Pc Building Simulator
This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 39 | 55 | 78 |
| 1440p QHD | 71 | 75 | 106 | 149 |
| 1080p Full HD | 113 | 118 | 168 | 237 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 7 7800X3D + NVIDIA GeForce RTX 5050, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 7800X3D is an 8-core, 16-thread processor built on the Zen 4 (Raphael) architecture using a 5 nm process. It operates with a base clock of 4.20 GHz and a boost clock of 5.00 GHz, featuring a substantial 96 MB of shared L3 cache. The processor's multi-threaded capability is demonstrated by its 3DMark 16-thread score of 7980 and its max-thread score of 7967, which are nearly identical. This near-parity between the 16-thread and max-thread scores indicates the chip's 16 threads are efficiently utilized. In Cinebench R23, it scores 16817 in multi-core and 1713 in single-core, a ratio that shows strong scaling across its eight physical cores.
For Pc Building Simulator, the CPU's role is significant because the game simulates hardware interactions and system diagnostics, which can be compute-intensive. The 7800X3D's single-thread performance, evidenced by a Geekbench single-core score of 2426 and a 3DMark single-thread score of 959, is crucial for the game's logic and physics calculations. The processor's 16 threads handle background simulation tasks effectively. The data shows that at 1080p Low settings, the combo achieves 237 FPS, which suggests the CPU is not a limiting factor at lower resolutions. However, the processor's 83rd percentile ranking versus all CPUs places it well above average, meaning it provides ample headroom for the game's simulation workload. The nearest rivals, such as the AMD Ryzen 7 8700G and Intel Core i7-13650HX, both have an average score of 33089 with a deltaPct of 0, indicating the 7800X3D is statistically tied with these alternatives. The AMD Ryzen 9 PRO 6950H trails slightly at 33201 with a -0.4 deltaPct, but this difference is negligible. For a simulation title, the 7800X3D's balance of high single-thread speed and substantial cache helps maintain consistent frame pacing, as seen in the 1080p Medium min FPS of 142 FPS versus the average of 168 FPS, a stable 84% retention of average performance.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5050 is a Blackwell 2.0 architecture GPU with a base clock of 2317 MHz and a boost clock of 2572 MHz. It comes equipped with 8 GB of GDDR6 memory on a 128-bit bus, delivering a bandwidth of 320.0 GB/s. The memory operates at an effective speed of 2500 MHz (20 Gbps effective). The GPU's 2560 shading units and 32 ROPs provide a pixel rate of 82.30 GPixel/s and a texture rate of 205.8 GTexel/s. Its FP32 performance is rated at 13.17 TFLOPS.
In Pc Building Simulator, the GPU's role is secondary but still impactful, particularly at higher resolutions and settings. The 8 GB VRAM capacity is sufficient for the game's textures at 1080p and 1440p, but at 4K Ultra settings, the data shows the average FPS drops to 37 FPS, indicating the GPU becomes a bottleneck. The RTX 5050's 66th percentile ranking versus all GPUs places it in the mid-range tier. Its nearest rivals include the AMD Radeon RX Vega M GL with an average score of 21153 (-0.6 deltaPct) and the AMD Radeon RX 5600 XT at 20713 (1.6 deltaPct). The RTX 5050's own average benchmark score of 21035 puts it squarely between these competitors. The GPU's performance scaling from 1080p to 4K is steep: at High settings, the FPS drops from 118 at 1080p to 75 at 1440p and then to 39 at 4K. This represents a 67% reduction from 1080p to 4K, highlighting the GPU's limitations at higher pixel counts. The RTX 5050's boost clock of 2572 MHz helps maintain performance at lower resolutions, but the 128-bit memory bus and 320 GB/s bandwidth constrain 4K throughput. The GPU's DirectX 12 benchmark score of 66 (PassMark) is notably low, but the game's engine appears to rely more on CPU simulation than raw graphics, as evidenced by the playable frame rates at 1440p Medium (106 FPS average).
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data reveals a clear hierarchy of settings across all three resolutions. At 1080p, the Low preset achieves 237 FPS, Medium reaches 168 FPS, High hits 118 FPS, and Ultra drops to 113 FPS. The gap between High and Ultra is only 5 FPS (118 vs 113), suggesting diminishing returns at the highest preset. At 1440p, the pattern shifts: Low delivers 149 FPS, Medium 106 FPS, High 75 FPS, and Ultra 71 FPS. The High-to-Ultra delta narrows to just 4 FPS, reinforcing the notion that Ultra provides marginal visual improvement for a measurable performance cost. At 4K, the settings become more critical: Low achieves 78 FPS, Medium 55 FPS, High 39 FPS, and Ultra 37 FPS.
The best experience per the data is the Medium preset at 1440p, which yields 106 FPS average with a minimum of 90 FPS and a maximum of 122 FPS. This combination provides a smooth experience above 90 FPS at all times, which is ideal for a simulation game where menu interactions and component browsing need responsiveness. The Medium preset at 1080p also offers excellent value with 168 FPS average (min 142, max 193), but the 1440p Medium provides higher visual fidelity while maintaining a 90 FPS floor. At 4K, the Low preset is the only viable option for smooth gameplay, hitting 78 FPS average, while Medium drops to 55 FPS, which may feel less fluid. The High and Ultra presets at 4K (39 and 37 FPS respectively) are below the 60 FPS threshold and are not recommended. The data suggests that Ultra settings are never worth the performance penalty: at 1080p, Ultra is only 5 FPS slower than High, but at 1440p and 4K, the Ultra preset does not improve on High's average FPS enough to justify the additional graphical load. For most users, the Medium preset at 1440p offers the best balance of visual quality and frame rate, while 1080p Medium serves as a high-refresh-rate alternative.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of the AMD Ryzen 7 7800X3D and NVIDIA GeForce RTX 5050 ranks 1814th out of 3002 tested combos in Pc Building Simulator. This places it in the 60th percentile of all tested configurations, meaning it outperforms roughly 60% of combos but is outclassed by the top 40%. The rank of 1814 is notable because the CPU is a high-end processor (83rd percentile versus all CPUs) while the GPU is mid-range (66th percentile versus all GPUs). This asymmetry suggests the combo is held back by the GPU in this particular game. The data shows that the CPU's strength is effectively neutralized at higher resolutions where the GPU becomes the limiting factor. At 1080p Low, the combo achieves 237 FPS, which is excellent, but at 4K Ultra, it falls to 37 FPS, demonstrating the GPU's inability to keep up with the CPU's potential. The rank of 1814 reflects this bottleneck: in a simulation game that is typically CPU-bound, the RTX 5050's mid-range performance prevents the combo from reaching higher rankings. The nearest CPU rivals, such as the AMD Ryzen 7 8700G and Intel Core i7-13650HX, have nearly identical average scores (both 33089, deltaPct 0), so swapping the CPU would not materially change the rank. However, pairing the 7800X3D with a more powerful GPU would likely push the combo significantly higher in the rankings, as the CPU's 16 threads and high single-thread performance provide ample headroom. The combo's rank of 1814 out of 3002 indicates it sits in the middle of the pack, suitable for 1080p and 1440p gaming but not for 4K at high settings.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions reveals a classic GPU-bound pattern. At High settings, the average FPS drops from 118 at 1080p to 75 at 1440p, a 36% reduction, and then to 39 at 4K, a further 48% reduction from 1440p. The total drop from 1080p to 4K is 67%. At Low settings, the scaling is steeper: 237 FPS at 1080p, 149 at 1440p (-37%), and 78 at 4K (-48% from 1440p). The consistent percentage drop from 1440p to 4K (48% for both High and Low) indicates the GPU is the primary limiter at 4K, as the CPU's performance does not degrade with resolution. At Medium settings, the FPS goes from 168 (1080p) to 106 (1440p) to 55 (4K), with a 48% drop from 1440p to 4K as well. The Ultra preset shows similar scaling: 113 at 1080p, 71 at 1440p, and 37 at 4K, a 48% reduction from 1440p to 4K.
This uniform ~48% drop from 1440p to 4K across all settings strongly suggests the GPU's memory bandwidth (320 GB/s) and 8 GB VRAM are the limiting factors. The 4K resolution requires more than double the pixel data of 1440p, and the RTX 5050's 128-bit bus cannot sustain the throughput needed. The CPU, by contrast, is not resolution-dependent; its workload remains constant regardless of pixel count. The 7800X3D's 16 threads and high L3 cache are sufficient to feed the GPU at 1080p, where the combo achieves 237 FPS on Low. The fact that the 1080p Low FPS (237) is more than triple the 4K Low FPS (78) confirms the GPU is the bottleneck. If the CPU were limiting, we would expect the FPS to plateau at a certain resolution, but the data shows continuous decline with no plateau. The resolution scaling also indicates that at 1080p, the combo is CPU-bound to some extent, as the 237 FPS on Low is likely near the CPU's maximum frame output for this game. At 1440p, the GPU starts to become the limiter, and at 4K, it is firmly GPU-bound. This analysis suggests that users with 1440p or 4K monitors should prioritize a GPU upgrade over a CPU upgrade, as the 7800X3D is not the constraint.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
1080p (1920x1080):
- Low: 237 FPS average. This is the highest recorded frame rate for this combo, indicating the CPU and GPU are both well within their limits. The lack of min/max data suggests stable performance.
- Medium: 168 FPS average, with a minimum of 142 FPS and a maximum of 193 FPS. The 142 FPS floor ensures smooth gameplay even in demanding scenes, and the 25 FPS variance between min and max indicates consistent frame pacing.
- High: 118 FPS average. This drops to 55% of the Low preset's performance, but remains above the 60 FPS threshold for smooth play.
- Ultra: 113 FPS average. The delta from High is only 5 FPS (4.2% reduction), suggesting the Ultra preset's additional visual effects are not heavy on the GPU at 1080p.
1440p (2560x1440):
- Low: 149 FPS average. This is a 37% drop from 1080p Low, showing the GPU's workload increases with resolution.
- Medium: 106 FPS average, with a minimum of 90 FPS and a maximum of 122 FPS. The 90 FPS floor is excellent for a 1440p experience, and the 32 FPS variance is acceptable.
- High: 75 FPS average. This is 63% of the 1080p High score, indicating the GPU is becoming a limiting factor.
- Ultra: 71 FPS average. The High-to-Ultra delta is just 4 FPS (5.3% reduction), reinforcing that Ultra adds little performance cost at 1440p but also little benefit.
4K (3840x2160):
- Low: 78 FPS average. This is the only 4K preset that stays above 60 FPS, making it the recommended choice for 4K users.
- Medium: 55 FPS average, with a minimum of 47 FPS and a maximum of 64 FPS. The 47 FPS minimum may cause noticeable stutter in complex scenes, and the 17 FPS variance suggests instability.
- High: 39 FPS average. This is below the 60 FPS standard and will feel sluggish in a simulation game that requires precise interactions.
- Ultra: 37 FPS average. The delta from High is only 2 FPS (5.1% reduction), but both are unplayable for smooth gameplay. The data shows that 4K is only viable with the Low preset, and even then, the 78 FPS average is modest compared to 1080p and 1440p results.
The measured FPS breakdown demonstrates that the combo's sweet spot is 1440p Medium (106 FPS average) or 1080p High (118 FPS average), with 4K reserved for Low settings only. The min/max data available for Medium presets across all resolutions shows that the frame time variance is consistent, with roughly a 15% deviation from average at 1080p (142 min vs 168 avg), 15% at 1440p (90 min vs 106 avg), and 15% at 4K (47 min vs 55 avg). This consistency indicates the GPU handles frame pacing uniformly, but the absolute values at 4K are too low for a comfortable experience.
Hardware Specifications
AMD Ryzen 7 7800X3D
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7800X3D + NVIDIA GeForce RTX 5050 in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 78.0 |
| 3840x2160 | Medium | 55.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 37.0 |
| 2560x1440 | Low | 149.0 |
| 2560x1440 | Medium | 106.0 |
| 2560x1440 | High | 75.0 |
| 2560x1440 | Ultra | 71.0 |
| 1920x1080 | Low | 237.0 |
| 1920x1080 | Medium | 168.0 |
| 1920x1080 | High | 118.0 |
| 1920x1080 | Ultra | 113.0 |
Pc Building Simulator with Ryzen 7 7800X3D + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RTX 5050 + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 7 7800X3D + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.