Road 96
This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 33 | 40 | 55 |
| 1440p QHD | 48 | 62 | 76 | 104 |
| 1080p Full HD | 76 | 97 | 120 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Road 96 with AMD Ryzen 5 5600G + Intel Arc B580, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600G is a 6-core, 12-thread processor built on the Zen 3 architecture (Cezanne codename) using TSMC's 7 nm process. It operates with a base clock of 3.90 GHz and a boost clock of 4.40 GHz, drawing a 65 W TDP. This CPU sits in the 74th percentile among all processors tested, with an average benchmark score of 21088. Its nearest rivals include the Intel Core i3-1220P (0.1% ahead), the Intel Core Ultra 7 256V (0.1% behind), the AMD Ryzen 5 7530U (0.2% behind), and the Intel Core Ultra 7 155U (0.4% behind) — all effectively within a rounding error of each other.
In multi-threaded workloads, the 5600G produces a Cinebench R23 multi-core score of 10551 and a single-core score of 1409. Its 3DMark results scale from 872 in the single-thread test to 5455 at max threads, showing strong scaling across its 12 threads. For a game like Road 96, which is an adventure title, the CPU's single-thread performance matters more than raw multi-core throughput, and the 5600G's single-thread score of 872 in 3DMark and 3177 in Passmark single-thread indicates it can handle the game's logic without being a bottleneck.
The measured FPS data confirms this. At 1080p Low, the combo achieves 164 FPS average, which is high enough that the CPU is clearly not limiting the frame rate. The CPU's 16 MB L3 cache and 51.2 GB/s memory bandwidth provide sufficient data throughput for the game's asset streaming. The 5600G also includes integrated Radeon Vega 7 graphics, but in this configuration it is paired with a discrete GPU, so the iGPU is idle.
The CPU's percentile ranking (74th) relative to all CPUs suggests it is a mid-to-upper-tier processor, but the benchmark results show it is closely matched with several mobile and low-power chips. The 0.1% delta to the Intel Core i3-1220P and the -0.1% delta to the Intel Core Ultra 7 256V indicate that in synthetic workloads, these processors are virtually interchangeable. However, in Road 96, the CPU's role is to maintain a stable frame delivery, and the data shows it does so effectively across all tested resolutions.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B580 is based on the Xe2-HPG architecture (Battlemage generation, Arc 5 tier) fabricated on a 5 nm TSMC process. It has 2560 shading units, 160 texture mapping units, and 80 raster operations units, along with 20 ray tracing cores. The GPU operates at a base and boost clock of 2670 MHz, with memory clocked at 2375 MHz (19 Gbps effective). It features 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth. The card's FP32 compute is rated at 13.67 TFLOPS, and its pixel rate is 213.6 GPixel/s.
The B580 ranks in the 68th percentile of all GPUs, with an average benchmark score of 23021. Its nearest rivals are the AMD Radeon RX 580 2048SP (0.2% ahead), the NVIDIA GeForce RTX 2080 (0.6% behind), the NVIDIA GeForce RTX 3080 (0.7% ahead), and the NVIDIA P106-100 (1% behind). This places the B580 in the same performance class as the RTX 2080 and RTX 3080 in synthetic benchmarks, which is notable given the architectural differences.
In Road 96, the GPU is the primary driver of frame rate differences across settings. At 1080p, the B580 delivers 164 FPS at Low, 120 FPS at Medium, 97 FPS at High, and 76 FPS at Ultra. The 12 GB VRAM is more than sufficient for this game at any resolution, so memory capacity is not a limiting factor. The GPU's 456.0 GB/s bandwidth ensures texture streaming is not a bottleneck even at 4K.
The B580's clock behavior is flat (base equals boost at 2670 MHz), which means it sustains its maximum frequency under load without thermal throttling in this configuration. The data shows that the GPU scales predictably with settings: dropping from Ultra to Low at 1080p yields a 53.9% increase in average FPS (from 76 to 164). At 4K, the same settings change yields a 52.8% increase (from 26 to 55 FPS). This consistency suggests the GPU is the limiting factor at all resolutions, as the CPU maintains enough headroom to feed it.
FAQ
Q: What is the best resolution for this combo in Road 96?
A: Based on the measured data, 1080p delivers the highest frame rates, with a Low preset reaching 164 FPS average and a High preset reaching 97 FPS. At 1440p, the High preset produces 62 FPS, and at 4K, the High preset drops to 33 FPS.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 5 5600G has an average benchmark score of 21088, which is 0.1% ahead of the Intel Core i3-1220P, 0.1% behind the Intel Core Ultra 7 256V, 0.2% behind the AMD Ryzen 5 7530U, and 0.4% behind the Intel Core Ultra 7 155U. These are essentially negligible differences.
Q: How much VRAM does the Intel Arc B580 have, and is it enough for Road 96?
A: The B580 has 12 GB of GDDR6 memory on a 192-bit bus. Given that the game runs at 4K Ultra with an average of 26 FPS, the VRAM capacity is not a constraining factor at any tested setting or resolution.
Q: What is the FPS difference between Medium and High settings at 1440p?
A: At 1440p, the Medium preset averages 76 FPS (with min 65 and max 88), while the High preset averages 62 FPS. This is a 14 FPS difference, or roughly an 18.4% reduction in average frame rate when moving from Medium to High.
Q: Does this combo rank well among all tested combinations?
A: The combo ranks 2797 out of 3713 tested combinations, placing it in the lower-middle portion of the database. This rank reflects its performance in Road 56 specifically, not synthetic benchmarks.
Q: Is the GPU or CPU the limiting factor in this game?
A: The data indicates the GPU is the limiting factor. At 1080p Low, the combo reaches 164 FPS, which is high enough that the CPU is not bottlenecking. The consistent FPS scaling across settings suggests the GPU's workload determines frame rates.
Settings Recommendations
The measured FPS data provides clear guidance for optimizing the Road 96 experience with this hardware combination. At 1080p, the Medium preset offers the best balance, delivering 120 FPS average with a minimum of 102 FPS and maximum of 138 FPS. This is sufficiently above the 60 FPS threshold for smooth gameplay, while the High preset at 97 FPS still maintains a comfortable margin. The Ultra preset at 76 FPS is also playable, but the jump from Medium to Ultra yields a 36.7% reduction in average FPS (from 120 to 76) for what may be marginal visual improvements in an adventure game.
At 1440p, the Medium preset again provides the best experience, with 76 FPS average (min 65, max 88). This maintains smoothness while offering higher resolution than 1080p. The High preset at 62 FPS is still playable, but it is closer to the edge of acceptable frame rates. The Ultra preset at 48 FPS is borderline, and the Low preset at 104 FPS is smooth but sacrifices visual quality unnecessarily.
At 4K, none of the presets achieve a consistent 60 FPS. The Low preset at 55 FPS is the closest, followed by Medium at 40 FPS, High at 33 FPS, and Ultra at 26 FPS. For 4K gaming, players would need to accept the Low preset for near-60 FPS performance, or use a lower resolution for higher quality settings.
The overall recommendation is to use the Medium preset at either 1080p or 1440p, depending on display capability. The Medium preset consistently delivers frame rates above 60 FPS at both resolutions while providing a balanced visual experience. The High preset is viable at 1080p for users prioritizing image quality, but at 1440p it dips closer to the 60 FPS line.
How This Combo Ranks
The AMD Ryzen 5 5600G + Intel Arc B580 combination ranks 2797 out of 3713 tested combos in Road 96, placing it in the 24.7th percentile of all tested combinations. This is a below-average ranking, but the context matters: the database includes many high-end configurations, and this combo's rank reflects its performance in this specific game, not its overall capability.
The CPU's percentile (74th) and GPU's percentile (68th) are both above the 50th percentile individually, yet the combo's ranking is lower than either component's individual standing. This suggests that Road 96's performance profile does not favor this particular pairing as strongly as synthetic benchmarks might indicate. The game may not scale well with the B580's specific architecture, or the CPU-GPU balance may not align with the game's demands.
Relative to the GPU's nearest rivals, the B580 is closely matched with the RTX 2080 and RTX 3080 in synthetic scores, yet the combo's ranking in this game shows that these synthetic equivalencies do not always translate directly to game-specific performance. The rank of 2797 out of 3713 means there are 916 tested combos that perform worse, but the vast majority (2796) perform better in Road 96.
This ranking should be interpreted as a data point, not a verdict. The combo produces playable frame rates at 1080p and 1440p across most presets, even if it does not compete with top-tier configurations. The 4K performance is limited, but this is consistent with the GPU's mid-range positioning.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four quality settings, providing a comprehensive picture of performance. At 1920x1080, the average FPS ranges from 164 at Low to 76 at Ultra. The Medium preset produces 120 FPS average with a minimum of 102 and maximum of 138, while the High preset produces 97 FPS average. The Ultra preset has no reported min/max values, indicating the data collection captured only the average.
At 2560x1440, the Low preset averages 104 FPS, the Medium preset averages 76 FPS (min 65, max 88), the High preset averages 62 FPS, and the Ultra preset averages 48 FPS. The scaling from Low to Ultra at 1440p shows a 53.8% reduction in average FPS, consistent with the 1080p scaling of 53.7%.
At 3840x2160, the Low preset averages 55 FPS, the Medium preset averages 40 FPS (min 34, max 46), the High preset averages 33 FPS, and the Ultra preset averages 26 FPS. The Medium preset is the only one at 4K with reported min/max values, showing a range of 12 FPS between minimum and maximum.
The data shows a consistent pattern: each step up in quality (Low to Medium, Medium to High, High to Ultra) reduces average FPS by approximately 20-25% at every resolution. For example, at 1080p, Low to Medium is a 26.8% reduction, Medium to High is a 19.2% reduction, and High to Ultra is a 21.6% reduction. This uniform scaling suggests the game's settings have predictable performance impacts.
Resolution Scaling
The transition from 1080p to 1440p and from 1440p to 4K reveals how the system responds to increasing pixel counts. At the High preset, the average FPS drops from 97 at 1080p to 62 at 1440p, a 36.1% reduction. Moving from 1440p to 4K, the High preset drops from 62 to 33 FPS, a 46.8% reduction. The total drop from 1080p High to 4K High is 66.0%.
At the Low preset, the scaling is more pronounced: 164 FPS at 1080p, 104 FPS at 1440p (36.6% reduction), and 55 FPS at 4K (47.1% reduction from 1440p). The total drop from 1080p Low to 4K Low is 66.5%. This near-identical percentage drop across presets indicates that resolution scaling is consistent regardless of quality settings.
The Medium preset shows similar patterns: 120 FPS at 1080p, 76 FPS at 1440p (36.7% reduction), and 40 FPS at 4K (47.4% reduction from 1440p). The Ultra preset drops from 76 FPS at 1080p to 48 FPS at 1440p (36.8% reduction) and then to 26 FPS at 4K (45.8% reduction).
The consistent 36-37% reduction from 1080p to 1440p and 46-47% reduction from 1440p to 4K across all settings strongly indicates that the GPU is the limiting component. The pixel count increases by 78% from 1080p to 1440p and by 125% from 1440p to 4K, yet the FPS drops are smaller than these pixel increases, suggesting some efficiency in the rendering pipeline. However, the uniform scaling across quality presets rules out the CPU as a bottleneck, as CPU-bound scenarios would show larger FPS drops at lower resolutions where the GPU has more headroom. The data consistently points to the Intel Arc B580 as the component determining frame rates in Road 96, with the Ryzen 5 5600G providing adequate support at all tested settings.
Hardware Specifications
AMD Ryzen 5 5600G
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + Intel Arc B580 in Road 96
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 104.0 |
| 2560x1440 | Medium | 76.0 |
| 2560x1440 | High | 62.0 |
| 2560x1440 | Ultra | 48.0 |
| 1920x1080 | Low | 164.0 |
| 1920x1080 | Medium | 120.0 |
| 1920x1080 | High | 97.0 |
| 1920x1080 | Ultra | 76.0 |
Road 96 with Ryzen 5 5600G + Other GPUs
See how Road 96 performs with the same CPU but different graphics cards.
Road 96 with Arc B580 + Other CPUs
See how Road 96 performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.