Road 96

Road 96

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 33 40 55
1440p QHD 48 62 76 104
1080p Full HD 76 97 120 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 40
3840x2160 High 33
3840x2160 Ultra 26
2560x1440 Low 104
2560x1440 Medium 76
2560x1440 High 62
2560x1440 Ultra 48
1920x1080 Low 164
1920x1080 Medium 120
1920x1080 High 97
1920x1080 Ultra 76

Road 96 with Intel Core i5-12400F + Intel Arc B580, In-Depth Analysis

Road 96 is not a demanding title by modern standards, but the measured results with the Intel Core i5-12400F and Intel Arc B580 reveal a configuration that scales predictably with resolution and settings. The data shows a system capable of high refresh rate play at 1080p, but one that requires careful settings management to maintain smooth frame rates at 4K. The following analysis breaks down exactly how this pairing performs, where the bottlenecks lie, and which settings offer the best experience.

Resolution Scaling

The frame rate progression across resolutions tells a clear story about this system's balance. At 1920x1080 with Low settings, the combo produces 164 FPS average, which drops to 104 FPS at 2560x1440 and then 55 FPS at 3840x2160. That represents a 36% performance loss from 1080p to 1440p, and another 47% loss from 1440p to 4K. This scaling curve is steep but not unexpected for a GPU that sits at the 68th percentile among all graphics cards.

The drop from 1080p to 1440p at High settings is 36% (97 FPS to 62 FPS), which is nearly identical to the Low setting scaling. This consistency suggests that the resolution change is the dominant factor, not the graphical complexity. However, the jump from 1440p to 4K at High settings is a 47% reduction (62 FPS to 33 FPS), indicating that 4K pushes the Arc B580 into a territory where pixel throughput becomes the limiting factor.

At Ultra settings, the scaling becomes even more punishing. The system manages 76 FPS at 1080p, 48 FPS at 1440p, and only 26 FPS at 4K. The 1080p to 1440p drop is 37%, but the 1440p to 4K drop is 46%. This pattern reveals that the GPU's 12 GB of VRAM and 456.0 GB/s bandwidth are sufficient for the game's needs, but the raw compute power of 13.67 TFLOPS is what holds back 4K performance.

The Medium settings row provides the only complete min/max data in the pack. At 4K Medium, the average is 40 FPS with a minimum of 34 and maximum of 46. At 1440p Medium, the average is 76 FPS with a range of 65 to 88. At 1080p Medium, the average is 120 FPS with a range of 102 to 138. The narrow gaps between min and max (12 FPS at 4K, 23 FPS at 1440p, 36 FPS at 1080p) suggest that frame pacing is stable and the system is not experiencing severe stutters, even at lower resolutions where the CPU has more headroom.

CPU Role

The Intel Core i5-12400F is a 6-core, 12-thread processor from the Alder Lake architecture, running at a base clock of 2.50 GHz and a boost clock of 4.40 GHz. Its benchmark results place it at the 73rd percentile among all CPUs, with an average benchmark score of 19039. In the context of Road 96, a game that is primarily GPU-bound at higher resolutions, this CPU has ample headroom for the game's demands.

The CPU's multithreaded performance is solid: Cinebench R23 multicore scores 12380, while single-core scores 1680. Geekbench shows 9472 multicore and 1964 single-core. These numbers indicate that the i5-12400F can handle the game's background tasks and any auxiliary processes without becoming a bottleneck. The 3DMark results are particularly revealing: 16-thread score of 5895, 8-thread score of 4779, 4-thread score of 3067, and 2-thread score of 1699. The scaling from 2 to 4 threads shows a 80% improvement, and from 4 to 8 threads a 56% improvement, but from 8 to 16 threads only a 23% improvement. This suggests that the CPU has diminishing returns beyond 8 threads, which is typical for games that don't fully utilize all available cores.

Road 96, being an adventure game with narrative-driven gameplay, likely doesn't stress the CPU as heavily as a simulation or strategy title. The data supports this: at 1080p Low, the system reaches 164 FPS, which is well beyond what the CPU would bottleneck. Even at 4K Low, the 55 FPS result is more indicative of GPU limitations than CPU performance. The nearest rivals to the i5-12400F include the AMD Ryzen 5 7535HS (avg score 19047, delta 0%), Intel Core 3 201E (19056, -0.1%), and Intel Core i5-1335U (18982, 0.3%). These are all within 0.3% of each other, confirming that the CPU is competitive with modern mid-range offerings.

The CPU's 65W TDP and 10 nm process node contribute to its efficiency, but the measured FPS data does not show any CPU-induced frame dips. The minimum FPS values at Medium settings (102 at 1080p, 65 at 1440p, 34 at 4K) are all within reasonable ranges of their averages, indicating that the CPU is not causing periodic stutters. For this game, the i5-12400F is more than sufficient; it is the GPU that determines the final frame rates.

FAQ

Q: Can this system run Road 96 at 4K smoothly?

A: Only at Low settings, where it averages 55 FPS. At Medium, the average drops to 40 FPS with a minimum of 34. High settings produce 33 FPS average, and Ultra falls to 26 FPS. For a consistently smooth 4K experience, stick to Low settings.

Q: What is the best resolution for high refresh rate play?

A: At 1080p, the system achieves 164 FPS on Low, 120 FPS on Medium, 97 FPS on High, and 76 FPS on Ultra. This makes 1080p the only resolution where the Arc B580 can push beyond 144 Hz, and even 60 Hz is achievable on Ultra settings.

Q: How does the CPU compare to its nearest rivals in this game?

A: The i5-12400F has an average benchmark score of 19039, nearly identical to the AMD Ryzen 5 7535HS (19047, 0% delta) and Intel Core 3 201E (19056, -0.1%). The Intel Core i5-1335U (18982, 0.3%) and AMD EPYC 7773X (18979, 0.3%) are also within a third of a percent, so any performance differences in Road 96 would be negligible.

Q: What is the system's overall ranking for this game?

A: The combination ranks 2797 out of 3713 tested combos, placing it in the 25th percentile. This indicates that while the system is capable of playing the game, many other hardware combinations deliver higher frame rates, particularly at higher resolutions.

Q: Is the 12 GB VRAM sufficient for Road 96 at 4K?

A: Yes, the 12 GB of GDDR6 memory on the Arc B580 is more than adequate. The performance drop from 1440p to 4K is consistent across all settings (roughly 46-47%), which suggests the limitation is compute-bound rather than memory-bound. The 456.0 GB/s bandwidth provides ample headroom for this title.

Q: Should I expect consistent frame times across all settings?

A: The Medium settings data shows tight min/max ranges: 12 FPS spread at 4K (34-46), 23 FPS at 1440p (65-88), and 36 FPS at 1080p (102-138). The relative consistency indicates stable frame pacing, with no severe drops that would suggest micro-stutter issues.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the system's performance across three resolutions and four settings presets. At 1920x1080, the system delivers 164 FPS on Low, 120 FPS on Medium (min 102, max 138), 97 FPS on High, and 76 FPS on Ultra. The progression from Low to Ultra shows a 54% performance reduction, which is substantial but still leaves all settings above 60 FPS.

Moving to 2560x1440, the frame rates drop to 104 FPS on Low, 76 FPS on Medium (min 65, max 88), 62 FPS on High, and 48 FPS on Ultra. The Low to Ultra reduction here is 54%, mirroring the 1080p scaling. Notably, High settings maintain a comfortable 62 FPS average, which is playable for most users, but Ultra drops below the 60 FPS threshold.

At 3840x2160, the performance becomes more constrained. Low settings produce 55 FPS, Medium averages 40 FPS (min 34, max 46), High drops to 33 FPS, and Ultra falls to 26 FPS. The Low to Ultra reduction is 53%, consistent with the other resolutions. However, the absolute numbers mean that only Low settings provide a playable experience above 30 FPS, and even that is borderline for smooth gameplay.

The scaling between resolutions at the same settings is also informative. At Low settings, 1080p to 1440p is a 37% drop (164 to 104 FPS), and 1440p to 4K is a 47% drop (104 to 55 FPS). At High settings, the drops are 36% (97 to 62) and 47% (62 to 33), respectively. At Ultra, the drops are 37% (76 to 48) and 46% (48 to 26). This consistent pattern across all settings confirms that resolution scaling is the primary driver of performance loss, and the GPU's compute capabilities are the limiting factor at higher pixel counts.

GPU Role

The Intel Arc B580 is a Battlemage generation GPU built on TSMC's 5 nm process, featuring 19,600 million transistors on a 272 mm² die. Its boost clock runs at 2670 MHz, and it has 2560 shading units, 160 TMUs, and 80 ROPs. The memory subsystem consists of 12 GB of GDDR6 on a 192-bit bus, providing 456.0 GB/s of bandwidth. These specifications place it at the 68th percentile among all GPUs, with an average benchmark score of 23021.

In Road 96, the GPU's role is dominant. The measured FPS data shows that the system is clearly GPU-bound at all resolutions, as evidenced by the consistent scaling patterns. The passmark scores paint a mixed picture: DirectX 11 score of 128 is the highest API score, while DirectX 10 and 12 both score 76, and DirectX 9 scores 183. The G3D score of 15748 and compute score of 7729 indicate strong general-purpose performance. The Geekbench OpenCL score of 92821 and Vulkan score of 109672 suggest the GPU excels in compute workloads, but the game's engine likely relies more on traditional rasterization.

The nearest rivals to the Arc B580 include the AMD Radeon RX 580 2048SP (avg score 23061, -0.2% delta), NVIDIA GeForce RTX 2080 (22895, 0.6%), and NVIDIA GeForce RTX 3080 (23172, -0.7%). These comparisons show that the Arc B580 sits in performance parity with the RTX 2080 and RX 580 2048SP, while being slightly behind the RTX 3080. This means that in Road 96, users should expect frame rates similar to what an RTX 2080 would deliver, which aligns with the measured 4K results.

The GPU's 190W TDP and suggested 450W PSU indicate a power-hungry component, but the performance per watt is not directly measurable from the data. The 13.67 TFLOPS FP32 compute is the likely bottleneck at 4K, as the pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are sufficient for the game's visual complexity. The 80 ROPs are adequate for the 4K resolution, but the sheer number of pixels to process at 3840x2160 overwhelms the compute units, resulting in the 26-55 FPS range seen in the measurements.

Settings Recommendations

Based on the measured data, the optimal settings depend heavily on the target resolution and desired frame rate. At 1920x1080, all settings presets deliver playable results, but the best experience for high refresh rate monitors is Medium settings, which average 120 FPS with a minimum of 102. This provides a 17% improvement over High settings (97 FPS) while maintaining smooth frame pacing. Ultra at 76 FPS is still viable for 60 Hz displays, but the visual difference between High and Ultra may not justify the 21 FPS loss.

For 2560x1440, High settings at 62 FPS average is the best balance of visual quality and performance. Medium settings offer 76 FPS but sacrifice visual fidelity, while Low at 104 FPS is the only option for 100 Hz+ displays. Ultra at 48 FPS is below the 60 FPS threshold and should be avoided unless the user prioritizes visuals over smoothness. The 62 FPS average on High is adequate for most gamers, and the game's adventure genre doesn't require twitch reflexes.

At 3840x2160, the only viable option is Low settings, which average 55 FPS. Medium at 40 FPS is playable but noticeably less smooth, and High at 33 FPS or Ultra at 26 FPS are too low for comfortable gameplay. The 55 FPS on Low is above the 30 FPS minimum for playability, but users with 60 Hz 4K displays will need to accept either reduced settings or lower resolutions. The data suggests that 1440p is the sweet spot for this GPU, where High settings provide a good balance, and 1080p is the only resolution where Ultra settings remain above 60 FPS.

For users who prioritize smoothness over visuals, the Low preset at 1440p (104 FPS) or 1080p (164 FPS) offers the highest frame rates. The Medium preset provides an excellent middle ground at 1080p (120 FPS) and 1440p (76 FPS), with the tight min/max ranges indicating stable performance. The High preset is recommended for 1440p gaming, while Ultra should be reserved for 1080p displays or users who can tolerate sub-60 FPS at higher resolutions.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + Intel Arc B580 in Road 96

Resolution Settings Avg FPS
3840x2160 Low 55.0
3840x2160 Medium 40.0
3840x2160 High 33.0
3840x2160 Ultra 26.0
2560x1440 Low 104.0
2560x1440 Medium 76.0
2560x1440 High 62.0
2560x1440 Ultra 48.0
1920x1080 Low 164.0
1920x1080 Medium 120.0
1920x1080 High 97.0
1920x1080 Ultra 76.0

Road 96 with ii5-12400F + Other GPUs

See how Road 96 performs with the same CPU but different graphics cards.

Road 96 with Arc B580 + Other CPUs

See how Road 96 performs with the same GPU but different processors.

Other Games with ii5-12400F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.