Road 96

Road 96

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 35 44 60
1440p QHD 53 67 83 114
1080p Full HD 82 105 131 178

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 44
3840x2160 High 35
3840x2160 Ultra 28
2560x1440 Low 114
2560x1440 Medium 83
2560x1440 High 67
2560x1440 Ultra 53
1920x1080 Low 178
1920x1080 Medium 131
1920x1080 High 105
1920x1080 Ultra 82

Road 96 with Intel Core i5-12400F + NVIDIA GeForce RTX 5050, In-Depth Analysis

Road 96 is an adventure title that leans on narrative and atmosphere rather than raw graphical stress, but the measured frame rates for the Intel Core i5-12400F and NVIDIA GeForce RTX 5050 combination reveal a clear performance hierarchy across resolutions and presets. The data shows a system that is entirely capable of smooth 1080p gameplay at maximum settings, while 4K demands significant compromises to maintain playability. This analysis breaks down the specific role of the GPU, the CPU, and how the pairing scales with resolution, providing a precise picture of what this combo delivers in this specific game.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5050 is the primary driver of visual fidelity in this configuration, and its specifications align directly with the measured performance. The GPU operates with a base clock of 2317 MHz and a boost clock of 2572 MHz, which are the core frequencies that dictate its rendering throughput. For a game like Road 96, which features stylized visuals and varied environments, these clocks are sufficient to push high frame rates at lower resolutions, but they become the limiting factor as pixel count increases.

The RTX 5050 comes equipped with 8 GB of GDDR6 memory on a 128-bit bus, yielding a bandwidth of 320.0 GB/s. In the context of Road 96, this memory configuration is adequate for 1080p and 1440p gaming, where texture data and frame buffers do not exceed the capacity. However, at 3840x2160, the combination of higher resolution and higher settings begins to strain the memory subsystem and the GPU's compute capabilities. The measured FPS at 4K Ultra is just 28 FPS, which is a direct consequence of the GPU's 2560 shading units and 32 ROPs being overwhelmed by the pixel workload.

The GPU's architectural capabilities also play a role. With 20 RT cores and 80 tensor cores, the RTX 5050 is prepared for ray-traced or DLSS-enhanced content, but Road 96's rendering demands are more traditional. The raw FP32 performance of 13.17 TFLOPS is the metric that most closely correlates with the rasterization performance seen in the benchmark results. The jump from 60 FPS at 4K Low to 44 FPS at 4K Medium, and then down to 35 FPS at 4K High, demonstrates how sensitive the GPU is to increased shader complexity and texture filtering. The 80 TMUs handle texture address and filtering, and their workload scales with the preset level, directly impacting the average frame rates.

Comparing the GPU to its nearest rivals, the RTX 5050's average benchmark score of 21035 places it in a competitive position. It sits marginally behind the AMD Radeon RX Vega M GL, which scores 21153, a delta of -0.6%, and slightly ahead of the AMD Radeon RX 5600 XT, which scores 20713, a delta of 1.6%. These differences are small in synthetic tests, but in-game, the RTX 5050's modern architecture and driver optimization likely contribute to its specific FPS results in Road 96. The GPU's percentile rank of 66 indicates it performs better than the majority of GPUs in the database, aligning with its ability to deliver high refresh rates at 1080p in this title.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS data provides a clear roadmap for the optimal settings that balance visual quality and performance. At 1920x1080, the Ultra preset yields an average of 82 FPS, which is a solid and playable experience for a narrative-driven game. However, the data indicates that the Medium preset at 1080p offers a more fluid experience, with an average of 131 FPS and a minimum of 111 FPS, ensuring no noticeable hitches. The High preset at 1080p sits in between, with 105 FPS, but the jump to Ultra only costs about 23 FPS, which is a significant drop for a game that is not graphically intensive.

For players prioritizing a locked and smooth frame rate, the Medium preset at 1080p is the sweet spot. It provides a substantial margin above the 60 FPS threshold and offers a visual upgrade over Low, which achieves 178 FPS but likely sacrifices too much ambient detail and shadow quality for a game that relies on atmosphere. The High preset is a reasonable middle ground, but the data shows that the step from High to Ultra is more punishing than the step from Medium to High in terms of FPS loss.

Moving to 2560x1440, the picture changes. The Ultra preset drops to 53 FPS, which is below the ideal for smooth motion on many displays. The High preset, at 67 FPS, is the recommended choice for 1440p, offering a good balance of visual fidelity and performance. The Medium preset at 1440p, with an average of 83 FPS and a minimum of 71 FPS, is another excellent option, providing even smoother gameplay if the user prefers to prioritize frame rate over the highest texture and effect settings. The Low preset at 1440p, at 114 FPS, is overkill and not recommended as it would be a visual downgrade for minimal benefit.

At 3840x2160, the system struggles to maintain high performance. The Ultra preset is unplayable at 28 FPS, and even High is marginal at 35 FPS. The Medium preset, at 44 FPS, is the most viable option for 4K, offering a playable experience, but it is still below the 60 FPS target. The Low preset at 4K achieves 60 FPS, which is playable, but it requires significant graphical sacrifices that may detract from the game's artistic direction. For the best experience, the data strongly suggests that 1080p Medium or 1440p High are the optimal choices, as they provide the best balance of visual quality and frame rate stability.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-12400F serves as the central processor in this combo, and its specifications are more than sufficient to feed the RTX 5050 in Road 96. The CPU features 6 cores and 12 threads, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. This configuration is built on the Alder Lake architecture and is manufactured on a 10 nm process. In a game like Road 96, which is not known for heavy multi-threaded CPU demands, the 12 threads provide ample processing power for game logic, physics, and AI, ensuring that the CPU does not become a bottleneck.

The CPU's performance metrics corroborate its capability. In Cinebench R23, it scores 12380 in multi-core and 1680 in single-core tests. The single-core performance is particularly relevant for gaming, as many game engines rely heavily on a few threads. The 3DMark tests show a score of 909 for single-thread and 5912 for max threads, indicating that the CPU scales well with additional load. The 18 MB of shared L3 cache also helps with data locality, which can improve performance in scenarios with large, frequently accessed data sets.

In the context of the measured FPS, the CPU's role is evident when looking at the performance scaling from 1080p to 1440p. The FPS drops are relatively linear and consistent across settings, suggesting that the GPU is the primary limiting factor as resolution increases. For instance, at High settings, the FPS goes from 105 at 1080p to 67 at 1440p, a drop of about 36%, which closely matches the increase in pixel count (from 2.07 million to 3.69 million pixels, a 78% increase, but the FPS drop is less, indicating GPU headroom). The CPU is able to maintain enough frame pacing to allow the GPU to render at its maximum potential.

Comparing the i5-12400F to its nearest rivals, it holds its own. It has an average benchmark score of 19039, which is virtually identical to the AMD Ryzen 5 7535HS (19047, a 0% delta) and the Intel Core 3 201E (19056, a -0.1% delta). This means that in synthetic benchmarks, the CPU is on par with these competitors, and in a game like Road 96, the performance deltas would likely be negligible. The CPU's percentile rank of 73 indicates that it performs better than 73% of all CPUs in the database, making it a solid mid-range choice that complements the RTX 5050 well. The data shows no scenario where the CPU is a limiting factor, as the FPS is consistently dictated by the GPU's capabilities at each resolution and preset.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS scaling across resolutions is a textbook example of a GPU-bound scenario. At the Low preset, the average FPS at 1080p is 178. This drops to 114 at 1440p, a reduction of 36%, and then to 60 at 4K, a further reduction of 47%. The significant drop from 1440p to 4K is expected, as the pixel count more than doubles from 3.69 million to 8.29 million, and the RTX 5050's 320.0 GB/s of bandwidth and 13.17 TFLOPS of compute are not sufficient to maintain the same frame rate under that massive load.

This pattern is consistent across all presets. At Medium settings, the FPS is 131 at 1080p, 83 at 1440p, and 44 at 4K. The percentage drops from 1080p to 1440p are around 37%, and from 1440p to 4K are around 47%. The High preset shows a similar trend: 105 FPS at 1080p, 67 at 1440p, and 35 at 4K. The Ultra preset, which is the most demanding, starts at 82 FPS at 1080p, falls to 53 at 1440p, and plummets to 28 at 4K.

The consistency of these scaling ratios is a clear indicator that the CPU is not the bottleneck. If the CPU were limiting, we would expect to see the FPS at 1080p to be capped or the scaling from 1080p to 1440p to be less pronounced than the scaling from 1440p to 4K. Instead, the FPS scales almost perfectly with the pixel count, which is the definition of a GPU-limited workload. The CPU's 6 cores and 12 threads are sufficient to process the game logic at all resolutions, and the frame rate is entirely dependent on how quickly the RTX 5050 can rasterize the scene. The data suggests that at 4K, the GPU is working at its maximum capacity, and the only way to improve framerates would be to lower settings or resolution, as demonstrated by the 60 FPS at 4K Low versus 28 FPS at 4K Ultra.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the grand database of tested hardware combinations for Road 96, this pairing of the Intel Core i5-12400F and the NVIDIA GeForce RTX 5050 holds a specific position. The comboRankInGame data shows a rank of 1760 out of 2903 total tested combos. This ranking places the system in the 60th percentile of all tested setups (calculated as 1 - (1760/2903) = 0.394, meaning it is better than 39.4% of combos, or the 60.6th percentile from the bottom). This is a mid-pack ranking, indicating that while this combo is not at the top tier for performance in Road 96, it is also not a low-end performer.

This rank is a composite measure of the system's ability to run the game across various settings and resolutions. Given that the combo can achieve 1080p Ultra at 82 FPS and 1440p High at 67 FPS, it provides a good experience for most players. However, the rank suggests that many other combos, likely those with higher-end GPUs like the RTX 5060 or 5070 Ti, or CPUs with higher core counts, are able to achieve higher frame rates, particularly at 4K. The fact that this combo is ranked in the middle of the pack is consistent with the GPU's 66th percentile rank, indicating that the GPU's overall performance is a significant contributor to the combo's standing.

The CPU's rank (73rd percentile) is higher than the GPU's, which further confirms that the GPU is the limiting factor in this pairing. The combo rank is not a simple average of the two component ranks, as it is specific to this game's engine and rendering requirements. However, it is clear that the RTX 5050 is the primary determinant of the combo's position. The data shows that for players seeking top-tier performance in Road 96, they would likely need a more powerful GPU, but for the majority of users, this combo offers a balanced and enjoyable experience, especially at 1080p and 1440p.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured performance data for this combo in Road 96 is comprehensive, covering three resolutions and four quality presets. Here is the exact breakdown of the average FPS, with minimum and maximum values where available.

At 1920x1080, the system performs admirably across all settings. On the Low preset, the average FPS is 178, which is exceptionally high and well beyond the refresh rate of most monitors. The Medium preset delivers an average of 131 FPS, with a minimum of 111 FPS and a maximum of 150 FPS, showing a stable frame time distribution. The High preset averages 105 FPS, and the Ultra preset averages 82 FPS. These numbers indicate that at 1080p, the RTX 5050 has significant headroom, and the CPU is not a limiting factor.

At 2560x1440, the performance scales down as expected. The Low preset averages 114 FPS, which is still very smooth. The Medium preset averages 83 FPS, with a minimum of 71 FPS and a maximum of 96 FPS, ensuring a consistent experience. The High preset averages 67 FPS, which is close to the 60 FPS target and is playable. The Ultra preset averages 53 FPS, which dips below the ideal threshold for fast-paced action, but for a narrative adventure game, it remains acceptable.

At 3840x2160, the system's weaknesses are exposed. The Low preset averages 60 FPS, which is the minimum for a smooth experience, but it requires the lowest visual settings. The Medium preset averages 44 FPS, with a minimum of 37 FPS and a maximum of 51 FPS, which shows some instability and is below 60 FPS. The High preset averages 35 FPS, and the Ultra preset averages 28 FPS, both of which are not recommended for a good experience. The data clearly shows that 4K is not this combo's strong suit, and users should stick to 1440p or below for optimal performance.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5050 in Road 96

Resolution Settings Avg FPS
3840x2160 Low 60.0
3840x2160 Medium 44.0
3840x2160 High 35.0
3840x2160 Ultra 28.0
2560x1440 Low 114.0
2560x1440 Medium 83.0
2560x1440 High 67.0
2560x1440 Ultra 53.0
1920x1080 Low 178.0
1920x1080 Medium 131.0
1920x1080 High 105.0
1920x1080 Ultra 82.0

Road 96 with ii5-12400F + Other GPUs

See how Road 96 performs with the same CPU but different graphics cards.

Road 96 with RTX 5050 + Other CPUs

See how Road 96 performs with the same GPU but different processors.

Other Games with ii5-12400F + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.