Ready Or Not

Ready Or Not

AVERAGE FPS
124
excellent

This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 62 68 78
1440p QHD 83 118 130 149
1080p Full HD 132 187 206 236

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 68
3840x2160 High 62
3840x2160 Ultra 43
2560x1440 Low 149
2560x1440 Medium 130
2560x1440 High 118
2560x1440 Ultra 83
1920x1080 Low 236
1920x1080 Medium 206
1920x1080 High 187
1920x1080 Ultra 132

Ready Or Not with Intel Core i5-14600KF + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5050 delivers a solid, high-refresh-rate experience in Ready Or Not, particularly at 1440p. The data shows this combo sits at rank 1782 out of 2947 tested combinations, placing it in the upper half of all systems. The 14600KF’s 14 cores and 20 threads provide ample CPU headroom, ensuring the RTX 5050 is the primary driver of performance at lower resolutions, while the GPU’s 8 GB of VRAM proves sufficient for the game’s tactical environments across all tested settings.

FAQ

*Q: What is the best resolution for this combo in Ready Or Not?*

A: The sweet spot is 2560x1440. At High settings, the average FPS is 118, which comfortably exceeds the 60 FPS threshold for smooth gameplay. At 1920x1080, the system pushes 187 FPS on High, but the visual fidelity gains from 1440p are generally worth the performance trade-off.

Q: Can this system handle Ultra settings?

A: Yes, but with caveats. At 1920x1080 Ultra, the average FPS is 132, which is playable and smooth. At 2560x1440 Ultra, it drops to 83 FPS, still perfectly playable. However, at 3840x2160 Ultra, the average plummets to 43 FPS, which is below the ideal threshold for a tactical shooter.

Q: How does the RTX 5050 perform relative to its closest rivals?

A: The RTX 5050’s average benchmark score is 21035, placing it at the 66th percentile of all GPUs. It is roughly on par with the AMD Radeon RX Vega M GL, which scores 21153 (a -0.6% difference), and slightly ahead of the AMD Radeon RX 5600 XT, which scores 20713 (a +1.6% difference).

Q: Is the Core i5-14600KF a bottleneck in this game?

A: The data suggests it is not a significant bottleneck at standard resolutions. At 1080p Low, the system achieves 236 FPS, indicating the CPU can keep up with high frame rates. Its multi-core benchmark score of 32544 in Cinebench R23 shows substantial processing power that exceeds the demands of this title.

Q: What kind of FPS can I expect at 4K?

A: At 3840x2160, performance is playable but not high-refresh. With Low settings, you can expect an average of 78 FPS. On Medium, the average is 68 FPS, and on High, it is 62 FPS. Ultra settings are the only option that dips below 60 FPS, averaging 43 FPS.

Q: How much VRAM does the game need, and does the RTX 5050 have enough?

A: The RTX 5050 comes with 8 GB of GDDR6 memory. The benchmark results, which show playable frame rates at 4K on High settings (62 FPS), demonstrate that 8 GB is sufficient for Ready Or Not at the tested settings and resolutions, with no data suggesting VRAM capacity is a limiting factor.

GPU Role

The NVIDIA GeForce RTX 5050 is the central component for rendering Ready Or Not's environments, utilizing its 2560 shading units and 80 texture mapping units. Its 8 GB of GDDR6 memory operates on a 128-bit bus, delivering a bandwidth of 320.0 GB/s. This memory configuration is crucial for feeding the GPU with texture data at higher resolutions.

The GPU’s clock speeds are a key indicator of its performance. It has a base clock of 2317 MHz and a boost clock of 2572 MHz. The boost clock is the maximum frequency the GPU can achieve under load, directly impacting frame rates. The data confirms this relationship; when the GPU is the bottleneck, higher clock speeds translate to more frames.

The RTX 5050’s performance percentile is 66, meaning it outperforms the majority of GPUs in the database. Its 3DMark Steel Nomad DX12 score of 2502 gives a general indication of its DirectX 12 capabilities, which is the API used by Ready Or Not. The GPU’s 32 ROPs are responsible for the final pixel output, and at 4K Ultra, the demand on these units increases, contributing to the significant FPS drop to 43.

The GPU’s feature set includes 20 RT cores and 80 tensor cores, which are available for ray tracing and DLSS features if the game supports them. However, the measured FPS data provided does not specify if these features were enabled. The power delivery is rated at 130 W TDP, and the card requires a 1x 8-pin power connector, with a suggested PSU of 300 W. This indicates it is a power-efficient card that should be easy to accommodate in most systems.

How This Combo Ranks

This specific configuration of the Intel Core i5-14600KF and NVIDIA GeForce RTX 5050 is ranked 1782 out of 2947 tested combos for Ready Or Not. This position places the system in the top 40% of all tested hardware pairings, indicating it is a capable gaming setup. The rank considers the combined performance of both the CPU and GPU in this specific game, taking into account how well they work together.

The ranking relative to other combos is more informative than the raw number. Being in the upper half is a strong result, but it is not a top-tier system. The data shows that this combo is far from the top of the leaderboard, meaning there are many faster combinations. However, it also shows that it is well above the median, making it a reliable and powerful choice for most users.

This mid-to-high ranking is consistent with the component’s individual benchmark percentiles. The CPU is at the 90th percentile, while the GPU is at the 66th. The combo’s in-game rank of 1782 out of 2947 reflects a blend of these two, with the GPU likely being the limiting factor in most scenarios. The CPU’s high percentile ensures it won't hold the system back, allowing the GPU to perform to its full potential.

Measured FPS Breakdown

The measured FPS data provides a comprehensive look at performance across three resolutions and four quality presets. At 1920x1080, the system is clearly CPU-bound at lower settings, producing very high frame rates. The Low preset yields an average of 236 FPS, while Medium averages 206 FPS. High settings see a drop to 187 FPS, and Ultra averages 132 FPS. The scaling from Low to Ultra is a 104 FPS difference, showing the significant impact of graphical fidelity at this resolution.

Moving to 2560x1440, the GPU becomes more of a factor, but the frame rates remain high. Low settings average 149 FPS, Medium averages 130 FPS, and High averages 118 FPS. Ultra settings average 83 FPS, which is still well above the 60 FPS target. The difference between Low and Ultra at 1440p is 66 FPS, showing a more moderate scaling than at 1080p, as the GPU starts to become the primary bottleneck.

At 3840x2160, the RTX 5050 is heavily stressed. Low settings yield an average of 78 FPS, which is playable. Medium averages 68 FPS, and High averages 62 FPS. Ultra settings drop to an average of 43 FPS, which is below the ideal smoothness threshold. The scaling from Low to Ultra at 4K is a 35 FPS difference, the smallest of the three resolutions, indicating that the GPU is saturated and has less headroom to work with.

The Medium preset is the only one with min and max FPS data provided. At 1080p, the frame rate ranges from 175 to 237 FPS. At 1440p, it ranges from 111 to 150 FPS. At 4K, the range narrows to 58 to 78 FPS. This data shows that frame times become more consistent and the variance decreases as the resolution increases, which is a typical characteristic of a GPU-bound scenario.

Resolution Scaling

The performance drop from 1080p to 4K clearly illustrates the scaling behavior of this combo. At High settings, the average FPS drops from 187 at 1080p to 118 at 1440p, a 37% reduction. Moving from 1440p to 4K, the average FPS drops from 118 to 62, a 47% reduction. This increasing percentage drop per resolution step is a classic sign of the GPU becoming the limiting factor.

At Low settings, the scaling is slightly different. The average FPS goes from 236 at 1080p to 149 at 1440p, a 37% drop. From 1440p to 4K, it goes from 149 to 78, a 48% drop. The pattern is consistent; the GPU is the primary bottleneck at 4K, and its performance scales down predictably as pixel count increases.

The difference between 1080p and 4K is stark. At Ultra settings, the average FPS goes from 132 at 1080p to 43 at 4K, a 67% reduction. This confirms that the RTX 5050’s 8 GB of VRAM and 128-bit memory bus are not designed for 4K Ultra gaming in this title. The system is best suited for 1080p and 1440p, where it can deliver high refresh rates.

This scaling analysis points directly to the GPU as the limiting component at higher resolutions. The CPU, with its high benchmark scores, is not the bottleneck in these scenarios. The data shows that the RTX 5050 has a finite amount of compute and memory bandwidth, and as the resolution increases, it becomes the sole determinant of performance.

CPU Role

The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture. It has a base clock of 3.50 GHz and a boost clock of 5.30 GHz, which is a significant range that allows for high single-threaded performance when needed. This is important for Ready Or Not, as the game’s core logic and AI processing rely on strong single-core performance.

The CPU’s benchmark scores reinforce its capability. Its Cinebench R23 multi-core score of 32544 is a strong result, placing it in the 90th percentile of all CPUs. Its single-core score of 4594 in the same test is equally impressive, indicating it can handle the main game thread without issue. The 24 MB of shared L3 cache also helps with data access speeds.

In the context of this combo, the CPU’s role is to feed the GPU with data and process game logic. The measured FPS at 1080p Low (236 FPS) is a clear indication that the CPU is not a bottleneck at lower resolutions. The system is capable of generating frame rates high enough to saturate the RTX 5050’s rendering capabilities.

The CPU’s nearest rivals are all within a 1% performance margin. The AMD Ryzen 9 7900 has a delta of 0.3%, and the AMD Ryzen 7 PRO 5755G has a delta of 0.4%. This puts the 14600KF in a very competitive position, essentially tying with these other high-end processors. The data confirms that the CPU platform is more than adequate for this game, allowing the RTX 5050 to be the deciding factor in overall performance.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5050 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 78.0
3840x2160 Medium 68.0
3840x2160 High 62.0
3840x2160 Ultra 43.0
2560x1440 Low 149.0
2560x1440 Medium 130.0
2560x1440 High 118.0
2560x1440 Ultra 83.0
1920x1080 Low 236.0
1920x1080 Medium 206.0
1920x1080 High 187.0
1920x1080 Ultra 132.0

Ready Or Not with ii5-14600KF + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with RTX 5050 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with ii5-14600KF + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.