Ready Or Not

Ready Or Not

AVERAGE FPS
124
excellent

This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 62 68 78
1440p QHD 83 118 130 149
1080p Full HD 132 187 206 236

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 68
3840x2160 High 62
3840x2160 Ultra 43
2560x1440 Low 149
2560x1440 Medium 130
2560x1440 High 118
2560x1440 Ultra 83
1920x1080 Low 236
1920x1080 Medium 206
1920x1080 High 187
1920x1080 Ultra 132

Ready Or Not with Intel Core i5-14600K + NVIDIA GeForce RTX 5050, In-Depth Analysis

The data for Ready Or Not with the Intel Core i5-14600K and NVIDIA GeForce RTX 5050 shows an average frame rate that is comfortable for 1080p and 1440p play, but 4K performance requires preset discipline. The CPU is a 14-core, 20-thread Raptor Lake refresh with a 5.30 GHz boost clock, while the GPU is a Blackwell-based card with 8 GB of GDDR6 memory and a 128-bit memory bus. Measured results cover four presets at three resolutions, providing useful guidance for matching hardware to your display and expectations.

Settings Recommendations

The median experience depends heavily on the resolution you target. The measured data gives a clear picture.

At 3840x2160, Medium is the only preset that pairs a framerate above 68 FPS with a tracked minimum framerate of 58 FPS. The High preset averages 62 FPS, but the Medium row additionally provides a max of 78 and a min of 58, which suggests a more stable frame pace than High’s standalone average. Ultra drops to 43 FPS, below the 60 FPS standard for smooth play, while Low achieves 78 FPS but at a significant visual cost. For 4K, Medium and High are both playable, yet Medium – with its best frametime information – edges out High as the recommended setting.

At 2560x1440, the High preset reaches an average of 118 FPS, which is far above the 60 FPS threshold and still leaves headroom for action. The Ultra preset slides to 83 FPS, still playable, but not as responsive as High. Medium reports 130 FPS average with a minimum of 111 FPS, which matches High in frame smoothness. For a dived picture, High is the safest choice because it occupies the sweet spot between visual fidelity and a very high frame rate; Low pushes to 149 FPS but carries no minimum data to confirm consistency.

At 1920x1080, the High preset averages 187 FPS, effectively eliminating any concern about the CPU or GPU bottleneck at this resolution. Meanwhile, Medium reaches 206 FPS average and bottomakes a minimum of 175 FPS, so any performance drop from the average is still far above the 144 Hz refresh. Ultra averages 132 FPS, which is also fine for standard 144 Hz but not as robust as High or Medium. Given the headroom, the Medium preset is the smart pick for 1080p: it returns both >200 FPS and a strong minimum, while maintaining a higher framerate than High.

A general recommendation: pick Medium for 4K, High for 1440p, and Medium or High for 1080p. The GPU becomes the primary limiter at high resolution, so the quality settings that cur sac in the middle of the preset spectrum. The CPU saturates at lower resolutions, but the measured FPS values show no reason to lower quality at 1080p.

Frequently Asked Questions

Q: What average frame rate does the RTX 5050 achieve in Ready Or Not at 3840x2160 on High settings?

A: The measured average is 62 FPS. At the same resolution, Low prints 78 FPS and Medium prints 68 FPS, but only the Medium preset has a recorded minimum of 58 FPS.

Q: Does the RTX 5050 handle Ultra at 2560x1440?

A: Yes, it achieves an average of 83 FPS at 1440p Ultra. That is still sufficient for standard 60 Hz displays, but the drop from the High preset’s 118 FPS is noticeable, and the measured data does not include a minimum figure for Ultra, so there is no min-frame assurance.

Q: Which preset should I use for 1080p if I want the highest possible average FPS?

A: The Low preset fume 236 FPS, the highest of any 1080p settings tested. That Low runs at 154 FPS. For more detail, the Medium preset provides 206 FPS average and a 175 FPS minimum, which is above 144 Hz and more visually rich.

Q: When playing at 1440p High, what is the typical minimum FPS?

A: The measured results do not include a minimum value for the 1440p High setting. Only the Medium preset at 1440p has a documented minimum (111 FPS). The High average is 118 FPS, but without a minimum we cannot guarantee the same stability as Medium.

Q: How does the combo rank compared to other tested [this] combinations?

A: This CPU and GPU pairing ranks 2267 out of 3714 combos tested for this game. The data measured shows that the assembly sits the lower middle of the distribution, meaning many other pairings produce higher speed – but the i5-14600K and RTX 5050 8 in the top ~39% of all tested.

Q: Is the CPU or GPU the stronger component in this pairing at 1080p?

A: The CPU carries a 90th percentile “percentileVsAllCpus” value, while the GPU sits at 66th percentile. This indicates the Intel processor is a stronger component relative to its peers than the RTX 5050 is to other GPUs. The CPU side also shows high frame results at 1080p Low (236 FPS), suggesting the CPU can deliver such a high frame rate if the GPU is fully offloading. The 112 FPS gap between 1080p High and 4K High points to the GPU visual growth when resolution climbs.

How This Combo Ranks

The entry is tested among 3714 total combinations for Ready Or Not. The collection's rank is 2267, which places it 1447 ranks away from the top — that is 39% of entries improves upon frame. The nearby hardware in the database that shares the bottom-half region include the AMD Radeon RX Vega M GL (whose score is within 0.6% from the RTX 5050 in a synthetic metric) and the AMD Radeon HD 8970M (1% away), among others exact as per nearestRivals. Such near-rival comparisons place the RTX 5050 in the mid-range for this title.

The CPU drives up the average performance: it scored 24,491 points in Cinebench R23 multicore and 2,064 in single-core. Against those nearest CPU rivals listed, the i5-14600K is 0.2% below the Intel Xeon Gold 5318H average (48,698 vs 48,618), it's 0.7% above the AMD EPYC 4345P and similar Intel Core Ultra 5 245HX, which is 0.7% weaker. Such stats indicate the CPU is not the constraint; rather, the 66046th percentile GPU is the weaker half.

Measured FPS Breakdown

Average frame rates (and minima when reported):

3840×2160

  • Ultra: 43 FPS
  • High: 62 FPS
  • Medium: 68 FPS (min 58, max 78)
  • Low: 78 FPS

2560×1440

  • Ultra: 83 FPS
  • High: 118 FPS
  • Medium: 130 FPS (min 111, max 150)
  • Low: 149 FPS

1920×1080

  • Ultra: 132 FPS
  • High: 187 FPS
  • Medium: 206 FPS (min 175, max 237)
  • Low: 236 FPS

Clear pattern: frame values climb as resolution lessens, and the jump from 1440p to 4K still cuts by about … directly. The 1080p ~ 1440p loss is 69 FPS (from 118 average in High to 187 at 1080, difference 69),; and 146 to 2160p drops further 56 FPS (from 118 at 1440p High to 62 at 4K High). The raw numbers mean that half of the high-xles potential equals limited on 4K.

Resolution Scaling

The data shows strong scaling from 1080p to 1440p and then to 4K. At High preset, the average of 187 FPS at 1080p declines to 118 FPS at 1440p, a 69-frame reduction. At 4K High the average falls to 62 FPS, a further 56 FPS loss. That steep slope—greater than the drop from 1080p to 1440p—through the pixel count of 4K (4× 1080p) naturally places the full rendering load on the GPU. The GPU has 320.0 GB/s of memory bandwidth and 8 GB of GDDR6, which are working near capacity for such a high pixel volume.

In 4K High, the GPU texture rate of 205.8 GTexel/s and pixel rate 82.30 GPixel/s become strong limitations. At 1080p, the CPU can deliver frames faster than the GPU render, as evidenced by the 236 FPS on Low, which is only limited by the GPU. The resolution increase drains frame rate, confirming that the RTX 5050 is offered as the main hindrance at higher resolutions. The 1080p High / 4K High delta of 125 FPS illustrates that the GPU is saturating; conversely the 1080p→1440p delta of 69 FPS conveys a similar but softer bottleneck. No 720p is present to test, but the two steep drops trust the same interpretation: complete resolution scaling.

CPU Role

The Intel i5-14600K is a 14‑core, 20‑thread Raptor Lake Refresh processor, base 3.50 GHz, boost 5.30, with a 24 MB shared L3 cache. These specs indicate a strong per‑thread performance, and single‑core benchmarks support that: the CPU hits 2064 points in Cinebench R23 single‑core and 297 points in Cinebench R15 single core. Multicore scores (24,491 R23) set it as a top‑performer part.

In this game, the low frame rate shows the CPU is not the limiting factor. At 1080p Low, the system produces 236 FPS, an absolute ceiling. That value equals the 24‑core or 20‑thread capacity. In 1080p Low. The ease with which the CPU delivers this – and the sharp drop once 4K gilts – production only its capability. When the resolution lowers further, the CPU rarely below 100% but it brings the heavy multithread toolbar across 14 cores. Those 14 cores align with the tactical shooting genre's CPU usage; the fact the chip belongs to the Raptor Lake lineage with 5.3 GHz short burst.

Compare the CPU's nearest rivals: it is about 0.2% behind the Xeon Gold 5318H in (avg score diff of 48698 vs 48618), while 0.7% faster than the Core Ultra 5 245HX. Those are minor to claim that the i5-14600K proves sufficient for Ready Or Not's multi‑scenario workload. Its 125 TDP and socket LGA 1700 are conventional.

The measured frames make it clear: any 1080p slowdowns are not to be blamed on the processor. At 1440p, 118 FPS High is 118, so the CPU still does its task without being kope. The GPU, given the RTX 5050's 43 FPS at 4K Ultra, reveals the real ceiling. If you tune settings down to Medium, the CPU will see the extra bigger margins. So, for Ready Or Not, the i5-14600K port provides high clocks meant to keep up with the best super-fast graphics cards—but here, the twin is limited by the GPU's 8 GB budget and bandwidth when the pixel load rises.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5050 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 78.0
3840x2160 Medium 68.0
3840x2160 High 62.0
3840x2160 Ultra 43.0
2560x1440 Low 149.0
2560x1440 Medium 130.0
2560x1440 High 118.0
2560x1440 Ultra 83.0
1920x1080 Low 236.0
1920x1080 Medium 206.0
1920x1080 High 187.0
1920x1080 Ultra 132.0

Ready Or Not with ii5-14600K + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with RTX 5050 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.