Ready Or Not

Ready Or Not

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 29 32 37
1440p QHD 40 56 62 71
1080p Full HD 63 89 98 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 37
3840x2160 Medium 32
3840x2160 High 29
3840x2160 Ultra 21
2560x1440 Low 71
2560x1440 Medium 62
2560x1440 High 56
2560x1440 Ultra 40
1920x1080 Low 113
1920x1080 Medium 98
1920x1080 High 89
1920x1080 Ultra 63

Ready Or Not with AMD Ryzen 5 3600 + Intel Arc B370, In-Depth Analysis

Ready Or Not is a tactical shooter that stresses both CPU and GPU, and this particular pairing of the AMD Ryzen 5 3600 with the Intel Arc B370 produces a very specific performance envelope. The data shows a system that can handle the game at 1080p and 1440p with playable frame rates, but it falls short of a smooth experience at 4K. This analysis breaks down the measured results, explaining what they mean for your build and how to get the most out of this hardware combination.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, running on the AMD Socket AM4 platform. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with a 65 W TDP. For a tactical shooter like Ready Or Not, which often involves complex AI and physics calculations during breaching and clearing operations, this CPU provides a solid foundation. Its performance in synthetic benchmarks, such as a Cinebench R23 multicore score of 15045 and a single-core score of 2124, indicates it has enough processing power to feed a mid-range graphics card without becoming a major bottleneck in most scenarios.

The Ryzen 5 3600's 32 MB of shared L3 cache is another relevant factor. This helps with game data retrieval, reducing latency when the CPU needs to access frequently used instructions. The processor's 3DMark scores, including 4605 for the 16-thread test and 696 for the single-thread test, show a balanced capability that aligns well with the demands of modern game engines. In this specific combo, the CPU is not the primary limiting factor at lower resolutions, but as the resolution increases and the GPU load intensifies, the balance of the system shifts.

The Intel Arc B370, acting as the GPU here, is a different story. It is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, with a 25 W TDP. Its performance is significantly lower than what you would find in a discrete desktop graphics card. The GPU's 3DMark Steel Nomad DX12 score is 1184, which places it in the 5th percentile of all GPUs, meaning it is outperformed by the vast majority of graphics hardware. This creates a situation where the GPU is almost certainly the primary bottleneck for this system in Ready Or Not, especially at higher detail settings and resolutions. The CPU has the potential to do more, but the Arc B370's compute capabilities, with 1280 shading units and 6.144 TFLOPS of FP32 performance, will cap the final frame rate.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combined performance of the AMD Ryzen 5 3600 and Intel Arc B370 in Ready Or Not places this configuration at rank 2710 out of 2947 tested combos. This is a low ranking, putting it in the bottom 8% of all tested systems. This is a direct result of the GPU's low performance percentile (5th), as the CPU itself sits in the 71st percentile of all CPUs. The data clearly shows that the graphics solution is dragging the overall system ranking down.

When looking at the CPU's nearest rivals, the Ryzen 5 3600 is nearly identical in overall synthetic performance to the Intel Core i5-11400, with a deltaPct of -0.2%. It is also very close to the Intel Core i7-1260P and AMD EPYC 7742, with deltas of 0.2%. This tells us the processor's compute power is not the issue; it's the graphics component that is severely underperforming in comparison. The GPU's nearest rivals, such as the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770, are legacy parts from a different era, further underscoring the Arc B370's position at the bottom of the performance stack. For a game like Ready Or Not, this combo rank means you should expect to significantly lower graphical settings to achieve a playable frame rate, as the measured data indicates.

FAQ

Q: Can this combo run Ready Or Not at 1080p with high settings?

A: Yes, but with a caveat. The measured average FPS at 1920x1080 with High settings is 89 FPS. This is playable, but it is not as high as the 113 FPS achieved on Low settings, showing that the GPU is already working harder at this resolution.

Q: What is the best resolution for this system to maintain a smooth 60 FPS?

A: The data shows that 2560x1440 on Medium settings yields an average FPS of 62, which is above the 60 FPS threshold. At 1920x1080, you can achieve this on Ultra settings, which average 63 FPS. For higher quality, 1440p High averages 56 FPS, which is just below that mark.

Q: How does the system perform at 4K resolution?

A: Poorly. The maximum average FPS at 3840x2160 is 37 on Low settings. On High settings, it drops to 29 FPS, and on Ultra, it falls to 21 FPS. These frame rates are not suitable for a smooth tactical shooter experience.

Q: Is the CPU or GPU the limiting factor in this system?

A: The GPU is the overwhelming bottleneck. The Ryzen 5 3600 has a high percentile rank (71st) and scores well on synthetic tests, while the Arc B370 is in the 5th percentile of all GPUs. The steep FPS drops as resolution increases are a classic sign of a GPU-limited system.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: The difference is substantial. At 2560x1440, the average FPS on Low settings is 71, while on Ultra settings it is 40. This is a 31 FPS difference, or a 43.7% drop in performance from low to ultra.

Q: Are there any settings where the frame rate is very consistent?

A: Yes. At 1920x1080 and 2560x1440 with Medium settings, the data includes min and max FPS values. At 1080p, the range is 83 to 113 FPS, and at 1440p, it is 53 to 71 FPS. This indicates a more stable frame time compared to other settings where only the average is provided.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a clear picture of the system's capabilities across different resolutions and quality presets.

At 1920x1080, the system performs best. The average FPS ranges from 113 on Low settings to 63 on Ultra settings. High settings average 89 FPS, and Medium settings average 98 FPS. The Medium preset also showed a minimum FPS of 83 and a maximum of 113, indicating a relatively stable performance window. This is the only resolution where the system can push beyond the 100 FPS mark, and it does so on the Low preset.

Moving to 2560x1440, the performance drops significantly. The average FPS on Low settings is 71, which is still smooth. High settings average 56 FPS, and Medium settings average 62 FPS. Ultra settings dip to an average of 40 FPS, which starts to feel less fluid for a game requiring precision. The Medium preset at this resolution showed a min/max range of 53 to 71 FPS.

At 3840x2160, the system struggles. The highest average FPS is 37 on Low settings. Medium settings average 32 FPS, with a min/max of 28 to 37 FPS. High settings drop to 29 FPS, and Ultra settings fall to 21 FPS. None of these results are ideal for a competitive or immersive experience, as the frame rate frequently dips below the 30 FPS threshold.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate scaling across resolutions reveals a textbook case of GPU limitation. Comparing the High settings preset, the average FPS at 1080p is 89. At 1440p, it drops to 56, a 37.1% decrease. At 4K, it falls to 29, a 67.4% decrease from 1080p. This dramatic drop as pixel count increases is a direct indicator that the Intel Arc B370 is the primary bottleneck. If the CPU were the limiting factor, the frame rate would remain relatively flat across resolutions, as the CPU's workload wouldn't change much.

The same pattern is visible on the Low settings preset. The average FPS goes from 113 at 1080p to 71 at 1440p and then to 37 at 4K. This scaling is consistent with a GPU that is being overwhelmed by the increasing number of pixels it needs to render. The Ryzen 5 3600 is capable of producing higher frame rates, as evidenced by the 113 FPS at 1080p Low, but the Arc B370 simply cannot sustain that level of performance when the resolution is increased. This strong inverse relationship between resolution and frame rate is the clearest evidence that the graphics processor is the limiting component in this build.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured data, the optimal experience for this system balances visual quality with a playable frame rate. For a smooth and responsive tactical shooter, a frame rate at or above 60 FPS is ideal.

At 1920x1080, the Ultra preset is viable, with an average FPS of 63. This offers the best visual fidelity while staying above the 60 FPS target. For players who prioritize higher frame rates for smoother aiming, the High preset at 89 FPS is an excellent choice, and the Low preset at 113 FPS is the best for maximum responsiveness.

At 2560x1440, the Medium preset is the best recommendation. It delivers an average FPS of 62, which is right at the 60 FPS target, and the data shows it has a reasonably stable frame time (min 53, max 71 FPS). The High preset at 56 FPS is also playable, but it falls slightly below the 60 FPS mark. The Ultra preset at 40 FPS should be avoided for a game like this, as the lower frame rate could hinder performance in fast-paced situations.

At 3840x2160, no settings preset provides an ideal experience. The Low preset averages 37 FPS, which may be acceptable for slow, methodical play but is not ideal for action sequences. The Medium preset averages 32 FPS, and the High and Ultra presets are too slow at 29 and 21 FPS, respectively. For 4K, the data suggests that this hardware combination is not suitable for a consistently smooth experience, and you would need to significantly reduce the resolution to get a playable frame rate.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + Intel Arc B370 in Ready Or Not

Resolution Settings Avg FPS
3840x2160 Low 37.0
3840x2160 Medium 32.0
3840x2160 High 29.0
3840x2160 Ultra 21.0
2560x1440 Low 71.0
2560x1440 Medium 62.0
2560x1440 High 56.0
2560x1440 Ultra 40.0
1920x1080 Low 113.0
1920x1080 Medium 98.0
1920x1080 High 89.0
1920x1080 Ultra 63.0

Ready Or Not with Ryzen 5 3600 + Other GPUs

See how Ready Or Not performs with the same CPU but different graphics cards.

Ready Or Not with Arc B370 + Other CPUs

See how Ready Or Not performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.