Evolve

Evolve

AVERAGE FPS
43
playable

This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 21 26 34
1440p QHD 25 36 46 60
1080p Full HD 37 54 69 89

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 34
3840x2160 Medium 26
3840x2160 High 21
3840x2160 Ultra 14
2560x1440 Low 60
2560x1440 Medium 46
2560x1440 High 36
2560x1440 Ultra 25
1920x1080 Low 89
1920x1080 Medium 69
1920x1080 High 54
1920x1080 Ultra 37

Evolve with Intel Core i7-12700K + Intel Arc B390, In-Depth Analysis

The Intel Core i7-12700K paired with the Intel Arc B390 presents a stark example of a high-end CPU constrained by an entry-level integrated GPU in Evolve. Benchmark data shows the combo ranking 2530 out of 2872 tested combinations, placing it in the bottom 12% of systems. The measured frame rates across resolutions and settings reveal a system where the GPU is the definitive bottleneck, and the CPU’s substantial multi-threaded capabilities go largely unused in this title.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, which points directly at the Intel Arc B390 as the limiting component. At 1080p Low, the combo averages 89 FPS. Moving to 1440p Low, that figure falls to 60 FPS — a 32.6% reduction. At 4K Low, the average drops further to 34 FPS, which is 61.8% below the 1080p Low result. This pattern of halving performance as pixel count roughly doubles is classic GPU-bound behavior. The integrated GPU’s fill rate and shading power simply cannot keep up with the increasing pixel workload.

The same trend appears at higher settings. At 1080p Medium, the average is 69 FPS. At 1440p Medium, it drops to 46 FPS (a 33.3% decrease), and at 4K Medium, it falls to 26 FPS (a 62.3% decrease from 1080p). The High preset shows 54 FPS at 1080p, 36 FPS at 1440p (a 33.3% drop), and 21 FPS at 4K (a 61.1% drop). Ultra settings are the most punishing: 37 FPS at 1080p, 25 FPS at 1440p (down 32.4%), and just 14 FPS at 4K (down 62.2%). In every case, the resolution scaling follows a nearly identical percentage curve, independent of the preset. This consistency is a hallmark of a system where the GPU is saturated at all settings, and the CPU is never the constraint.

The fact that the FPS penalty from 1080p to 1440p is consistently around one-third, and the penalty from 1080p to 4K is consistently around 60%, indicates that the Intel Arc B390’s rendering throughput scales linearly with pixel count. There is no point where the Core i7-12700K fails to feed the GPU enough frames; instead, the GPU simply runs out of processing headroom. For a builder looking at this data, the conclusion is straightforward: resolution is the primary lever for playability here, but even at the lowest resolution and settings, the system barely reaches 90 FPS, which is marginal for a fast-paced FPS.

FAQ

*Q: What is the best average frame rate this combo achieves in Evolve?*

A: The highest measured average is 89 FPS, achieved at 1920x1080 with Low settings. This is the only configuration where the system approaches fluid motion, though it falls short of high-refresh-rate territory.

Q: How does this system perform at 4K Ultra settings?

A: The data shows an average of 14 FPS at 3840x2160 with Ultra settings. This is effectively unplayable for any interactive session, as the frame rate is below the threshold for smooth motion.

*Q: Is the Core i7-12700K the reason for low frame rates in Evolve?*

A: No. The benchmark results show a consistent FPS drop when increasing resolution, with the 4K averages being roughly 60% lower than 1080p averages across all presets. This is a classic GPU-bound signature. The CPU, which scores 9979 in 3dmark_max_threads and ranks in the 84th percentile of all CPUs, is far more powerful than the integrated GPU, which ranks in the 9th percentile of all GPUs.

Q: What is the difference between Low and High settings at 1440p?

A: At 2560x1440, Low settings produce an average of 60 FPS, while High settings produce an average of 36 FPS. This 24 FPS gap shows that the GPU has to work significantly harder for the visual improvements offered by the High preset, costing about 40% of the frame rate.

*Q: How does this combo rank against all tested systems in Evolve?*

A: The combo ranks 2530 out of 2872 tested combinations. This places it in the lowest 12% of all systems, reflecting the severe limitation imposed by the integrated graphics solution.

*Q: Is there a playable configuration for this system in Evolve?*

A: Based on the measured rows, the only configuration that exceeds 60 FPS is 1920x1080 with Low settings, averaging 89 FPS. The 1080p Medium preset averages 69 FPS, and the 1440p Low preset averages 60 FPS. Anything above these settings falls below 60 FPS, which is generally considered the minimum for comfortable play in an FPS.

CPU Role

The Intel Core i7-12700K is a 12-core, 20-thread processor based on the Alder Lake architecture, fabricated on Intel’s 10 nm process. It has a base clock of 3.60 GHz and a boost clock of 5.00 GHz, with a 25 MB shared L3 cache. Its synthetic benchmarks are strong: a Cinebench R23 multi-core score of 19784, a Geekbench multi-core score of 15790, and a 3dmark_max_threads score of 9979. The CPU’s single-thread performance is also robust, with a Cinebench R23 single-core score of 1850.5 and a 3dmark_single_thread score of 1043. These figures place the processor in the 84th percentile of all CPUs, meaning it outperforms the vast majority of installed processors.

However, in Evolve, this CPU horsepower is almost entirely wasted. The game’s frame rates are dictated by the Intel Arc B390, which has a 3dmark_steel_nomad_dx12 score of just 1482, placing it in the 9th percentile of all GPUs. The GPU’s specs — 1536 shading units, 48 TMUs, 24 ROPs, and a boost clock of 2500 MHz — are far below what a discrete gaming card would offer. The result is that the CPU sits idle for much of the frame time, waiting for the GPU to finish rendering.

The CPU’s role here is purely to avoid being a bottleneck. With its high single-thread score and 20 threads, it easily handles the game’s logic and draw calls. The data confirms this: if the CPU were the limiting factor, we would expect FPS to remain relatively flat when lowering resolution, because the CPU would be doing the same amount of work regardless of pixel count. Instead, FPS scales almost perfectly with resolution, proving the GPU is the sole constraint. The Core i7-12700K’s 3.60 GHz base clock and 5.00 GHz boost clock ensure that even in the most demanding CPU scenarios Evolve could throw at it, the processor has ample headroom. For a builder, this means that upgrading the GPU in this system would yield massive gains, while upgrading the CPU would yield none in this title.

How This Combo Ranks

The combo’s overall rank in Evolve is 2530 out of 2872 tested combinations. This places it in the bottom 12% of all systems, a position that is almost entirely attributable to the Intel Arc B390. To contextualize this, the CPU alone ranks in the 84th percentile of all CPUs, with an average benchmark score of 35287. Its nearest rivals include the Intel Core i5-13600T (average score 35305, delta -0.1%), the Intel Core i7-12700KF (35365, -0.2%), the Intel Core i7-13700T (35403, -0.3%), and the Intel Core 5 213PE (35428, -0.4%). These are all within a fraction of a percent of the i7-12700K’s score, confirming that the CPU is a top-tier performer.

In stark contrast, the Intel Arc B390 ranks in the 9th percentile of all GPUs, with an average benchmark score of 1482. Its nearest rivals are the NVIDIA GeForce GT 520MX (1463, delta 1.3%), the NVIDIA GeForce 800M (1460, delta 1.5%), the NVIDIA GeForce GT 625 OEM (1446, delta 2.5%), and the NVIDIA GeForce GT 710 (1443, delta 2.7%). These are all ancient, low-end mobile or OEM parts. The GPU’s 9th percentile ranking is a full 75 points below the CPU’s 84th percentile ranking. This massive disparity between CPU and GPU capability is the defining characteristic of this combo.

When compared to other tested combos, the 2530th rank is not a reflection of the CPU’s capabilities, but rather the GPU’s. Any system with a discrete graphics card from the last decade would likely outperform this combo in Evolve. The data suggests that the i7-12700K is being held back by a GPU that is not designed for gaming. The combo rank is a direct consequence of pairing a high-end desktop processor with an integrated graphics solution that is meant for basic display output, not 3D rendering. Builders should view this rank as a warning: the CPU will not save the gaming experience if the GPU is this weak.

Measured FPS Breakdown

The measured FPS data covers four settings (Low, Medium, High, Ultra) at three resolutions (1920x1080, 2560x1440, 3840x2160). Here is the full breakdown:

At 1920x1080, the Low preset delivers an average of 89 FPS. The Medium preset averages 69 FPS, with a minimum of 59 and a maximum of 79. The High preset averages 54 FPS. The Ultra preset averages 37 FPS. This shows a clear progression: each step up in settings costs roughly 15-20 FPS, with the gap between Low and Ultra being 52 FPS.

At 2560x1440, the Low preset averages 60 FPS. The Medium preset averages 46 FPS, with a minimum of 39 and a maximum of 53. The High preset averages 36 FPS. The Ultra preset averages 25 FPS. The pattern is similar to 1080p, but every value is lower. The gap between Low and Ultra is 35 FPS, which is less than at 1080p, indicating the GPU is running out of headroom at this resolution.

At 3840x2160, the Low preset averages 34 FPS. The Medium preset averages 26 FPS, with a minimum of 22 and a maximum of 30. The High preset averages 21 FPS. The Ultra preset averages 14 FPS. At this resolution, even the Low preset fails to hit 60 FPS, and the Ultra preset is barely above a slideshow.

The Medium preset is the only one with recorded minimum and maximum values, across all three resolutions. At 1080p, the min is 59 and max is 79; at 1440p, the min is 39 and max is 53; at 4K, the min is 22 and max is 30. These ranges show that frame pacing is relatively stable, with a spread of about 20 FPS at 1080p, 14 FPS at 1440p, and 8 FPS at 4K. The narrowing spread at higher resolutions further confirms that the GPU is the limiting factor, as there is less variance when the GPU is fully saturated.

For a practical interpretation: the system is only playable at 1080p Low (89 FPS) or 1080p Medium (69 FPS). At 1440p, the Low preset (60 FPS) is borderline playable, but any higher setting drops below 60 FPS. At 4K, no setting is playable, with the best case being 34 FPS on Low.

Settings Recommendations

Given the measured data, the optimal experience for this combo in Evolve is at 1920x1080 with the Low preset. This configuration achieves an average of 89 FPS, which is the only measurement that provides a comfortable margin above the 60 FPS threshold typically desired for an FPS. The Low preset will reduce visual fidelity, but the frame rate is the priority for gameplay smoothness.

If a user prefers higher visual quality, the 1080p Medium preset is a viable alternative, averaging 69 FPS with a minimum of 59 FPS. This stays above 60 FPS on average and only dips slightly below in the worst-case frames. The visual upgrade from Low to Medium is generally noticeable in textures and effects, and the 20 FPS cost (from 89 to 69) is a reasonable trade-off for a smoother visual experience.

At 2560x1440, the only acceptable option is the Low preset, which averages 60 FPS. This is exactly at the playability threshold, but it does not offer any headroom for demanding scenes. The Medium preset at 1440p drops to 46 FPS, which is below the 60 FPS target and will feel less responsive. The High and Ultra presets at 1440p (36 FPS and 25 FPS respectively) are not recommended for active play.

For 4K, there are no viable settings. The Low preset at 34 FPS is the best case, but this is too low for a smooth experience in a fast-paced game. The Ultra preset at 14 FPS is essentially unplayable. Users with a 4K display should either lower the resolution to 1080p or accept that this system is not capable of 4K gaming in Evolve.

The data suggests a clear hierarchy: prioritize resolution over settings. Dropping from 1080p to 1440p at the same settings costs roughly 30% of the frame rate, while dropping from Medium to Low at the same resolution gains roughly 20-30% of the frame rate. Therefore, it is always better to play at 1080p with Medium settings than at 1440p with Low settings, as the former offers 69 FPS versus 60 FPS. Similarly, 1080p Low (89 FPS) is far superior to 1440p Low (60 FPS) in terms of smoothness. The GPU is simply too weak to handle higher resolutions, so the best experience lies in staying at 1080p and using the Low or Medium presets.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + Intel Arc B390 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 34.0
3840x2160 Medium 26.0
3840x2160 High 21.0
3840x2160 Ultra 14.0
2560x1440 Low 60.0
2560x1440 Medium 46.0
2560x1440 High 36.0
2560x1440 Ultra 25.0
1920x1080 Low 89.0
1920x1080 Medium 69.0
1920x1080 High 54.0
1920x1080 Ultra 37.0

Evolve with ii7-12700K + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with Arc B390 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with ii7-12700K + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.