Pc Building Simulator
This combination delivers exceptional performance with an average of 236 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 89 | 94 | 133 | 187 |
| 1440p QHD | 171 | 179 | 254 | 358 |
| 1080p Full HD | 270 | 284 | 378 | 430 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with Intel Core i5-14600K + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
# Pc Building Simulator — Intel Core i5-14600K + NVIDIA GeForce RTX 5090 D
The combination of the Intel Core i5-14600K and NVIDIA GeForce RTX 5090 D produces a frame-rate profile in Pc Building Simulator that is overwhelmingly GPU-limited at higher resolutions but transitions to a CPU-bound regime at 1080p. The measured data shows a system capable of triple-digit frame rates across nearly every tested configuration, with the most significant performance deltas occurring between Low and Medium settings rather than between High and Ultra. This analysis examines how the resolution scaling, component roles, and settings choices interact to define the experience in this simulation title.
Resolution Scaling
The frame-rate drop from 1080p to 4K is steep and consistent across all settings, revealing a classic GPU-bound scaling pattern. At High settings, the average frame rate falls from 284 FPS at 1920x1080 to 179 FPS at 2560x1440, then to 94 FPS at 3840x2160. That represents a 37% reduction from 1080p to 1440p, and a further 47% reduction from 1440p to 4K. The total drop from 1080p to 4K is 67% — a substantial decline that indicates the RTX 5090 D is being pushed progressively harder as pixel count rises.
Low settings show an even more dramatic scaling curve. At 1080p Low, the system delivers 430 FPS; at 1440p Low, it drops to 358 FPS; at 4K Low, it reaches 187 FPS. The percentage drops are 17% and 48% respectively, with a cumulative 57% reduction from 1080p to 4K. Notably, the 4K Low result (187 FPS) is still higher than the 1080p Ultra result (270 FPS) would suggest for a GPU-bound scenario — meaning even at 4K with minimal graphical load, the GPU retains enough headroom to exceed the frame rates of lower-resolution, higher-settings configurations.
Medium settings provide the only complete data set with minimum and maximum frame rates. At 1080p Medium, the average is 378 FPS with a minimum of 321 FPS and maximum of 435 FPS. At 1440p Medium, the average drops to 254 FPS (range: 216–292). At 4K Medium, the average is 133 FPS (range: 113–153). The scaling from 1080p to 1440p is a 33% reduction, and from 1440p to 4K is a 48% reduction. The min-to-max spread narrows proportionally with resolution: 114 FPS at 1080p, 76 FPS at 1440p, and 40 FPS at 4K — indicating that higher resolutions compress the frame-time variance.
Ultra settings show the smallest absolute frame rates but the most consistent relative scaling. From 270 FPS at 1080p to 171 FPS at 1440p to 89 FPS at 4K, the reductions are 37% and 48% respectively. The 4K Ultra result of 89 FPS is the only measured configuration below the 100 FPS threshold, and it still clears the 60 FPS playability bar by a comfortable margin. The scaling behavior across all settings — with 4K consistently delivering roughly half the frame rate of 1080p — confirms that the GPU is the primary bottleneck at 4K, while the CPU's influence becomes more apparent as resolution decreases.
GPU Role
The NVIDIA GeForce RTX 5090 D is the dominant component in this pairing, and its specifications align with the observed frame-rate scaling. The GPU features 32 GB of GDDR7 memory on a 512-bit bus, yielding a bandwidth of 1.79 TB/s. The base clock is 2017 MHz with a boost clock of 2407 MHz. These figures support the high frame rates seen even at 4K High (94 FPS) and 4K Medium (133 FPS), where memory bandwidth and shading throughput are likely the limiting factors.
In Pc Building Simulator, the GPU's role is evident from the frame-rate progression across settings. At 4K, moving from Low (187 FPS) to Medium (133 FPS) to High (94 FPS) to Ultra (89 FPS) shows a 52% reduction from Low to Ultra. The gap between High and Ultra is narrow (5 FPS), suggesting that Ultra settings introduce marginal graphical enhancements that cost disproportionately little performance at this GPU's capability level. Conversely, the jump from Low to Medium (54 FPS at 4K) represents the largest single-setting performance hit, indicating that Medium enables most of the visual features that stress the GPU.
The RTX 5090 D's memory configuration is particularly relevant for a simulation game. With 32 GB of VRAM, there is no realistic scenario in Pc Building Simulator where memory capacity becomes a constraint — the game's asset complexity, even at Ultra settings, will not approach this limit. The 1.79 TB/s bandwidth ensures that texture streaming and scene data transfer do not create stalls, which is consistent with the smooth frame-time behavior observed in the Medium settings data (e.g., 4K Medium min FPS of 113 versus average 133).
The GPU's benchmark profile places it in the 92nd percentile among all GPUs, with an average benchmark score of 77712. Its nearest rivals in the aggregate benchmark database are the AMD Radeon RX 6650M XT (score 76904, deltaPct 1.1%), the AMD Radeon RX 6850M XT (score 78940, deltaPct -1.6%), and the NVIDIA Tesla P100 PCIe 12 GB (score 79396, deltaPct -2.1%). These deltas are small — within ±2.5% — suggesting that the RTX 5090 D is positioned in a tightly clustered performance band in synthetic workloads, though its real-world performance in this game is clearly exceptional given the measured frame rates.
How This Combo Ranks
Within the benchmark database's collection of tested CPU-GPU combinations for Pc Building Simulator, this pairing ranks 19th out of 3002 combos. That places it in the top 0.6% of all tested configurations — a remarkable position that reflects both the GPU's raw power and the CPU's ability to feed it at lower resolutions.
The rank of 19 is notable because the RTX 5090 D is not the absolute fastest GPU in the database (it sits at the 92nd percentile, not 99th), yet the combination with the Core i5-14600K achieves near-elite standing in this specific game. This suggests that Pc Building Simulator is not heavily dependent on GPU features that would differentiate the 5090 D from even faster cards — instead, the game's simulation logic may place a premium on CPU throughput, which the 14600K provides in abundance.
The top-19 ranking also implies that only 18 other combinations out of 3002 deliver higher average frame rates in this title. Given the measured FPS values — which reach as high as 430 FPS at 1080p Low — the combos ranked above this one are likely pairing top-tier CPUs with the fastest available GPUs, or leveraging configurations that avoid any potential CPU bottleneck at high frame rates. For the vast majority of users, this ranking indicates that the 14600K + 5090 D combination is overkill for Pc Building Simulator, but it also means the game will run at extremely high frame rates regardless of settings or resolution.
FAQ
Q: What is the highest average frame rate achievable with this combo in Pc Building Simulator?
A: The highest measured average frame rate is 430 FPS, achieved at 1920x1080 with Low settings.
Q: Can this system maintain 60 FPS at 4K Ultra settings?
A: Yes. At 3840x2160 with Ultra settings, the average frame rate is 89 FPS, which is well above the 60 FPS threshold.
Q: How much performance is lost when moving from 1080p to 4K at High settings?
A: The average frame rate drops from 284 FPS at 1920x1080 High to 94 FPS at 3840x2160 High, a 67% reduction.
Q: Which component is the bottleneck at 4K resolution?
A: The data indicates the GPU is the primary bottleneck at 4K, as frame rates scale consistently with pixel count and settings, while the CPU's influence diminishes at higher resolutions.
Q: What is the frame-time consistency at 1440p Medium?
A: At 2560x1440 with Medium settings, the average frame rate is 254 FPS, with a minimum of 216 FPS and a maximum of 292 FPS, yielding a spread of 76 FPS.
Q: How does this combo rank among all tested combinations in this game?
A: It ranks 19th out of 3002 tested combos, placing it in the top 0.6% of all configurations.
CPU Role
The Intel Core i5-14600K serves as the supporting component in this pairing, but its specifications are critical to achieving the highest frame rates at 1080p. The CPU features 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It uses 24 MB of shared L3 cache and supports DDR4 and DDR5 memory. These characteristics — particularly the high boost clock and substantial thread count — allow the CPU to keep pace with the RTX 5090 D at lower resolutions where the GPU is not fully saturated.
The CPU's benchmark scores reinforce its capability. In Cinebench R23, it scores 24491 in multicore and 2064 in single-core. Geekbench results show 16673 multicore and 2491 single-core. Passmark multithread score is 38682, with a single-thread score of 4270. The CPU's percentile rank among all CPUs is 90th, with an average benchmark score of 48618. Its nearest rivals in the aggregate CPU benchmarks are the Intel Xeon Gold 5318H (score 48698, deltaPct -0.2%), AMD EPYC 4345P (score 48470, deltaPct 0.3%), Intel Core Ultra 5 245HX (score 48287, deltaPct 0.7%), and Intel Core Ultra 5 245 (score 48995, deltaPct -0.8%). All deltas are within ±0.8%, indicating the 14600K is competitively positioned among similarly performing processors.
In Pc Building Simulator, the CPU's role is most evident at 1080p. At 1920x1080 Low, the system produces 430 FPS — a frame rate that likely approaches the CPU's maximum rendering throughput for this game. The fact that 1080p Ultra (270 FPS) is only 37% lower than 1080p Low, while 4K Ultra (89 FPS) is 79% lower than 1080p Low, shows that the CPU has diminishing influence as resolution increases. At 1080p, the CPU must process the game's simulation logic (PC building, component interactions, and system diagnostics) at a rate sufficient to feed the GPU's output, and its 5.30 GHz boost clock and 20 threads are well-suited to this task.
The 14600K's integrated UHD Graphics 770 is irrelevant in this configuration given the discrete RTX 5090 D, but its presence does not detract from performance. The CPU's support for PCIe Gen 5 with 16 lanes ensures the GPU has full bandwidth available, which is important for a 32 GB VRAM card that may transfer large amounts of data. The 125 W TDP (with the GPU's 575 W TDP) means the system requires robust cooling and power delivery, but the benchmark results show no thermal throttling artifacts in the frame-rate data.
Settings Recommendations
The measured FPS data provides clear guidance on which settings to use based on the target frame rate and resolution. For 4K gaming, the choice between High (94 FPS) and Ultra (89 FPS) is marginal — a 5 FPS difference that may not justify the potential visual improvements of Ultra. Medium (133 FPS) offers a substantial 39 FPS advantage over High, making it the recommended setting for 4K users who prioritize smoothness over maximum visual fidelity. Low (187 FPS) at 4K is likely unnecessary given the already high frame rates at Medium, but it remains an option for users with high-refresh-rate 4K displays.
At 1440p, all settings deliver well above 144 FPS. High (179 FPS) and Ultra (171 FPS) are nearly identical, differing by only 8 FPS. Medium (254 FPS) and Low (358 FPS) are available for users with 240 Hz or faster displays, but the visual compromise may not be worth the frame-rate gain. For most 1440p users, High settings provide the best balance of visual quality and performance, with Ultra being a viable alternative if the 8 FPS difference is acceptable.
At 1080p, the system is clearly CPU-limited at Low settings, producing 430 FPS. Medium (378 FPS) and High (284 FPS) are both exceptionally high, and Ultra (270 FPS) remains above 240 Hz. For 1080p users with standard 144 Hz monitors, Ultra settings are recommended since they deliver 270 FPS — nearly double the display's refresh rate. Users with 360 Hz displays may prefer High (284 FPS) or Medium (378 FPS) to maximize frame rates, though the visual trade-offs should be considered.
The comprehensive data suggests that Medium settings offer the best performance-to-visual ratio across all resolutions, with a consistent frame-rate advantage over High that ranges from 39 FPS at 4K to 94 FPS at 1080p. The min FPS values for Medium (113 at 4K, 216 at 1440p, 321 at 1080p) also indicate that frame-times remain stable, avoiding stutter. For users who prioritize absolute visual quality, Ultra is a reasonable choice at any resolution since even the lowest measured average (89 FPS at 4K Ultra) exceeds the 60 FPS threshold.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce an average of 430 FPS. Medium settings yield 378 FPS on average, with a minimum of 321 FPS and a maximum of 435 FPS. High settings average 284 FPS, and Ultra settings average 270 FPS. The spread from Low to Ultra is 160 FPS, with the largest single-setting gap occurring between Low and Medium (52 FPS).
At 2560x1440, frame rates remain high but show a clear reduction from 1080p. Low settings average 358 FPS. Medium settings average 254 FPS, with a minimum of 216 FPS and a maximum of 292 FPS. High settings average 179 FPS, and Ultra settings average 171 FPS. The spread from Low to Ultra is 187 FPS, with the Low-to-Medium gap (104 FPS) being the most significant reduction.
At 3840x2160, the system still produces playable frame rates across all settings. Low settings average 187 FPS. Medium settings average 133 FPS, with a minimum of 113 FPS and a maximum of 153 FPS. High settings average 94 FPS, and Ultra settings average 89 FPS. The spread from Low to Ultra is 98 FPS, with the Low-to-Medium gap (54 FPS) again being the largest single-setting reduction.
The medium-settings data across all three resolutions shows consistent frame-time behavior: the min-to-max spread is 114 FPS at 1080p, 76 FPS at 1440p, and 40 FPS at 4K. This narrowing spread with increasing resolution indicates that the GPU becomes more consistently utilized at higher pixel counts, reducing frame-time variance. The average frame rates at Medium settings (378, 254, and 133 FPS at 1080p, 1440p, and 4K respectively) show a scaling factor of approximately 0.67 from 1080p to 1440p and 0.52 from 1440p to 4K — a pattern consistent with a GPU-bound workload at Medium settings and above.
The lowest measured average frame rate in the entire data set is 89 FPS at 4K Ultra, which still provides a smooth experience for a simulation game. The highest measured average is 430 FPS at 1080p Low, which exceeds the refresh rate of virtually all consumer displays. This combination of CPU and GPU delivers exceptional performance in Pc Building Simulator, with no configuration falling below the 60 FPS threshold and most configurations exceeding 90 FPS.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5090 D in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 187.0 |
| 3840x2160 | Medium | 133.0 |
| 3840x2160 | High | 94.0 |
| 3840x2160 | Ultra | 89.0 |
| 2560x1440 | Low | 358.0 |
| 2560x1440 | Medium | 254.0 |
| 2560x1440 | High | 179.0 |
| 2560x1440 | Ultra | 171.0 |
| 1920x1080 | Low | 430.0 |
| 1920x1080 | Medium | 378.0 |
| 1920x1080 | High | 284.0 |
| 1920x1080 | Ultra | 270.0 |
Pc Building Simulator with ii5-14600K + Other GPUs
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Pc Building Simulator with RTX 5090 D + Other CPUs
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