Revolution Idle
This combination offers playable performance with an average of 51 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 26 | 27 | 33 |
| 1440p QHD | 28 | 49 | 50 | 66 |
| 1080p Full HD | 47 | 81 | 84 | 107 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Revolution Idle with AMD Ryzen 5 3600 + Intel Arc B580, In-Depth Analysis
Revolution Idle is not a typical twitch shooter, but its benchmark data still reveals a clear performance hierarchy for the AMD Ryzen 5 3600 and Intel Arc B580 combination. The measured FPS numbers show a system that is heavily constrained by graphics load at higher resolutions and settings, while the CPU provides a stable foundation. The data indicates that this pairing is best suited for 1080p and 1440p gaming, with 4K performance falling below playable thresholds regardless of the quality preset.
Resolution Scaling
The transition from 1080p to 4K produces a dramatic and non-linear drop in frame rates, which is a classic indicator of a GPU-bound workload. At 1080p High settings, the system delivers an average of 80.8 FPS. Moving to 1440p High, that figure falls to 49.2 FPS, a reduction of approximately 39%. Scaling up to 4K High further drops the average to 25.9 FPS, which is just 32% of the 1080p performance. This steep curve shows that the Intel Arc B580's rendering capabilities are the primary limiting factor as pixel count increases.
The pattern is consistent across all quality settings. On Low settings, the frame rate drops from 107.3 FPS at 1080p to 65.8 FPS at 1440p, and finally to 33.4 FPS at 4K. The performance degradation from 1440p to 4K is particularly severe, with the system losing over half its frame rate in every settings tier. This suggests that the 12 GB of VRAM and 192-bit memory bus, while generous for most modern titles, are insufficient to maintain fluid performance at the highest pixel densities in this game's engine.
The scaling behavior also indicates that the Ryzen 5 3600 is not a bottleneck in this scenario. If the CPU were the limiting factor, we would expect to see a smaller performance delta between resolutions, as the processor's workload would remain constant while the GPU's load increased. The fact that frame rates plummet by over 60% from 1080p to 4K on all presets points squarely at the GPU as the performance ceiling. For users targeting 4K, the data suggests this combination is only viable for static screens or very low-intensity interactions, as even the best 4K result (33.4 FPS on Low) is below the generally accepted smoothness threshold.
CPU Role
The AMD Ryzen 5 3600, a 6-core, 12-thread processor based on the Zen 2 architecture, provides the computational backbone for this system. Its base clock of 3.60 GHz and boost clock of 4.20 GHz are adequate for handling the game's logic and background tasks, but the benchmark results show that its performance headroom is rarely tested. The processor's single-thread score in 3DMark is 696, which is a modest figure, yet it does not appear to drag down the overall frame rates in this title.
The CPU's multi-threaded capabilities are more robust, as evidenced by a 3DMark max-threads score of 4603 and a Cinebench R23 multi-core score of 15045. This suggests that while the processor can handle demanding computational workloads, the "Revolution Idle" engine does not fully utilize its parallel processing power. The 32 MB of shared L3 cache helps with data locality, but for a game that seems to primarily stress the graphics pipeline, the CPU's role is largely to ensure a consistent frame delivery without introducing stutters or hitches.
Comparing the Ryzen 5 3600 to its nearest rivals, its average benchmark score of 18129 is effectively tied with the Intel Core i5-11400, which scores 18150 (a delta of -0.1%). It also sits within a fraction of a percent of the AMD Ryzen 5 7535HS and AMD Ryzen 5 1600. This means that swapping to any of these processors would yield virtually identical frame rates in "Revolution Idle," as the CPU is not the performance constraint. The data shows that the processor is performing at 76th percentile among all CPUs, which is a strong result for a 2019-era chip, but its influence here is secondary to the GPU.
GPU Role
The Intel Arc B580 is the dominant component in this system, and its specifications directly dictate the observed frame rates. With a base and boost clock of 2670 MHz and 2560 shading units, the GPU has the raw compute power to render scenes efficiently, but its performance is heavily modulated by memory bandwidth and capacity. The 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is sufficient for 1080p and 1440p gaming but becomes a bottleneck at 4K.
The data shows a clear correlation between the GPU's workload and its frame output. At 1080p, the card delivers playable frame rates across all settings, from a low of 47.4 FPS on Ultra to a high of 107.3 FPS on Low. However, at 4K, the B580 struggles to maintain even 30 FPS on any preset, with the Ultra setting yielding a meager 17.7 FPS average. This indicates that the card's 13.67 TFLOPS of FP32 compute power is not the limiting factor; rather, the memory subsystem is being saturated by the high-resolution textures and geometry.
The GPU's benchmark percentile of 66 places it in the mid-range tier, and its performance relative to rivals confirms this positioning. The Arc B580's average score of 23021 is only 0.7% behind the NVIDIA GeForce RTX 4060, which scores 23181. This suggests that in synthetic tests, the B580 is nearly equivalent to the RTX 4060, a card often considered the entry point for modern 1440p gaming. In-game, the measured results support this view, as the B580 handles 1440p High at 49.2 FPS, which is playable if not silky smooth.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system's capabilities across twelve different configurations. At 1920x1080, the performance is consistently strong. Low settings produce the best result at 107.3 FPS, followed by Medium at 83.7 FPS and High at 80.8 FPS. The Ultra preset, however, causes a significant drop to 47.4 FPS, indicating that the game's highest visual fidelity options are disproportionately demanding on the GPU.
At 2560x1440, the system remains capable but with reduced headroom. Low settings deliver 65.8 FPS, which is still smooth, while Medium and High produce nearly identical results at 49.5 FPS and 49.2 FPS, respectively. The Ultra preset falls to 28.3 FPS, which is at the edge of playability and suggests that users should stick to High settings or below for this resolution to maintain a consistent frame rate.
The 3840x2160 results are uniformly poor, with no configuration exceeding 34 FPS. Low settings are the best at 33.4 FPS, followed by Medium at 27.4 FPS and High at 25.9 FPS. Ultra is the worst offender at 17.7 FPS, making it effectively unplayable for any dynamic content. The data clearly shows that this GPU-CPU combination is not intended for 4K gaming, and users with 4K displays would need to significantly lower their resolution or upgrade the graphics card to achieve acceptable performance.
FAQ
Q: What is the best resolution and settings combination for this system?
A: The data shows that 1920x1080 with Low settings provides the highest average frame rate at 107.3 FPS. For a balance of quality and performance, 2560x1440 on High settings yields 49.2 FPS, which is playable, while 1080p High offers 80.8 FPS for a smoother experience.
Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 4060?
A: Based on the average benchmark scores, the Arc B580 scores 23021, which is 0.7% lower than the RTX 4060's score of 23181. This indicates they are virtually tied in synthetic performance, suggesting similar in-game results for this title.
Q: Is the AMD Ryzen 5 3600 a bottleneck for the Intel Arc B580 in this game?
A: No. The benchmark data shows that frame rates scale significantly with resolution, dropping from 80.8 FPS at 1080p High to 25.9 FPS at 4K High. If the CPU were the bottleneck, this scaling would be much flatter, as the CPU's workload would remain consistent.
Q: Can this system run "Revolution Idle" at 4K?
A: Technically yes, but the performance is subpar. The best 4K result is 33.4 FPS on Low settings, which is below the typical 60 FPS target. Given that the GPU's performance percentile is 66, the hardware is not well-suited for 4K in this title.
Q: What is the impact of the Ultra preset on performance?
A: The Ultra preset has a severe impact on frame rates. At 1080p, it drops the average from 80.8 FPS (High) to 47.4 FPS, a 41% reduction. At 1440p, it drops from 49.2 FPS to 28.3 FPS, and at 4K, it falls to 17.7 FPS, making it the least performant configuration in the dataset.
Q: How does the Ryzen 5 3600 perform relative to its closest competitors?
A: The Ryzen 5 3600 has an average benchmark score of 18129. It is 0.1% behind the Intel Core i5-11400 (18150) and 0.2% ahead of the AMD Ryzen 5 7535HS (18101). This shows that despite its age, it remains competitive with newer processors in overall synthetic performance.
Hardware Specifications
AMD Ryzen 5 3600
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + Intel Arc B580 in Revolution Idle
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.4 |
| 3840x2160 | Medium | 27.4 |
| 3840x2160 | High | 25.9 |
| 3840x2160 | Ultra | 17.7 |
| 2560x1440 | Low | 65.8 |
| 2560x1440 | Medium | 49.5 |
| 2560x1440 | High | 49.2 |
| 2560x1440 | Ultra | 28.3 |
| 1920x1080 | Low | 107.3 |
| 1920x1080 | Medium | 83.7 |
| 1920x1080 | High | 80.8 |
| 1920x1080 | Ultra | 47.4 |
Revolution Idle with Ryzen 5 3600 + Other GPUs
See how Revolution Idle performs with the same CPU but different graphics cards.
Revolution Idle with Arc B580 + Other CPUs
See how Revolution Idle performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.