Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
241
excellent

This combination delivers exceptional performance with an average of 241 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 89 94 133 187
1440p QHD 171 179 254 358
1080p Full HD 270 284 402 468

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 187
3840x2160 Medium 133
3840x2160 High 94
3840x2160 Ultra 89
2560x1440 Low 358
2560x1440 Medium 254
2560x1440 High 179
2560x1440 Ultra 171
1920x1080 Low 468
1920x1080 Medium 402
1920x1080 High 284
1920x1080 Ultra 270

Pc Building Simulator with AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 9 9900X3D paired with the NVIDIA GeForce RTX 5090 D places 9th out of 3,002 tested combos in Pc Building Simulator. That top-0.3% positioning reflects a system built to crush this simulation title, and the measured frame rates confirm it. The data shows this combo sits firmly in elite territory, though it is not the absolute fastest configuration possible. Being in the top ten of over three thousand combinations means this pairing will not be the bottleneck in any realistic scenario for this game.

What makes this rank particularly notable is the game itself. Pc Building Simulator is not a graphically demanding shooter or a sprawling open-world RPG; it is a simulation where the player assembles and manages PCs. The benchmark results indicate that this hardware combination delivers headroom far beyond what the game's typical scenes require. The 9th place finish among 3,002 combos means there are only eight other CPU-GPU pairings that produce higher average frame rates in this specific title, and those are likely combinations of even more extreme hardware.

CPU Role

The AMD Ryzen 9 9900X3D brings 12 cores and 24 threads to the table, built on the Zen 5 architecture with the Granite Ridge codename. It operates on a 4 nm process from TSMC, with a base clock of 4.40 GHz and a boost clock of 5.50 GHz. The 128 MB of L3 cache is a defining feature here, as the 3D V-Cache technology is designed to reduce memory latency and improve gaming performance in cache-sensitive workloads. The CPU supports DDR5 memory over a dual-channel bus with 89.6 GB/s of bandwidth, and it includes integrated Radeon Graphics, though the discrete RTX 5090 D renders all game frames.

In Pc Building Simulator, the CPU's role is substantial because the game simulates component interactions, system boot sequences, and performance metrics. The 12 cores and 24 threads allow the game's simulation logic to run without stutter, even when multiple system monitors are active on screen. The single-thread performance is strong, as evidenced by the 3DMark single-thread score of 1,269 and the Cinebench R23 single-core score of 6,739. These numbers indicate that the CPU can handle the game's primary thread efficiently, which is crucial for maintaining consistent frame pacing.

The multi-threaded capabilities are equally impressive. The Cinebench R23 multicore score of 47,737 and the Geekbench multicore score of 22,884 show that the CPU can distribute the game's background simulation tasks across its 24 threads. The PassMark multithread score of 56,154 further reinforces this, suggesting that Pc Building Simulator's physics and logic threads will never starve for processing power. The 3DMark 16-thread score of 12,490 and max-thread score of 13,795 indicate that scaling holds up well when all cores are engaged.

Comparing to nearest rivals, the CPU's average benchmark score of 54,762 is 0.6% below the Intel Core Ultra 5 245KF (55,093), 1.3% above the Intel Core Ultra 5 245K (54,053), 2% above the Intel Xeon 6505P (53,701), and 2.1% above the Intel Core i7-14700F (53,620). These deltas are small, meaning the 9900X3D is essentially in the same performance tier as these competitors for general compute. However, in a game like Pc Building Simulator that benefits from large caches and consistent multi-thread performance, the 3D V-Cache and high boost clock give it an edge that the raw benchmark averages do not fully capture.

GPU Role

The NVIDIA GeForce RTX 5090 D is a massive GPU built on the Blackwell 2.0 architecture with the GB202 chip on a 5 nm process from TSMC. It carries 32 GB of GDDR7 memory on a 512-bit bus, delivering 1.79 TB/s of bandwidth. The memory clock is 1750 MHz with 28 Gbps effective transfer. The GPU has 21,760 shading units, 680 texture mapping units, and 176 raster output units, along with 170 ray tracing cores and 680 tensor cores. The boost clock is 2407 MHz, and the card's pixel rate is 423.6 GPixel/s with a texture rate of 1,636.8 GTexel/s. The FP32 performance is 104.8 TFLOPS.

For Pc Building Simulator, the GPU's role is less about raw graphical fidelity and more about delivering smooth, high-refresh-rate output. The game's visual style is relatively simple compared to AAA shooters, but the RTX 5090 D's massive compute resources ensure that even at 4K Ultra settings, the frame rate remains well above playable thresholds. The 32 GB of VRAM is far more than this game needs, but it eliminates any possibility of texture streaming stutters, even with the highest resolution assets loaded.

The GPU's benchmark scores reflect its dominance. The 3DMark Steel Nomad DX12 score of 14,326 and the PassMark G3D score of 44,065 place it in the 92nd percentile among all GPUs. The Geekbench Vulkan score of 376,915 and OpenCL score of 310,674 show strong compute performance that would handle any future updates to the game's rendering pipeline. The nearest rivals are interesting: the AMD Radeon RX 6650M XT scores 1.1% higher (76,904 vs 77,712), while the AMD Radeon RX 6850M XT is 1.6% lower (78,940), the NVIDIA Tesla P100 PCIe 12 GB is 2.1% lower (79,396), and the Tesla P100 PCIe 16 GB is 2.4% lower (79,605). These deltas are all within a few percentage points, indicating that at the very top of the GPU hierarchy, performance differences are minimal in synthetic benchmarks, but the RTX 5090 D's real-world gaming advantage comes from its architecture and driver optimization.

Measured FPS Breakdown

The measured frame rates reveal a clear scaling pattern across resolutions and settings. At 1920x1080, the combo delivers exceptional performance at every preset. Low settings produce 468 FPS average, Medium settings yield 402 FPS with a minimum of 342 and maximum of 462, High settings hit 284 FPS, and Ultra settings still manage 270 FPS. These numbers are far beyond any monitor's refresh rate, meaning the CPU and GPU are not the limiting factors at 1080p; the game's engine and frame rate cap are the only constraints.

Moving to 2560x1440, the performance remains extraordinarily high. Low settings average 358 FPS, Medium settings produce 254 FPS with a minimum of 216 and maximum of 292, High settings reach 179 FPS, and Ultra settings deliver 171 FPS. The drop from Low to Ultra at 1440p is about 52%, which shows that the GPU is beginning to feel the load of higher pixel counts, but the absolute numbers are still far above what any competitive player would need.

At 3840x2160, the 4K resolution finally stresses the GPU more noticeably. Low settings average 187 FPS, Medium settings produce 133 FPS with a minimum of 113 and maximum of 153, High settings reach 94 FPS, and Ultra settings deliver 89 FPS. The jump from Low to Medium is a 29% reduction, while Medium to High is another 29% reduction. High to Ultra is a smaller 5% drop, suggesting diminishing returns at the highest preset. The minimum frame rate at 4K Medium is 113 FPS, which is still smooth on a high-refresh 4K display.

Across all resolutions, the pattern is consistent: the RTX 5090 D's massive bandwidth and compute power keep frame rates high even at 4K, while the 9900X3D ensures the CPU never becomes a bottleneck. The 1080p results, where the CPU matters most for frame rate ceilings, show that the 12-core processor with its 5.5 GHz boost clock can push frame rates beyond 400 FPS on Low and Medium settings.

FAQ

Q: Is this combo overkill for Pc Building Simulator?

A: The benchmark data shows average FPS ranging from 89 at 4K Ultra to 468 at 1080p Low. For a game that does not feature fast-paced action, these numbers are far beyond what is necessary for smooth gameplay. However, the headroom ensures zero stutter even in complex scenes with many simulated components.

Q: How does the CPU compare to its closest rivals in synthetic benchmarks?

A: The Ryzen 9 9900X3D's average benchmark score of 54,762 is 0.6% below the Intel Core Ultra 5 245KF (55,093), 1.3% above the Intel Core Ultra 5 245K (54,053), 2% above the Intel Xeon 6505P (53,701), and 2.1% above the Intel Core i7-14700F (53,620). These are all within a few points of each other.

Q: What is the best resolution to play this game at with this hardware?

A: All three tested resolutions produce playable frame rates. At 3840x2160, even Ultra settings maintain 89 FPS average, while 2560x1440 Ultra reaches 171 FPS. For high-refresh monitors, 1440p is the sweet spot, but 4K is perfectly viable if visual fidelity is the priority.

Q: Does the GPU show any weakness in this game?

A: The only measurable weakness is the expected performance drop at 4K Ultra compared to lower settings. The 89 FPS average at 4K Ultra is 81% lower than the 468 FPS at 1080p Low, but this is a natural consequence of increased pixel workload, not a flaw in the GPU.

Q: How important is the CPU's 128 MB of L3 cache for this game?

A: While the cache size is not explicitly benchmarked in the game's FPS data, the CPU's overall performance percentile of 91 among all CPUs and its strong multi-thread scores suggest it handles the game's simulation logic efficiently. The cache likely helps maintain consistent frame times during complex system-building sequences.

Q: Which settings should be avoided for the smoothest experience?

A: The data indicates that 4K Ultra produces the lowest average FPS at 89. If a player targets 100+ FPS consistently, dropping from Ultra to High at 4K provides a 5 FPS improvement, while Medium provides a 44 FPS improvement. At lower resolutions, all settings are viable.

Settings Recommendations

The measured FPS data provides a clear picture of how this combo behaves across settings and resolutions. For players with a 1920x1080 display, there is no reason to use anything below High settings. The 284 FPS average at High is already beyond any monitor's refresh rate, and Ultra at 270 FPS is equally smooth. Using Low or Medium at 1080p only makes sense if a player wants to maximize frame rates for an extreme high-refresh display, but the visual downgrade is not worth the negligible difference between 402 and 468 FPS.

At 2560x1440, the recommendation shifts to Ultra settings. The 171 FPS average at Ultra is still high, and the visual quality improvement over High (179 FPS) or Medium (254 FPS) is substantial for a simulation game where reading text and details matters. The 216 FPS minimum at Medium suggests that even in the most demanding scenes, the system maintains excellent frame pacing. Ultra at 1440p provides the best balance of visual fidelity and performance for this resolution.

For 3840x2160, the choice depends on whether a player prioritizes absolute smoothness or maximum visual quality. Ultra settings deliver 89 FPS average, which is adequate for most 4K displays with 60 Hz or 120 Hz refresh rates. However, High settings at 94 FPS offer a marginal improvement with a slight visual reduction. Medium settings at 133 FPS with a 113 FPS minimum provide a significant performance boost while still looking good. The data suggests that Medium at 4K is the optimal choice for players who want to guarantee smooth frame delivery, while Ultra is acceptable for those who prefer maximum fidelity and have a display that does not exceed 90 Hz.

The overall best experience per the measured rows is 2560x1440 Ultra with 171 FPS average. This configuration delivers the highest visual quality while maintaining frame rates that are smooth on any current monitor. For 4K enthusiasts, Medium settings strike the best balance between visual quality and performance, as the 133 FPS average and 113 FPS minimum ensure no perceptible stutter. At 1080p, Ultra is the clear winner because the 270 FPS average leaves massive headroom for any scene complexity.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5090 D in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 187.0
3840x2160 Medium 133.0
3840x2160 High 94.0
3840x2160 Ultra 89.0
2560x1440 Low 358.0
2560x1440 Medium 254.0
2560x1440 High 179.0
2560x1440 Ultra 171.0
1920x1080 Low 468.0
1920x1080 Medium 402.0
1920x1080 High 284.0
1920x1080 Ultra 270.0

Pc Building Simulator with Ryzen 9 9900X3D + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5090 D + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X3D + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.