Doom
This combination offers playable performance with an average of 51 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 25 | 29 | 34 |
| 1440p QHD | 37 | 46 | 54 | 62 |
| 1080p Full HD | 58 | 71 | 84 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 3600 + Intel Arc B370, In-Depth Analysis
The AMD Ryzen 5 3600 paired with the Intel Arc B370 ranks near the bottom of all tested system combinations for Doom, landing at position 2696 out of 2930. This places the combo in the 8th percentile of all tested rigs, indicating that while the setup is functional, it delivers one of the weaker experiences recorded for this title. The data shows a clear pattern: the Arc B370, which itself sits at the 5th percentile among all GPUs, acts as the primary constraint. At 1080p, the combo manages a playable 58 FPS on Ultra, but pushing to 4K drops the experience to a slideshow-like 20 FPS, confirming that this pairing is best suited for lower resolutions and less demanding presets.
How This Combo Ranks
The combination of the Ryzen 5 3600 and Intel Arc B370 achieves a combined rank of 2696 out of 2930 tested configurations in Doom. This means the combo outperforms only 234 other setups, a remarkably low standing that reflects the GPU's position as the limiting factor. To contextualize, the processor alone is a solid mid-range part, sitting at the 71st percentile among all CPUs, but the graphics card pulls the entire system down to the bottom tier of gaming performance.
Benchmark results indicate a stark contrast between the two components' capabilities. The Ryzen 5 3600's average benchmark score of 17035 is nearly identical to its nearest rivals, such as the Intel Core i7-1260P (17007, a 0.2% difference) and the Intel Core i5-11400 (17067, also a 0.2% difference in the other direction). This shows the CPU is competitive with other mainstream six-core parts. In contrast, the Arc B370's average benchmark score of 1184 is essentially tied with the ATI Mobility Radeon HD 5570 (1186, a -0.2% delta) and the ATI Radeon HD 5770 (1190, a -0.5% delta), placing it among much older and less capable graphics hardware.
The measured FPS data reinforces this ranking. While the combo can produce 96 FPS at 1080p Low, this is the absolute ceiling, and it falls rapidly as resolution and settings increase. The delta between the CPU's strong standing and the GPU's weak standing suggests that any upgrade path for this system would focus entirely on replacing or supplementing the graphics solution, as the processor has substantial headroom left untapped in this specific game.
GPU Role
The Intel Arc B370 is an integrated-class graphics solution based on the Xe3-LPG architecture, built on Intel's 3 nm process. Its specifications reveal a parts-bin design: 1280 shading units, 40 texture mapping units, and 20 raster output units, with 10 ray tracing cores. The core clocks are set at a 300 MHz base and 2400 MHz boost, which translates to a theoretical FP32 performance of 6.144 TFLOPS and a pixel rate of 48.00 GPixel/s.
Crucially, the GPU uses System Shared memory, meaning its VRAM is dynamically allocated from the main system memory rather than dedicated GDDR. This reliance on shared memory is a major factor in the low performance. The memory bandwidth is listed as "System Dependent," and the bus width is also "System Shared," indicating that the GPU cannot access dedicated high-speed video memory. In Doom, a fast-paced FPS that benefits from quick texture streaming, this shared memory configuration creates a significant bottleneck. The benchmark data shows that this limitation becomes more pronounced at higher resolutions, where the demand for memory bandwidth increases.
The GPU's score on the 3DMark Steel Nomad DX12 test is 1184, placing it at the 5th percentile overall. Its nearest rivals are all older integrated or entry-level discrete parts: the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, and AMD Radeon HD 7650M. These comparisons illustrate that the Arc B370's raw performance is comparable to GPUs from a decade ago, despite its modern feature set like DirectX 12 Ultimate support. In Doom's specific workloads, this means the GPU is the decisive factor in limiting frame rates, as the CPU is clearly capable of feeding it more data than it can process.
FAQ
Q: Why does this combo perform so poorly in Doom compared to other systems?
A: The primary reason is the Intel Arc B370's position at the 5th percentile among all GPUs, with an average benchmark score of 1184. This is nearly identical to the ATI Radeon HD 5770 (1190, a -0.5% delta), indicating that the graphics hardware is the sole bottleneck. The CPU, by contrast, sits at the 71st percentile, so the GPU cannot keep up with the processor's output.
Q: Can this system run Doom at 1080p with high settings?
A: Yes, at 1920x1080 with High settings, the measured average FPS is 71. However, the Medium preset yields 84 FPS, and Low yields 96 FPS, showing that dropping settings provides a clear performance benefit. At Ultra, the average falls to 58 FPS, which is still playable but below the 60 FPS target.
Q: How does the Ryzen 5 3600's performance compare to its direct rivals?
A: The Ryzen 5 3600's average benchmark score of 17035 is virtually tied with the Intel Core i7-1260P (17007, a 0.2% lead) and the Intel Core i5-11400 (17067, a 0.2% deficit). This indicates the CPU is a well-balanced part that performs on par with other mainstream six-core processors.
Q: Is there a playable resolution for this combo at Ultra settings?
A: Based on the data, 1920x1080 at Ultra is the only resolution where the average FPS reaches 58. At 2560x1440 Ultra, the average drops to 37 FPS, and at 3840x2160 Ultra, it falls to 20 FPS, making those configurations less desirable for a smooth experience.
Q: What is the best resolution for this combo to maintain a 60 FPS average?
A: The only resolution/settings combination that achieves a 60 FPS average or higher is 1920x1080 at Low, which produces 96 FPS. At 2560x1440, the Low preset yields 62 FPS, which is just above the 60 FPS threshold. All other combinations fall below 60 FPS.
Q: Does the CPU's 6-core/12-thread configuration help in Doom?
A: The Ryzen 5 3600 has 6 cores and 12 threads, which is sufficient for this game, as evidenced by its 71st percentile CPU ranking. The bottleneck is not the CPU's core count but the GPU's inability to render frames fast enough, so the CPU's headroom is left unused in this pairing.
Measured FPS Breakdown
The measured FPS data for this combo shows a predictable degradation pattern as resolution and settings increase, with the GPU clearly struggling under heavier loads.
At 1920x1080, the system delivers its best results. The Low preset averages 96 FPS, which is the highest frame rate recorded for this combo. Moving up to Medium, the average is 84 FPS, with minimums and maximums of 71 and 96 respectively. The High preset averages 71 FPS, and the Ultra preset averages 58 FPS. This resolution is the only one where the combo consistently stays near or above the 60 FPS mark, making it the recommended target.
At 2560x1440, performance drops significantly. The Low preset averages 62 FPS, which is just playable, while the Medium preset averages 54 FPS (ranging from 46 to 62). High settings average 46 FPS, and Ultra settings fall to 37 FPS. The step from 1080p to 1440p costs roughly 30-35% of the average frame rate across all settings, reflecting the GPU's limited memory bandwidth and compute resources.
At 3840x2160, the combo is largely out of its depth. The Low preset averages 34 FPS, Medium averages 29 FPS (with a range of 25 to 34), High averages 25 FPS, and Ultra averages just 20 FPS. None of these results are playable for a fast-paced FPS, and the data suggests that 4K is not a viable option for this hardware. The difference between Low and Ultra at this resolution is a mere 14 FPS, showing that the GPU is so saturated that settings adjustments provide diminishing returns.
CPU Role
The AMD Ryzen 5 3600 is a 6-core, 12-thread processor from the 3000 series, built on the Zen 2 architecture (codenamed Matisse) using TSMC's 7 nm process. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with a 65 W TDP. The CPU features 32 MB of shared L3 cache, alongside 64 KB of L1 and 512 KB of L2 per core. It supports DDR4 memory in a dual-channel configuration, offering a theoretical memory bandwidth of 51.2 GB/s.
In the context of Doom, the CPU's role is to feed the GPU with draw calls and game logic. The benchmark scores show this processor is more than capable: its multi-threaded performance is strong, with a Cinebench R23 multi-core score of 15045 and a Geekbench multi-core score of 7372. Its single-thread performance is also respectable, with a Cinebench R23 single-core score of 2124. The CPU's nearest rivals, such as the Intel Core i5-11400, have nearly identical average scores, confirming that the Ryzen 5 3600 is a competent gaming processor.
However, the data shows that the CPU's potential is wasted in this pairing. At 1080p Low, the combo hits 96 FPS, but this is likely constrained by the GPU rather than the CPU. The CPU's high percentile ranking and benchmark scores suggest that it could drive much higher frame rates if paired with a faster GPU. In Doom, the CPU is never the limiting factor; the GPU is. This is evident from the fact that increasing resolution from 1080p to 4K causes a dramatic FPS drop, which is a GPU-bound scenario, while the CPU's workload remains relatively constant.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this combo is at 1920x1080 with the Low preset, which yields an average of 96 FPS. This is the only configuration that provides a comfortable margin above the 60 FPS target, ensuring smooth gameplay in fast-paced combat. If visual fidelity is a priority, the Medium preset at 1080p averages 84 FPS, which still offers a very smooth experience with better textures and effects. The High preset at 1080p, averaging 71 FPS, is also viable for players who prioritize image quality over raw frame rate.
For those with 1440p monitors, the Low preset is the only option that keeps the average above 60 FPS, hitting 62 FPS. The Medium preset at 1440p averages 54 FPS, which may be acceptable for less demanding players, but it falls below the ideal smoothness threshold. All Ultra and High settings at 1440p should be avoided, as they dip below 46 FPS, which can feel sluggish in a game that demands quick reactions.
At 4K, the data indicates that no settings preset provides a playable experience. The Low preset averages 34 FPS, and the Ultra preset averages 20 FPS, both of which are far below acceptable levels for a competitive FPS. Therefore, users with 4K displays should either lower the resolution to 1080p or 1440p or accept that this combo is not suited for that resolution. In summary, the best experience per the measured rows is 1080p Low or Medium, with 1440p Low as a secondary option for users with higher-resolution monitors.
Hardware Specifications
AMD Ryzen 5 3600
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + Intel Arc B370 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 34.0 |
| 3840x2160 | Medium | 29.0 |
| 3840x2160 | High | 25.0 |
| 3840x2160 | Ultra | 20.0 |
| 2560x1440 | Low | 62.0 |
| 2560x1440 | Medium | 54.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 37.0 |
| 1920x1080 | Low | 96.0 |
| 1920x1080 | Medium | 84.0 |
| 1920x1080 | High | 71.0 |
| 1920x1080 | Ultra | 58.0 |
Doom with Ryzen 5 3600 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with Arc B370 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.