Ready Or Not
This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 33 | 36 | 41 |
| 1440p QHD | 44 | 62 | 69 | 79 |
| 1080p Full HD | 69 | 99 | 109 | 125 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Ready Or Not with AMD Ryzen 5 3600 + Intel Arc B390, In-Depth Analysis
Ready Or Not is a demanding tactical shooter, and the pairing of the AMD Ryzen 5 3600 with the Intel Arc B390 produces a highly constrained experience. The data shows a system that is heavily limited by the graphics processor, particularly at higher resolutions, while the six-core CPU provides a stable but not exceptional foundation. The measured results indicate that this combo is best suited for 1080p play with adjusted settings, as pushing to higher resolutions or maximum quality presets quickly overwhelms the GPU.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and tells a clear story about which component is the bottleneck. At 1080p with High settings, the combo averages 99 FPS. Moving to 1440p High drops that average to 62 FPS, a reduction of 37 FPS. Stepping up to 4K High yields just 33 FPS, which is exactly one-third of the 1080p High result. This steep, nearly linear decline in performance as resolution increases is the classic signature of a GPU-bound scenario. The Intel Arc B390, with its modest capabilities, is simply unable to keep up with the pixel throughput required at higher resolutions.
The pattern holds across all quality presets. At Low settings, the average FPS goes from 125 at 1080p, to 79 at 1440p, and finally to 41 at 4K. The gap between 1080p and 1440p is 46 FPS, while the gap between 1440p and 4K is 38 FPS. This shows that the scaling is not perfectly linear, but the trend is unmistakable: every resolution increase exacts a heavy toll. At Medium settings, the averages are 109, 69, and 36 FPS for 1080p, 1440p, and 4K respectively. The Ultra preset, which is the most demanding, sees averages of 69, 44, and 23 FPS across the same resolutions.
What is particularly telling is the comparison between the 1080p Ultra and the 4K Low results. 1080p Ultra averages 69 FPS, while 4K Low averages 41 FPS. This means that even the lowest quality settings at 4K cannot match the performance of the highest quality settings at 1080p. The GPU’s raw pixel-pushing power is the limiting factor, not the game’s visual complexity. For a player targeting a smooth experience, the data strongly suggests that 1080p is the only viable resolution for this combo, with 1440p being a stretch that requires significant compromises on quality.
The fact that the 4K Medium preset has a minimum FPS of 30 and a maximum of 41, while the 4K Low preset only shows an average of 41 without min/max data, suggests that even at the lowest settings, the frame times are not consistent. The system is operating at the edge of what the GPU can deliver, and any demanding scene in the game could cause stutters or drops below the already low averages. The resolution scaling data leaves no doubt: this is a 1080p-oriented configuration.
GPU Role
The Intel Arc B390 is an integrated graphics processor based on the Xe3-LPG architecture, built on Intel’s 3 nm process. Its performance profile is very limited, as indicated by its 9th percentile ranking among all GPUs. In the 3DMark Steel Nomad DX12 benchmark, it scores 1482 points. Its nearest rivals in the benchmark database are the NVIDIA GeForce GT 520MX, GeForce 800M, GeForce GT 625 OEM, and GeForce GT 710, with delta percentages of 1.3, 1.5, 2.5, and 2.7 percent respectively. This places the Arc B390 in the same performance tier as very old, entry-level discrete GPUs, which explains its struggles in a modern title like Ready Or Not.
The GPU’s clock behavior is notable. It has a base clock of 300 MHz and a boost clock of 2500 MHz. This large boost range suggests that the GPU will aggressively try to raise its clock speed when under load, but its physical limitations prevent it from maintaining high performance. The memory configuration is “System Shared,” meaning it uses a portion of the system’s DDR4 RAM for video memory. The bandwidth is listed as “System Dependent,” which means its performance is tied to the speed and configuration of the installed system memory. This is a significant disadvantage compared to dedicated VRAM, as the shared memory bus will be a bottleneck for texture streaming and frame buffer operations.
With 1536 shading units, 48 texture mapping units, and 24 raster output units, the Arc B390 has a very small execution footprint. Its pixel rate is 60.00 GPixel/s and its texture rate is 120.0 GTexel/s. These numbers are low by modern standards, and they directly impact the GPU’s ability to fill the screen with rendered polygons and apply textures. The FP32 performance is 7.680 TFLOPS, which is far below what dedicated gaming GPUs offer. The GPU also has 12 ray tracing cores, but given the overall compute limitations, ray tracing performance would be severely constrained.
The data shows that the GPU is the primary bottleneck at all resolutions tested. For example, at 1080p Low, the combo achieves 125 FPS, which is the highest average in the dataset. When the resolution is increased to 1440p Low, the average falls to 79 FPS, a 37% drop. This is a clear indication that the GPU’s fill rate and memory bandwidth are unable to handle the increased pixel count. The GPU’s TDP is 80 W, but its integrated nature means it shares power and thermal resources with the CPU, which can further limit its sustained performance. The Arc B390 is simply not built for high-resolution gaming, and the measured FPS data confirms this.
CPU Role
The AMD Ryzen 5 3600 is a six-core, twelve-thread processor based on the Zen 2 architecture, code-named Matisse. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz. It sits in the 71st percentile of all CPUs in the benchmark database, which indicates that it is a solid mid-range processor, even if it is not a top-tier performer. Its average benchmark score is 17035, placing it on par with the Intel Core i7-1260P (17007, delta 0.2%) and the Intel Core i5-11400 (17067, delta -0.2%). This means that, from a pure CPU compute perspective, the Ryzen 5 3600 is well within the range of other capable six-core processors.
In synthetic benchmarks, the Ryzen 5 3600 shows a strong multi-threaded capability. It scores 15045 in Cinebench R23 multi-core and 6318 in Cinebench R20 multi-core. Its single-thread scores are 2124 in Cinebench R23 and 892 in Cinebench R20. These numbers are respectable for a processor from its generation. The 32 MB of shared L3 cache and dual-channel DDR4 memory support (with 51.2 GB/s bandwidth) provide a solid foundation for gaming workloads. The CPU’s release date of 2019-07-06 and launch MSRP of $199 places it as a mainstream part from its era, and it has aged reasonably well in terms of raw compute.
However, the CPU’s role in this specific combo is secondary. The benchmark results show that the CPU is not the limiting factor in Ready Or Not. At 1080p, where the GPU is less stressed, the average FPS values are 125 (Low), 109 (Medium), 99 (High), and 69 (Ultra). The fact that the CPU can feed the GPU enough frames to reach 125 FPS at Low settings suggests that it has enough headroom for this game. The 3DMark results for the CPU reinforce this: it scores 4605 in the 16-thread test and 4603 in the max-thread test, showing that its multi-threaded performance is consistent.
The data indicates that the CPU is not holding back the system at 1080p. If it were, we would expect to see similar FPS numbers across different resolutions, as the CPU would be the limiting factor regardless of pixel count. Instead, we see a large drop in FPS when moving from 1080p to 1440p and then to 4K. This is the behavior of a GPU-bound system. The CPU’s 6 cores and 12 threads are sufficient to handle the game’s logic and physics at these frame rates. The CPU’s percentile rank of 71 versus the GPU’s percentile rank of 9 shows a massive imbalance in performance. The CPU is far more capable relative to its peers than the GPU is, which means the GPU is the clear bottleneck.
How This Combo Ranks
In the benchmark database, this specific combination of AMD Ryzen 5 3600 and Intel Arc B390 ranks 2611 out of 2947 tested combos for Ready Or Not. This places it in the bottom 11% of all tested configurations. The rank is a direct reflection of the GPU’s severe limitations. The CPU is not the problem; it is the GPU that drags this combo down to the lower end of the rankings. A combo ranking in the 2600s out of nearly 3000 means that the vast majority of other tested systems will deliver better performance in this game.
The data shows that this combo is not suitable for competitive or even comfortable casual play at most settings. The 1080p Low preset is the only configuration that exceeds 100 FPS, with an average of 125 FPS. The 1080p Medium and High presets are playable, with averages of 109 and 99 FPS respectively. However, any attempt to play at 1440p or 4K will result in average FPS below 80, and at 4K, all presets fail to reach even 45 FPS. The Ultra preset is essentially unplayable at all resolutions, with averages of 69 FPS at 1080p, 44 FPS at 1440p, and 23 FPS at 4K.
The combo’s low rank is also a result of the GPU’s performance relative to its rivals. The Arc B390’s nearest rivals are all older, low-end NVIDIA GPUs, and it only beats them by a small margin of 1.3% to 2.7% in the Steel Nomad benchmark. This means that the GPU is not just slow in an absolute sense; it is also slow relative to its immediate peers. The CPU, by contrast, is competitive with its rivals, being within 0.2% of the Intel Core i7-1260P and Intel Core i5-11400. The imbalance between the two components is stark, and it is the primary reason for the combo’s poor ranking.
Measured FPS Breakdown
The dataset provides a complete picture of performance across three resolutions and four quality presets. At 1920x1080, the Low preset achieves an average of 125 FPS. The Medium preset averages 109 FPS, with a minimum of 92 and a maximum of 125. The High preset averages 99 FPS. The Ultra preset averages 69 FPS. This shows a clear progression where every step up in quality costs a significant number of frames. The gap between Low and Medium is 16 FPS, between Medium and High is 10 FPS, and between High and Ultra is 30 FPS. The Ultra preset is particularly punishing, as it nearly halves the performance of the High preset.
At 2560x1440, the Low preset averages 79 FPS. The Medium preset averages 69 FPS, with a minimum of 58 and a maximum of 79. The High preset averages 62 FPS. The Ultra preset averages 44 FPS. The same pattern holds, but the absolute numbers are much lower. The drop from 1080p to 1440p at Low settings is 46 FPS, which is a 37% reduction. At Medium settings, the drop is 40 FPS, and at High settings, it is 37 FPS. The Ultra preset sees a 25 FPS drop. These are all substantial losses that make 1440p a difficult target for this combo.
At 3840x2160, the Low preset averages 41 FPS. The Medium preset averages 36 FPS, with a minimum of 30 and a maximum of 41. The High preset averages 33 FPS. The Ultra preset averages 23 FPS. No preset at 4K reaches even 45 FPS, and the Ultra preset is below 25 FPS. The Medium preset’s minimum of 30 FPS indicates that even the average is not stable, and players will experience noticeable frame drops in intense firefights. The 4K data is a clear indication that this resolution is not viable for this combo.
Settings Recommendations
Based on the measured FPS data, the only sensible configuration for this combo is at 1920x1080 resolution. The 1080p Medium preset offers a good balance, with an average of 109 FPS and a minimum of 92 FPS. This ensures that the gameplay remains fluid, even in demanding scenes. The minimum of 92 FPS is above the typical 60 FPS target for smooth play, and the average of 109 FPS provides a comfortable margin. This should be the go-to preset for most players.
The 1080p High preset is also viable, with an average of 99 FPS. This provides a visual quality upgrade over Medium, but the lack of minimum FPS data means we do not know how low the frame rate can dip. The 1080p Low preset delivers the highest average at 125 FPS, but the visual quality will be noticeably reduced. For players who prioritize frame rate above all else, Low is the choice, but for most, Medium is the sweet spot.
The 1080p Ultra preset is not recommended. Its average of 69 FPS is below the 72 FPS threshold that many players consider the minimum for a smooth experience, and the visual gains over High are likely minimal. At 1440p, the Medium preset is the only one that stays above 60 FPS, with an average of 69 FPS. However, its minimum of 58 FPS means it will occasionally dip below 60, which could cause noticeable stutters. The 1440p Low preset averages 79 FPS, but again, the lack of minimum data makes it a risk. The 4K resolution should be avoided entirely, as all presets fail to reach 45 FPS.
The data indicates that the best experience is achieved by running at 1080p with the Medium preset. This provides an average of 109 FPS and a minimum of 92 FPS, which is a solid, stable experience. The High preset is a good alternative for those who want slightly better visuals, but the Medium preset offers the best combination of performance and stability. For those who are willing to accept the visual compromises of the Low preset, it provides the highest frame rates, but the Medium preset is the recommended choice for a balanced experience.
Hardware Specifications
AMD Ryzen 5 3600
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + Intel Arc B390 in Ready Or Not
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 41.0 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 79.0 |
| 2560x1440 | Medium | 69.0 |
| 2560x1440 | High | 62.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 125.0 |
| 1920x1080 | Medium | 109.0 |
| 1920x1080 | High | 99.0 |
| 1920x1080 | Ultra | 69.0 |
Ready Or Not with Ryzen 5 3600 + Other GPUs
See how Ready Or Not performs with the same CPU but different graphics cards.
Ready Or Not with Arc B390 + Other CPUs
See how Ready Or Not performs with the same GPU but different processors.
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