Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
235
excellent

This combination delivers exceptional performance with an average of 235 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 89 94 133 187
1440p QHD 171 179 254 358
1080p Full HD 270 284 377 429

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 187
3840x2160 Medium 133
3840x2160 High 94
3840x2160 Ultra 89
2560x1440 Low 358
2560x1440 Medium 254
2560x1440 High 179
2560x1440 Ultra 171
1920x1080 Low 429
1920x1080 Medium 377
1920x1080 High 284
1920x1080 Ultra 270

Pc Building Simulator with Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

Pc Building Simulator is a simulation title that tasks players with assembling and benchmarking virtual hardware, and the measured data for the Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5090 D reveals a system with extraordinary headroom for the game's workload. The combination achieves an average of 429 FPS at 1080p Low settings, scaling down to 89 FPS at 4K Ultra, which positions this pairing as a top-tier performer within the database, ranking 20th out of 3002 tested combos. The data suggests that while the RTX 5090 D is a massive GPU, the game's simulation logic and the Core i5-14600KF's processing power both play significant roles depending on the resolution and preset chosen.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5090 D is built on the Blackwell 2.0 architecture with a 5 nm process and features a massive 32 GB of GDDR7 memory on a 512-bit bus, providing a bandwidth of 1.79 TB/s. This memory configuration is far beyond what a simulation title like Pc Building Simulator typically requires, as the game's visual assets are not particularly demanding. The GPU's base clock is listed at 2017 MHz with a boost clock of 2407 MHz, and it houses 21,760 shading units alongside 170 RT cores and 680 tensor cores. In the context of this game, the sheer size of the GPU means it is unlikely to be the bottleneck at lower resolutions, which is evident from the high frame rates observed at 1080p and 1440p.

The RTX 5090 D's compute capabilities, measured at 104.8 TFLOPS for FP32, are largely underutilized in Pc Building Simulator, which is not a graphically intensive title. Instead, the GPU's role is to render the interface and 3D models of PC components without breaking a sweat. The measured data shows that at 4K Ultra, the average FPS drops to 89, which indicates that the GPU is starting to become a limiting factor at the highest resolution and settings, but it still maintains a playable frame rate. The GPU benchmark scores, such as a Passmark G3D score of 44,065 and a 3DMark Steel Nomad DX12 score of 14,326, place it in the 92nd percentile among all GPUs, confirming its top-tier status.

The data also shows that the RTX 5090 D's nearest rivals in the database are the AMD Radeon RX 6650M XT, which scores 1.1% higher on average, and the AMD Radeon RX 6850M XT, which scores 1.6% lower. This is a curious comparison, as those are mobile-class GPUs, suggesting that the benchmark database may not have direct desktop equivalents listed for this specific GPU model. Regardless, the RTX 5090 D's performance in Pc Building Simulator is clearly not constrained by its memory bandwidth or capacity, as the game's textures and effects are modest. The GPU's role here is to provide enough raw power to keep frame rates high even at 4K, which it does, albeit with a significant drop from lower resolutions.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions shows a clear trend: as resolution increases, average frame rates decline, but the rate of decline varies by settings. At Low settings, the average FPS drops from 429 at 1080p to 358 at 1440p and then to 187 at 4K. This represents a 16.6% drop from 1080p to 1440p, but a much larger 47.8% drop from 1440p to 4K. This pattern indicates that at Low settings, the CPU is the primary limiter at 1080p and 1440p, as the GPU has plenty of headroom, but at 4K, the GPU's workload increases enough to become the bottleneck.

For Medium settings, the average FPS is 377 at 1080p, 254 at 1440p, and 133 at 4K. The drop from 1080p to 1440p is 32.6%, and from 1440p to 4K is 47.6%. This suggests that the increased graphical load at Medium settings starts to shift the bottleneck more toward the GPU even at 1440p, but the CPU still plays a role. At High settings, the average FPS is 284 at 1080p, 179 at 1440p, and 94 at 4K, with drops of 37% and 47.5% respectively. The consistent ~47-48% drop from 1440p to 4K across all settings points to the GPU becoming the dominant factor at 4K, regardless of preset.

At Ultra settings, the average FPS is 270 at 1080p, 171 at 1440p, and 89 at 4K, with drops of 36.7% and 48% respectively. The data implies that the RTX 5090 D's performance scales predictably with resolution, but the CPU's ability to feed frames at lower resolutions is the limiting factor. At 1080p Low, the 429 FPS average is exceptionally high, but it is not double the 4K Low figure of 187 FPS, which would be expected if the GPU were the only constraint. Instead, the 1080p results are capped by the CPU's processing power, while the 4K results are more representative of the GPU's raw capabilities in this title.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the Intel Core i5-14600KF and NVIDIA GeForce RTX 5090 D achieves a combo rank of 20 out of 3002 tested combinations in Pc Building Simulator. This places it in the top 0.67% of all tested systems, which is an exceptional result for a game that is not typically used as a demanding benchmark. The high rank suggests that this pairing is exceptionally well-suited for the game, providing near-maximum performance for the simulation's requirements.

The Core i5-14600KF itself has a percentile rank of 90 among all CPUs, with an average benchmark score of 49,394. Its nearest rivals include the AMD Ryzen 9 7900, which scores 0.3% higher, and the AMD Ryzen 7 PRO 5755G, which scores 0.4% higher. The RTX 5090 D has a percentile rank of 92 among all GPUs, with its nearest rivals being the AMD Radeon RX 6650M XT (1.1% higher) and the AMD Radeon RX 6850M XT (1.6% lower). The combination of a 90th percentile CPU and a 92nd percentile GPU results in a top-20 combo, indicating that both components are performing near their expected levels without any significant bottlenecking.

The fact that the combo ranks 20th overall, despite the CPU and GPU individually being in the 90th percentile, suggests that there are a handful of other combinations that edge it out, likely with more powerful CPUs or GPUs. However, for Pc Building Simulator specifically, this pairing delivers frame rates that are far beyond what is necessary for smooth gameplay, even at 4K Ultra. The rank of 20 out of 3002 reflects the system's overall balance, as neither component is holding the other back to a significant degree in this particular game.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings for this combination in Pc Building Simulator depend on the user's display resolution and refresh rate. At 1080p, all settings provide well over 270 FPS on average, with Low hitting 429 FPS, Medium at 377 FPS, High at 284 FPS, and Ultra at 270 FPS. For a 144Hz or 165Hz monitor, even Ultra settings provide a comfortable margin, so players can max out the game without any concerns. The difference between High and Ultra is only 14 FPS (284 vs 270), which is negligible, so enabling Ultra is recommended for the best visual fidelity without a noticeable performance hit.

At 1440p, the situation is similar, with Low at 358 FPS, Medium at 254 FPS, High at 179 FPS, and Ultra at 171 FPS. All settings remain above 144 FPS, so for a 144Hz monitor, Ultra is the clear choice. The drop from High to Ultra is only 8 FPS (179 to 171), which is within the margin of error, so there is no reason to use High over Ultra. At this resolution, the system has ample headroom, and the limiting factor is more likely the monitor's refresh rate than the hardware.

At 4K, the settings matter more. Low settings provide 187 FPS, which is still very high, but Medium delivers 133 FPS, High drops to 94 FPS, and Ultra bottoms out at 89 FPS. For a 60Hz display, even Ultra settings are sufficient, as 89 FPS is well above 60. However, for a 120Hz or 144Hz display, High or Medium would be necessary to maintain frame rates above the refresh rate. The data suggests that Medium at 4K offers a good balance, with 133 FPS, but if visual quality is the priority, High at 94 FPS is still perfectly playable. Given that the game is not graphically demanding, the recommendation is to use Ultra at 1080p and 1440p, and Medium or High at 4K depending on the display's refresh rate.

FAQ

Q: What is the average FPS at 1080p with Ultra settings?

A: The average FPS at 1920x1080 with Ultra settings is 270 FPS, with no minimum or maximum values recorded.

Q: How much faster is the combo at 1080p Low compared to 4K Ultra?

A: The average FPS at 1080p Low is 429, while at 4K Ultra it is 89, making the 1080p Low result approximately 4.8 times higher.

Q: Does the RTX 5090 D have more VRAM than what the game needs?

A: The RTX 5090 D has 32 GB of GDDR7 memory, which is far beyond the requirements of Pc Building Simulator, as evidenced by the high frame rates even at 4K Ultra.

Q: What is the rank of this CPU+GPU combo in the database?

A: The combo ranks 20th out of 3002 tested combinations in Pc Building Simulator.

Q: Which settings provide the highest minimum FPS at 1440p?

A: At 2560x1440 with Medium settings, the minimum FPS is 216, which is the only resolution with a recorded minimum value for that setting.

Q: Is the CPU or GPU more likely to be the bottleneck at 1080p?

A: The data suggests the CPU is the bottleneck at 1080p, as the average FPS of 429 at Low settings is not significantly higher than the 358 FPS at 1440p Low, indicating the GPU has headroom.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-14600KF is a 14-core, 20-thread processor from the Raptor Lake Refresh architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It features 24 MB of shared L3 cache and 2 MB of L2 cache per core, along with 80 KB of L1 cache per core. This configuration is more than sufficient for Pc Building Simulator, which is a simulation game that likely relies on single-threaded performance for its logic and physics calculations, but also benefits from multi-threading for background tasks. The CPU's boost clock of 5.30 GHz is particularly relevant, as the game's simulation loop may be sensitive to high clock speeds.

In the measured benchmarks, the Core i5-14600KF achieves a Cinebench R23 multi-core score of 32,544 and a single-core score of 4,594, which are strong results. Its Passmark multi-thread score is 38,697, and its single-thread score is 4,273. The data shows that the CPU is operating in the 90th percentile among all CPUs, with an average benchmark score of 49,394. Its nearest rivals in the database include the AMD Ryzen 9 7900, which scores 0.3% higher, and the Intel Core Ultra 5 245, which scores 0.8% higher. These rival scores indicate that the i5-14600KF is competitive with higher-tier processors, and its performance in Pc Building Simulator reflects this.

The CPU's role in this game is evident from the FPS scaling. At 1080p Low, the average FPS is 429, which is likely near the CPU's maximum frame output in this title. When the resolution increases to 1440p, the FPS drops to 358, a 16.6% decrease, which is less than the increase in pixel count, suggesting the CPU is still a factor. At 4K, the FPS drops to 187, which is a 47.8% decrease from 1440p, indicating that the GPU is now the primary limiter. This pattern confirms that the CPU is not a bottleneck at higher resolutions, but it does cap the maximum achievable FPS at lower resolutions. The 14-core, 20-thread setup ensures that the game's simulation runs smoothly without any stuttering, even when many components are being rendered simultaneously.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data for this combo is comprehensive, covering three resolutions and four settings levels. At 3840x2160, the average FPS values are 187 for Low, 133 for Medium, 94 for High, and 89 for Ultra. The Medium setting at 4K has recorded minimum and maximum values of 113 and 153 FPS, respectively, while the other settings do not have min/max data. This indicates that the Medium preset provides a stable frame rate range, which is useful for understanding the game's performance variability.

At 2560x1440, the average FPS values are 358 for Low, 254 for Medium, 179 for High, and 171 for Ultra. The Medium setting at 1440p has a minimum of 216 FPS and a maximum of 292 FPS, showing a 76 FPS range. This is a wider range than the 40 FPS range seen at 4K Medium, suggesting that the CPU is causing more variability at this resolution. At 1920x1080, the average FPS values are 429 for Low, 377 for Medium, 284 for High, and 270 for Ultra. The Medium setting at 1080p has a minimum of 321 FPS and a maximum of 434 FPS, which is a 113 FPS range, further indicating that the CPU is the source of frame time variance at lower resolutions.

The data reveals a consistent pattern: the gap between Low and Ultra settings narrows as resolution increases. At 1080p, the difference between Low and Ultra is 159 FPS (429 vs 270), while at 4K, the difference is 98 FPS (187 vs 89). This is because at lower resolutions, the CPU is the bottleneck, and the GPU can render frames quickly regardless of settings. At 4K, the GPU becomes the bottleneck, and the impact of settings on the GPU workload is more pronounced. The overall performance is exceptional, with even the lowest average FPS of 89 at 4K Ultra being well above playable thresholds.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 D in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 187.0
3840x2160 Medium 133.0
3840x2160 High 94.0
3840x2160 Ultra 89.0
2560x1440 Low 358.0
2560x1440 Medium 254.0
2560x1440 High 179.0
2560x1440 Ultra 171.0
1920x1080 Low 429.0
1920x1080 Medium 377.0
1920x1080 High 284.0
1920x1080 Ultra 270.0

Pc Building Simulator with ii5-14600KF + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5090 D + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-14600KF + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.