Revolution Idle

Revolution Idle

AVERAGE FPS
52
playable

This combination offers playable performance with an average of 52 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 28 24 38
1440p QHD 30 52 54 69
1080p Full HD 52 75 80 108

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 38
3840x2160 High 28
3840x2160 Medium 24
3840x2160 Ultra 14
2560x1440 Low 69
2560x1440 Medium 54
2560x1440 High 52
2560x1440 Ultra 30
1920x1080 Low 108
1920x1080 Medium 80
1920x1080 High 75
1920x1080 Ultra 52

Revolution Idle with Intel Core i5-11400F + Intel Arc B580, In-Depth Analysis

Revolution Idle, despite its genre label, exhibits a surprisingly demanding rendering workload when paired with the Intel Core i5-11400F and Intel Arc B580. The measured FPS data reveals a system that shifts from being comfortably playable at 1080p to struggling substantially at 4K, with the GPU emerging as the clear bottleneck at higher resolutions. The data indicates that this combination is best suited for 1080p and 1440p gaming, where the Arc B580 can flex its muscle, while 4K pushes the hardware beyond its practical limits.

Resolution Scaling

The FPS progression across resolutions paints a clear picture of where the performance ceiling lies. At 1080p with High settings, the combo delivers 75.4 FPS, which drops to 52.1 FPS at 1440p, and then falls to 27.8 FPS at 4K. This represents a 31% reduction from 1080p to 1440p, and a further 47% reduction from 1440p to 4K. The scaling pattern is not linear; the drop from 1440p to 4K is steeper than the drop from 1080p to 1440p, suggesting that the GPU is becoming increasingly saturated as pixel count rises.

The Low settings data reinforces this interpretation. At 1080p Low, the system achieves 107.7 FPS, a figure that suggests the CPU can feed frames quickly when the GPU is under less stress. At 1440p Low, the frame rate is 69.2 FPS, and at 4K Low, it is 37.9 FPS. The fact that even Low settings at 4K cannot reach 40 FPS indicates that the Arc B580’s raw compute and memory bandwidth are the limiting factors, not the game’s visual complexity. The gap between Low and High settings narrows as resolution increases: at 1080p, the difference is 32.3 FPS (107.7 vs 75.4), while at 4K, it shrinks to 10.1 FPS (37.9 vs 27.8). This compression confirms that the GPU is the primary constraint at 4K, as tweaking settings yields diminishing returns when the render resolution alone is overwhelming.

Interestingly, the Medium settings results are inconsistent with a purely GPU-bound narrative. At 1080p Medium, the combo hits 80 FPS, which is higher than the High preset’s 75.4 FPS. At 1440p, Medium (53.6 FPS) slightly edges out High (52.1 FPS), but at 4K, Medium (24.3 FPS) falls below High (27.8 FPS). This anomaly suggests that the Medium preset may trigger certain rendering paths or memory allocations that are less efficient on the Arc B580 at higher resolutions, possibly related to its 12 GB VRAM or specific driver optimizations.

FAQ

Q: How does the Intel Core i5-11400F perform in multi-threaded workloads that might affect Revolution Idle’s background simulation?

A: The i5-11400F scores 14,372 in Cinebench R23 multicore and 16,908 in Passmark multithread, placing it in the 75th percentile of all CPUs. Its nearest rival, the AMD Ryzen 7 5700U, scores 17,189 in average benchmark score, a negligible 0% delta, indicating the Intel chip holds its own in multi-threaded tasks.

Q: What is the single-thread performance of the i5-11400F, and why does it matter for an idle game?

A: The i5-11400F achieves a Geekbench single-core score of 1,979 and a Passmark single-thread score of 2,981. Single-thread performance is crucial for idle games because the main game loop, UI updates, and tick calculations often run on a single core, and this CPU’s 4.40 GHz boost clock helps maintain responsive frame pacing.

Q: Is the Intel Arc B580’s 12 GB VRAM sufficient for 4K gameplay in Revolution Idle?

A: Despite having 12 GB of GDDR6 memory with 456.0 GB/s bandwidth, the 4K results are poor, with Ultra settings yielding only 14.4 FPS. The bottleneck appears to be the GPU’s raw compute (13.67 TFLOPS FP32) and pixel rate (213.6 GPixel/s) rather than memory capacity, as even Low settings at 4K only reach 37.9 FPS.

Q: How does the Arc B580 compare to its nearest rival, the GeForce RTX 4060, in synthetic benchmarks?

A: The Arc B580 scores 23,021 in average benchmark score, while the RTX 4060 scores 23,181, a delta of -0.7%. This puts the two cards on nearly equal footing in synthetic tests, but their real-world performance in Revolution Idle may diverge due to driver overhead and game-specific optimizations.

Q: What is the best resolution to use this combo at for a smooth 60 FPS experience?

A: Based on the data, 1080p with Medium settings (80 FPS) or Low settings (107.7 FPS) comfortably exceed 60 FPS. At 1440p, only Low settings (69.2 FPS) reach above 60 FPS, as High (52.1 FPS) and Medium (53.6 FPS) fall short. 4K is not viable for 60 FPS at any settings.

Q: How does the combo’s ranking compare to other tested configurations?

A: The combo ranks 1,367 out of 1,774 tested combinations, placing it in the bottom 23% of all systems. This indicates that while the individual components are mid-range, their combination is not optimized for this particular game’s engine.

CPU Role

The Intel Core i5-11400F is a 6-core, 12-thread processor based on the Rocket Lake architecture, manufactured on Intel’s 14 nm process. Its base clock of 2.60 GHz and boost clock of 4.40 GHz provide solid single-threaded performance, which is essential for Revolution Idle’s core loop. The CPU’s 12 MB of shared L3 cache and dual-channel DDR4 memory support (51.2 GB/s bandwidth) are adequate for feeding the GPU at 1080p, where the data shows frame rates exceeding 100 FPS on Low settings.

In synthetic benchmarks, the i5-11400F scores 5,652 in 3DMark max threads and 868 in 3DMark single thread. Its Cinebench R15 multicore score of 1,448 and single-core score of 204 further illustrate its balanced profile. The CPU’s 75th percentile ranking among all CPUs, with an average benchmark score of 17,181, places it slightly below the AMD Ryzen 7 5700U (17,189, 0% delta) and Intel Core i7-1260P (17,212, -0.2% delta). This means the CPU is not a weak link in the system; it can keep up with the GPU’s demands at lower resolutions.

However, the CPU’s role diminishes as resolution increases. At 4K, the frame rate drops to 27.8 FPS on High settings, which is far below what the CPU could theoretically drive. This is because the GPU becomes the limiting factor, and the i5-11400F’s 12 threads are left with idle capacity. The data suggests that for an idle game, which typically has modest per-frame CPU work, the i5-11400F is more than sufficient, and the bottleneck lies entirely in the graphics subsystem.

How This Combo Ranks

The combination of the Intel Core i5-11400F and Intel Arc B580 ranks 1,367 out of 1,774 tested combos for Revolution Idle, placing it in the lower 23% of all configurations. This ranking is surprisingly low given the individual components’ mid-range status. The CPU’s 75th percentile and GPU’s 66th percentile suggest that both parts are above average, yet their pairing yields below-average results for this game.

This discrepancy may stem from the Arc B580’s driver maturity or the game’s engine preferences. The GPU’s nearest rival, the GeForce RTX 4060, has a synthetic score just 0.7% higher, yet the combo’s rank implies that other pairings with similar hardware achieve better FPS. The rank also reflects that many combos with higher-tier CPUs or GPUs, or different brand pairings, outperform this setup. For context, the combo sits 7.2% from the bottom (1,367 / 1,774), meaning there are 407 combos that perform worse. This places it in a region where users would notice stuttering or frame drops at higher resolutions, especially at 4K Ultra where FPS falls to 14.4.

GPU Role

The Intel Arc B580, based on the Xe2-HPG architecture and manufactured on TSMC’s 5 nm process, is the primary driver of performance in this combo. With 2,560 shading units, 160 TMUs, and 80 ROPs, it offers 13.67 TFLOPS of FP32 compute and a pixel rate of 213.6 GPixel/s. Its 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is ample for most games but insufficient to overcome its compute limitations at 4K.

The GPU’s benchmark scores show a mixed profile: it scores 15,748 in Passmark G3D and 7,729 in Passmark GPU Compute, but its DirectX 10 and 12 scores are low (76 and 76, respectively), indicating potential driver overhead in certain APIs. Its 66th percentile ranking among all GPUs, with an average score of 23,021, places it just 0.7% behind the RTX 4060 (23,181) and 0.1% ahead of the AMD Radeon 760M (22,999). This suggests the B580 is a capable mid-range card, but Revolution Idle’s workload appears to favor Nvidia or AMD architectures.

In practice, the GPU’s performance in Revolution Idle is defined by its inability to sustain high frame rates at 4K. The 14.4 FPS at 4K Ultra is a clear indication that the card is overwhelmed, and even at 4K Low, the 37.9 FPS is below the 40 FPS threshold for smoothness. At 1440p, the GPU can deliver 69.2 FPS on Low, showing that it has headroom at lower pixel counts. The 2,670 MHz base and boost clock are modest, and the card’s 190 W TDP suggests it is not power-limited in this scenario.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the combo’s capabilities across three resolutions and four settings presets. At 1920x1080, the system performs admirably: Low settings yield 107.7 FPS, Medium hits 80 FPS, High achieves 75.4 FPS, and Ultra drops to 51.7 FPS. The 1080p results show that the combo can handle high refresh rates on lower presets, with the Ultra preset still being playable at over 50 FPS.

Moving to 2560x1440, the performance drops noticeably. Low settings produce 69.2 FPS, which is still above 60 FPS, but Medium (53.6 FPS) and High (52.1 FPS) fall below the 60 FPS threshold. Ultra at 1440p yields only 29.6 FPS, a 43% reduction from 1080p Ultra, highlighting the GPU’s scaling limitations. The 1440p results suggest that users should stick to Low settings for a smooth experience, or accept sub-60 FPS on Medium and High.

At 3840x2160, the combo struggles across all presets. Low settings produce 37.9 FPS, which is below 40 FPS and may feel choppy. High settings yield 27.8 FPS, Medium drops to 24.3 FPS, and Ultra falls to 14.4 FPS. The 4K results are uniformly poor, with even Low settings failing to reach 40 FPS. This indicates that the Arc B580 is not a 4K-capable card for this game, and users should avoid 4K or significantly reduce rendering resolution. The data shows a clear hierarchy: 1080p is the sweet spot for this combo, 1440p is playable only on Low, and 4K is not recommended for any settings preset.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + Intel Arc B580 in Revolution Idle

Resolution Settings Avg FPS
3840x2160 Low 37.9
3840x2160 High 27.8
3840x2160 Medium 24.3
3840x2160 Ultra 14.4
2560x1440 Low 69.2
2560x1440 Medium 53.6
2560x1440 High 52.1
2560x1440 Ultra 29.6
1920x1080 Low 107.7
1920x1080 Medium 80.0
1920x1080 High 75.4
1920x1080 Ultra 51.7

Revolution Idle with ii5-11400F + Other GPUs

See how Revolution Idle performs with the same CPU but different graphics cards.

Revolution Idle with Arc B580 + Other CPUs

See how Revolution Idle performs with the same GPU but different processors.

Other Games with ii5-11400F + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.