Fivem

Fivem

AVERAGE FPS
163
excellent

This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 77 96 122
1440p QHD 107 138 173 219
1080p Full HD 163 210 263 333

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 122
3840x2160 Medium 96
3840x2160 High 77
3840x2160 Ultra 60
2560x1440 Low 219
2560x1440 Medium 173
2560x1440 High 138
2560x1440 Ultra 107
1920x1080 Low 333
1920x1080 Medium 263
1920x1080 High 210
1920x1080 Ultra 163

Fivem with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4080, In-Depth Analysis

Fivem’s measured performance with the Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 4080 shows a system that scales predictably across resolutions and presets, with the data indicating a strong balance between CPU and GPU workloads depending on the settings chosen. The combination ranks 220th out of 3707 tested combos in this game, placing it in the top 6% of all configurations, a result consistent with the high benchmark percentiles of both components (the CPU sits at the 96th percentile among all tested CPUs, while the GPU is at the 86th percentile among all GPUs). The following sections break down the measured FPS data, component roles, and practical recommendations based strictly on the numbers in the fact pack.

Resolution Scaling

The FPS drop from 1080p to 4K is steep but not uniform across settings, revealing where the bottleneck shifts. At Low settings, the average frame rate falls from 333 FPS at 1920x1080 to 219 FPS at 2560x1440, then to 122 FPS at 3840x2160. That is a 34% reduction going from 1080p to 1440p, and a further 44% reduction from 1440p to 4K. The scaling is consistent with a GPU-bound scenario at lower presets, where the RTX 4080’s rendering load grows faster than the pixel count.

At High settings, the averages are 210 FPS (1080p), 138 FPS (1440p), and 77 FPS (4K). The percentage drops are 34% and 44% respectively, nearly identical to Low, suggesting the same limiting factor dominates. Medium settings show 263 FPS, 173 FPS, and 96 FPS, with drops of 34% and 45%. Ultra settings produce 163 FPS, 107 FPS, and 60 FPS, with drops of 34% and 44%. Across all four presets, the 1080p-to-1440p penalty hovers around 34%, and the 1440p-to-4K penalty around 44-45%. This consistent pattern indicates that the GPU is the primary limiter at every resolution and preset combination.

The fact that 4K Ultra lands at exactly 60 FPS average suggests a hard performance ceiling for this combo at maximum visual quality. Meanwhile, 1080p Low reaches 333 FPS, which is high enough to exceed the refresh rate of most displays, but the data shows the CPU still keeps up—there is no sign of a CPU cap at lower resolutions, as the FPS continues to scale with GPU load. The gap between Low and Ultra at 1080p is 170 FPS (333 vs 163), which is a 104% increase—this magnitude of scaling confirms that the RTX 4080 has ample headroom at 1080p, and the Core Ultra 7 270K Plus is not restricting throughput. At 4K, the same Low-to-Ultra gap is 62 FPS (122 vs 60), a 103% increase, again pointing to the GPU as the sole bottleneck.

GPU Role

The RTX 4080’s specifications explain its behavior in Fivem. It carries 16 GB of GDDR6X memory on a 256-bit bus, yielding a bandwidth of 716.8 GB/s. The memory clock is listed at 1400 MHz with 22.4 Gbps effective speed. For a multiplayer game like Fivem, which often involves large player counts and dynamic environments, the 16 GB capacity is more than sufficient—the measured FPS data shows no signs of memory-related stutters or dips, as the minimum FPS values (where available) are close to the averages. For instance, at 1440p Medium, the average is 173 FPS with a minimum of 147 FPS, a 15% variance; at 4K Medium, the average is 96 FPS with a minimum of 82 FPS, a 14.5% variance. These narrow ranges suggest the frame buffer is not being exceeded.

The GPU’s boost clock is 2505 MHz, with a base of 2205 MHz. The architecture is Ada Lovelace on a 5 nm process from TSMC, with 45,900 million transistors on a 379 mm² die. The shading units number 9728, with 304 TMUs and 112 ROPs. The pixel rate is 280.6 GPixel/s, and the texture rate is 761.5 GTexel/s. These figures translate into raw throughput that aligns with the measured FPS scaling. At 1080p Low, the GPU is likely underutilized, but at 4K Ultra, it is saturated, as evidenced by the 60 FPS average. The FP32 performance is 48.74 TFLOPS, which is substantial for a 2022-era card (release date September 2022), but Fivem’s engine appears to scale well with this compute power, since the frame rates remain playable even at 4K High (77 FPS).

The GPU’s benchmark scores reinforce its position. It scores 34457 in Passmark G3D, 20671 in Passmark GPU Compute, and 6567 in 3DMark Steel Nomad DX12. Its nearest rival, the RTX 4080 SUPER, is 0.1% ahead in average score (54209 vs 54247), meaning the two are effectively identical in synthetic tests. The RTX 4080’s percentile rank of 86 among all GPUs places it in the upper tier, but not the absolute top—this is consistent with its measured FPS in Fivem, where it delivers high but not extreme frame rates at 4K.

FAQ

Q: What is the highest average FPS achievable with this combo in Fivem?

A: The highest measured average is 333 FPS, achieved at 1920x1080 with Low settings.

Q: Can this combo maintain 60 FPS at 4K Ultra?

A: Yes, the average at 3840x2160 Ultra is exactly 60 FPS, so it meets that threshold but does not exceed it.

Q: How much faster is 1080p Low compared to 4K Ultra?

A: 1080p Low averages 333 FPS, which is 273 FPS higher than 4K Ultra’s 60 FPS, representing a 5.55x difference.

Q: What is the frame time variance at 1440p Medium?

A: The average is 173 FPS with a minimum of 147 FPS and a maximum of 199 FPS, showing a spread of 52 FPS between the lowest and highest measured frames.

Q: Does the CPU limit performance at 1080p?

A: The data does not indicate a CPU limit—at 1080p Low, the FPS reaches 333, which is high enough to suggest the GPU is still the main constraint.

Q: How does this combo rank relative to other tested configurations?

A: It ranks 220th out of 3707 combos, placing it in the top 6% of all tested systems for Fivem.

Measured FPS Breakdown

At 1920x1080, the averages span from 163 FPS at Ultra to 333 FPS at Low. High sits at 210 FPS, and Medium at 263 FPS, with a minimum of 223 and maximum of 302 for Medium. The spread between Low and Ultra is 170 FPS, meaning Ultra is 49% slower than Low. This resolution shows the highest overall performance, with every preset well above 144 Hz, except Ultra which still exceeds 144 Hz.

At 2560x1440, the averages are 107 FPS (Ultra), 138 FPS (High), 173 FPS (Medium), and 219 FPS (Low). Medium has a minimum of 147 and maximum of 199, giving a 52 FPS range. The gap between Low and Ultra is 112 FPS, meaning Ultra is 51% slower than Low. All presets except Ultra remain above 120 FPS, while Ultra is still above 100 FPS.

At 3840x2160, the averages drop to 60 FPS (Ultra), 77 FPS (High), 96 FPS (Medium), and 122 FPS (Low). Medium shows a minimum of 82 and maximum of 110, a 28 FPS range. The gap between Low and Ultra is 62 FPS, with Ultra being 51% slower than Low. Only Low exceeds 120 FPS at this resolution; Medium and High are playable but not high-refresh.

The data shows a consistent pattern across resolutions: Ultra is always roughly half the speed of Low, and the increments between presets are nearly linear. At 1080p, the step from Low to Medium costs 70 FPS, from Medium to High costs 53 FPS, and from High to Ultra costs 47 FPS. At 1440p, the steps are 46, 35, and 31 FPS respectively. At 4K, the steps are 26, 19, and 17 FPS. This narrowing of the delta at higher resolutions confirms that the GPU becomes the limiting factor, as each preset change has less absolute impact when the render load is already high.

CPU Role

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor from the Core Ultra Series 2 (Arrow Lake Refresh), built on a 3 nm process from TSMC. It has a base clock of 3.70 GHz and a boost clock of 5.50 GHz. The cache hierarchy includes 192 KB L1 per core, 3 MB L2 per core, and 36 MB shared L3. The CPU supports DDR5 memory with a dual-channel bus and a bandwidth of 115.2 GB/s. Its benchmark results are strong: it scores 44253 in Cinebench R23 multi-core, 2439 in single-core, and 68574 in Passmark multithread. The Passmark single-thread score is 5068, which is critical for a game like Fivem that often has single-threaded bottlenecks in server-side or script-heavy scenarios.

The CPU’s percentile rank of 96 among all CPUs indicates it outperforms the vast majority of processors. Its nearest rival, the Intel Xeon 6520P, has a 0% delta in average score (93785 vs 93786), meaning the two are essentially tied. The AMD EPYC 4564P is 1.5% behind, the EPYC 9175F is 1.9% behind, and the EPYC 4565P is 2.1% behind. In Fivem, the measured FPS does not show any CPU-induced ceiling: even at 1080p Low where the GPU is least taxed, the FPS reaches 333, which is a high value that would expose a weaker CPU’s limitations. The 5.50 GHz boost clock and 24 cores provide ample headroom for multiplayer environments with many players and dynamic objects.

The integrated graphics (Arc Xe-LPG 64EU) are present but irrelevant for this GPU-equipped system. The CPU’s 125 W TDP and PCIe Gen 5 support (20 lanes) are not directly reflected in the FPS data, but the memory bandwidth of 115.2 GB/s is sufficient for the game’s needs, as the FPS remains stable across all measured rows. The CPU’s launch MSRP is $299, though this is not a factor in performance analysis.

Settings Recommendations

Based on the measured rows, the best experience depends on the display’s refresh rate and resolution. For 1920x1080, all presets exceed 160 FPS, so any setting works, but Medium (263 FPS) offers a strong balance between visual quality and performance headroom. High (210 FPS) is also excellent, while Ultra (163 FPS) still provides a smooth experience. Low (333 FPS) is unnecessary unless targeting an extremely high refresh display, but it is the only preset that approaches 360 Hz territory.

At 2560x1440, High (138 FPS) and Medium (173 FPS) are the best choices for high-refresh monitors (144 Hz or above). Ultra (107 FPS) is playable but drops below 120 FPS, which may be noticeable on 144 Hz panels. Low (219 FPS) provides maximum smoothness but sacrifices visual detail. The data suggests Medium is the sweet spot, as it stays above 170 FPS while retaining more graphical fidelity than Low.

At 3840x2160, the choice narrows significantly. Ultra (60 FPS) is only suitable for 60 Hz displays, and High (77 FPS) is better for 60-75 Hz panels. Medium (96 FPS) is the best option for 4K, as it approaches 100 FPS and remains above the 60 FPS threshold with a comfortable margin. Low (122 FPS) offers the highest frame rate at 4K but at the cost of visual quality. For most 4K users, Medium provides the optimal trade-off, as the minimum FPS of 82 (measured at Medium) ensures consistency even in demanding scenes.

How This Combo Ranks

The combo ranks 220th out of 3707 tested configurations, placing it in the top 5.9% of all systems in the database for Fivem. This is a strong result, though not top-tier, which is consistent with the component choices: the RTX 4080 is a high-end but not flagship GPU (86th percentile), and the Core Ultra 7 270K Plus is a high-end but not extreme CPU (96th percentile). The rank suggests that a significant number of combos—roughly 6% of the 3707—achieve higher FPS in Fivem, likely due to more powerful GPUs (e.g., RTX 4090-class) or CPUs with higher single-thread performance.

The CPU’s nearest rivals in synthetic benchmarks are all server-class chips (Xeon and EPYC), which have similar average scores but are not typical gaming CPUs. This indicates that the Core Ultra 7 270K Plus is already near the top of consumer desktop performance, so the bottleneck in Fivem is almost certainly the GPU. The GPU’s nearest rival, the RTX 4080 SUPER, has a delta of just 0.1%, meaning the two perform identically in synthetic tests; in Fivem, the measured FPS would likely be within a few frames of this combo. The rank of 220 out of 3707 also means that 3487 other combos rank lower, which underscores that this system delivers above-average performance in Fivem, particularly at 1080p and 1440p where the FPS figures are exceptionally high.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 4080 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 122.0
3840x2160 Medium 96.0
3840x2160 High 77.0
3840x2160 Ultra 60.0
2560x1440 Low 219.0
2560x1440 Medium 173.0
2560x1440 High 138.0
2560x1440 Ultra 107.0
1920x1080 Low 333.0
1920x1080 Medium 263.0
1920x1080 High 210.0
1920x1080 Ultra 163.0

Fivem with iUltra 7 270K Plus + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 4080 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.