Rust
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 16 | 19 | 28 |
| 1440p QHD | 20 | 27 | 32 | 48 |
| 1080p Full HD | 30 | 39 | 46 | 69 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 5 4600G + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 5 4600G paired with the Intel Arc B370 produces a limited performance envelope in Rust, with the data indicating that even the most favorable settings yield only borderline playability. This combination ranks near the bottom of the tested field, sitting at 2710 out of 2953 combos, which places it in the 8th percentile of all tested systems. The measured results show a clear pattern: the system struggles to maintain fluid frame rates across all resolutions, with the playable threshold only being reached at the lowest settings and resolution. The data suggests that users should temper their expectations for this hardware pairing, as the benchmark results indicate a fundamental performance ceiling that cannot be overcome through settings adjustments alone.
Settings Recommendations
The measured FPS data for Rust reveals a stark reality for this hardware combination: the only settings preset that delivers a consistently playable experience is Low at 1080p, producing an average of 69 FPS. This is the sole configuration where the system achieves frame rates comfortably above the 60 FPS threshold that most players consider smooth. At 1080p Medium, the average drops to 46 FPS, which is playable but noticeably less fluid, while High and Ultra at 1080p yield 39 FPS and 30 FPS respectively, with the latter sitting right at the edge of acceptability.
For users who prioritize visual quality over raw frame rate, the 1080p Medium preset offers the best compromise, delivering 46 FPS with a minimum of 39 FPS and a maximum of 53 FPS, as recorded in the measured rows. This represents a 33% improvement over High settings while still maintaining a reasonable level of graphical fidelity. However, the data clearly shows that moving to 1440p or 4K at any settings preset results in sub-30 FPS averages, making those resolutions impractical for actual gameplay.
The analysis of the measured rows suggests that the Low preset at 1080p is the only viable option for a smooth experience, as it provides a 50% frame rate advantage over Medium settings. The gap between Low and Medium at 1080p (69 FPS vs 46 FPS) indicates that the graphics settings have a disproportionate impact on performance, likely due to the GPU being the primary bottleneck. Users who are willing to sacrifice visual fidelity for performance should stick with Low at 1080p, while those who cannot tolerate the visual downgrade may find Medium at 1080p acceptable despite the lower frame rates.
GPU Role
The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, built on Intel's 3 nm process node. Its performance profile in Rust is severely constrained, as evidenced by its percentile ranking of 5 among all GPUs, meaning it outperforms only 5% of the tested graphics cards. The GPU's nearest rivals in the benchmark database include the ATI Mobility Radeon HD 5570 (with a deltaPct of -0.2%), the ATI Radeon HD 5770 (-0.5%), and the AMD Radeon HD 7650M (-0.7%), all of which are legacy parts from over a decade ago. The AMD FirePro M2000 is 1.4% ahead, which reinforces the Arc B370's position in the lower echelons of GPU performance.
The GPU operates with a base clock of 300 MHz and a boost clock of 2400 MHz, with memory being system shared, meaning the VRAM allocation is dependent on the system's main memory. The texture rate is 96.00 GTexel/s and the pixel rate is 48.00 GPixel/s, with 1280 shading units and 20 ROPs. These specifications explain the measured frame rates: at 1080p Low, the system achieves 69 FPS, but this drops to 16 FPS at 4K High, showing that the GPU's compute capabilities are quickly overwhelmed as resolution increases.
The data indicates that the GPU is the limiting factor in this pairing, as the frame rate drops precipitously when moving from Low to Ultra settings at any resolution. At 1080p, the difference between Low (69 FPS) and Ultra (30 FPS) is 39 FPS, representing a 56% performance penalty for enabling higher graphical features. This pattern is consistent across all resolutions, with the GPU's inability to handle the increased shading and texture work at higher presets being the clear cause.
Resolution Scaling
The measured FPS data shows a predictable scaling pattern as resolution increases, but the magnitude of the drops reveals how severely the Arc B370 is bottlenecked. At Low settings, the average FPS drops from 69 at 1080p to 48 at 1440p, a 30% decrease, and then to 28 at 4K, a further 42% decrease from 1440p. This scaling suggests that the GPU is struggling with the increasing pixel count, as the data shows a near-linear relationship between resolution and frame rate.
At Medium settings, the pattern is similar but with a narrower margin: 46 FPS at 1080p drops to 32 FPS at 1440p (30% decrease) and then to 19 FPS at 4K (41% decrease). The consistency of these percentages across settings presets indicates that the resolution scaling is primarily GPU-bound, with the CPU not being a significant factor in the frame rate drops. This is further supported by the High settings data, which shows 39 FPS at 1080p, 27 FPS at 1440p, and 16 FPS at 4K, maintaining the same approximate proportional decreases.
The Ultra settings preset shows the most severe scaling, with 30 FPS at 1080p falling to 20 FPS at 1440p and then to 12 FPS at 4K. The 4K Ultra result of 12 FPS is particularly telling, as it indicates that the GPU is completely overwhelmed at this configuration. The data implies that for this combo, the limiting component is definitively the GPU, as the CPU has sufficient headroom to maintain higher frame rates if the graphics processing were not the constraint.
FAQ
Q: What is the best resolution and settings combination for this system?
A: The data shows that 1080p Low is the only configuration that exceeds 60 FPS, with an average of 69 FPS. At 1080p Medium, the average drops to 46 FPS, which is still playable but less smooth.
Q: How does the Intel Arc B370 compare to its nearest GPU rivals?
A: The Arc B370 has an average benchmark score of 1184, which is 0.2% lower than the ATI Mobility Radeon HD 5570 (1186), 0.5% lower than the ATI Radeon HD 5770 (1190), and 0.7% lower than the AMD Radeon HD 7650M (1192). The AMD FirePro M2000 is 1.4% ahead at 1168.
Q: What is the performance difference between 1080p and 4K at Low settings?
A: At Low settings, the average FPS drops from 69 at 1080p to 48 at 1440p (a 30% decrease) and then to 28 at 4K (a 42% decrease from 1440p). This indicates severe GPU scaling limitations.
Q: Is the CPU or GPU the bottleneck in this system?
A: The data indicates the GPU is the primary bottleneck, as frame rates drop dramatically when increasing resolution or settings, while the CPU's 6 cores and 12 threads provide sufficient processing power for the game's demands.
Q: What is the combo's rank among all tested systems?
A: The combination ranks 2710 out of 2953 tested combos, placing it in the bottom 8% of all systems tested for Rust.
Q: How does the Ryzen 5 4600G compare to its nearest CPU rivals?
A: The Ryzen 5 4600G has an average benchmark score of 17507, which is 0.1% higher than the AMD Ryzen 3 PRO 5355GE (17482), 0.6% higher than the Intel Core 7 150U (17395), but 0.6% lower than the AMD Ryzen 3 8300GE (17614) and 0.8% lower than the Intel Core i3-14100T (17648).
How This Combo Ranks
The AMD Ryzen 5 4600G + Intel Arc B370 combination ranks 2710 out of 2953 tested combos in Rust, placing it in the 8th percentile of all systems tested. This rank is particularly low, indicating that this pairing is in the bottom tier of performance for this game. The combination's position suggests that it is outclassed by the vast majority of other hardware configurations, with only 243 combos performing worse.
The ranking reflects the GPU's severe limitations, as the Arc B370's 5th percentile ranking among all GPUs drags down the overall system performance. The CPU, in contrast, performs at the 71st percentile among all CPUs, showing that the processor is not the primary cause of the low ranking. This disparity between CPU and GPU performance levels creates a significant imbalance, where the GPU cannot utilize the CPU's capabilities effectively.
The data implies that users with this combo will experience Rust at frame rates that are below the average for most systems, with the measured results showing that even at 1080p Low, the system barely exceeds 60 FPS. The ranking suggests that this is not a viable gaming configuration for Rust, as the vast majority of tested systems achieve better performance.
CPU Role
The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. Its benchmark scores show a solid multi-threaded performance profile, with a Cinebench R23 multi-core score of 13593 and a single-core score of 1919. The CPU's 71st percentile ranking among all CPUs indicates that it performs better than the majority of processors, with its nearest rivals including the AMD Ryzen 3 PRO 5355GE (0.1% ahead), the Intel Core 7 150U (0.6% ahead), and the AMD Ryzen 3 8300GE (0.6% behind).
In Rust, the CPU's role is evident in the frame rate consistency across different settings at the same resolution. At 1080p, the CPU maintains relatively stable performance even when settings change, suggesting that it can keep up with the game's processing demands. The data shows that at 4K, the frame rates are extremely low (12-28 FPS), but this is primarily due to the GPU's inability to render at that resolution, not the CPU being overwhelmed.
The CPU's 8 MB of shared L3 cache and 51.2 GB/s memory bandwidth provide adequate support for Rust's single-threaded and multi-threaded workloads. The processor's 6 cores and 12 threads are sufficient for the game's engine, as evidenced by the fact that frame rates do not drop significantly when moving from Low to Medium settings, indicating that the CPU has headroom to spare. The 71st percentile ranking reinforces that the CPU is not the limiting factor in this combination.
Measured FPS Breakdown
At 1920x1080, the measured FPS data shows the full range of settings performance. Low settings produce an average of 69 FPS, which is the highest recorded for this combo. Medium settings yield 46 FPS with a minimum of 39 FPS and a maximum of 53 FPS, providing a playable but less smooth experience. High settings drop to 39 FPS, and Ultra settings bottom out at 30 FPS, which is the minimum threshold for acceptable playability.
Moving to 2560x1440, the performance decreases significantly across all settings. Low settings average 48 FPS, a 30% reduction from 1080p. Medium settings produce 32 FPS with a minimum of 27 FPS and a maximum of 37 FPS, while High settings drop to 27 FPS and Ultra falls to 20 FPS. These numbers indicate that 1440p is only marginally playable at Low settings, with all other presets falling below the 30 FPS threshold.
At 3840x2160, the performance is severely compromised. Low settings average 28 FPS, which is the only configuration above 20 FPS at this resolution. Medium settings produce 19 FPS with a minimum of 16 FPS and a maximum of 22 FPS, while High settings drop to 16 FPS and Ultra falls to 12 FPS. The data shows that 4K is not a viable gaming resolution for this combo, as even the lowest settings cannot maintain a smooth frame rate.
The complete breakdown reveals a system that is fundamentally constrained by its GPU, with the measured results showing a clear hierarchy: 1080p Low is the only truly playable configuration, 1080p Medium is acceptable, and everything else falls short of the 60 FPS target. The frame rate drops from 1080p to 4K range from 59% at Low settings to 60% at Ultra settings, indicating that the GPU's rendering capabilities are the definitive limiting factor across all configurations.
Hardware Specifications
AMD Ryzen 5 4600G
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + Intel Arc B370 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 28.0 |
| 3840x2160 | Medium | 19.0 |
| 3840x2160 | High | 16.0 |
| 3840x2160 | Ultra | 12.0 |
| 2560x1440 | Low | 48.0 |
| 2560x1440 | Medium | 32.0 |
| 2560x1440 | High | 27.0 |
| 2560x1440 | Ultra | 20.0 |
| 1920x1080 | Low | 69.0 |
| 1920x1080 | Medium | 46.0 |
| 1920x1080 | High | 39.0 |
| 1920x1080 | Ultra | 30.0 |
Rust with Ryzen 5 4600G + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with Arc B370 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.