen 5 3600 + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 3600 paired with the Intel Arc B370 produces benchmark results that place this combo in the 2710th position out of 2953 tested combinations for Rust. This ranking, which falls in the bottom 8% of all tested systems, reflects a configuration that is significantly constrained by its graphics component. The data indicates that this pairing is not positioned for competitive play at higher settings, yet it retains utility for specific, lower-demand scenarios. The following analysis breaks down the measured performance data to explain where this combo stands, why it performs as it does, and what users can expect from it.

How This Combo Ranks

The combo's overall rank of 2710 out of 2953 tested combos places it in the lower percentile of systems evaluated for Rust. This is a poor standing, indicating that the majority of tested configurations deliver higher frame rates. The ranking is heavily influenced by the GPU's capabilities, as the Intel Arc B370 sits at the 5th percentile among all GPUs in the database. This means that 95% of all GPUs tested outperform it in synthetic benchmarks, a statistic that directly correlates with its in-game performance limitations.

When examining the CPU's standing, the AMD Ryzen 5 3600 fares much better. It sits at the 71st percentile among all CPUs, with an average benchmark score of 17035. Its nearest rivals include the Intel Core i7-1260P, which scores 17007 (a 0.2% difference), and the Intel Core i5-11400, which scores 17067 (a -0.2% difference). These deltas are negligible, showing that the CPU is competitive with mid-range processors from recent generations. The data suggests that the CPU is not the primary bottleneck in this configuration; rather, the GPU's low percentile ranking drags the entire combo down to the 2710th position.

The disparity between the CPU's 71st percentile and the GPU's 5th percentile creates a significant imbalance. In Rust, which is known to be CPU-intensive in certain scenarios, the Ryzen 5 3600 provides adequate processing power. However, the Arc B370's inability to render frames quickly enough means the combo cannot translate that CPU capability into playable frame rates at higher resolutions or settings. The combo rank is a direct reflection of this weak link, showing that the system is only suitable for the most modest graphical demands.

GPU Role

The Intel Arc B370 is the defining component in this combo, and its specifications explain the measured performance. The GPU features a base clock of 300 MHz and a boost clock of 2400 MHz. It is built on Intel's 3 nm process with the Xe3-LPG architecture, specifically designed for the Arc Graphics-M (Panther Lake) generation. The GPU has 1280 shading units, 40 texture mapping units, and 20 raster output units, with 10 ray tracing cores. Its pixel rate is 48.00 GPixel/s, and its texture rate is 96.00 GTexel/s, yielding an FP32 performance of 6.144 TFLOPS.

Critically, the Arc B370 uses system-shared memory. This means its VRAM size, type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent." This is a fundamental limitation for a game like Rust, which can be demanding on memory bandwidth. The lack of dedicated VRAM means the GPU must compete with the CPU for system memory access, which can lead to performance degradation, especially at higher resolutions where memory pressure increases.

The GPU's benchmark score in 3DMark Steel Nomad DX12 is 1184, placing it at the 5th percentile. Its nearest rivals include the ATI Mobility Radeon HD 5570 (score 1186, -0.2% delta) and the ATI Radeon HD 5770 (score 1190, -0.5% delta). This level of performance is historical, aligning with entry-level discrete GPUs from over a decade ago. In Rust, this translates to the measured frame rates: at 1920x1080 with Low settings, the average FPS is 69, which is the only playable threshold. At higher settings or resolutions, the GPU simply does not have the raw throughput or memory bandwidth to maintain smooth frame rates.

Settings Recommendations

Based on the measured FPS data, the only viable setting for a remotely playable experience is the Low preset at 1920x1080 resolution. This configuration yields an average of 69 FPS, which is the highest average recorded for this combo. Moving up to Medium settings at the same resolution drops the average to 46 FPS, which is still technically playable but represents a significant 33% performance loss. High settings at 1080p result in 39 FPS, and Ultra drops to 30 FPS, which is below the threshold for smooth gameplay in a fast-paced survival game.

For users who prioritize frame rate over visual fidelity, the Low preset at 1080p is the clear recommendation. The data shows that this is the only setting where the combo approaches a 60 FPS baseline. At 1440p, even Low settings yield only 48 FPS, which is borderline, and at 4K, Low settings produce a measly 28 FPS. The measured rows indicate that the experience degrades rapidly as settings increase. For example, at 4K, the jump from Low (28 FPS) to Medium (19 FPS) is a 9 FPS loss, and Ultra at 4K is unplayable at 12 FPS.

The recommendation is to stick with Low settings at 1080p. This is the only configuration where the combo does not present a severe disadvantage. Users should avoid Medium or higher presets at any resolution, as the frame rates fall below 50 FPS at 1080p and below 35 FPS at 1440p. The data clearly shows that the Intel Arc B370 cannot handle the graphical load of Rust beyond the most basic preset.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo's performance across three resolutions and four settings presets. At 1920x1080, the results are as follows: Low settings produce an average of 69 FPS, Medium produces 46 FPS (with a minimum of 39 and maximum of 53), High produces 39 FPS, and Ultra produces 30 FPS. This shows a linear degradation as settings increase, with the gap between Low and Ultra being 39 FPS.

At 2560x1440, the performance drops significantly. Low settings yield an average of 48 FPS, Medium yields 32 FPS (minimum 27, maximum 37), High yields 27 FPS, and Ultra yields 20 FPS. The trend is consistent, but the absolute numbers are lower across the board. The drop from 1080p Low to 1440p Low is 21 FPS, a 30% reduction, which is substantial.

At 3840x2160, the results are largely unplayable. Low settings produce an average of 28 FPS, Medium produces 19 FPS (minimum 16, maximum 22), High produces 16 FPS, and Ultra produces 12 FPS. These numbers are below the minimum threshold for acceptable gameplay, with the Low preset at 4K being the only one above 20 FPS. The data shows that the combo is not suitable for 4K gaming in Rust under any circumstances, as even the lowest settings fail to reach 30 FPS.

The data also shows that the variance between minimum and maximum FPS is relatively tight at Medium settings. For instance, at 1080p Medium, the range is 39 to 53 FPS, a 14 FPS spread. At 1440p Medium, the range is 27 to 37 FPS, a 10 FPS spread. This suggests that the performance is consistent, but at a low level, without significant stuttering, but also without any headroom for demanding scenes.

FAQ

Q: What is the best average FPS this combo can achieve in Rust?

A: The highest average FPS recorded is 69, achieved at 1920x1080 resolution with Low settings. This is the only configuration where the combo approaches a 60 FPS baseline.

Q: Is this combo capable of 4K gaming in Rust?

A: No. At 3840x2160, the highest average FPS is 28, which occurs at Low settings. Ultra settings at 4K produce an average of only 12 FPS, making the game unplayable at this resolution.

Q: How does the GPU's performance compare to its nearest rivals?

A: The Intel Arc B370 scores 1184 in 3DMark Steel Nomad DX12. Its nearest rival, the ATI Mobility Radeon HD 5570, scores 1186, which is a -0.2% difference. The ATI Radeon HD 5770 scores 1190, a -0.5% difference, showing the Arc B370 is statistically tied with these older GPUs.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low settings produce an average of 48 FPS, while Ultra settings produce 20 FPS. This represents a 28 FPS drop, or a 58% reduction in performance when moving from the lowest to the highest preset.

Q: How does the CPU's benchmark score compare to its rivals?

A: The AMD Ryzen 5 3600 has an average benchmark score of 17035. This is 0.2% higher than the Intel Core i7-1260P (17007) and 0.2% lower than the Intel Core i5-11400 (17067), indicating performance parity with these processors.

Q: Does the combo have any ray tracing capability?

A: Yes, the Intel Arc B370 includes 10 ray tracing cores. However, given the low overall GPU performance, enabling ray tracing in Rust would likely result in frame rates well below the already low measured averages.

CPU Role

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, codenamed Matisse. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a 32 MB shared L3 cache. It supports DDR4 memory with a dual-channel bus and a memory bandwidth of 51.2 GB/s. The processor is built on TSMC's 7 nm process and uses the AMD Socket AM4 platform.

In synthetic benchmarks, the Ryzen 5 3600 demonstrates solid multi-threaded performance. It scores 15045 in Cinebench R23 multi-core and 6318 in Cinebench R20 multi-core. Its single-thread scores are 2124 in Cinebench R23 and 892 in Cinebench R20. The CPU's PassMark multi-thread score is 17700, with a single-thread score of 2562. These numbers place it at the 71st percentile among all CPUs, showing it is a capable mid-range processor.

For Rust, the CPU's role is to handle game logic, physics, and AI, which can be multi-threaded. The 6-core, 12-thread configuration is sufficient for this task, as evidenced by the CPU's 71st percentile ranking. The data suggests that the CPU is not the limiting factor in this combo. When comparing to its nearest rivals, the performance is nearly identical: the Intel Core i7-1260P is 0.2% slower, and the Intel Core i5-11400 is 0.2% faster. This parity means that swapping the CPU for a rival would not meaningfully change the in-game FPS, as the GPU bottleneck would remain.

The CPU's memory bandwidth of 51.2 GB/s is adequate, but it is shared with the GPU's system-shared memory architecture. This can create contention, but the CPU's processing power is not the primary issue. The measured FPS at 1080p Low (69 FPS) shows that the CPU can feed the GPU enough data for that modest load, but at higher settings, the GPU's lack of dedicated VRAM becomes the insurmountable bottleneck.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution increases. At Low settings, the average FPS drops from 69 at 1920x1080 to 48 at 2560x1440, a 21 FPS decrease (30% drop). Further increasing to 3840x2160 drops the average to 28 FPS, a 20 FPS decrease from 1440p (42% drop) and a 41 FPS decrease from 1080p (59% drop). This scaling indicates that the GPU is severely limited by its memory subsystem, as higher resolutions require more memory bandwidth and capacity.

The scaling is even more pronounced at higher settings. At Medium settings, the FPS drops from 46 at 1080p to 32 at 1440p (30% drop) and then to 19 at 4K (41% drop from 1440p). At High settings, the drop is from 39 to 27 to 16, showing a similar percentage decline. This consistent pattern across all settings confirms that the GPU is the bottleneck, as the CPU's performance does not change with resolution.

The resolution scaling analysis shows that the limiting component is unequivocally the Intel Arc B370. The GPU's system-shared memory is the primary culprit, as it cannot efficiently handle the increased data demands of higher resolutions. The data suggests that the combo is only viable at 1080p, and even then, only at Low settings. At 1440p, the performance is marginal at best, and at 4K, it is unusable. The CPU's 71st percentile ranking and strong multi-threaded scores indicate that it has headroom, but the GPU cannot utilize that headroom beyond 1080p Low. Users with this combo should accept that Rust is playable only at the lowest settings and resolution, and any increase in graphical demand results in a disproportionate loss in frame rate.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + Intel Arc B370 in Rust

Resolution Settings Avg FPS
3840x2160 Low 28.0
3840x2160 Medium 19.0
3840x2160 High 16.0
3840x2160 Ultra 12.0
2560x1440 Low 48.0
2560x1440 Medium 32.0
2560x1440 High 27.0
2560x1440 Ultra 20.0
1920x1080 Low 69.0
1920x1080 Medium 46.0
1920x1080 High 39.0
1920x1080 Ultra 30.0

Rust with Ryzen 5 3600 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B370 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.