Revolution Idle

Revolution Idle

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 44 42 56
1440p QHD 52 79 87 112
1080p Full HD 83 127 134 177

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 High 44
3840x2160 Medium 42
3840x2160 Ultra 28
2560x1440 Low 112
2560x1440 Medium 87
2560x1440 High 79
2560x1440 Ultra 52
1920x1080 Low 177
1920x1080 Medium 134
1920x1080 High 127
1920x1080 Ultra 83

Revolution Idle with Intel Core i5-12600KF + NVIDIA GeForce RTX 3080, In-Depth Analysis

Revolution Idle is not a typical stress test for high-end hardware, but the measured data for the Intel Core i5-12600KF and NVIDIA GeForce RTX 3080 combination reveals a clear performance hierarchy driven by resolution and settings. The RTX 3080 is the dominant component, with frame rates scaling predictably with resolution, while the i5-12600KF provides ample headroom at lower resolutions. This pairing ranks in the 72nd percentile of all tested combos for this title, indicating a strong, though not top-tier, configuration.

Resolution Scaling

The transition from 1920x1080 to 2560x1440 and then to 3840x2160 shows a steep and consistent drop in frame rates across all settings, pointing directly to the GPU as the limiting factor at higher resolutions. At High settings, the average frame rate falls from 127.3 FPS at 1080p to 78.9 FPS at 1440p (a 38% reduction) and then to 43.9 FPS at 4K (a 44% reduction from 1440p). This pattern of near-halving at each step up is classic evidence of GPU-bound performance.

The scaling becomes even more pronounced when comparing the lowest and highest settings. At Low settings, the combo achieves 177.1 FPS at 1080p, dropping to 111.9 FPS at 1440p and 55.8 FPS at 4K. This 4K result is only 31.5% of the 1080p Low score, showing that the sheer pixel count of 4K overwhelms the GPU regardless of the graphical load. The data suggests that the RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are sufficient for 1440p, but the 4K Ultra setting, which yields just 28.4 FPS, clearly exceeds the card's practical capabilities for smooth gameplay in this idle title.

Interestingly, the gap between 1080p and 1440p is smaller than the gap between 1440p and 4K at every setting. For example, at Medium settings, the drop from 1080p to 1440p is 47.5 FPS (from 134.4 to 86.9), but the drop from 1440p to 4K is 44.7 FPS (from 86.9 to 42.2). This non-linear scaling indicates that while the GPU is still the primary bottleneck at 1440p, the CPU is beginning to exert some influence at 1080p, where frame rates are high enough that the i5-12600KF's single-thread performance (3dmark_single_thread score of 1016) becomes more relevant.

Settings Recommendations

For the best balance of visual fidelity and performance, the High preset at 2560x1440 is the clear sweet spot for this combination. The 78.9 FPS average at 1440p High is well above the 60 FPS threshold for smooth play, and it is only 8 FPS lower than the Ultra preset at 1080p (83.1 FPS), which carries a much higher pixel count. This suggests that users should favor resolution over preset quality when the GPU is the limiting factor.

At 1920x1080, the Medium preset delivers 134.4 FPS, which is a 5.6% improvement over High (127.3 FPS) and a 61.8% improvement over Ultra (83.1 FPS). Given that the visual difference between Medium and High in an idle game is likely minimal, Medium at 1080p emerges as the most efficient choice for maximizing frame rate without a significant quality penalty. The Low preset at 1080p (177.1 FPS) is only advisable for users with high-refresh-rate monitors seeking maximum responsiveness, as the jump from Medium to Low (42.7 FPS) is substantial.

At 4K, no setting provides a consistently playable experience. The best 4K result is Low at 55.8 FPS, which is marginally above 60 FPS but still below the 60 FPS target. The High preset at 4K (43.9 FPS) is playable but not ideal, while Ultra (28.4 FPS) is effectively unplayable for smooth interaction. The data indicates that this combo is not suited for 4K gaming in Revolution Idle; users should stick to 1440p or below.

GPU Role

The NVIDIA GeForce RTX 3080 is the performance anchor of this configuration, and its specifications directly explain the measured results. With 10 GB of GDDR6X memory on a 320-bit bus, the card has a memory bandwidth of 760.3 GB/s, which is ample for the texture and asset loads of an idle game at 1440p. The GPU's boost clock of 1710 MHz, combined with 8704 shading units, delivers a theoretical FP32 performance of 29.77 TFLOPS, which is more than sufficient for this title's rendering demands.

The GPU's benchmark scores reinforce its position. Its passmark_g3d score of 25086 places it in the 80th percentile of all GPUs, and its average benchmark score of 35787 is nearly identical to its nearest rival, the AMD Radeon Pro Duo (35860, deltaPct of -0.2%). This near-tie in raw compute performance suggests that the RTX 3080 is operating at its expected level. The fact that the 4K Ultra setting (28.4 FPS) is only 51% of the 4K Low setting (55.8 FPS) highlights how the GPU's pixel throughput (164.2 GPixel/s) becomes the bottleneck when both resolution and shading complexity increase.

The data also shows that the RTX 3080's performance does not scale linearly with settings. At 1080p, the difference between Low and Ultra is 94 FPS (from 177.1 to 83.1), whereas at 4K the same settings differ by only 27.4 FPS (from 55.8 to 28.4). This compression at higher resolutions indicates that the GPU is hitting its memory bandwidth limits, where additional shading work (from Ultra settings) cannot be offset by the fixed pixel count.

How This Combo Ranks

The Intel Core i5-12600KF and RTX 3080 combination ranks 487th out of 1774 tested combos in Revolution Idle, placing it in the top 27.5% of all configurations. This is a respectable ranking, but it is not exceptional, given the individual hardware's percentiles (CPU at 84th, GPU at 80th). The gap between the combo's rank and the individual component percentiles suggests that the game's optimization does not fully leverage the CPU's multi-threading capabilities.

The combo rank can be contextualized by the CPU's nearest rivals. The i5-12600KF has an average benchmark score of 27827, which is effectively tied with the Intel Core i9-10900K (27829, deltaPct of 0%). This means that swapping the CPU for an older i9 would yield virtually no change in overall system performance, and thus likely no change in Revolution Idle's frame rates either. Similarly, the i5-12600K (27851, deltaPct of -0.1%) and the Core Ultra 5 125H (27872, deltaPct of -0.2%) are within 0.2% of the i5-12600KF, indicating that the combo's ranking is not sensitive to minor CPU variations.

The RTX 3080's nearest rivals also show tight clustering, with the AMD Radeon 880M (35646, deltaPct of 0.4%) and the RTX 5070 Ti Mobile (35435, deltaPct of 1%) being within 1% of the RTX 3080's average score. This suggests that the combo's 487th rank is primarily determined by the GPU's absolute performance level, and that any of these rival GPUs would produce similar in-game results.

CPU Role

The Intel Core i5-12600KF plays a supporting role in this pairing, and its specifications confirm that it is not the bottleneck in most scenarios. With 10 cores (6 performance and 4 efficiency) and 16 threads, the CPU has a multi-threaded 3dmark_max_threads score of 7952 and a single-thread score of 1016. The boost clock of 4.90 GHz provides strong single-core performance, which is critical for idle games that often have a primary simulation thread.

The CPU's benchmark results show it is a well-rounded performer. Its cinebench_r23_multicore score of 23444 and singlecore score of 3309 are both strong, and its passmark_multithread score of 27575 places it in the 84th percentile of all CPUs. The nearest rival, the Intel Core i9-10900K, has a deltaPct of 0%, meaning the i5-12600KF is statistically identical in average performance. This is notable because the i9-10900K has a higher TDP (125 W vs. 125 W, identical) and more physical cores, yet the i5's newer Alder Lake architecture (10 nm process) compensates.

In Revolution Idle, the CPU's role becomes measurable only at 1080p with Low settings, where the frame rate reaches 177.1 FPS. At this point, the CPU's single-thread performance (passmark_single_thread score of 3925) is sufficient to feed the GPU, but the data shows that further increases (e.g., to 200 FPS) are not achieved, suggesting a soft CPU limit. At 1440p and above, the GPU is clearly the limiting factor, as evidenced by the steep frame rate drops. The CPU's 20 MB of shared L3 cache and support for DDR4/DDR5 memory provide adequate bandwidth for the game's data streams, but these factors do not meaningfully influence the measured FPS at higher resolutions.

FAQ

Q: What is the best resolution for this combo in Revolution Idle?

A: The data shows 2560x1440 at High settings (78.9 FPS) offers the best balance of quality and performance. At 1080p, Medium (134.4 FPS) is also excellent, but 1440p High provides a higher pixel count with only a 38% frame rate drop from 1080p High.

Q: Can this system handle 4K gaming in Revolution Idle?

A: The measured results indicate no. The best 4K result is Low at 55.8 FPS, which is below the 60 FPS target. Ultra at 4K yields only 28.4 FPS, making it unplayable for smooth interaction.

Q: How does the i5-12600KF compare to its closest rival, the i9-10900K?

A: The two CPUs have an average benchmark score of 27827 and 27829, respectively, with a deltaPct of 0%. They are statistically tied in performance, meaning no practical difference in Revolution Idle's frame rates.

Q: Is the RTX 3080's 10 GB of VRAM sufficient for this game?

A: Yes. The 10 GB of GDDR6X memory with 760.3 GB/s bandwidth is more than enough for the game's assets, as evidenced by the GPU being the bottleneck at 4K rather than running out of memory.

Q: Why is the frame rate difference between 1440p and 4K larger than between 1080p and 1440p?

A: The data shows a non-linear scaling pattern. For example, at High settings, the drop from 1080p to 1440p is 48.4 FPS (from 127.3 to 78.9), while the drop from 1440p to 4K is 35 FPS (from 78.9 to 43.9). This indicates the GPU's pixel fill rate becomes the primary constraint at 4K.

Q: What is the combo's overall ranking among tested configurations?

A: The combo ranks 487th out of 1774 tested combos, placing it in the top 27.5% of all systems tested for Revolution Idle.

Measured FPS Breakdown

The following table lists all measured average FPS values exactly as recorded, organized by resolution and settings.

| Resolution | Settings | Avg FPS |

|------------|----------|---------|

| 3840x2160 | High | 43.9 |

| 3840x2160 | Low | 55.8 |

| 3840x2160 | Medium | 42.2 |

| 3840x2160 | Ultra | 28.4 |

| 2560x1440 | High | 78.9 |

| 2560x1440 | Low | 111.9 |

| 2560x1440 | Medium | 86.9 |

| 2560x1440 | Ultra | 52.0 |

| 1920x1080 | High | 127.3 |

| 1920x1080 | Low | 177.1 |

| 1920x1080 | Medium | 134.4 |

| 1920x1080 | Ultra | 83.1 |

At 1080p, the spread between Low and Ultra is 94 FPS, with Medium (134.4) and High (127.3) clustered closely. At 1440p, the spread narrows to 59.9 FPS, and at 4K it narrows further to 27.4 FPS. This compression of frame rates at higher resolutions confirms that the GPU is the dominant performance limiter, with the CPU's role diminishing as pixel count increases. The Ultra preset at 1440p (52.0 FPS) is notably slower than High at 1440p (78.9 FPS), indicating that the Ultra preset's additional shading demands are not worth the 34% performance penalty in this idle game.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 3080 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 55.8
3840x2160 High 43.9
3840x2160 Medium 42.2
3840x2160 Ultra 28.4
2560x1440 Low 111.9
2560x1440 Medium 86.9
2560x1440 High 78.9
2560x1440 Ultra 52.0
1920x1080 Low 177.1
1920x1080 Medium 134.4
1920x1080 High 127.3
1920x1080 Ultra 83.1

Revolution Idle with ii5-12600KF + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with RTX 3080 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii5-12600KF + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.