Allods Online
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 34 | 52 | 71 |
| 1440p QHD | 41 | 66 | 100 | 133 |
| 1080p Full HD | 65 | 103 | 159 | 178 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with AMD Ryzen 5 3600 + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 5 3600 and Intel Arc B580 pairing in Allods Online presents a compelling case study in how a modern mid-range GPU interacts with a 2010-era MMORPG. The measured data shows a system that is capable of high frame rates at mainstream resolutions, but which encounters a significant performance cliff when pushing both resolution and graphical fidelity. This analysis breaks down the specific numbers to understand where the bottlenecks lie and how to best configure the game for an optimal experience.
FAQ
Q: What is the best performance this combo achieves at 1080p?
A: The highest average frame rate recorded is 178.3 FPS at 1920x1080 with Low settings. This indicates the CPU and GPU combination has substantial headroom for competitive or high-refresh-rate play when visual demands are minimized.
Q: How does the Ultra preset compare to High at 1440p?
A: At 2560x1440, the High preset delivers an average of 65.8 FPS, while the Ultra preset drops to 41.4 FPS. This represents a significant 24.4 FPS performance cost for the additional visual features included in the Ultra setting.
Q: Is the system more CPU or GPU limited at 4K with Low settings?
A: At 3840x2160 with Low settings, the average frame rate is 70.9 FPS. Since the Low preset reduces GPU load, this relatively high frame rate suggests that the GPU is still managing the resolution increase effectively, but the 4K resolution itself is placing a significant demand on the rendering pipeline.
Q: What is the ranking of this specific hardware combination among all tested setups?
A: The combo is ranked 1353 out of 1715 tested combinations in this game. This places it in the lower-middle tier of all possible pairings, suggesting that while it can play the game, many other systems are configured for higher overall performance.
Q: How does the performance scale when moving from 1080p to 1440p on the Ultra preset?
A: The average frame rate drops from 64.7 FPS at 1920x1080 to 41.4 FPS at 2560x1440 on Ultra settings. This is a substantial 23.3 FPS decrease, indicating that the Ultra preset is particularly demanding and sensitive to resolution increases.
Q: Is the frame rate at 4K High playable?
A: The average frame rate at 3840x2160 with High settings is 34.1 FPS. While playable, this is below the 60 FPS threshold generally considered smooth for fast-paced action, making it a less desirable configuration for this game.
GPU Role
The Intel Arc B580, built on the Xe2-HPG architecture, brings a substantial amount of graphical horsepower to this pairing. Its 12 GB of GDDR6 memory on a 192-bit bus provides a 456.0 GB/s memory bandwidth, and the GPU operates at a boost clock of 2670 MHz. The benchmark data shows this translates to a Passmark G3D score of 15748, placing it in the 66th percentile of all GPUs.
The GPU's role becomes clear when examining the performance deltas across settings. At 1080p, the difference between Low and High settings is 75.4 FPS (178.3 vs 102.9). This large gap is attributable to the GPU's ability to handle increased shading units (2560) and texture mapping units (160) workloads. However, the GPU's limitations surface at higher resolutions. The measured FPS at 4K High (34.1 FPS) is less than half of the 1080p High result (102.9 FPS). This indicates that while the B580 has the raw compute power for lower resolutions, the pixel fill rate and memory bandwidth become constrained at 4K, especially with more demanding presets. The GPU is clearly the primary driver of performance scaling with settings, but the CPU begins to factor in at lower resolutions where the GPU can render frames faster than the processor can feed it data.
Resolution Scaling
The data reveals a classic pattern of performance degradation as resolution increases, but the rate of that degradation is heavily influenced by the chosen settings preset. For the Low preset, the frame rate drops from 178.3 FPS at 1080p to 132.5 FPS at 1440p, a 25.7% decrease. Moving to 4K Low yields 70.9 FPS, a further 46.5% drop from the 1440p result. This shows that even on Low settings, the GPU's workload scales dramatically with pixel count.
The scaling is even more punishing on the Ultra preset. The 1080p Ultra average of 64.7 FPS falls to 41.4 FPS at 1440p (a 36% drop) and then to 23 FPS at 4K (a 44.4% drop from 1440p). These numbers suggest that the combination of Ultra settings and high resolution creates a bottleneck squarely in the GPU's rendering pipeline. The fact that 4K Ultra (23 FPS) is nearly unplayable while 4K Low (70.9 FPS) is quite smooth indicates that the game's Ultra preset likely enables effects like high-resolution shadows and post-processing that are disproportionately expensive at 4K. This scaling behavior points to the GPU being the limiting component at 1440p and 4K, while the CPU likely becomes more relevant at 1080p where frame rates are higher.
How This Combo Ranks
With a rank of 1353 out of 1715 tested combinations, this pairing sits in the 21st percentile of all systems tested in Allods Online. This is a surprisingly low ranking for a system with a modern GPU and a capable six-core processor. The data suggests that while the components are competent on their own, their combined performance in this specific MMORPG is not exceptional relative to the broader spectrum of hardware tested.
The ranking implies that many other CPU-GPU combinations, likely including those with more powerful processors or higher-end GPUs, achieve much higher average frame rates. It also suggests that the game's engine may not be fully optimized for the architectural strengths of the Arc B580. The GPU's nearest rivals, such as the NVIDIA GeForce RTX 4060, have an average benchmark score a mere 0.7% higher, yet in a real-world game like this, the actual performance depends heavily on driver optimization and game-specific code paths. The low combo rank serves as a reminder that synthetic benchmark averages do not always translate directly to in-game performance, and that the specific interaction between this CPU and GPU in this title is not a top-tier performer.
Measured FPS Breakdown
The measured data provides a clear matrix of performance across three resolutions and four settings presets.
At 1920x1080, the system shows its strength. Low settings produce an average of 178.3 FPS. Medium settings yield 159.3 FPS, while High settings bring the average down to 102.9 FPS. The Ultra preset is the most demanding, with an average of 64.7 FPS. This resolution is clearly where the combo is most comfortable, with even the most demanding preset remaining playable.
Moving to 2560x1440, the performance drops become more pronounced. Low settings average 132.5 FPS, which remains very smooth. Medium settings average 100.1 FPS, still an excellent result for most monitors. High settings produce a solid 65.8 FPS, which is adequate for gameplay. The Ultra preset, however, falls to 41.4 FPS, which is starting to feel less fluid.
At 3840x2160, the limits of the hardware are exposed. Low settings are the only truly playable option, with an average of 70.9 FPS. Medium settings drop to 51.7 FPS, which is acceptable but not ideal. High settings yield a borderline 34.1 FPS, and Ultra settings are effectively unplayable at 23 FPS. These numbers show a clear hierarchy: 1080p is the sweet spot, 1440p is viable with tuned settings, and 4K is only for those willing to sacrifice visual quality for playable frame rates.
Settings Recommendations
Based on the measured data, the optimal experience depends heavily on the user's target resolution and refresh rate. For players with a 1080p 144Hz monitor, the High preset at 102.9 FPS offers the best balance of visual fidelity and smoothness, falling just short of the 144 FPS mark but providing a strong experience. For a 60Hz display, the Ultra preset at 64.7 FPS is the best choice, as it delivers the highest visual quality while staying above the refresh rate threshold.
At 1440p, the High preset at 65.8 FPS is the recommended choice for a 60Hz monitor, offering a significant visual upgrade over Medium while maintaining a playable frame rate. For those with a 144Hz 1440p panel, the Medium preset's 100.1 FPS is the better option, as the visual difference between Medium and High is less impactful than the smoothness gained from the higher frame rate. The Ultra preset at 41.4 FPS should be avoided unless the player prioritizes visuals over responsiveness.
For 4K resolution, the Low preset at 70.9 FPS is the only configuration that provides a consistently fluid experience. The Medium preset at 51.7 FPS is playable for slower, more methodical gameplay, but the High and Ultra presets are not recommended for any serious play. The data strongly suggests that 4K users should accept the visual compromises of the Low preset to achieve acceptable performance.
CPU Role
The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its benchmark scores, such as a Cinebench R23 multi-core score of 15045 and a single-core score of 2124, place it in the 76th percentile of all CPUs. This is a solid mid-range performer that should not be a primary bottleneck in most games.
In Allods Online, the CPU's role becomes apparent when examining the lower-resolution results. At 1080p with Low settings, the system achieves 178.3 FPS. This high frame rate suggests that the CPU is capable of feeding the GPU with enough draw calls and game logic updates to sustain near-200 FPS. However, the game is a 2010-era MMORPG, which often rely heavily on single-threaded performance for game logic and UI updates. The Ryzen 5 3600's single-core score of 2124 in Cinebench R23 is adequate but not exceptional.
The data suggests that the CPU is not the primary bottleneck at higher resolutions, as the GPU is clearly overwhelmed by the pixel workload. However, the fact that the system cannot maintain a locked 144 FPS at 1080p High (102.9 FPS) hints that the CPU's single-thread performance may be a limiting factor, preventing the GPU from being fully utilized. The CPU's nearest rival, the Intel Core i5-11400, has a nearly identical average benchmark score (18150 vs 18129), indicating that this level of processing power is the expected baseline for this performance class. The CPU is a capable partner, but it does not boost the combo beyond its mid-range ranking.
Hardware Specifications
AMD Ryzen 5 3600
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + Intel Arc B580 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 70.9 |
| 3840x2160 | Medium | 51.7 |
| 3840x2160 | High | 34.1 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 132.5 |
| 2560x1440 | Medium | 100.1 |
| 2560x1440 | High | 65.8 |
| 2560x1440 | Ultra | 41.4 |
| 1920x1080 | Low | 178.3 |
| 1920x1080 | Medium | 159.3 |
| 1920x1080 | High | 102.9 |
| 1920x1080 | Ultra | 64.7 |
Allods Online with Ryzen 5 3600 + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with Arc B580 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.