Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
206
excellent

This combination delivers exceptional performance with an average of 206 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 78 110 155
1440p QHD 141 148 210 297
1080p Full HD 224 235 333 470

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 155
3840x2160 Medium 110
3840x2160 High 78
3840x2160 Ultra 74
2560x1440 Low 297
2560x1440 Medium 210
2560x1440 High 148
2560x1440 Ultra 141
1920x1080 Low 470
1920x1080 Medium 333
1920x1080 High 235
1920x1080 Ultra 224

Pc Building Simulator with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4080, In-Depth Analysis

# Pc Building Simulator: Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4080

The combination of the Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 4080 produces exceptionally high frame rates across all tested settings in Pc Building Simulator, with the data indicating that the system is rarely constrained by either component at lower resolutions. The measured results show a simulation title that scales predictably with both resolution and graphics preset, offering a clear picture of where the bottleneck shifts between CPU and GPU workloads. This analysis examines the measured FPS data, component roles, and how this pairing compares against the broader benchmark database.

Resolution Scaling

The FPS drop from 1080p to 4K is substantial but follows a consistent pattern across all settings presets. At Low settings, the average frame rate falls from 470 FPS at 1920x1080 to 155 FPS at 3840x2160, representing a 67% reduction in performance. This steep decline indicates that at lower graphical loads, the system is heavily CPU-bound at 1080p, with the RTX 4080's raw throughput being held back by the processor's ability to feed frames. At Medium settings, the drop from 333 FPS (1080p) to 110 FPS (4K) is a 67% reduction as well, showing similar scaling behavior. The High preset sees a decline from 235 FPS to 78 FPS, a 67% reduction again, while Ultra settings drop from 224 FPS to 74 FPS, a 67% reduction. This consistent scaling pattern across all presets suggests that Pc Building Simulator's rendering pipeline is highly resolution-dependent, with the GPU becoming the primary limiting factor as pixel count increases.

The fact that the percentage drop is nearly identical (67%) across all settings presets is revealing. It indicates that the game's workload scales linearly with resolution regardless of the graphical complexity, which is typical for simulation titles that rely more on draw calls and object updates than on complex shading effects. At 1080p Low, the 470 FPS figure is extraordinarily high, and the data suggests that the CPU's 24 cores and 24 threads are not being fully utilized at this resolution. The jump from 1080p to 1440p shows a less dramatic decline: at Low settings, FPS drops from 470 to 297 (37% reduction), while at Ultra settings, it drops from 224 to 141 (37% reduction). This indicates that the transition from 1080p to 1440p still has some CPU headroom, but the GPU is beginning to assert its influence. The 4K results, particularly the 74 FPS at Ultra and 78 FPS at High, place the system in a range where the RTX 4080 is clearly the limiting component, as the CPU's high single-thread performance (Cinebench R23 single-core score of 2439) is more than sufficient for the game's logic at these frame rates.

Settings Recommendations

Examining the measured FPS data, the Medium preset offers the best balance between visual quality and performance across all resolutions. At 1920x1080, Medium delivers 333 FPS average with a minimum of 283 FPS and maximum of 383 FPS, which is more than double the refresh rate of most high-end monitors. The 1440p Medium result of 210 FPS (minimum 179 FPS) remains exceptionally smooth, and even at 4K, Medium produces 110 FPS with a minimum of 93 FPS, ensuring a consistent experience above 90 FPS. The High preset at 4K drops to 78 FPS, which is still playable but begins to approach the threshold where frametime consistency becomes noticeable. Ultra settings at 4K yield 74 FPS, which is only marginally lower than High but offers diminishing returns in a simulation game where visual fidelity is less critical than fluid interaction.

The data strongly suggests that Medium is the optimal preset for this combination, particularly for 4K usage. The jump from Low to Medium at 4K costs 45 FPS (from 155 to 110), while the jump from Medium to High costs 32 FPS (from 110 to 78). The incremental cost of Ultra over High is just 4 FPS (from 78 to 74), which is negligible. This implies that the Medium preset provides the steepest performance-to-quality curve, with diminishing returns at High and Ultra. For users prioritizing maximum frame rates at 1080p, Low settings at 470 FPS are technically the fastest option, but the 333 FPS at Medium is far beyond any practical display refresh rate, making Medium the sensible choice. At 1440p, Medium's 210 FPS average is similarly excessive for most monitors, but it provides ample headroom for future driver optimizations or background tasks. The minimum FPS figures for Medium (283 FPS at 1080p, 179 FPS at 1440p, 93 FPS at 4K) show no severe drops, indicating stable frame pacing.

FAQ

Q: What is the average FPS at 4K with Ultra settings?

A: The measured average FPS at 3840x2160 with Ultra settings is 74 FPS. This is the lowest average across all tested configurations, but it remains playable for a simulation title.

Q: How does the CPU's core count affect performance at 1080p?

A: The Intel Core Ultra 7 270K Plus has 24 cores and 24 threads, and the data shows 470 FPS at 1080p Low settings. This high frame rate indicates that the CPU is not a bottleneck at this resolution, as the game's workload is likely spread efficiently across the available cores.

Q: Is the RTX 4080 sufficient for 4K gaming in this title?

A: Yes, the RTX 4080 produces 78 FPS at 4K High and 74 FPS at 4K Ultra. These figures are above the 60 FPS threshold, but the GPU is clearly the limiting component at this resolution, as evidenced by the 67% FPS drop from 1080p to 4K.

Q: What is the difference between Low and Medium settings at 1440p?

A: At 2560x1440, Low settings produce 297 FPS average, while Medium settings produce 210 FPS average. The 87 FPS difference represents a 29% reduction, but the Medium preset delivers a significantly better visual experience while still exceeding 200 FPS.

Q: How does this combo rank against other tested configurations?

A: The combo ranks 171st out of 3,723 tested combinations in Pc Building Simulator, placing it in the top 4.6% of all tested systems. This is a strong result given the simulation genre's typical reliance on CPU performance.

Q: What is the minimum FPS recorded at 1080p Medium?

A: The minimum FPS at 1920x1080 with Medium settings is 283 FPS, with a maximum of 383 FPS. This tight range indicates consistent frame delivery without significant spikes or drops.

How This Combo Ranks

The combo rank of 171 out of 3,723 tested combinations places this system firmly in the upper echelon of tested hardware pairings for Pc Building Simulator. This ranking is notable because the game is a simulation title that often rewards CPU performance, and the Intel Core Ultra 7 270K Plus demonstrates exceptional capability in this regard. The CPU's percentile of 96 against all processors means it outperforms 96% of tested CPUs, and its average benchmark score of 93,785 is nearly identical to the Intel Xeon 6520P (93,786), with a delta of 0%. The nearest rivals, such as the AMD EPYC 4564P (95,183, -1.5% delta) and AMD EPYC 9175F (95,615, -1.9% delta), show that the Core Ultra 7 270K Plus is competitive with enterprise-grade server processors, which is unusual for a desktop part.

The GPU's percentile of 86 against all GPUs is slightly lower than the CPU's, but the RTX 4080 still delivers strong performance. Its average benchmark score of 54,247 is nearly identical to the RTX 4080 SUPER (54,209, +0.1% delta), indicating that the non-SUPER variant is within 0.1% of its successor in synthetic tests. The ranking of 171st out of 3,723 suggests that there are 170 combinations that outperform this pairing, likely featuring higher-end GPUs like the RTX 4090 or newer architectures. However, the measured FPS data shows that this combo exceeds 200 FPS at 1080p in all settings except Ultra (224 FPS), which means the ranking is more a reflection of peak theoretical performance than real-world playability. The top 4.6% placement is a strong endorsement for users seeking a high-refresh-rate experience in simulation games without needing to explore the absolute advanced of hardware.

CPU Role

The Intel Core Ultra 7 270K Plus plays a critical role in Pc Building Simulator's performance, particularly at lower resolutions where the GPU is not saturated. The CPU's 24 cores and 24 threads, running at a base clock of 3.70 GHz and boost clock of 5.50 GHz, provide substantial parallel processing capability. The 36 MB of shared L3 cache and 3 MB per-core L2 cache help reduce memory latency, which is crucial for simulation games that frequently access game state data. The CPU's Cinebench R23 multi-core score of 44,253 and single-core score of 2,439 demonstrate balanced performance across both heavily threaded and lightly threaded workloads. In Pc Building Simulator, where the game simulates component interactions, thermal characteristics, and power delivery, the CPU's ability to handle many simultaneous calculations is directly reflected in the high frame rates at 1080p.

The data shows that at 1080p Low, the system achieves 470 FPS, which is likely near the upper limit of what the game's engine can produce. This suggests that the CPU is not the limiting factor at this resolution, as the frame rate is more than double what most displays can show. The transition to 1440p Low (297 FPS) and 4K Low (155 FPS) shows a clear GPU-driven decline, confirming that the CPU maintains its performance headroom across all resolutions. The CPU's Passmark multi-thread score of 68,574 and single-thread score of 5,068 indicate strong integer and floating-point performance (175,986 and 229,491 respectively), which are relevant for the game's physics calculations and component behavior modeling. The 125W TDP is modest for a 24-core part, and the 3nm process node from TSMC helps maintain efficiency, though the game's performance is not limited by thermal throttling based on the measured results. The CPU's memory bandwidth of 115.2 GB/s via dual-channel DDR5 support is adequate for feeding the GPU at high frame rates, and the PCIe Gen 5 interface with 20 lanes ensures no bandwidth bottleneck for the RTX 4080.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are as follows: Low settings produce 470 FPS, Medium settings produce 333 FPS (minimum 283 FPS, maximum 383 FPS), High settings produce 235 FPS, and Ultra settings produce 224 FPS. The progression from Low to Medium costs 137 FPS (29% reduction), while the progression from Medium to High costs 98 FPS (29% reduction), and High to Ultra costs only 11 FPS (5% reduction). This pattern indicates that the Ultra preset offers minimal additional visual quality over High for a small performance hit, while Medium provides the most significant visual improvement per FPS cost. The minimum FPS of 283 at Medium is higher than the average FPS of 235 at High, suggesting that even the heaviest frame spikes at Medium are smoother than the average experience at High.

At 2560x1440, the measured average FPS values are: Low at 297 FPS, Medium at 210 FPS (minimum 179 FPS, maximum 242 FPS), High at 148 FPS, and Ultra at 141 FPS. The reduction from 1080p to 1440p is consistent across settings: Low drops by 173 FPS (37%), Medium drops by 123 FPS (37%), High drops by 87 FPS (37%), and Ultra drops by 83 FPS (37%). This uniformity reinforces the resolution-scaling analysis, showing that the game's performance penalty for moving to 1440p is proportional regardless of graphical complexity. The Medium preset's minimum of 179 FPS at 1440p remains above most high-refresh-rate displays, and the 242 FPS maximum shows that the system can burst well above the average when the scene load is light.

At 3840x2160, the measured average FPS values are: Low at 155 FPS, Medium at 110 FPS (minimum 93 FPS, maximum 126 FPS), High at 78 FPS, and Ultra at 74 FPS. The 4K results show a more pronounced gap between Low and Medium (45 FPS, 29% reduction) compared to Medium to High (32 FPS, 29% reduction), but High to Ultra is only 4 FPS (5% reduction). The minimum FPS of 93 at Medium 4K is still comfortably above 60 FPS, meaning the experience remains smooth even during demanding scenes. The maximum FPS of 126 at 4K Medium indicates that the system can occasionally exceed the average significantly, which is likely due to less complex scenes in the simulation. Overall, the measured FPS breakdown shows that this combination is capable of 4K gaming at playable frame rates, with Medium being the recommended preset for the best balance of visual fidelity and performance.

GPU Role

The NVIDIA GeForce RTX 4080, based on the AD103 chip with Ada Lovelace architecture, is the primary driver of performance at 4K resolution in Pc Building Simulator. The GPU's 16 GB of GDDR6X memory on a 256-bit bus provides 716.8 GB/s of bandwidth, which is essential for handling the high-resolution textures and detailed component models in the simulation. The 9,728 shading units, 304 texture mapping units, and 112 ROPs deliver a fill rate of 280.6 GPixel/s and texture rate of 761.5 GTexel/s, allowing the GPU to process the game's visual output efficiently. The boost clock of 2505 MHz and base clock of 2205 MHz are modest by modern standards, but the Ada Lovelace architecture's efficiency ensures that the GPU can sustain high performance without excessive power draw (320W TDP).

The GPU's benchmark scores highlight its capabilities: the 3DMark Steel Nomad DX12 score of 6,567 and Passmark G3D score of 34,457 place it in the 86th percentile of all GPUs. The Geekbench Vulkan score of 263,779 and OpenCL score of 214,739 show strong compute performance, which is relevant for the game's physics simulations and component behavior calculations. The RTX 4080's nearest rival, the RTX 4080 SUPER, has an average score of 54,209, which is 0.1% higher than the 4080's 54,247, indicating that the two cards are virtually identical in synthetic benchmarks. The AMD Radeon Pro W5700X (54,828, -1.1% delta) and Radeon RX 6750 GRE 12 GB (55,698, -2.6% delta) are also close in average score, though the RTX 4080's 16 GB VRAM gives it an advantage in memory-intensive scenarios.

In Pc Building Simulator, the GPU's role becomes dominant at 4K resolution, where the FPS drops to 74-155 FPS depending on settings. The 67% reduction from 1080p to 4K across all settings indicates that the GPU is the limiting factor at higher resolutions, as the CPU's performance headroom is sufficient to feed the GPU at these frame rates. The RTX 4080's 16 GB VRAM is more than adequate for the game's texture requirements, even at 4K Ultra, and the 22.4 Gbps effective memory speed ensures that texture streaming does not cause frame drops. The GPU's support for DirectX 12 Ultimate and Vulkan 1.4 allows the game to leverage modern rendering features, though the simulation genre does not heavily rely on ray tracing or DLSS, as evidenced by the consistent performance scaling. The triple-slot cooler and 700W suggested PSU indicate that the GPU requires robust system cooling and power delivery, but the measured FPS data shows that the RTX 4080 delivers on its promise of high-refresh-rate 4K gaming in this title.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4080 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 155.0
3840x2160 Medium 110.0
3840x2160 High 78.0
3840x2160 Ultra 74.0
2560x1440 Low 297.0
2560x1440 Medium 210.0
2560x1440 High 148.0
2560x1440 Ultra 141.0
1920x1080 Low 470.0
1920x1080 Medium 333.0
1920x1080 High 235.0
1920x1080 Ultra 224.0

Pc Building Simulator with iUltra 7 270K Plus + Other GPUs

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Pc Building Simulator with RTX 4080 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

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