Cyberpunk 2077

Cyberpunk 2077

AVERAGE FPS
26
limited

This combination may struggle with this title, averaging 26 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 13 18 24
1440p QHD 19 20 27 37
1080p Full HD 25 27 36 49

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 24
3840x2160 Medium 18
3840x2160 Ultra 13
3840x2160 High 13
2560x1440 Low 37
2560x1440 Medium 27
2560x1440 High 20
2560x1440 Ultra 19
1920x1080 Low 49
1920x1080 Medium 36
1920x1080 High 27
1920x1080 Ultra 25

Cyberpunk 2077 with AMD Ryzen 7 5800XT + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 7 5800XT paired with the Intel Arc B390 produces a severely constrained gaming experience in Cyberpunk 2077. The benchmark data shows this combination ranks 2576th out of 2920 tested combos, placing it in the bottom 12% of all systems evaluated. This is a system where the graphics processor is the overwhelming bottleneck, and the data reflects a fundamental mismatch between a capable eight-core CPU and an integrated graphics solution that struggles to maintain playable frame rates.

Resolution Scaling

The frame rate drops across resolutions tell a clear story about where the system's limits lie. At 1080p with Low settings, the combo produces 49 FPS, but this falls to 37 FPS at 1440p, a 24.5% reduction. Moving to 4K at Low settings yields just 24 FPS, which is a 51% drop from the 1080p result. This scaling pattern is characteristic of a GPU-bound scenario; if the CPU were the limiting factor, the resolution changes would have a much smaller impact on performance.

The Medium settings row provides the most complete data with min/max frames. At 1080p Medium, the average is 36 FPS with a range of 31 to 42. At 1440p Medium, this drops to 27 FPS average with a range of 23 to 31, representing a 25% reduction. The 4K Medium result falls further to 18 FPS average with a range of 15 to 21, another 33% drop from 1440p. These consistent percentage decreases as resolution increases confirm that pixel throughput, not geometry or physics processing, is the limiting factor.

The High settings preset shows a similar pattern but with even more dramatic scaling. From 27 FPS at 1080p to 20 FPS at 1440p (a 26% drop) to 13 FPS at 4K (a 35% drop from 1440p), the performance degradation accelerates at higher resolutions. This suggests that the GPU's memory bandwidth, listed as "System Dependent" in the specifications, becomes increasingly inadequate as the pixel count grows. The Ultra preset follows the same trajectory: 25 FPS at 1080p, 19 FPS at 1440p, and 13 FPS at 4K.

What the scaling data implies is that even at the lowest settings, the system cannot maintain acceptable frame rates at 4K. The 24 FPS Low result at 4K is barely better than the 13 FPS Ultra result, suggesting that the GPU's raw shading capacity is exhausted regardless of the graphics load. The gap between Low and Ultra at each resolution is relatively narrow: 24 FPS versus 13 FPS at 4K, 37 versus 19 at 1440p, and 49 versus 25 at 1080p. This compression of performance across settings indicates that the GPU is hitting its absolute ceiling.

GPU Role

The Intel Arc B390 is an integrated graphics processor based on the Xe3-LPG architecture with a Panther Lake chip. Its specifications reveal why it struggles so severely: 1536 shading units, 48 texture mapping units, and only 24 raster output units. The boost clock reaches 2500 MHz, but the base clock is just 300 MHz, and the memory is "System Shared" with bandwidth that is "System Dependent." This shared memory configuration means the GPU competes with the CPU for the same DDR4 memory bandwidth, which the CPU specification lists as 51.2 GB/s for dual-channel operation.

The GPU's 3DMark Steel Nomad DX12 score is 1482, which places it in the 9th percentile of all GPUs. Its nearest rivals in the benchmark database are all legacy NVIDIA parts: the GeForce GT 520MX with a score of 1463, the GeForce 800M at 1460, the GeForce GT 625 OEM at 1446, and the GeForce GT 710 at 1443. The Arc B390 leads this group by margins of 1.3% to 2.7%, but these are all entry-level components from over a decade ago. This positioning makes the 13 FPS average at 4K Ultra in Cyberpunk 2077 unsurprising.

The ray tracing capabilities of the Arc B390 include 12 dedicated RT cores, but the data shows this feature provides no practical benefit in this title. The game supports DirectX 12 Ultimate, and the GPU is rated for DirectX 12_2, but the raw compute throughput of 7.680 TFLOPS FP32 is insufficient for the demanding rendering workloads in Cyberpunk 2077 at playable settings. The pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s sound respectable on paper but translate to real-world performance that cannot keep up with the game's requirements.

The GPU's 80 W TDP integrated design with no power connectors or slot width beyond "IGP" indicates this is meant for portable devices, not desktop gaming. The fact that it is paired with a desktop Ryzen 7 5800XT in this benchmark combination is unusual, but the data clearly shows the GPU is the limiting component at every resolution and settings level. The performance ceiling appears to be around 49 FPS at 1080p Low, and any increase in graphical load causes rapid degradation.

CPU Role

The AMD Ryzen 7 5800XT provides substantial compute resources that go largely underutilized in this configuration. With 8 cores and 16 threads based on the Zen 3 architecture, the CPU boosts to 4.80 GHz from a 3.80 GHz base clock. Its benchmark results are strong: a Cinebench R23 multicore score of 23794 and single-core score of 3359. The 3DMark tests show scaling from 959 single-thread to 7683 for 16 threads, indicating solid multi-threading efficiency.

The CPU's 81st percentile ranking among all CPUs, with an average benchmark score of 29879, places it near several mobile processors. Its nearest rivals include the AMD Ryzen 7 7840H at 29868 (0% delta), the Ryzen 7 8845HS at 29955 (-0.3% delta), and the Ryzen 5 9600X at 29713 (0.6% delta). This positioning confirms the 5800XT is a capable processor that should not be the source of frame rate limitations in most scenarios.

However, in this specific combination, the CPU's role is diminished because the GPU cannot deliver frames fast enough to stress the processor. At 1080p Low, the 49 FPS average is the highest result in the entire dataset, and at this frame rate, the CPU is likely waiting for the GPU to complete its work. The PassMark multi-thread score of 28053 and single-thread score of 3535 indicate strong general-purpose performance, but these capabilities are irrelevant when the graphics pipeline is the bottleneck.

The CPU's 32 MB shared L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are adequate for gaming, but the system memory bandwidth becomes a shared resource with the GPU's "System Shared" memory allocation. This creates a potential contention point, though the data does not directly measure this. The CPU's 105 W TDP and unlocked multiplier suggest it is designed for performance, but in this pairing, the GPU's 80 W TDP integrated design is the clear constraint.

The 3DMark 16-thread score of 7683 and 8-thread score of 6141 show that the CPU can handle heavy workloads, but Cyberpunk 2077 at these settings does not appear to be CPU-limited. The consistent frame rate drops across resolution changes, rather than across settings changes at a fixed resolution, point to the GPU's pixel processing capabilities as the primary constraint. The CPU is essentially idling relative to its capabilities while the GPU struggles.

FAQ

Q: What is the best frame rate this combination can achieve in Cyberpunk 2077?

A: The highest measured average FPS is 49, which occurs at 1920x1080 with Low settings. No other resolution or settings combination exceeds this value in the benchmark data.

Q: How does this system compare to other tested combinations?

A: This combo ranks 2576th out of 2920 tested combinations, placing it in the bottom 11.8% of all systems tested for Cyberpunk 2077. The GPU ranks in the 9th percentile among all GPUs.

Q: Is the CPU or GPU the limiting factor in this system?

A: The data indicates the GPU is the limiting factor. The CPU ranks in the 81st percentile among all CPUs, while the GPU ranks in the 9th percentile. Frame rates drop significantly with resolution increases, which is characteristic of GPU limitations.

Q: Can this system run Cyberpunk 2077 at 4K?

A: Yes, but with severe compromises. At 4K Low settings, the average FPS is 24. At 4K Medium, it drops to 18 FPS, and at 4K High or Ultra, it falls to 13 FPS. These frame rates are below playable thresholds for most users.

Q: What settings preset provides the highest frame rate at 1080p?

A: The Low preset at 1920x1080 provides the highest average FPS of 49. The Medium preset delivers 36 FPS, High delivers 27 FPS, and Ultra delivers 25 FPS at the same resolution.

Q: How does the GPU's benchmark score relate to its gaming performance?

A: The GPU's 3DMark Steel Nomad DX12 score of 1482 places it in the 9th percentile, with its nearest rivals being legacy NVIDIA GPUs like the GT 520MX and GT 710. This low positioning correlates with the sub-30 FPS results seen at most settings in Cyberpunk 2077.

How This Combo Ranks

The combination of the AMD Ryzen 7 5800XT and Intel Arc B390 ranks 2576th out of 2920 tested combos for Cyberpunk 2077. This places the system in the bottom 12% of all configurations tested, which is consistent with the GPU's low performance tier. The CPU component ranks in the 81st percentile among all CPUs, but the GPU's 9th percentile ranking dominates the overall system performance.

The contrast between the CPU and GPU rankings is stark. The Ryzen 7 5800XT's average benchmark score of 29879 places it in the top quarter of all processors, with rivals like the Ryzen 7 7840H and Ryzen 5 9600X within 0.6% of its score. The Arc B390's average benchmark score of 1482, meanwhile, is only marginally better than the GeForce GT 710, a GPU from a much earlier era. This 20x difference in relative performance between components explains why the combo ranks so poorly.

The data suggests that this combination would be severely unbalanced for any modern gaming workload. The CPU has enough headroom to support a far more powerful GPU, but the integrated graphics solution cannot deliver playable performance in Cyberpunk 2077 at most settings. The 2576th rank reflects this mismatch, as most other tested combos likely feature more balanced pairings or stronger GPUs.

Looking at the resolution scaling, the system's rank would likely improve at lower resolutions, but the data only includes 1080p as the lowest tested resolution. The 49 FPS at 1080p Low is the only result approaching playability, and even this falls below the 60 FPS threshold that many games target. The rank of 2576 out of 2920 indicates that most other systems tested can achieve better performance, even at higher resolutions or settings.

Measured FPS Breakdown

At 1920x1080, the system delivers its best results. Low settings produce an average of 49 FPS with no min/max data provided. Medium settings yield 36 FPS average with a range of 31 to 42 FPS. High settings drop to 27 FPS average, and Ultra settings fall to 25 FPS average. The progression from Low to Ultra shows a 49% reduction in frame rate, from 49 to 25 FPS.

Moving to 2560x1440, performance degrades noticeably. Low settings average 37 FPS, which is the highest at this resolution. Medium settings average 27 FPS with a range of 23 to 31 FPS. High settings average 20 FPS, and Ultra settings average 19 FPS. The drop from 1080p to 1440p at Low settings is 12 FPS or 24.5%, while at Ultra settings, the drop is 6 FPS or 24%.

At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 24 FPS, which is the best result at this resolution. Medium settings average 18 FPS with a range of 15 to 21 FPS. High settings and Ultra settings both average 13 FPS. The 4K Low result is 51% lower than the 1080p Low result, and the 4K Ultra result is 48% lower than the 1080p Ultra result.

The Medium settings row is the only one with complete min/max data across all three resolutions. At 1080p, the range is 31 to 42 FPS, at 1440p, it is 23 to 31 FPS, and at 4K, it is 15 to 21 FPS. The min FPS values indicate that even the worst-case frames are relatively close to the averages, suggesting consistent performance without major stutters, but the overall frame rates are too low for smooth gameplay.

The data shows a clear pattern: each resolution increase costs roughly 25% of the frame rate, regardless of settings. This consistent scaling is unusual and reinforces the conclusion that the GPU's pixel throughput is the hard limit. The settings presets have a smaller impact than resolution changes, with the gap between Low and Ultra being 24 FPS at 1080p, 18 FPS at 1440p, and 11 FPS at 4K.

Settings Recommendations

The benchmark data provides clear guidance for the best experience with this hardware combination. At 1920x1080, the Low preset delivers 49 FPS, which is the only setting that approaches playability. The Medium preset at 36 FPS is borderline, but the 31 FPS minimum frame rate suggests occasional dips below smooth playback. For the best balance of visual quality and performance at 1080p, Low settings are the recommended choice, as the jump to Medium only improves visuals marginally while costing 13 FPS.

For users who prioritize visual fidelity over frame rate, the Medium preset at 1080p offers 36 FPS average with a 31 FPS minimum. This is the highest settings level that maintains an average above 30 FPS. The High preset at 27 FPS and Ultra at 25 FPS both fall below the 30 FPS threshold and would likely result in a choppy experience. The data does not support using High or Ultra settings at any resolution, as even the best case (1080p High at 27 FPS) is below playable levels.

At 2560x1440, the options are more limited. Low settings at 37 FPS is the only preset that breaks 30 FPS, though it is still below the 60 FPS target. Medium at 27 FPS is marginal, while High at 20 FPS and Ultra at 19 FPS are not recommended. At 4K, no preset achieves even 30 FPS, with Low at 24 FPS being the best option, but this resolution should be avoided for this game with this hardware.

The measured data indicates that the system's sweet spot is 1080p Low, offering nearly double the frame rate of 1080p Ultra. For the most consistent experience, the Medium preset at 1080p provides a 31 FPS minimum that avoids major dips. Users seeking higher resolutions should stick to Low settings, but even then, 1440p and 4K results are likely too low for comfortable play. The recommendation is clear: 1080p with Low or Medium settings provides the only viable experience, and any increase in resolution or settings beyond this will result in sub-30 FPS performance.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + Intel Arc B390 in Cyberpunk 2077

Resolution Settings Avg FPS
3840x2160 Low 24.0
3840x2160 Medium 18.0
3840x2160 Ultra 13.0
3840x2160 High 13.0
2560x1440 Low 37.0
2560x1440 Medium 27.0
2560x1440 High 20.0
2560x1440 Ultra 19.0
1920x1080 Low 49.0
1920x1080 Medium 36.0
1920x1080 High 27.0
1920x1080 Ultra 25.0

Cyberpunk 2077 with Ryzen 7 5800XT + Other GPUs

See how Cyberpunk 2077 performs with the same CPU but different graphics cards.

Cyberpunk 2077 with Arc B390 + Other CPUs

See how Cyberpunk 2077 performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.