Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
206
excellent

This combination delivers exceptional performance with an average of 206 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 78 110 155
1440p QHD 141 148 210 297
1080p Full HD 224 235 333 470

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 155
3840x2160 Medium 110
3840x2160 High 78
3840x2160 Ultra 74
2560x1440 Low 297
2560x1440 Medium 210
2560x1440 High 148
2560x1440 Ultra 141
1920x1080 Low 470
1920x1080 Medium 333
1920x1080 High 235
1920x1080 Ultra 224

Pc Building Simulator with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 4080, In-Depth Analysis

# Pc Building Simulator with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 4080 — Benchmark Analysis

The combination of the Intel Core Ultra 9 290K Plus and NVIDIA GeForce RTX 4080 delivers a compelling performance profile in Pc Building Simulator, a simulation title released in 2019. With measured frame rates spanning from a 74 FPS average at 4K Ultra to a staggering 470 FPS at 1080p Low, this pairing demonstrates exceptional headroom across all tested configurations. The data reveals a system that can comfortably drive high-refresh-rate monitors at 1440p and even 4K, though the scaling patterns between settings and resolutions tell a nuanced story about where the bottleneck shifts between CPU and GPU.

Settings Recommendations

The measured FPS rows offer clear guidance on which preset provides the best experience relative to the hardware's capability. At 4K, the Ultra preset delivers an average of 74 FPS, which is playable but leaves little margin for demanding scenes. The High preset at 4K improves this to 78 FPS, a modest 5.4% gain that still keeps the experience within a narrow performance band. The Medium preset at 4K jumps to 110 FPS, representing a substantial 48.6% improvement over Ultra while maintaining visual fidelity that most users would find acceptable for a simulation title. Given that Pc Building Simulator is not a fast-paced competitive shooter, the Medium preset at 4K offers the best balance—it nearly doubles the Ultra frame rate while still providing a visually rich experience.

At 1440p, the recommendation shifts toward High as the sweet spot. The High preset achieves 148 FPS, which comfortably exceeds the refresh rate of most high-end monitors. The Medium preset at 210 FPS and Low at 297 FPS offer diminishing returns for most users, as the visual downgrade becomes more noticeable while the frame rate increase is less critical above 144 FPS. The Ultra preset at 141 FPS remains viable for those prioritizing maximum visual quality, but High provides essentially the same experience with a 5% performance advantage.

For 1080p, the High preset at 235 FPS is the recommended choice. This frame rate fully saturates 240Hz displays and provides a smooth experience even in complex simulation scenarios. The Medium preset at 333 FPS and Low at 470 FPS are excessive for virtually all displays, while Ultra at 224 FPS is only slightly lower than High. The data suggests that High is the optimal preset at 1080p, as it delivers near-Ultra visuals with a 4.9% frame rate advantage over Ultra.

GPU Role

The NVIDIA GeForce RTX 4080, with its 16 GB of GDDR6X memory and 256-bit memory bus providing 716.8 GB/s of bandwidth, plays a critical role in this game's performance at higher resolutions. The GPU's base clock of 2205 MHz and boost clock of 2505 MHz, combined with 9728 shading units and 112 ROPs, deliver a pixel rate of 280.6 GPixel/s and a texture rate of 761.5 GTexel/s. These specifications translate to measurable performance differences across the resolution spectrum.

The RTX 4080's 48.74 TFLOPS of FP32 compute power becomes the limiting factor at 4K, where the Ultra preset drops to 74 FPS. This is a significant reduction from the 1080p Ultra result of 224 FPS, indicating that the GPU is heavily taxed at higher resolutions. The 16 GB VRAM capacity is more than sufficient for Pc Building Simulator, as even the most demanding 4K Ultra configuration does not appear to exceed available memory—the frame rates remain consistent without signs of texture thrashing or memory-related stuttering.

The GPU's Ada Lovelace architecture, built on a 5 nm process at TSMC with 45,900 million transistors, provides hardware-accelerated ray tracing and DLSS capabilities that could theoretically enhance visuals, though the measured data does not include ray tracing or upscaling benchmarks. The RTX 4080's 86th percentile ranking among all GPUs and its proximity to the RTX 4080 SUPER (0.1% delta in average benchmark score) suggest that this GPU is near the top of its class for this game.

How This Combo Ranks

The Intel Core Ultra 9 290K Plus and RTX 4080 combination ranks 171st out of 3,723 tested combos in Pc Building Simulator, placing it in the top 4.6% of all configurations. This ranking reflects the system's ability to deliver high frame rates across all resolution and settings combinations, with the weakest result still being a playable 74 FPS at 4K Ultra.

The CPU component of this combo, the Intel Core Ultra 9 290K Plus, ranks in the 96th percentile among all CPUs with an average benchmark score of 84,003. Its nearest rival, the Intel Core Ultra 9 285K, scores 83,807, a mere 0.2% difference, indicating that the 290K Plus offers marginal performance improvement over its predecessor within the same family. The AMD EPYC 4584PX and EPYC 9135 trail by 1.1% and 1.2% respectively, while the AMD EPYC 7F72 leads by 1.3%, suggesting that the 290K Plus occupies a competitive position in the high-end desktop CPU market.

The GPU's 86th percentile ranking and average benchmark score of 54,247 place it slightly below the RTX 4080 SUPER (54,209, 0.1% higher) but above the AMD Radeon Pro W5700X (54,828, 1.1% lower in comparison to the 4080's score). This positioning within the top tier of GPUs, combined with the top-tier CPU, explains the combo's strong overall ranking in this simulation title.

Measured FPS Breakdown

The measured FPS data provides a comprehensive picture of performance across three resolutions and four settings presets. At 1080p, the results range from 224 FPS at Ultra to 470 FPS at Low, with High at 235 FPS and Medium at 333 FPS (with a minimum of 283 FPS and maximum of 383 FPS). The 1080p Medium result is notable for its recorded variance, suggesting occasional frame dips in complex scenes.

At 1440p, the frame rates scale down proportionally: Low achieves 297 FPS, Medium 210 FPS (min 179, max 242), High 148 FPS, and Ultra 141 FPS. The transition from 1080p to 1440p at each setting shows a consistent reduction, with Ultra dropping from 224 to 141 FPS (a 37.1% decrease) and High dropping from 235 to 148 FPS (a 37.0% decrease).

At 4K, the performance envelope tightens considerably: Low achieves 155 FPS, Medium 110 FPS (min 93, max 126), High 78 FPS, and Ultra 74 FPS. The gap between High and Ultra at 4K narrows to just 4 FPS, while the gap between Medium and High widens to 32 FPS, suggesting that the Ultra preset at 4K introduces settings that heavily tax the GPU without proportional visual benefit.

The variance data from the Medium presets shows that at 1080p, the range spans 100 FPS (283-383), at 1440p it spans 63 FPS (179-242), and at 4K it spans 33 FPS (93-126). This narrowing variance at higher resolutions indicates that the GPU becomes the consistent bottleneck, while at lower resolutions, CPU-bound scenarios introduce more variable frame delivery.

FAQ

Q: What is the best resolution for this combination in Pc Building Simulator?

A: The data shows that 1440p with High settings provides the best balance, achieving 148 FPS average. This is well above 144Hz refresh rates while maintaining strong visual quality, and it is 89.7% higher than the 4K High result of 78 FPS.

Q: How does the Ultra preset compare to High at 4K?

A: At 4K, Ultra achieves 74 FPS while High achieves 78 FPS, a difference of just 5.4%. This suggests that the Ultra preset at 4K provides diminishing returns, as the frame rate penalty is minimal but the visual improvement may be subtle in a simulation game.

Q: Is the RTX 4080's 16 GB VRAM sufficient for this game?

A: Yes, the measured data shows no indication of VRAM limitations. Even at 4K Ultra, the system maintains a consistent 74 FPS average, and the Medium preset at 4K achieves 110 FPS with a minimum of 93 FPS, suggesting the 16 GB GDDR6X memory is more than adequate for Pc Building Simulator.

Q: How does the Intel Core Ultra 9 290K Plus compare to its closest rivals?

A: The 290K Plus has an average benchmark score of 84,003, which is 0.2% higher than the Intel Core Ultra 9 285K (83,807) and 1.1% higher than the AMD EPYC 4584PX (83,090). It trails the AMD EPYC 7F72 by 1.3%, though that CPU scores 85,072.

Q: What frame rate can I expect at 1080p with Medium settings?

A: The measured data shows an average of 333 FPS at 1080p Medium, with a minimum of 283 FPS and maximum of 383 FPS. This indicates that the game is heavily CPU-bound at this resolution, as the frame rate far exceeds what most displays can show.

Q: Does the RTX 4080 outperform the RTX 4080 SUPER in this game?

A: Based on the benchmark scores, the RTX 4080 (54,247) is 0.1% lower than the RTX 4080 SUPER (54,209 in comparison, though the SUPER's score is actually 54,209—the delta of 0.1% indicates the 4080 is slightly lower). This negligible difference suggests near-identical performance in this title.

CPU Role

The Intel Core Ultra 9 290K Plus is a 24-core, 24-thread processor from the Core Ultra Series 2, built on Arrow Lake Refresh architecture at TSMC's 3 nm process with 17,800 million transistors on a 243 mm² die. Its base clock of 3.70 GHz and boost clock of 5.80 GHz, combined with a 125 W TDP, position it as a high-end desktop CPU. The 36 MB of shared L3 cache and 3 MB per-core L2 cache provide substantial on-die storage for game data.

In Pc Building Simulator, the CPU's role becomes evident at lower resolutions. At 1080p Low, the system achieves 470 FPS, which is 203% higher than the 4K Low result of 155 FPS. This massive gap at Low settings indicates that the CPU is capable of feeding the GPU far more frames than it can render at 4K. The CPU's single-thread performance, evidenced by a Cinebench R23 single-core score of 7,303 and PassMark single-thread score of 4,823, is crucial for a simulation game that likely relies on game logic and physics calculations.

The CPU's multi-threaded capabilities, including a Cinebench R23 multi-core score of 51,731 and PassMark multi-thread score of 60,860, suggest that Pc Building Simulator may not fully utilize all 24 cores, as the frame rate scaling from 1080p to 1440p is primarily GPU-limited. The 96th percentile ranking among all CPUs and the close competition with the EPYC server processors in benchmark scores indicate that this CPU is not the limiting factor in this game, except perhaps in the most CPU-intensive simulation scenarios at very high frame rates.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals important insights about the system's bottleneck characteristics. At Low settings, the frame rate drops from 470 FPS at 1080p to 297 FPS at 1440p (a 36.8% decrease) and further to 155 FPS at 4K (a 67.0% decrease from 1080p). This steep decline indicates that even at Low settings, the GPU becomes increasingly limiting as resolution rises, though the 155 FPS at 4K Low still demonstrates headroom.

At High settings, the scaling is more consistent: 235 FPS at 1080p, 148 FPS at 1440p (37.0% decrease), and 78 FPS at 4K (66.8% decrease). The similar percentage drops across Low and High settings suggest that the GPU's workload scales predictably with pixel count, and the CPU overhead remains relatively constant.

The Ultra preset shows a slightly different pattern: 224 FPS at 1080p, 141 FPS at 1440p (37.1% decrease), and 74 FPS at 4K (67.0% decrease). The consistent ~37% drop from 1080p to 1440p and ~67% drop from 1080p to 4K across all settings indicates that the RTX 4080's rendering pipeline is the primary bottleneck at higher resolutions, while the CPU's 24 cores and high clock speeds are sufficient to maintain high frame rates at 1080p.

The Medium preset data, which includes minimum and maximum FPS, shows that frame variance decreases with resolution: the 1080p range is 100 FPS, 1440p is 63 FPS, and 4K is 33 FPS. This narrowing range at higher resolutions confirms that the GPU becomes the consistent limiting factor, reducing the CPU-induced frame time spikes that are more visible at lower resolutions where the GPU completes frames faster.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 4080 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 155.0
3840x2160 Medium 110.0
3840x2160 High 78.0
3840x2160 Ultra 74.0
2560x1440 Low 297.0
2560x1440 Medium 210.0
2560x1440 High 148.0
2560x1440 Ultra 141.0
1920x1080 Low 470.0
1920x1080 Medium 333.0
1920x1080 High 235.0
1920x1080 Ultra 224.0

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Pc Building Simulator with RTX 4080 + Other CPUs

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