Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
214
excellent

This combination delivers exceptional performance with an average of 214 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 77 80 114 161
1440p QHD 146 154 218 307
1080p Full HD 232 244 345 487

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 161
3840x2160 Medium 114
3840x2160 High 80
3840x2160 Ultra 77
2560x1440 Low 307
2560x1440 Medium 218
2560x1440 High 154
2560x1440 Ultra 146
1920x1080 Low 487
1920x1080 Medium 345
1920x1080 High 244
1920x1080 Ultra 232

Pc Building Simulator with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5080, In-Depth Analysis

# Pc Building Simulator: Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5080

The Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 5080 delivers a combination that ranks 101st out of 3,002 tested combos in Pc Building Simulator, placing it in the top 3.4% of all configurations measured. This pairing of a 24-core Arrow Lake Refresh processor with a Blackwell 2.0 GPU produces frame rates that range from 77 FPS at 4K Ultra to 487 FPS at 1080p Low, demonstrating a wide performance envelope that adapts well to both high-fidelity and competitive settings.

FAQ

Q: What is the average frame rate at 4K Ultra settings with this combo?

A: The measured average FPS at 3840x2160 with Ultra settings is 77 FPS. This is the lowest average across all tested resolution and settings combinations, yet it remains comfortably above the 60 FPS threshold for smooth gameplay in this simulation title.

Q: How does the RTX 5080's memory configuration affect performance?

A: The GPU features 16 GB of GDDR7 memory on a 256-bit bus, providing 960.0 GB/s of bandwidth. This memory subsystem supports the game's asset loading and texture streaming requirements, with bandwidth sufficient to maintain the measured frame rates across all tested resolutions.

Q: What is the CPU's benchmark percentile compared to all processors?

A: The Intel Core Ultra 7 270K Plus sits in the 96th percentile versus all CPUs, with an average benchmark score of 93,785. Its closest rival, the Intel Xeon 6520P, scores 93,786 — a delta of 0%, indicating near-identical synthetic performance.

Q: What is the GPU's benchmark percentile compared to all graphics cards?

A: The RTX 5080 ranks in the 87th percentile versus all GPUs with an average benchmark score of 56,083. The AMD Radeon 8060S trails by 0.6% with a score of 55,757, while the AMD Radeon RX 9070 GRE leads by 2.2% with 57,367.

Q: What is the FPS difference between 1080p Low and 4K Ultra?

A: The measured average FPS drops from 487 at 1920x1080 Low to 77 at 3840x2160 Ultra, representing an 84.2% reduction. The scaling from Low to Ultra at each resolution shows a consistent pattern, with Ultra settings delivering roughly half the frame rate of Low settings at the same resolution.

Q: Does the CPU have integrated graphics that could affect performance?

A: The processor includes Arc Xe-LPG Graphics with 64 execution units. While this integrated GPU is present, the system relies on the discrete RTX 5080 for rendering in Pc Building Simulator, and the measured FPS data reflects the discrete GPU's output.

How This Combo Ranks

The combination of the Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 5080 achieves a combo rank of 101 out of 3,002 tested configurations in Pc Building Simulator. This places the pairing in the top 3.4% of all measured combos, indicating that this hardware pairing is among the more capable setups for this simulation title.

The rank reflects the balance between the CPU's 24 cores and 24 threads running at a boost clock of 5.50 GHz, and the GPU's 10,752 shading units operating at a boost clock of 2617 MHz. Both components contribute meaningfully to the game's performance, though the nature of Pc Building Simulator — a title focused on system assembly and management rather than fast-paced action — means that the CPU's multithreaded capabilities play a substantial role alongside the GPU's rendering throughput.

Compared to other tested combos, this configuration sits well ahead of the median. The 101st position out of 3,002 suggests that only 100 other combinations deliver higher measured performance in this game. The data indicates that this pairing outperforms the vast majority of alternatives, with the CPU's 96th percentile ranking and the GPU's 87th percentile ranking combining to produce a top-tier result.

The gap between this combo and the top 100 configurations is not detailed in the available data, but the overall ranking demonstrates that the Core Ultra 7 270K Plus and RTX 5080 work together effectively in Pc Building Simulator. The combination of a high-core-count processor and a modern Blackwell GPU produces frame rates that are suitable for all tested settings and resolutions.

GPU Role

The NVIDIA GeForce RTX 5080 serves as the primary rendering engine in this configuration, built on the Blackwell 2.0 architecture with the GB203 chip manufactured on a 5 nm process at TSMC. The GPU contains 45,600 million transistors on a 378 mm² die, featuring 10,752 shading units, 336 texture mapping units, and 112 raster output units.

Memory bandwidth is a critical factor for Pc Building Simulator's performance. The RTX 5080's 16 GB of GDDR7 memory operates at 1875 MHz with an effective data rate of 30 Gbps, delivering 960.0 GB/s across a 256-bit bus. This bandwidth supports the game's system monitoring displays, component models, and 3D workspace rendering, ensuring that texture and geometry data can be fed to the GPU's processing units without bottlenecks.

Clock speeds play a measurable role in the observed frame rates. The GPU's base clock of 2295 MHz boosts to 2617 MHz under load, with the pixel rate reaching 293.1 GPixel/s and texture rate hitting 879.3 GTexel/s. The FP32 compute throughput of 56.28 TFLOPS provides ample processing power for the simulation's rendering workloads.

The GPU's benchmark results contextualize its performance. In 3DMark Steel Nomad DX12, the RTX 5080 scores 8,637, while Geekbench scores reach 235,901 in OpenCL and 255,450 in Vulkan. Passmark results show a G3D score of 36,565 and GPU compute score of 21,789. These synthetic benchmarks align with the measured FPS in Pc Building Simulator, where the GPU demonstrates strong scaling from Low to Ultra settings.

The RTX 5080's thermal and power characteristics include a 360 W TDP with a suggested 750 W power supply, using a single 16-pin connector. The dual-slot design measures 304 mm in length, 137 mm in height, and 40 mm in width, making it compatible with most mid-tower and full-tower cases.

Measured FPS Breakdown

The measured frame rates for this combo span four settings levels across three resolutions, providing a comprehensive view of performance scaling.

At 3840x2160, the highest resolution tested, the combo delivers 80 FPS on High settings, 161 FPS on Low, 114 FPS on Medium, and 77 FPS on Ultra. The Medium setting includes measured minimum and maximum values of 97 and 131 FPS, respectively, while other settings at this resolution report only average values. The spread from Low to Ultra at 4K is substantial: 161 FPS at Low drops to 77 FPS at Ultra, a 52.2% reduction.

At 2560x1440, performance scales upward significantly. High settings produce 154 FPS, Low reaches 307 FPS, Medium delivers 218 FPS, and Ultra achieves 146 FPS. The Medium setting again provides frame time data with a minimum of 185 FPS and maximum of 250 FPS. The gap between Low and Ultra at 1440p is 161 FPS, representing a 52.4% reduction from the peak.

At 1920x1080, the combo reaches its highest frame rates. Low settings produce 487 FPS, Medium delivers 345 FPS, High achieves 244 FPS, and Ultra reaches 232 FPS. The Medium setting shows a minimum of 293 FPS and maximum of 397 FPS. The difference between Low and Ultra at 1080p is 255 FPS, a 52.4% reduction.

Across all resolutions, the pattern is consistent: Ultra settings deliver approximately half the frame rate of Low settings. The Medium settings consistently sit between Low and High, while High and Ultra produce similar results, suggesting diminishing returns beyond Medium settings in this simulation title.

The data shows that even at the most demanding tested configuration — 4K Ultra — the combo maintains 77 FPS, which is sufficient for smooth gameplay in a simulation title where precise timing is less critical than in competitive shooters.

Resolution Scaling

The transition from 1080p to 4K reveals how the balance between CPU and GPU workload shifts across resolutions. At 1920x1080 Low, the combo produces 487 FPS; at 2560x1440 Low, this drops to 307 FPS; and at 3840x2160 Low, it falls to 161 FPS. The scaling from 1080p to 1440p represents a 37.0% reduction, while the scaling from 1440p to 4K represents a 47.6% reduction.

The Ultra settings tell a similar story. At 1080p Ultra, the combo delivers 232 FPS; at 1440p Ultra, this drops to 146 FPS; and at 4K Ultra, it reaches 77 FPS. The reduction from 1080p to 1440p is 37.1%, and from 1440p to 4K is 47.3%.

This scaling pattern indicates that the GPU becomes progressively more limiting as resolution increases, while the CPU's contribution remains relatively constant. At 1080p, the CPU's 24 cores and 5.50 GHz boost clock are able to feed frames to the GPU at rates exceeding 400 FPS on Low settings. As resolution increases, the GPU's rendering workload grows, and the frame rate drops accordingly.

The consistent reduction of roughly 37% from 1080p to 1440p and 47% from 1440p to 4K across both Low and Ultra settings suggests that the limiting component shifts from CPU-bound at low resolutions to GPU-bound at high resolutions. The fact that the percentage reduction is nearly identical across settings levels indicates that the scaling is primarily resolution-driven rather than settings-driven.

At 4K, the GPU's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth are fully utilized, with the 77-161 FPS range across settings demonstrating that the RTX 5080 has sufficient headroom for this resolution even at Ultra settings. The 114 FPS at Medium 4K with a minimum of 97 FPS suggests that the combo maintains playable frame rates even under demanding conditions.

CPU Role

The Intel Core Ultra 7 270K Plus provides the computational foundation for this combo, featuring 24 cores and 24 threads based on the Arrow Lake Refresh architecture. The processor operates with a base clock of 3.70 GHz and a boost clock of 5.50 GHz, with a 125 W TDP and support for DDR5 memory on a dual-channel bus providing 115.2 GB/s of bandwidth.

The CPU's cache hierarchy includes 192 KB of L1 cache per core, 3 MB of L2 cache per core, and 36 MB of shared L3 cache. This configuration supports the game's system simulation logic, component interaction modeling, and background processing tasks that run alongside rendering.

Benchmark results demonstrate the CPU's capability. In Cinebench R23, the processor scores 44,253 in multi-core and 2,439 in single-core tests. Cinebench R20 results show 24,461 multi-core and 3,453 single-core, while R15 scores reach 6,656 multi-core and 354 single-core. Passmark tests reveal a multithread score of 68,574 and single-thread score of 5,068, with specialized tests including data compression at 804,322, encryption at 59,097, extended instructions at 63,506, floating point math at 229,491, integer math at 175,986, physics at 4,064, and random string sorting at 96,945.

The CPU's 96th percentile ranking against all processors, with an average benchmark score of 93,785, places it just 0.1% ahead of the Intel Xeon 6520P's 93,786. The AMD EPYC 4564P leads by 1.5% with 95,183, the EPYC 9175F leads by 1.9% with 95,615, and the EPYC 4565P leads by 2.1% with 95,764. These narrow margins indicate that the Core Ultra 7 270K Plus competes effectively with enterprise-grade processors in synthetic benchmarks.

In Pc Building Simulator, the CPU's role is substantial given the game's simulation nature. The 24 threads handle the game's system logic, component compatibility checks, and performance calculations, while the GPU handles rendering. At 1080p Low, the 487 FPS result suggests that the CPU is capable of feeding frames to the GPU faster than the GPU can render them at this resolution, indicating a GPU-bound scenario at lower resolutions and settings.

The processor's 3 nm process node at TSMC with 17,800 million transistors on a 243 mm² die contributes to its efficiency, while the PCIe Gen 5 support with 20 CPU lanes ensures high-bandwidth communication with the GPU and other components. The unlocked multiplier allows for overclocking, though the measured results reflect stock configuration performance.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5080 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 161.0
3840x2160 Medium 114.0
3840x2160 High 80.0
3840x2160 Ultra 77.0
2560x1440 Low 307.0
2560x1440 Medium 218.0
2560x1440 High 154.0
2560x1440 Ultra 146.0
1920x1080 Low 487.0
1920x1080 Medium 345.0
1920x1080 High 244.0
1920x1080 Ultra 232.0

Pc Building Simulator with iUltra 7 270K Plus + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5080 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

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