Pc Building Simulator
This combination delivers exceptional performance with an average of 206 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 74 | 78 | 110 | 155 |
| 1440p QHD | 141 | 148 | 210 | 297 |
| 1080p Full HD | 224 | 235 | 333 | 470 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i9-14900K + NVIDIA GeForce RTX 4080, In-Depth Analysis
Pc Building Simulator is a simulation title that tasks players with assembling and troubleshooting virtual PCs, and the measured performance of the Intel Core i9-14900K paired with the NVIDIA GeForce RTX 4080 reveals a system that is overwhelmingly powerful for the game’s demands. The data indicates a configuration capable of delivering extremely high frame rates across all tested settings, with the primary challenge being the effective selection of presets to balance visual fidelity against the diminishing returns of ultra-high refresh rates. The benchmark results show a clear hierarchy of performance across resolutions, with the combo ranking in the top percentile of all tested systems, suggesting that this pairing is far more suited to the most demanding modern titles than to this particular simulation.
Settings Recommendations
The measured FPS data provides a clear picture of how each quality preset performs at various resolutions, and the optimal choice depends heavily on the target display. At 1920x1080, all settings produce frame rates that exceed the refresh rate of even the most advanced high-end monitors. The Ultra preset delivers an average of 224 FPS, while the High preset achieves 235 FPS, a difference of only 11 FPS, which is within the margin of a single refresh cycle on a 240Hz display. However, the Medium preset jumps to 333 FPS, and the Low preset reaches 470 FPS. Given that the visual differences between High and Ultra in a game centered on menus and component viewing are likely minimal, the data suggests High is the superior choice at 1080p, as it provides near-identical performance to Ultra while potentially offering a more stable experience. The diminishing returns from High to Ultra are not justified when the frame rate is already so high.
Moving to 2560x1440, the pattern becomes more nuanced. The High preset averages 148 FPS, which is excellent for a 144Hz monitor and still very playable on a 165Hz panel. The Ultra preset, at 141 FPS, is only 7 FPS slower, making the two presets nearly interchangeable in practice. The Medium preset delivers 210 FPS, and the Low preset reaches 297 FPS. For 1440p, the High preset appears to be the sweet spot, offering a substantial visual upgrade over Medium while maintaining a frame rate that is well above the threshold for smooth gameplay on high-refresh-rate displays. The data implies that the GPU is not a bottleneck at this resolution, as the scaling from High to Ultra is modest, suggesting that the game’s engine is the limiting factor for the highest quality settings.
At 3840x2160, the performance landscape changes significantly. The High preset averages 78 FPS, which is just above the 60 FPS target for most 4K displays, while the Ultra preset drops to 74 FPS. The Medium preset averages 110 FPS, providing a much larger performance buffer. The Low preset achieves 155 FPS. For 4K gaming, the data strongly suggests that the Medium preset is the best choice for a high-refresh-rate 4K monitor, as it nearly doubles the frame rate of the Ultra preset while still maintaining a respectable level of visual quality. The High preset is a viable option for users prioritizing image quality over raw speed, but the 78 FPS figure leaves little headroom for demanding scenes or background tasks. The measured data indicates that the RTX 4080 is the primary constraint at 4K, but the game’s low graphical complexity means that even the Medium preset looks good. The recommendation is to favor frame rate at 4K, making Medium the optimal preset for a smooth experience.
How This Combo Ranks
The Intel Core i9-14900K and NVIDIA GeForce RTX 4080 combination is ranked 171st out of 3,723 tested combos in Pc Building Simulator, placing it in the top 4.6% of all systems evaluated. This is a strong result, but it is not the absolute top, which indicates that some configurations with more powerful GPUs or CPUs can achieve even higher frame rates in this synthetic environment. The combo’s rank is particularly noteworthy because the game is a simulation that often relies on CPU performance for physics and logic, yet the i9-14900K’s dominant multi-core capabilities are complemented by the RTX 4080’s brute force for rendering. The data suggests that while this pairing is exceptionally strong, there is still a performance tier above it, likely occupied by systems with the RTX 4090 or similar top-tier hardware.
Compared to the nearest rivals for each component, the combo’s performance is tightly clustered. The CPU’s average benchmark score is 79,097, which is only 0.3% lower than the Intel Core i9-14900KF and 0.6% lower than the Intel Core Ultra 9 290HX Plus. This indicates that the i9-14900K is effectively at parity with its closest competitors, with the differences being within the margin of error for synthetic tests. On the GPU side, the RTX 4080’s average score of 54,247 is just 0.1% higher than the RTX 4080 SUPER, but it trails the AMD Radeon RX 6750 GRE 12 GB by 2.6%. This is a curious result, as the RX 6750 GRE is a lower-tier card, but the data shows it scores higher in aggregate benchmarks. This suggests that the RTX 4080’s performance in this game is not solely dependent on raw compute power, but also on driver optimization and the specific workload of Pc Building Simulator.
The combo’s rank of 171 out of 3,722 is a strong indicator that users can expect excellent performance without needing to tweak settings aggressively. The data shows that the system is not bottlenecked by a single component in most scenarios, as both the CPU and GPU are in the 86th and 95th percentiles of their respective categories. However, the ranking also implies that there are diminishing returns to upgrading further, as the top 4.6% of combos likely feature the most expensive enthusiast-grade hardware. For a game that is not graphically intensive, this combo represents a high-end but not absolute top-tier solution, suggesting that users with 4K displays will still need to manage settings carefully to maintain high refresh rates.
FAQ
Q: What is the highest average FPS achieved by this combo in Pc Building Simulator?
A: The highest measured average FPS is 470, which occurs at 1920x1080 resolution with the Low settings preset. This indicates that the system has an enormous amount of headroom for high-refresh-rate 1080p displays.
Q: How does the combo perform at 4K resolution with Ultra settings?
A: At 3840x2160 with Ultra settings, the combo achieves an average of 74 FPS. This is a playable frame rate for most 4K displays, but it is noticeably lower than the 110 FPS average seen with Medium settings at the same resolution.
Q: Is the CPU or GPU more likely to be a bottleneck for this game?
A: The data suggests the GPU is the primary bottleneck at higher resolutions. At 1080p, the CPU’s strong single-thread performance (a Cinebench R23 single-core score of 2262.5) helps push frame rates past 470 FPS, but at 4K, the GPU’s workload increases, and the FPS drops significantly, indicating that the RTX 4080 is the limiting component.
Q: What is the difference in performance between High and Ultra settings at 1440p?
A: At 2560x1440, the High preset averages 148 FPS, while the Ultra preset averages 141 FPS. The difference of 7 FPS is minimal, suggesting that users can enable Ultra settings without a major performance penalty if they prefer maximum visual quality.
Q: How does this combo compare to the top-ranked systems?
A: This combo is ranked 171st out of 3,723 tested combos, placing it in the top 4.6%. This is a strong result, but it indicates that other configurations, likely with higher-end GPUs, achieve higher frame rates, particularly at 4K resolution.
Q: Does the game support the RTX 4080’s features?
A: The RTX 4080 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The measured data shows high performance in all presets, but there is no specific benchmark data in the pack for ray tracing or DLSS, so their impact on Pc Building Simulator cannot be quantified from this data.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of performance across three resolutions and four quality presets. At 1920x1080, the system delivers exceptional frame rates, with the Low preset averaging 470 FPS, the Medium preset averaging 333 FPS, and the High and Ultra presets averaging 235 FPS and 224 FPS, respectively. The Medium preset also has recorded minimum and maximum FPS of 283 and 383, indicating a tight frame time distribution. The 1080p results show that the system is rarely constrained by the GPU, as even the most demanding Ultra preset exceeds 200 FPS, making this resolution ideal for competitive play on 240Hz monitors.
At 2560x1440, the performance remains very high, but the scaling begins to show the GPU’s load. The Low preset averages 297 FPS, which is still an enormous number, while the Medium preset averages 210 FPS with a range of 179 to 242 FPS. The High preset averages 148 FPS, and the Ultra preset averages 141 FPS. The transition from 1080p to 1440p results in a 37% drop in FPS for the High preset (from 235 to 148 FPS), which is a significant but expected reduction. The data shows that 1440p is the sweet spot for high-refresh-rate gaming with this combo, as the High preset provides a frame rate that is well above 144 FPS, ensuring smooth motion on most gaming monitors.
At 3840x2160, the performance becomes more moderate, reflecting the increased pixel count. The Low preset averages 155 FPS, which is still very playable, while the Medium preset averages 110 FPS with a range of 93 to 126 FPS. The High preset averages 78 FPS, and the Ultra preset averages 74 FPS. The 4K results show a clear step-down in performance, with the High preset barely exceeding the 60 FPS threshold. The Medium preset offers a much more comfortable margin, with an average FPS that is 32 FPS higher than High. This data suggests that users with 4K displays should prioritize the Medium preset to achieve a consistently smooth experience, as the visual gains from High or Ultra do not justify the substantial FPS cost.
Resolution Scaling
The performance scaling from 1080p to 4K provides critical insight into which component is limiting the system. At 1920x1080, the High preset achieves 235 FPS, which drops to 148 FPS at 2560x1440, a 37% reduction. When moving to 3840x2160, the High preset drops further to 78 FPS, representing a 67% reduction from the 1080p baseline. This scaling pattern is typical of a GPU-bound scenario, as the workload on the RTX 4080 increases in a non-linear fashion with the number of pixels rendered. The fact that the FPS nearly halves from 1440p to 4K (from 148 to 78 FPS) indicates that the GPU is struggling to keep up with the 4K resolution, despite being a high-end card.
The data for the Medium preset shows a similar trend, with FPS dropping from 333 at 1080p to 210 at 1440p (a 37% reduction) and then to 110 at 4K (a 67% reduction from 1080p). This consistent scaling pattern across presets confirms that the GPU is the primary bottleneck at higher resolutions. The CPU’s role becomes less significant as resolution increases, as the frame rate is increasingly determined by the GPU’s fill rate and memory bandwidth. The RTX 4080’s 716.8 GB/s of memory bandwidth and 48.74 TFLOPS of FP32 performance are sufficient for 1080p and 1440p, but the 4K resolution requires more than double the pixel throughput, which the card cannot fully deliver at higher quality settings.
This scaling behavior implies that users with 1080p or 1440p displays will experience no significant bottlenecks, as the CPU’s strong single-thread performance (a Geekbench single-core score of 2655) can keep up with the GPU’s output. However, at 4K, the game’s engine and the GPU’s architecture become the limiting factors. The data shows that the system is well-balanced for mainstream resolutions, but for 4K, the user must compromise on settings to maintain high frame rates. The 155 FPS average at 4K Low demonstrates that the GPU can handle the resolution when the visual load is light, but the 74 FPS at 4K Ultra highlights the steep cost of enabling the highest quality options.
CPU Role
The Intel Core i9-14900K is a 24-core, 32-thread processor based on the Raptor Lake architecture, with a base clock of 3.20 GHz and a boost clock of 6.00 GHz. In Pc Building Simulator, the CPU’s role is to handle the game’s simulation logic, including component compatibility checks, power draw calculations, and temperature modeling. The benchmark data shows that the CPU is more than capable of handling these tasks, as evidenced by the extremely high frame rates at 1080p where the GPU is not the bottleneck. The Cinebench R23 multi-core score of 39,399.5 and single-core score of 2262.5 indicate that the processor has both immense multi-threaded throughput and strong single-thread performance, which is crucial for a simulation game that may rely on a single primary thread for game logic.
The CPU’s performance relative to its rivals shows that it is at the top of its class. The average benchmark score of 79,097 is only 0.3% lower than the Intel Core i9-14900KF, which is a minor difference that could be attributed to the i9-14900K’s integrated graphics (UHD Graphics 770) consuming some power and thermal headroom. The data indicates that the CPU is not a limiting factor in this game, as even the most demanding 1080p presets achieve frame rates above 200 FPS. The high core count (24 cores) and thread count (32 threads) provide ample headroom for background tasks, but the game likely does not utilize all of these resources fully, as single-thread performance is often more critical for simulation logic.
The CPU’s 36 MB of shared L3 cache and 2 MB per-core L2 cache are also relevant for the game’s data access patterns. Pc Building Simulator may require frequent access to component data, and the large cache helps reduce latency. The processor’s 125W TDP and support for DDR4 and DDR5 memory allow for flexible system configurations, but the measured data does not specify which memory type was used. Overall, the CPU role is to provide a solid foundation for the GPU, and the benchmark results show that it does so without creating a bottleneck, even at 1080p where the GPU is less stressed. The CPU’s 95th percentile ranking versus all CPUs further confirms its high-end positioning.
GPU Role
The NVIDIA GeForce RTX 4080 is built on the Ada Lovelace architecture and features 16 GB of GDDR6X memory on a 256-bit bus, providing 716.8 GB/s of bandwidth. The GPU’s base clock is 2205 MHz, with a boost clock of 2505 MHz, and it has 9,728 shading units and 76 RT cores. In Pc Building Simulator, the GPU is responsible for rendering the 3D visuals of the PC cases, components, and the workshop environment. The measured FPS data shows that the GPU is the primary determinant of performance at higher resolutions, as the frame rates scale inversely with resolution. The 3DMark Steel Nomad DX12 score of 6,567 and the Passmark G3D score of 34,457 indicate that the GPU is a high-end performer, but its 86th percentile ranking versus all GPUs suggests that there are faster cards available.
The GPU’s role becomes more pronounced at 4K resolution, where the 48.74 TFLOPS of FP32 performance is challenged by the pixel count. The data shows that the GPU can achieve 155 FPS at 4K Low, but this drops to 74 FPS at 4K Ultra, demonstrating a 52% performance reduction when enabling the highest quality settings. This suggests that the game’s Ultra preset includes effects that are particularly demanding on the GPU’s texture fill rate and memory bandwidth. The RTX 4080’s 16 GB VRAM is more than sufficient for this game, as even at 4K Ultra, the memory usage is unlikely to exceed the capacity, but the compute load is the limiting factor.
Compared to its nearest rival, the RTX 4080 SUPER, the RTX 4080 is only 0.1% faster in average benchmark score, which is negligible. However, the AMD Radeon RX 6750 GRE 12 GB has a 2.6% higher average score, which is unexpected given the RTX 4080’s higher tier. This could be due to driver optimizations or the specific workload of the benchmarks. In the context of Pc Building Simulator, the GPU’s performance is more than adequate for 1080p and 1440p gaming, but the 4K results indicate that users should either reduce settings or consider a more powerful GPU if they prioritize maximum quality at 4K. The GPU’s 86th percentile ranking shows that it is a strong choice, but not the absolute best, which aligns with the combo’s 171st rank out of 3,723.
Hardware Specifications
Intel Core i9-14900K
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i9-14900K + NVIDIA GeForce RTX 4080 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 155.0 |
| 3840x2160 | Medium | 110.0 |
| 3840x2160 | High | 78.0 |
| 3840x2160 | Ultra | 74.0 |
| 2560x1440 | Low | 297.0 |
| 2560x1440 | Medium | 210.0 |
| 2560x1440 | High | 148.0 |
| 2560x1440 | Ultra | 141.0 |
| 1920x1080 | Low | 470.0 |
| 1920x1080 | Medium | 333.0 |
| 1920x1080 | High | 235.0 |
| 1920x1080 | Ultra | 224.0 |
Pc Building Simulator with ii9-14900K + Other GPUs
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Pc Building Simulator with RTX 4080 + Other CPUs
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