Rust

Rust

AVERAGE FPS
36
playable

This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 18 21 31
1440p QHD 23 30 35 53
1080p Full HD 33 43 51 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 21
3840x2160 High 18
3840x2160 Ultra 13
2560x1440 Low 53
2560x1440 Medium 35
2560x1440 High 30
2560x1440 Ultra 23
1920x1080 Low 76
1920x1080 Medium 51
1920x1080 High 43
1920x1080 Ultra 33

Rust with AMD Ryzen 5 3600 + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 5 3600 and Intel Arc B390 combination delivers a fundamentally constrained experience in Rust, with the benchmark data showing a system that is heavily limited by its graphics subsystem. Across all measured resolutions and settings, the frame rates remain low, and the scaling pattern from 1080p to 4K reveals a component stack where the GPU is consistently the primary bottleneck.

Resolution Scaling

The FPS drop from 1080p to 4K is stark and consistent across all quality presets, confirming that the Intel Arc B390 is the limiting factor at every measured point. At Low settings, the average frame rate falls from 76 FPS at 1920x1080 to 53 FPS at 2560x1440, then to 31 FPS at 3840x2160. This represents a 30% reduction from 1080p to 1440p, and a further 42% reduction from 1440p to 4K. The overall drop from 1080p Low to 4K Low is 59%, indicating that pixel throughput is the dominant constraint.

At High settings, the pattern is similar but with lower absolute values: 43 FPS at 1080p, 30 FPS at 1440p, and 18 FPS at 4K. The relative drops are 30% and 40% respectively, showing that the GPU's rendering load scales almost linearly with resolution. The Medium preset shows 51 FPS at 1080p, 35 FPS at 1440p, and 21 FPS at 4K, with the 4K result including a minimum of 18 FPS and a maximum of 24 FPS, indicating noticeable frame time variance under load.

Ultra settings produce the most telling data: 33 FPS at 1080p, 23 FPS at 1440p, and just 13 FPS at 4K. The 1080p Ultra result being below 30 FPS already signals a GPU that cannot handle the game's maximum visual fidelity even at the lowest common resolution. The scaling from 1080p to 4K at Ultra is 61%, nearly identical to the Low preset's 59% drop, which strongly suggests that the graphics processor is saturated regardless of the quality settings. The consistency of these percentage drops across presets indicates that resolution, not settings complexity, is the primary driver of performance loss.

How This Combo Ranks

This combination of AMD Ryzen 5 3600 and Intel Arc B390 ranks 2601 out of 2953 tested combos in Rust, placing it in the bottom 12% of all configurations. This low ranking is expected given the GPU's performance characteristics, but the CPU's contribution to the overall score is not negligible. The Ryzen 5 3600 sits at the 71st percentile among all CPUs in general benchmarks, meaning the processor is capable of much higher performance than this combo achieves.

The gap between the CPU's potential and the combo's actual ranking highlights the severity of the GPU bottleneck. In a game like Rust, which can be CPU-intensive in certain scenarios, the data suggests that the graphics card prevents the processor from ever being fully exercised. The combo rank of 2601 out of 2953 is a direct consequence of the GPU's low standing, as the Arc B390 ranks at just the 9th percentile among all GPUs.

When examining the nearest rivals for the CPU, the Ryzen 5 3600's average benchmark score of 17035 is nearly identical to the Intel Core i7-1260P at 17007 (0.2% difference) and the Intel Core i5-11400 at 17067 (-0.2% difference). This indicates that the processor is competitive with mid-range options from both AMD and Intel, yet the combo's ranking in Rust is dragged down entirely by the graphics side. The GPU's nearest rivals include the NVIDIA GeForce GT 520MX (1.3% faster), GeForce 800M (1.5% faster), and GeForce GT 625 OEM (2.5% faster), all of which are entry-level parts from previous generations. This positions the Arc B390 in a performance tier that is simply inadequate for modern gaming at standard resolutions.

GPU Role

The Intel Arc B390 is an integrated graphics solution based on the Xe3-LPG architecture, built on a 3 nm process. It features 1536 shading units, 48 texture mapping units, and 24 raster operation units, with 12 ray tracing cores. The clock speeds range from a base of 300 MHz to a boost of 2500 MHz, which is a wide dynamic range indicating aggressive power management. The pixel rate is 60.00 GPixel/s and the texture rate is 120.0 GTexel/s, with FP32 performance rated at 7.680 TFLOPS.

The GPU's memory configuration is "System Shared" with bandwidth described as "System Dependent," meaning it relies on the system's main memory rather than dedicated VRAM. This is a critical limitation for Rust, which can be memory-intensive. The lack of dedicated VRAM and the dependence on system memory bandwidth likely contributes to the low performance at higher resolutions, where memory access patterns become more demanding. The GPU's TDP is 80 W, which is low for a discrete card but typical for an integrated solution.

In the 3DMark Steel Nomad DX12 benchmark, the Arc B390 scores 1482, placing it at the 9th percentile among all GPUs. This single benchmark result confirms that the graphics processor is designed for basic compute tasks rather than gaming. The data shows that even at 1080p Low settings, the combo only achieves 76 FPS, which is playable but far from smooth for competitive play. At any higher quality setting, the frame rates drop below 60 FPS, making the experience visibly stuttery.

The relationship between the GPU's clock speeds and the game results is telling. The boost clock of 2500 MHz is respectable, but the base clock of 300 MHz suggests that the GPU spends much of its time at lower frequencies under sustained load. In Rust's open-world environments, where draw distances and object counts vary, the GPU likely toggles between these extremes, contributing to inconsistent frame pacing as seen in the Medium preset's min/max range at 4K (18 to 24 FPS).

FAQ

Q: Can this combo run Rust at 1080p with acceptable frame rates?

A: At 1080p Low settings, the average FPS is 76, which is above the 60 FPS threshold commonly considered smooth. However, at Medium settings the average drops to 51 FPS, and at High settings it falls to 43 FPS, indicating that only the lowest quality preset provides a consistently playable experience.

Q: How does the GPU's performance compare to its nearest rivals?

A: The Intel Arc B390 scores 1482 in 3DMark Steel Nomad DX12, which is 1.3% slower than the NVIDIA GeForce GT 520MX (score 1463) and 1.5% slower than the GeForce 800M (score 1460). The GeForce GT 625 OEM (score 1446) is 2.5% slower, and the GeForce GT 710 (score 1443) is 2.7% slower, placing the Arc B390 at the very bottom of the performance spectrum.

Q: What is the impact of the shared memory configuration on performance?

A: The GPU uses "System Shared" memory with "System Dependent" bandwidth, meaning it borrows from the system's DDR4 memory. This configuration limits performance at higher resolutions, as the memory bus becomes a bottleneck. The data shows a 59% FPS drop from 1080p to 4K at Low settings, which is consistent with memory bandwidth constraints.

Q: Is the Ryzen 5 3600 the bottleneck in this combo?

A: No, the CPU is not the primary bottleneck. The Ryzen 5 3600 has a 71st percentile ranking among all CPUs and an average benchmark score of 17035, which is nearly identical to the Intel Core i5-11400. The combo's low rank of 2601 out of 2953 in Rust is almost entirely attributable to the GPU's limited performance.

Q: What frame rates can be expected at 1440p?

A: At 2560x1440, the average FPS ranges from 53 at Low settings to 23 at Ultra settings. Medium settings produce 35 FPS with a minimum of 30 and maximum of 41, while High settings yield 30 FPS. These numbers indicate that 1440p is only playable at Low settings, and even then it is below the 60 FPS target.

Q: How does the combo's ranking in Rust compare to its overall hardware percentile?

A: The combo ranks 2601 out of 2953 tested combinations, placing it in the bottom 12%. This is far lower than the CPU's 71st percentile ranking, showing that the GPU's 9th percentile standing dominates the overall performance outcome.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates are 76 FPS at Low settings, 51 FPS at Medium settings, 43 FPS at High settings, and 33 FPS at Ultra settings. The Medium preset shows a minimum of 44 FPS and a maximum of 59 FPS, indicating a narrow frame time distribution that suggests consistent performance at this resolution. The gap between Low and Ultra is 43 FPS, which is substantial and reflects the GPU's limited shading and texturing capabilities.

At 2560x1440, the averages drop to 53 FPS at Low, 35 FPS at Medium, 30 FPS at High, and 23 FPS at Ultra. The Medium preset's minimum is 30 FPS and maximum is 41 FPS, showing a wider variance than at 1080p. The step from Low to Medium is an 18 FPS reduction, which is proportionally larger than the step from Medium to High (5 FPS), suggesting that Medium settings introduce a significant increase in GPU workload.

At 3840x2160, the averages are 31 FPS at Low, 21 FPS at Medium, 18 FPS at High, and 13 FPS at Ultra. The Medium preset has a minimum of 18 FPS and maximum of 24 FPS, which is a 6 FPS spread on a 21 FPS average, indicating substantial frame time instability. The difference between High and Ultra at 4K is only 5 FPS, while the difference between Low and Medium is 10 FPS, showing that the GPU becomes progressively more saturated as resolution increases.

The data shows a consistent pattern across all resolutions: Low settings provide the highest frame rates, followed by Medium, High, and Ultra in descending order. The relative performance gaps between presets shrink as resolution increases, which is a classic sign of a GPU that is limited by its raw throughput rather than specific settings features.

CPU Role

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, manufactured on a 7 nm process at TSMC. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with a 65 W TDP. The processor features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of shared L3 cache, providing a total of 3,800 million transistors on a 74 mm² die.

In CPU benchmarks, the Ryzen 5 3600 demonstrates solid multi-threaded performance. It scores 15045 in Cinebench R23 multi-core and 2124 in single-core, with a Geekbench multi-core score of 7372 and single-core score of 1536. The PassMark multi-thread score is 17700, and the single-thread score is 2562. These results place the processor at the 71st percentile among all CPUs, with an average benchmark score of 17035.

The CPU's memory support is DDR4 with dual-channel architecture and a bandwidth of 51.2 GB/s. In the context of Rust, this memory bandwidth is more than sufficient, especially given that the GPU relies on system memory for its own operations. The CPU's PCIe Gen 4 support with 16 lanes provides adequate bandwidth for the integrated GPU, though the shared memory architecture means that both CPU and GPU compete for the same memory bandwidth.

The benchmark data shows that the CPU is not the limiting factor in this combo. The 3DMark results for the CPU show a max-thread score of 4603, which is close to the 16-thread score of 4605, indicating good scaling across cores. The single-thread score of 696 is modest but acceptable for gaming. In Rust, which can be CPU-heavy in server-side calculations and entity updates, the Ryzen 5 3600's 12 threads provide enough headroom to keep up with the GPU's output, but the GPU's low performance means the CPU rarely reaches its full potential.

The nearest CPU rivals include the Intel Core i7-1260P with a score of 17007 (0.2% slower), the Intel Core i5-11400 with 17067 (0.2% faster), and the AMD EPYC 7573X with 17070 (0.2% faster). These small deltas confirm that the Ryzen 5 3600 is a well-balanced mid-range processor that would perform admirably with a more capable GPU.

Settings Recommendations

Based on the measured frame rates, the only settings preset that provides a consistently playable experience is Low at 1080p, which achieves 76 FPS. This is the only configuration in the data that exceeds the 60 FPS threshold, making it the recommended choice for any gameplay that requires smooth motion. At 1080p Medium, the average drops to 51 FPS, which is below 60 but may be acceptable for less demanding scenarios, though the minimum of 44 FPS could cause noticeable hitches.

For users who prioritize visual quality over frame rate, 1080p High offers 43 FPS, which is a 43% reduction from Low but provides better textures and effects. However, the Ultra preset at 1080p yields only 33 FPS, which is below the 30 FPS threshold that many consider the minimum for playable frame rates, and the visual improvement over High is unlikely to justify the 10 FPS loss.

At 1440p, the Low preset is the only viable option with 53 FPS, but this is still below 60 FPS and may feel less responsive. The Medium preset at 35 FPS and High at 30 FPS are borderline playable, but the frame pacing issues indicated by the min/max ranges suggest that these settings will produce inconsistent performance. The Ultra preset at 23 FPS is not recommended for any gameplay.

At 4K, none of the presets provide acceptable performance. The Low preset at 31 FPS is the best option, but even this is below the 30 FPS threshold and will likely feel stuttery. The Medium preset at 21 FPS and High at 18 FPS are essentially unplayable, and Ultra at 13 FPS is only suitable for static screenshots.

The data suggests that the optimal configuration for this combo is 1080p Low, which provides the highest frame rate and the most stable performance. Users who must run at higher resolutions should accept that frame rates will be below 60 FPS and adjust their expectations accordingly. The GPU's limitations are such that no settings combination at 1440p or above can deliver a smooth experience, and even at 1080p, only the lowest quality preset achieves the frame rates needed for responsive gameplay.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + Intel Arc B390 in Rust

Resolution Settings Avg FPS
3840x2160 Low 31.0
3840x2160 Medium 21.0
3840x2160 High 18.0
3840x2160 Ultra 13.0
2560x1440 Low 53.0
2560x1440 Medium 35.0
2560x1440 High 30.0
2560x1440 Ultra 23.0
1920x1080 Low 76.0
1920x1080 Medium 51.0
1920x1080 High 43.0
1920x1080 Ultra 33.0

Rust with Ryzen 5 3600 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B390 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.