Evolve
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 19 | 24 | 31 |
| 1440p QHD | 23 | 33 | 42 | 54 |
| 1080p Full HD | 34 | 49 | 62 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 3600 + Intel Arc B370, In-Depth Analysis
Opening
The AMD Ryzen 5 3600 paired with the Intel Arc B370 produces a gaming experience in Evolve that is heavily constrained by the graphics processor, with the data showing a clear ceiling on performance that no CPU capability can overcome. At 1080p Low, the combination reaches an average of 80 FPS, which sounds playable, but the Arc B370’s overall benchmark percentile of 5 puts it in the company of decade-old integrated graphics, and the measured frame rates confirm this: dropping to Ultra at 1080p yields just 34 FPS. The CPU, a 6-core/12-thread Zen 2 part with a boost clock of 4.20 GHz, is never the limiting factor in any measured configuration; instead, the GPU’s 6.144 TFLOPS of FP32 throughput and 20 ROPs bottleneck the system at every resolution. The combination ranks 3414th out of 3700 tested combos in this game, placing it in the bottom 8% of all pairings, and the data suggests that while the Ryzen 5 3600 offers headroom, the Arc B370’s integrated-class design caps Evolve at mediocre performance levels, particularly at higher settings.
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Resolution Scaling
The measured FPS data reveals a brutal scaling curve that identifies the Intel Arc B370 as the overwhelming bottleneck. Moving from 1080p Low (80 FPS average) to 1440p Low (54 FPS average) results in a 32.5% drop, and further pushing to 4K Low (31 FPS average) cuts the frame rate by another 42.6% relative to 1440p. This pattern is textbook GPU-bound behavior: the Ryzen 5 3600’s six cores and 12 threads are more than sufficient to feed the Arc B370 at 1080p, but as pixel count increases, the GPU’s limited shading units (1280) and texture units (40) saturate quickly. The 4K High result of 19 FPS average is particularly telling—it is only 61% of the 4K Low score, showing that even modest settings increases at high resolution push the GPU past its limits.
At 1080p, the scaling from Low to Medium (62 FPS) represents a 22.5% penalty, while High (49 FPS) costs another 21% off Medium. The jump to Ultra (34 FPS) is devastating, a 45% drop from High and a 57.5% reduction from Low. This non-linear degradation indicates that the Arc B370’s 20 ROPs become the primary constraint at Ultra settings, likely due to overdraw and fill-rate demands. At 1440p, the same pattern holds but with steeper penalties: Medium (42 FPS) is 22.2% below Low, High (33 FPS) is 21.4% below Medium, and Ultra (23 FPS) collapses to just 42.6% of Low’s score. The 4K results are uniformly below playable thresholds, with even Low settings (31 FPS) failing to reach 60 FPS, and Ultra (13 FPS) being effectively unplayable.
The data strongly suggests that the limiting component is always the GPU. The Ryzen 5 3600’s single-thread score of 696 in 3dmark and 2124 in Cinebench R23 are respectable for a 2019 processor, but they never manifest as a constraint because the Arc B370’s 25 W TDP and "System Shared" memory configuration (where bandwidth is "System Dependent") create a hard ceiling. The fact that 4K Low (31 FPS) is only 38.75% of 1080p Low (80 FPS) confirms that resolution scaling is nearly linear in pixel count (4K has 4x the pixels of 1080p, but the FPS drop is 3.1x, indicating some CPU headroom remains). However, the GPU is so weak that even at 1080p Low, the combination only achieves 80 FPS, which is far below what the CPU alone could theoretically drive.
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CPU Role
The AMD Ryzen 5 3600 provides 6 cores and 12 threads based on the Zen 2 architecture (Matisse codename), fabricated on TSMC’s 7 nm process. Its base clock of 3.60 GHz and boost clock of 4.20 GHz are modest by modern standards, but the benchmark data shows this CPU is not the bottleneck in Evolve. In multithreaded workloads, the 3dmark 16-thread score of 4605 and Cinebench R20 multi-core score of 6318 indicate solid throughput, while the single-thread score of 214 in Cinebench R15 and 892 in R20 suggest adequate per-core performance for a 2019 part. The CPU’s percentile rank of 71 vs all CPUs places it above average, and its nearest rivals—the Intel Core i7-1260P (deltaPct 0.2), Intel Core i5-11400 (deltaPct -0.2), AMD EPYC 7573X (deltaPct -0.2), and AMD EPYC 7742 (deltaPct 0.2)—all perform within 0.2% of the Ryzen, confirming it is a mid-pack performer.
In Evolve, a 2015 FPS title, the game’s engine likely relies on only a few threads, and the Ryzen 5 3600’s single-thread performance (3dmark single-thread score of 696) is more than enough to keep up with the Arc B370. The evidence is in the FPS scaling: at 1080p Low, the combination hits 80 FPS, but if the CPU were the limit, we would expect to see similar FPS across resolutions. Instead, 4K Low (31 FPS) is less than half of 1080p Low, proving the GPU is the sole constraint. The 32 MB of shared L3 cache and dual-channel DDR4 memory (51.2 GB/s bandwidth) provide sufficient data throughput for the GPU’s demands, as the Arc B370 uses "System Shared" memory, meaning system RAM bandwidth directly impacts GPU performance—but even this does not cause CPU saturation.
The CPU’s 65 W TDP and unlocked multiplier indicate it is a capable desktop processor, but in this pairing, its role is merely to feed frames to an underpowered GPU. The data shows that at 1080p Ultra (34 FPS), the CPU is likely idle waiting for the GPU to finish rendering, and at 4K Ultra (13 FPS), the CPU utilization is probably minimal. The 3dmark 2-thread score of 1361 and 4-thread score of 2579 demonstrate that even light-threaded workloads are handled well, but Evolve’s results are entirely GPU-bound. Comparing to the nearest rivals, the Ryzen 5 3600’s performance is statistically identical to the i7-1260P and i5-11400, so swapping the CPU would not change Evolve’s FPS in any measurable way—the Arc B370 would still be the limiting factor.
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FAQ
Q: Why does the FPS drop so drastically from 1080p Low to 4K Low?
A: The FPS drops from 80 to 31, a 61.25% reduction, because the Intel Arc B370 is the bottleneck. The GPU’s 1280 shading units and 20 ROPs cannot handle the 4x pixel count increase of 4K, and the "System Shared" memory bandwidth (rated as "System Dependent") further limits performance. The CPU is not the issue, as the Ryzen 5 3600’s single-thread score of 696 is sufficient even at 4K.
Q: Is this combination playable at 1080p?
A: At Low settings, the average FPS is 80, which is playable. However, Medium drops to 62 FPS, High to 49 FPS, and Ultra to 34 FPS. The data indicates that only Low settings at 1080p provide a consistently smooth experience, while Medium is borderline playable but with noticeable dips (min FPS of 53). Ultra is not recommended due to the sub-60 FPS average.
Q: How does the Arc B370 compare to its nearest GPU rivals in terms of raw performance?
A: The Arc B370’s 3dmark Steel Nomad score is 1184, which is nearly identical to the ATI Mobility Radeon HD 5570 (1186, deltaPct -0.2) and ATI Radeon HD 5770 (1190, deltaPct -0.5). It is slightly ahead of the AMD FirePro M2000 (1168, deltaPct 1.4). This places it in the 5th percentile of all GPUs, meaning it is outperformed by 95% of graphics cards.
Q: What is the best resolution for this combo?
A: The data clearly shows 1080p is the only viable resolution. At 1440p, even Low settings (54 FPS) barely reach playable levels, and High (33 FPS) is too slow. At 4K, all settings are below 31 FPS, making the game effectively unplayable. The GPU’s 25 W TDP and integrated-class design (IGP slot width) confirm it is not meant for high-resolution gaming.
Q: Is the Ryzen 5 3600 holding back the Arc B370?
A: No. The FPS scaling across resolutions proves the GPU is the sole bottleneck. If the CPU were limiting, we would see similar FPS at 1080p and 4K, but instead, 4K Low (31 FPS) is 61.25% lower than 1080p Low (80 FPS). The CPU’s 3dmark 8-thread score of 3844 and Cinebench R20 multi-core of 6318 are more than adequate for Evolve’s engine.
Q: What does the combo rank of 3414 out of 3700 mean?
A: The combo ranks in the bottom 7.7% of all tested combinations for Evolve. This indicates that the vast majority of CPU-GPU pairings deliver better performance. The ranking is primarily dragged down by the Arc B370’s weak GPU performance, as the Ryzen 5 3600’s percentile rank of 71 vs all CPUs is respectable.
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Measured FPS Breakdown
At 1920x1080, the combination delivers its best results. Low settings produce an average of 80 FPS, which is the highest score across all resolutions and settings. Medium settings yield 62 FPS average with a minimum of 53 and maximum of 72, providing a playable experience but with occasional dips below 60 FPS. High settings drop to 49 FPS average, and Ultra falls to 34 FPS average. The 1080p data shows a clear gradient: each settings tier costs roughly 15-19 FPS from the previous tier, with Ultra being the most punishing (46 FPS below Low).
At 2560x1440, performance degrades significantly. Low settings average 54 FPS, which is playable but not smooth. Medium settings average 42 FPS with a range of 35-48 FPS, High averages 33 FPS, and Ultra averages 23 FPS. The 1440p results show that only Low settings come close to the 60 FPS target, and the gap between Low and Ultra (31 FPS) is proportionally larger than at 1080p, suggesting the GPU’s fill-rate limits are more pronounced at higher resolutions.
At 3840x2160, the combination fails to deliver playable frame rates. Low settings average 31 FPS, Medium averages 24 FPS (with a min of 20 and max of 27), High averages 19 FPS, and Ultra averages 13 FPS. The 4K data confirms that the Arc B370 is fundamentally incapable of handling this resolution, as even the lowest settings fall short of 32 FPS. The min FPS of 20 at 4K Medium indicates that the 1% lows would be even worse, making the game feel stuttery. Across all resolutions, the pattern is consistent: Low settings provide the best FPS, and each subsequent settings tier (Medium, High, Ultra) adds roughly 20-30% more GPU load, with the penalty increasing at higher resolutions.
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How This Combo Ranks
The AMD Ryzen 5 3600 + Intel Arc B370 combination ranks 3414th out of 3700 tested combos in Evolve, placing it in the bottom 8% of all pairings. This ranking is driven almost entirely by the GPU, which has a percentile rank of 5 vs all GPUs, meaning it outperforms only 5% of graphics cards. The CPU, by contrast, has a percentile rank of 71 vs all CPUs, placing it in the top 29% of processors. The stark contrast between these two percentiles highlights the extreme imbalance of this pairing: a mid-range 2019 CPU matched with a 2026 integrated-class GPU.
The combo’s rank in the 3414th position suggests that nearly every other tested combination—including those with older or weaker CPUs—delivers better Evolve performance because they are paired with more capable GPUs. The Arc B370’s nearest rivals (ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M) are all from 2010-2012 era, and they all outperform the B370 by 0.2-0.7% in 3dmark, yet those GPUs would likely be paired with CPUs from the same era, not a Ryzen 5 3600. This mismatch means the CPU’s potential is wasted, as the GPU cannot exploit the Ryzen’s 4.20 GHz boost clock or 32 MB L3 cache. The data indicates that the combo rank would improve dramatically if the Arc B370 were replaced with even a mid-range discrete GPU, as the Ryzen 5 3600’s performance is statistically tied to CPUs like the i7-1260P and i5-11400, which are capable of driving much higher frame rates in other titles.
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Settings Recommendations
The measured FPS data provides clear guidance for the best experience with this combo. At 1080p, the only settings that deliver a consistently smooth experience are Low, with an average of 80 FPS. This is the recommended preset for any player seeking competitive or fluid gameplay. Medium settings at 1080p (62 FPS average) are acceptable for casual play, but the minimum FPS of 53 indicates occasional stutters. High (49 FPS) and Ultra (34 FPS) are not recommended, as they fall below the 60 FPS threshold and Ultra specifically drops to 34 FPS, which is unplayable for a fast-paced FPS.
For players who must use higher resolutions, the data is unequivocal: do not exceed 1080p. At 1440p, Low settings (54 FPS) are borderline playable but will feel less responsive than 1080p Low. Medium 1440p (42 FPS) is too slow for competitive play, and High/Ultra (33/23 FPS) are unplayable. At 4K, all settings are below 31 FPS, and the game is effectively non-functional. The recommendation is to lock the resolution to 1920x1080 and select Low settings for the best balance of frame rate and visual clarity. If visual fidelity is a priority, Medium at 1080p (62 FPS) is the highest-quality preset that maintains a playable frame rate, but players should accept that the minimum FPS of 53 may cause occasional hitches. The data shows that the Arc B370 is simply not capable of running Evolve at high or ultra settings at any resolution, and the Ryzen 5 3600’s power is wasted in this configuration.
Hardware Specifications
AMD Ryzen 5 3600
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + Intel Arc B370 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 31.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 13.0 |
| 2560x1440 | Low | 54.0 |
| 2560x1440 | Medium | 42.0 |
| 2560x1440 | High | 33.0 |
| 2560x1440 | Ultra | 23.0 |
| 1920x1080 | Low | 80.0 |
| 1920x1080 | Medium | 62.0 |
| 1920x1080 | High | 49.0 |
| 1920x1080 | Ultra | 34.0 |
Evolve with Ryzen 5 3600 + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with Arc B370 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.