Ready Or Not

Ready Or Not

AVERAGE FPS
124
excellent

This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 62 68 78
1440p QHD 83 118 130 149
1080p Full HD 132 187 206 236

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 68
3840x2160 High 62
3840x2160 Ultra 43
2560x1440 Low 149
2560x1440 Medium 130
2560x1440 High 118
2560x1440 Ultra 83
1920x1080 Low 236
1920x1080 Medium 206
1920x1080 High 187
1920x1080 Ultra 132

Ready Or Not with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5050, In-Depth Analysis

Ready Or Not is a demanding tactical shooter, and the data for the Intel Core Ultra 5 235 paired with the NVIDIA GeForce RTX 5050 shows a configuration that is consistently playable at 1080p and 1440p, but struggles to maintain high frame rates at 4K. The measured performance indicates that this combo is clearly GPU-bound at higher resolutions, while the CPU provides ample headroom to push frame rates at 1080p. The overall ranking of this combo in the database, at 1782 out of 2947 tested combinations, places it in the lower-middle tier for this specific title, suggesting that while it can handle the game, many other systems will deliver higher average frame rates.

Resolution Scaling

The frame rate data reveals a significant performance drop as resolution increases, a classic sign of a system that becomes limited by the graphics card. At 1920x1080 with High settings, the combo produces an average of 187 FPS. Moving to 2560x1440 at the same High preset, the average FPS drops to 118, which is a reduction of approximately 37%. The most dramatic decline occurs when stepping up to 3840x2160, where the average FPS falls to 62. This represents a further 47% drop from the 1440p result and a 67% decline from the 1080p figure.

This scaling pattern strongly indicates that the RTX 5050 is the primary bottleneck at 4K. The GPU’s 8 GB of GDDR6 memory and 128-bit memory bus, which provides 320.0 GB/s of bandwidth, are likely insufficient for the demands of Ready Or Not’s high-resolution textures and effects. The frame rate at 4K High, 62 FPS, is just above the threshold for smooth gameplay, but the data shows that the Ultra preset at this resolution is not viable, with an average of only 43 FPS. The transition from Medium to Ultra at 4K shows a steep cost, from 68 FPS down to 43 FPS, a 37% performance penalty for the highest visual quality.

The scaling from 1080p to 1440p is more moderate, suggesting that the CPU is still able to feed the GPU effectively at these resolutions. The 118 FPS average at 1440p High indicates a good experience for most players. However, the data suggests that the sweet spot for this combination is clearly at 1080p, where even the Ultra preset achieves a solid 132 FPS average. The Low preset at 1080p hits 236 FPS, showing the ceiling of the CPU-GPU pairing when unconstrained by graphics load.

The differences between presets at each resolution are also telling. At 1080p, the jump from Low to Medium costs 30 FPS (236 to 206), and from Medium to High costs another 19 FPS (206 to 187). The jump to Ultra is more costly, dropping 55 FPS from High. This pattern is consistent at 1440p and 4K, with the Ultra preset always exacting a much heavier toll than the step from Medium to High. This indicates that the Ultra preset introduces effects that are particularly taxing on the RTX 5050’s compute and memory resources.

How This Combo Ranks

The Intel Core Ultra 5 235 and NVIDIA GeForce RTX 5050 combination holds a rank of 1782 out of 2947 tested combos in Ready Or Not. This places it in the 60th percentile of all tested systems, meaning that roughly 40% of the tested combinations deliver better performance in this game. While this is not a top-tier result, it is far from the bottom of the list, indicating a playable, if not exceptional, experience.

The ranking reflects the GPU’s position in the overall performance hierarchy. The RTX 5050 has an average benchmark score of 21035 and sits in the 66th percentile of all GPUs. Its nearest rivals in the database include the AMD Radeon RX Vega M GL, which scores 21153 (a 0.6% difference), and the AMD Radeon HD 8970M, which scores 21237 (a 1% difference). The data shows that the RTX 5050’s performance is closely matched with these older or mobile-oriented parts, which helps contextualize its mid-range standing.

The CPU, on the other hand, is a much stronger component relative to its peers. The Core Ultra 5 235 has an average benchmark score of 46062 and is in the 89th percentile of all CPUs. Its nearest rivals, such as the AMD Ryzen AI 9 HX 375 and Intel Core i9-13900HX, have nearly identical average scores (46030 and 46098, respectively), with deltas of just 0.1%. This indicates that the CPU is performing at a high level, but its potential is not fully utilized in this game due to the GPU bottleneck at higher resolutions.

The combination of a strong CPU and a mid-range GPU means that the combo’s rank is largely dictated by the graphics card. In a game like Ready Or Not, where the visual load is substantial, the GPU becomes the limiting factor earlier than in lighter titles. The data supports this: the combo’s rank is lower than what the CPU’s percentile would suggest on its own, underscoring the GPU’s role as the performance ceiling. The 1080p results, where the CPU can push the GPU to 187 FPS on High, show that the CPU is more than capable, but the 4K results demonstrate the GPU’s limitations.

Settings Recommendations

Based on the measured frame rates, the optimal experience for this combo is found at 1920x1080 with the High preset. This setting delivers an average of 187 FPS, which is far above the 60 FPS target and provides a very smooth experience. The Medium preset at 1080p offers 206 FPS, but the visual improvement from Medium to High is generally considered more significant than the 19 FPS loss, making High the better balance of visual fidelity and performance. The Ultra preset at 1080p, with an average of 132 FPS, is also viable and offers the best image quality, but the 55 FPS drop from High suggests that it is significantly more demanding.

At 2560x1440, the High preset remains the best choice, with an average of 118 FPS. This is still comfortably above 60 FPS and offers a sharper image than 1080p. The Medium preset at 1440p achieves 130 FPS, but again, the step up to High is worth the 12 FPS cost for improved visual detail. The Ultra preset at 1440p, with an average of 83 FPS, is playable but may exhibit more noticeable frame rate dips in intense firefights, as the minimum FPS data is not available for this setting.

At 3840x2160, the data suggests that only the Low and Medium presets are worth considering. The Low preset achieves 78 FPS, which is playable, but the visual quality will be noticeably reduced. The Medium preset, with an average of 68 FPS and a minimum of 58 FPS, is the best choice for 4K if the user prioritizes a stable frame rate, but it will require compromises in graphical fidelity. The High preset at 4K, with an average of 62 FPS, is on the edge of playability, and the Ultra preset, at 43 FPS, is not recommended for a smooth experience.

The data indicates that the Ultra preset is a significant performance trap on this hardware. Across all resolutions, it consistently causes a frame rate drop of 35-45% compared to High. For most users, the High preset will offer the best combination of visual quality and performance, and the Medium preset is a reliable fallback for higher resolutions or for users who prefer a higher frame rate buffer. The Low preset is only recommended for 4K if the user cannot tolerate the frame rate dips of Medium.

FAQ

Q: What is the average frame rate for this combo at 1080p with High settings?

A: The Intel Core Ultra 5 235 and NVIDIA GeForce RTX 5050 produce an average of 187 FPS at 1920x1080 with the High preset.

Q: Is this system capable of running Ready Or Not at 4K?

A: Yes, but with compromises. At 3840x2160 with Medium settings, it achieves an average of 68 FPS with a minimum of 58 FPS. The Low preset reaches 78 FPS, while the High preset averages 62 FPS. The Ultra preset is not recommended, as it only averages 43 FPS.

Q: How does the RTX 5050 compare to its nearest rivals in the database?

A: The RTX 5050’s average benchmark score is 21035. Its nearest rival, the AMD Radeon RX Vega M GL, scores 21153, a difference of 0.6%. Another rival, the AMD Radeon RX 5600 XT, scores 20713, which is 1.6% lower.

Q: What is the best preset for a 1440p monitor?

A: The High preset at 2560x1440 delivers an average of 118 FPS, which is the recommended balance of visual quality and performance. The Medium preset offers 130 FPS, but the improvement in visuals from Medium to High is generally worth the small frame rate cost.

Q: How does the CPU's performance rank among all tested CPUs?

A: The Intel Core Ultra 5 235 is in the 89th percentile of all CPUs in the database, with an average benchmark score of 46062. This indicates it is a high-performing processor.

Q: Does the combo's rank in Ready Or Not reflect the CPU's strength?

A: No. The combo ranks 1782 out of 2947 tested systems. The CPU is strong (89th percentile), but the GPU is the limiting factor, especially at higher resolutions, which pulls the overall combo rank down.

GPU Role

The NVIDIA GeForce RTX 5050 is the decisive component in this combo’s Ready Or Not performance, particularly at higher resolutions. The GPU is built on the Blackwell 2.0 architecture and features 8 GB of GDDR6 memory on a 128-bit bus, yielding a memory bandwidth of 320.0 GB/s. This memory configuration is a key constraint; while it is sufficient for 1080p and 1440p gaming, the data shows that it struggles to maintain high frame rates at 4K, where the demand for memory bandwidth and capacity increases substantially.

The GPU’s clock speeds are a base of 2317 MHz and a boost of 2572 MHz. These clocks, combined with its 2560 shading units and 80 TMUs, contribute to a texture rate of 205.8 GTexel/s and an FP32 performance of 13.17 TFLOPS. These specifications are competitive for a mid-range card, and the benchmark results show that it holds its own against its nearest rivals in the database. The RTX 5050’s average benchmark score is 21035, placing it in the 66th percentile of all GPUs. It is closely matched with the AMD Radeon RX Vega M GL (21153, 0.6% higher) and the AMD Radeon HD 8970M (21237, 1% higher), but it is 1.6% faster than the AMD Radeon RX 5600 XT (20713).

In Ready Or Not, the GPU’s role becomes more critical as resolution increases. At 1080p, the GPU can deliver 236 FPS on Low and 187 FPS on High, indicating it is not the primary bottleneck. However, at 4K, the frame rates drop dramatically, with the High preset falling to 62 FPS and the Ultra preset to 43 FPS. This performance degradation is directly attributable to the GPU’s memory bandwidth and capacity limitations. The 320.0 GB/s bandwidth is insufficient to feed the GPU’s cores with the large amounts of texture and geometry data required at 4K, leading to the observed frame rate collapse. The 8 GB VRAM may also be a limiting factor, as Ready Or Not’s high-resolution textures can consume a significant portion of this capacity, potentially causing stuttering or texture pop-in.

The GPU’s performance in this game is also reflected in its DirectX benchmarks. In the Passmark DirectX 12 test, it scores 66, which is lower than its DirectX 11 score of 150. This suggests that the GPU’s architecture may be more efficient in older APIs, which could impact its performance in a modern title like Ready Or Not that likely utilizes DirectX 12 features. However, the GPU supports DirectX 12 Ultimate (12_2), so it is technically capable of running the game’s full feature set, even if the performance is not optimal at 4K.

CPU Role

The Intel Core Ultra 5 235 is a powerful processor that provides a strong foundation for this combo, but its performance is often masked by the GPU in Ready Or Not. The CPU features 14 cores and 14 threads, with a base clock of 3.40 GHz and a boost clock of 5.00 GHz. This configuration is well-suited for modern games, including tactical shooters that may have complex AI and physics simulations. The CPU’s 24 MB of shared L3 cache helps reduce memory latency, which can be beneficial for game performance.

The CPU’s benchmark results are impressive. It scores 14769 in Cinebench R23 multi-core and 2085 in single-core. In Passmark, it achieves a multithread score of 37816 and a single-thread score of 4516. These scores place the CPU in the 89th percentile of all CPUs, with an average benchmark score of 46062. Its nearest rivals, such as the AMD Ryzen AI 9 HX 375 and Intel Core i9-13900HX, have nearly identical average scores, with deltas of 0.1%. This indicates that the Core Ultra 5 235 is performing at a level comparable to some of the best mobile and desktop processors available.

In the context of Ready Or Not, the CPU’s influence is most apparent at 1080p. At this resolution, the GPU is less likely to be the bottleneck, and the CPU’s ability to process game logic and feed the GPU becomes more important. The data shows that the combo can achieve 236 FPS on Low at 1080p, which suggests that the CPU is capable of driving the GPU to its maximum potential in less demanding scenes. The 187 FPS average on High at 1080p is also proof of the CPU’s strength.

However, the CPU’s role diminishes as resolution increases. At 1440p and 4K, the frame rates are primarily limited by the GPU, as evidenced by the steep drops in performance. The CPU is not the limiting factor in these cases, as even at 4K with Low settings, the combo achieves 78 FPS, which is still a respectable frame rate. This indicates that the CPU has enough headroom to handle the game’s processing demands without becoming a bottleneck. The CPU’s 14 threads are likely sufficient for Ready Or Not, which may not be heavily multi-threaded but can still benefit from the higher clock speeds and modern architecture of the Core Ultra 5 235.

The CPU’s memory support for DDR5 and dual-channel configuration, with a bandwidth of 102.4 GB/s, also plays a role in overall system performance. The fast memory can help reduce data transfer bottlenecks between the CPU and GPU, ensuring that the GPU is fed with data in a timely manner. While the CPU’s performance is not the primary factor in this game’s frame rates at higher resolutions, it provides a solid base that prevents the system from being CPU-limited in most scenarios.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5050 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 78.0
3840x2160 Medium 68.0
3840x2160 High 62.0
3840x2160 Ultra 43.0
2560x1440 Low 149.0
2560x1440 Medium 130.0
2560x1440 High 118.0
2560x1440 Ultra 83.0
1920x1080 Low 236.0
1920x1080 Medium 206.0
1920x1080 High 187.0
1920x1080 Ultra 132.0

Ready Or Not with iUltra 5 235 + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with RTX 5050 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.