Evolve

Evolve

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 39 50 64
1440p QHD 48 69 88 113
1080p Full HD 71 103 131 169

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 50
3840x2160 High 39
3840x2160 Ultra 27
2560x1440 Low 113
2560x1440 Medium 88
2560x1440 High 69
2560x1440 Ultra 48
1920x1080 Low 169
1920x1080 Medium 131
1920x1080 High 103
1920x1080 Ultra 71

Evolve with Intel Core i5-14600KF + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5050 presents a specific performance profile in Evolve, one where resolution scaling drastically alters the experience. The data reveals a system that is exceptionally capable at 1080p, remains playable at 1440p, but struggles to maintain fluid frame rates at 4K. The primary bottleneck shifts from the CPU at lower resolutions to the GPU's raw throughput and memory configuration at higher ones. This analysis breaks down the measured FPS data to provide a clear picture of what gamers can expect from this combination.

Resolution Scaling

The measured FPS data shows a steep and predictable decline as resolution increases, but the magnitude of that decline reveals the system's architectural balance. At 1080p with High settings, the combo produces 103 FPS. Moving to 1440p drops that to 69 FPS, a reduction of 34 FPS, while jumping to 4K further reduces performance to 39 FPS. This scaling pattern indicates that the RTX 5050 is the limiting factor at higher resolutions, as the i5-14600KF has ample headroom to feed the GPU at lower settings.

The most telling data point for isolating the GPU's role is the Low settings comparison. At 1080p Low, the system achieves 169 FPS, which is an excellent result that likely approaches the CPU's maximum frame delivery capability in this game. When resolution increases to 1440p Low, the frame rate drops to 113 FPS, and at 4K Low, it falls to 64 FPS. This 105 FPS difference between 1080p and 4K at Low settings is almost entirely attributable to the GPU's pixel filling and shading throughput. The RTX 5050's 13.17 TFLOPS of FP32 performance and 82.30 GPixel/s pixel rate are simply insufficient to maintain high frame rates at 4K, even with reduced graphical complexity.

The scaling from Medium to Ultra settings further emphasizes this bottleneck. At 1080p Medium, the system delivers 131 FPS; at 1440p Medium, it drops to 88 FPS; and at 4K Medium, it falls to 50 FPS. The 4K Ultra result of 27 FPS is particularly revealing—it shows that the combination of high resolution and maximum settings overwhelms the GPU's 8 GB of GDDR6 memory and 320.0 GB/s bandwidth. A comparison of the delta between resolutions shows that the performance penalty for each step up is consistent, indicating a linear scaling pattern typical of a GPU-bound scenario. The CPU, with its 14 cores and 20 threads, is not the limiting factor in this title; the data strongly suggests that the RTX 5050's architecture is the gatekeeper for high-resolution performance.

GPU Role

The RTX 5050's specifications directly explain the measured frame rates in Evolve. The GPU features a base clock of 2317 MHz and a boost clock of 2572 MHz, which are relatively high frequencies for a card in this segment. However, the 8 GB VRAM capacity and 128-bit memory bus are the critical constraints at higher resolutions. The 320.0 GB/s bandwidth is sufficient for 1080p and 1440p gaming, but the 4K results, particularly the 27 FPS at Ultra, suggest that the memory subsystem is being saturated.

The GPU's benchmark scores place it in the 66th percentile of all GPUs, with an average benchmark score of 21035. Its nearest rival, the AMD Radeon RX Vega M GL, scores 21153, which is a 0.6% difference, indicating that this GPU sits in a competitive performance tier. However, these scores do not translate to 4K capability in Evolve. The 4K High result of 39 FPS and 4K Medium result of 50 FPS are below the 60 FPS threshold that most gamers consider the standard for smooth play. The 4K Low result of 64 FPS is the only 4K configuration that approaches playability, and it does so by sacrificing visual fidelity.

The GPU's DirectX performance scores offer additional context. The Passmark DirectX 12 score of 66 is notably lower than the DirectX 11 score of 150, which could indicate that Evolve, a game released in 2015, may not be leveraging the Blackwell 2.0 architecture's full potential in newer APIs. The GPU's support for DirectX 12 Ultimate (12_2) is present, but the game's engine likely predates this feature set. This is a case where the hardware's theoretical capabilities exceed what the game can utilize, resulting in performance that is more dependent on raw clock speeds and memory bandwidth than on advanced rendering features. The 5 nm process node and 16,900 million transistors provide the foundation for the card's efficiency, but the 8 GB VRAM size is a hard limit that becomes apparent at 4K.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this CPU-GPU combination depend heavily on the target resolution and desired frame rate. For 1080p, the data shows that High settings at 103 FPS is the sweet spot, offering a significant visual upgrade over Low (169 FPS) while still maintaining a frame rate well above 100. The Ultra preset at 1080p yields 71 FPS, which is still playable but represents a 32 FPS drop from High for diminishing returns in visual quality.

At 1440p, the Medium preset at 88 FPS is the recommended starting point. This configuration provides a balanced experience, with the min FPS of 75 ensuring that frame drops do not become noticeable during intense gameplay sequences. The High preset at 69 FPS is also viable, though it sits closer to the edge of the 60 FPS comfort zone. The Ultra preset at 48 FPS should be avoided, as it drops below the threshold for fluid motion. For gamers who prioritize frame rate over visuals at 1440p, the Low preset at 113 FPS is an option, but the visual compromise is substantial.

For 4K, the data is less encouraging. The Medium preset at 50 FPS is the only configuration that approaches playability, but the min FPS of 42 indicates that there will be noticeable stutters during heavy action. The Low preset at 64 FPS is the most playable 4K option, but it requires accepting a significant reduction in graphical fidelity. The High (39 FPS) and Ultra (27 FPS) presets are not recommended for 4K, as they fall well below the 60 FPS target. The verdict is clear: this system is best suited for 1080p High or 1440p Medium, with 4K reserved for gamers who prioritize resolution over smoothness.

FAQ

*Q: Can this system run Evolve at 4K with playable frame rates?*

A: Yes, but only at Low settings, where it achieves 64 FPS. The Medium preset yields 50 FPS with a min FPS of 42, while High (39 FPS) and Ultra (27 FPS) are not playable. The GPU's 8 GB VRAM and 320.0 GB/s bandwidth are insufficient for high-fidelity 4K in this title.

Q: What is the best settings preset for 1080p gaming?

A: The High preset at 103 FPS offers the best balance of visual quality and performance. The Ultra preset drops to 71 FPS, a 32 FPS penalty that may not justify the visual upgrade. The Low preset at 169 FPS is available for competitive play but sacrifices significant detail.

Q: How does the RTX 5050 compare to its nearest rival in synthetic benchmarks?

A: The RTX 5050's average benchmark score is 21035, which is 0.6% lower than the AMD Radeon RX Vega M GL (21153) and 1.6% higher than the AMD Radeon RX 5600 XT (20713). This places it in a closely contested performance tier.

Q: Is the CPU or GPU the bottleneck in this game?

A: The data indicates the GPU is the limiting factor at resolutions above 1080p. The scaling from 1080p to 4K shows a consistent performance drop that aligns with GPU workload, while the i5-14600KF's 14 cores and 20 threads provide sufficient processing power to avoid being the primary constraint.

Q: What frame rates can I expect at 1440p with Medium settings?

A: The measured average FPS is 88, with a minimum of 75 and a maximum of 101. This configuration provides a smooth experience that stays above the 60 FPS threshold during demanding scenes.

Q: Does the game utilize the RTX 5050's modern feature set?

A: The game's release date of 2015-02-09 predates many modern rendering features. The GPU's DirectX 12 score of 66 is significantly lower than its DirectX 11 score of 150, suggesting that Evolve may not fully leverage the Blackwell 2.0 architecture's advanced capabilities.

CPU Role

The Intel Core i5-14600KF is a formidable processor that ensures the GPU remains the bottleneck in Evolve. With 14 cores, 20 threads, and a boost clock of 5.30 GHz, this CPU provides more than enough computational headroom for the game's physics and AI workloads. The benchmark data supports this conclusion: the CPU scores 32544 in Cinebench R23 multicore and 4594 in single-core, placing it in the 90th percentile of all CPUs. Its average benchmark score of 49394 is nearly identical to its nearest rival, the AMD Ryzen 9 7900, which scores 49228, a mere 0.3% difference.

In the context of Evolve, a fast-paced FPS, the CPU's single-thread performance is crucial for maintaining high frame rates. The 5.30 GHz boost clock ensures that the game's primary game logic thread has access to top-tier processing power. The 24 MB of shared L3 cache also helps reduce memory latency for frequently accessed data. The fact that the system achieves 169 FPS at 1080p Low suggests that the CPU is capable of pushing frame rates well beyond the GPU's limits at lower resolutions.

The CPU's 125 W TDP and Intel Socket 1700 platform are standard for this class of processor, and its support for DDR4 and DDR5 memory provides flexibility for system builders. The Passmark multi-thread score of 38697 and single-thread score of 4273 further confirm its strong performance profile. However, the measured FPS data shows that this CPU's power is not fully utilized in Evolve, as the frame rates at all resolutions and settings are limited by the RTX 5050. This is not a criticism of the CPU, but rather a validation that it will not be the source of performance issues in this game. Gamers with this CPU can be confident that any frame rate limitations they encounter will be due to the GPU, not the processor.

Measured FPS Breakdown

The following table summarizes the exact measured FPS values for all tested configurations. The data shows a consistent pattern of performance degradation as resolution and settings increase.

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 1920x1080 | Low | 169 | — | — |

| 1920x1080 | Medium | 131 | 111 | 150 |

| 1920x1080 | High | 103 | — | — |

| 1920x1080 | Ultra | 71 | — | — |

| 2560x1440 | Low | 113 | — | — |

| 2560x1440 | Medium | 88 | 75 | 101 |

| 2560x1440 | High | 69 | — | — |

| 2560x1440 | Ultra | 48 | — | — |

| 3840x2160 | Low | 64 | — | — |

| 3840x2160 | Medium | 50 | 42 | 57 |

| 3840x2160 | High | 39 | — | — |

| 3840x2160 | Ultra | 27 | — | — |

At 1080p, the system delivers excellent performance across all settings. The Low preset at 169 FPS is exceptional for competitive play, while the Medium preset at 131 FPS (min 111) and High preset at 103 FPS provide smooth experiences for most gamers. The Ultra preset at 71 FPS is the only configuration that dips below the 100 FPS mark, but it remains playable.

The 1440p results show a noticeable step down. The Low preset at 113 FPS is still very good, but the Medium preset at 88 FPS (min 75) is the recommended balance. The High preset at 69 FPS is playable, while the Ultra preset at 48 FPS falls short of the 60 FPS target. The min FPS data for Medium (75) suggests that the system maintains stability even during demanding scenes.

The 4K results are the weakest link in this system's performance profile. The Low preset at 64 FPS is the only configuration that achieves playable frame rates, and it does so with significant visual compromise. The Medium preset at 50 FPS (min 42) is borderline, while the High (39 FPS) and Ultra (27 FPS) presets are not recommended. The data unequivocally shows that the RTX 5050 is not designed for high-fidelity 4K gaming in Evolve, and users with 4K displays should plan to use Low or Medium settings or consider resolution scaling. The combo rank of 1749 out of 2872 combos indicates that this system is in the upper-middle tier of all tested configurations, which aligns with the measured results.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5050 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 50.0
3840x2160 High 39.0
3840x2160 Ultra 27.0
2560x1440 Low 113.0
2560x1440 Medium 88.0
2560x1440 High 69.0
2560x1440 Ultra 48.0
1920x1080 Low 169.0
1920x1080 Medium 131.0
1920x1080 High 103.0
1920x1080 Ultra 71.0

Evolve with ii5-14600KF + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 5050 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with ii5-14600KF + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.