Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
125
excellent

This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 47 66 94
1440p QHD 85 90 127 179
1080p Full HD 135 142 201 284

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 94
3840x2160 Medium 66
3840x2160 High 47
3840x2160 Ultra 45
2560x1440 Low 179
2560x1440 Medium 127
2560x1440 High 90
2560x1440 Ultra 85
1920x1080 Low 284
1920x1080 Medium 201
1920x1080 High 142
1920x1080 Ultra 135

Pc Building Simulator with AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5060, In-Depth Analysis

# CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 9 9900X3D is a 12-core, 24-thread processor built on the Zen 5 architecture with the Granite Ridge codename. It operates at a 4.40 GHz base clock and boosts to 5.50 GHz, drawing a 120 W TDP. This is a high-end desktop part on the AMD Socket AM5 platform, fabricated on a 4 nm process at TSMC with 16,630 million transistors across a 2x 70.6 mm² die. The processor includes 128 MB of L3 cache, 1 MB of L2 per core, and 80 KB of L1 per core, which is substantial for simulation-heavy workloads.

For Pc Building Simulator, the CPU's role is critical because the game simulates system assembly, component compatibility, and boot sequences, all of which are heavily single-threaded and lightly threaded operations. The benchmark data supports this: the processor scores 1,269 in 3dmark single-thread and 2,512 in 3dmark 2-thread tests. These scores indicate strong per-core performance, which is what drives the game's logic, menu navigation, and component interaction. The 3dmark 4-thread score jumps to 4,885, showing that even modest multi-threading benefits the workload, likely from background simulation processes.

Comparing to the nearest rivals, the Ryzen 9 9900X3D has an average benchmark score of 54,762. The Intel Core Ultra 5 245KF scores 55,093, which is 0.6% higher, placing the AMD part marginally behind. The Intel Core Ultra 5 245K scores 54,053 (1.3% lower), the Intel Xeon 6505P scores 53,701 (2% lower), and the Intel Core i7-14700F scores 53,620 (2.1% lower). This places the 9900X3D in a tight cluster where performance differences are within a few percent, but the AMD chip's 91st percentile ranking among all CPUs indicates it outperforms the vast majority of processors.

In terms of synthetic compute, the Cinebench R23 results show a single-core score of 6,739 and a multi-core score of 47,737. The multi-core figure is particularly relevant because Pc Building Simulator may spawn multiple background threads for component detection and system validation, especially when users are building complex rigs. The Geekbench scores of 3,041 single-core and 22,884 multi-core reinforce this pattern. The Passmark multi-thread score of 56,154 with a single-thread score of 4,646 shows a well-balanced processor that does not sacrifice single-core responsiveness for multi-core throughput.

The data suggests that for this game, the CPU will not be a bottleneck. At 1080p Low settings, the measured FPS reaches 284, which is far beyond any display refresh rate. Even at 4K Ultra, where the GPU is typically the limiting factor, the CPU's strong single-core performance ensures that the game logic runs smoothly. The 3dmark max-thread score of 13,795 indicates that if the game were to utilize more threads, the processor has headroom, but the reality is that Pc Building Simulator is not a heavily parallel workload. The 24-thread configuration is more than sufficient; the real question is whether the GPU can keep up at higher resolutions.

# GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5060 is a GeForce 50-series GPU based on the Blackwell 2.0 architecture with the GB206 chip, manufactured on a 5 nm process at TSMC with 21,900 million transistors on a 181 mm² die. It features 8 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth. The memory clock is 1750 MHz with 28 Gbps effective speed. The GPU operates at a 2280 MHz base clock and boosts to 2497 MHz. It has 3,840 shading units, 120 TMUs, 48 ROPs, 30 RT cores, and 120 tensor cores. The compute capabilities include 19.18 TFLOPS for both FP32 and FP16 (1:1 ratio), with a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s.

For Pc Building Simulator, the GPU's role is interesting because the game is primarily a 2D-heavy interface with 3D rendered components and environments. The visualization of PC parts, case interiors, and cable management requires moderate GPU performance. The 8 GB VRAM is adequate for this game's textures and models, which are not particularly demanding compared to modern AAA titles. However, the benchmark results show that the GPU does become a limiting factor at higher resolutions and settings.

The measured FPS data reveals a clear pattern. At 1080p, the RTX 5060 delivers 284 FPS on Low, 201 FPS on Medium, 142 FPS on High, and 135 FPS on Ultra. The difference between High and Ultra is only 7 FPS (135 vs 142), suggesting that the Ultra preset adds graphical effects that do not significantly impact the experience but require slightly more GPU resources. At 1440p, the scores drop to 179 FPS on Low, 127 FPS on Medium, 90 FPS on High, and 85 FPS on Ultra. The gap between High and Ultra narrows further to 5 FPS. At 4K, the GPU struggles more: 94 FPS on Low, 66 FPS on Medium, 47 FPS on High, and 45 FPS on Ultra.

The GPU's percentile ranking is 72nd among all GPUs, with an average benchmark score of 26,331. The nearest rivals are the AMD Radeon 860M at 26,401 (0.3% higher), the NVIDIA GeForce MX550 at 26,421 (0.3% higher), the AMD Radeon RX 5700 XT 50th Anniversary at 26,553 (0.8% higher), and the AMD Radeon RX 6750 XT at 26,011 (1.2% lower). This places the RTX 5060 in a competitive mid-range segment, though it is notably the rivals are mostly older or integrated parts, indicating that the 5060 is positioned for mainstream gaming.

The 3DMark Steel Nomad DX12 score of 3,628 and the Geekbench OpenCL score of 112,787 provide additional context. The Passmark G3D score of 20,891 and GPU compute score of 10,899 show that the GPU handles both graphics and compute tasks competently. For Pc Building Simulator, the GPU's 8 GB VRAM is not a constraint, as the game's textures are simple. The bottleneck at 4K Ultra (45 FPS) is more likely due to the GPU's raw fill rate and shading capability rather than memory capacity.

# FAQ

Q: What is the highest average FPS achievable with this combo at 1080p?

A: The highest average FPS at 1920x1080 is 284, achieved on Low settings. Medium delivers 201 FPS, High delivers 142 FPS, and Ultra delivers 135 FPS.

Q: Does the CPU or GPU bottleneck this game at 4K Ultra settings?

A: At 3840x2160 Ultra, the average FPS is 45, which is below the 60 FPS target. The CPU has strong single-core performance (1,269 in 3dmark single-thread), so the GPU's shading capability and memory bandwidth (448.0 GB/s) are the limiting factors at this resolution.

Q: How does the Ryzen 9 9900X3D compare to its nearest rival in average benchmark score?

A: The nearest rival is the Intel Core Ultra 5 245KF with an average score of 55,093, which is 0.6% higher than the 9900X3D's 54,762. The Intel Core Ultra 5 245K is 1.3% lower, the Intel Xeon 6505P is 2% lower, and the Intel Core i7-14700F is 2.1% lower.

Q: What is the minimum FPS recorded for this combo, and at what settings?

A: The minimum FPS values are only recorded for Medium settings: 56 FPS at 4K, 108 FPS at 1440p, and 171 FPS at 1080p. For other settings, min FPS data is not available.

Q: Is the RTX 5060's 8 GB VRAM sufficient for this game at maximum settings?

A: Yes, at 4K Ultra the average FPS is 45, and the game runs without indication of VRAM limitations. The 8 GB GDDR7 memory with 448.0 GB/s bandwidth is sufficient for the game's texture and model data.

Q: What is the combo's rank among all tested combinations?

A: The combo ranks 1,293 out of 3,002 tested combos, placing it in the 43rd percentile of all combinations.

# How This Combo Ranks

The AMD Ryzen 9 9900X3D with the NVIDIA GeForce RTX 5060 achieves a combo rank of 1,293 out of 3,002 tested combinations in Pc Building Simulator. This places the combo in the middle of the pack, which is somewhat surprising given the high-end CPU and mid-range GPU. The ranking reflects the game's specific demands: it is not a graphically intense title, so the GPU's mid-range performance is sufficient, but the CPU's strong single-core performance does not provide a significant advantage over cheaper processors because the game does not heavily utilize multi-threading.

The CPU's 91st percentile ranking among all CPUs suggests that the processor is overkill for this game. The 12-core, 24-thread configuration with a 5.50 GHz boost clock is far more than Pc Building Simulator requires. The GPU's 72nd percentile ranking among all GPUs is more relevant to the game's performance, but even this is not fully utilized. The measured FPS at 1080p Ultra (135 FPS) is well above the 60 FPS threshold, and at 1440p Ultra (85 FPS) it remains smooth. The 4K Ultra score of 45 FPS is the only setting where the combo falls below playable standards.

Compared to the nearest rival combos, the CPU's average benchmark score of 54,762 is within 2.1% of the Intel Core i7-14700F (53,620) and 2% of the Intel Xeon 6505P (53,701). The GPU's average score of 26,331 is within 1.2% of the AMD Radeon RX 6750 XT (26,011). This suggests that swapping the CPU for a cheaper alternative would have minimal impact on game performance, and swapping the GPU for a slightly faster model would yield modest gains at 4K.

The rank of 1,293 out of 3,002 means that 1,709 combos perform worse and 1,293 perform better. Given that the game is not demanding, the ranking is likely influenced by combos with much faster GPUs that can push 4K Ultra above 60 FPS. However, for most users playing at 1080p or 1440p, this combo delivers excellent performance. The data indicates that the CPU is the stronger component relative to its peers, while the GPU is the limiting factor for high-resolution gaming.

# Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and desired frame rate. At 1920x1080, all settings provide playable frame rates. Ultra delivers 135 FPS, High delivers 142 FPS, and Medium delivers 201 FPS. The difference between Ultra and High is only 7 FPS, which is negligible. Given that the game is a simulation with a focus on interface and component visualization, the visual difference between High and Ultra is unlikely to justify any performance loss. Therefore, High is the recommended setting at 1080p for the best balance of visual fidelity and performance.

At 2560x1440, High delivers 90 FPS, Ultra delivers 85 FPS, and Medium delivers 127 FPS. The 5 FPS difference between High and Ultra is again minimal, but the 90 FPS on High is already well above the 60 FPS standard. Medium provides a significant boost to 127 FPS, which may be preferable for users with high-refresh-rate monitors. However, the visual quality reduction from High to Medium may be noticeable in the 3D component models. High is recommended for 1440p as it provides a smooth experience without compromising visual quality.

At 3840x2160, the situation changes. Ultra delivers 45 FPS, High delivers 47 FPS, Medium delivers 66 FPS, and Low delivers 94 FPS. None of the settings achieve 60 FPS except Low, which is the only option for a smooth 4K experience. Medium at 66 FPS is the only other setting above 60 FPS, making it the recommended choice for 4K gaming. The visual difference between Medium and High at 4K is likely less noticeable due to the higher pixel density, so sacrificing some detail for a 40% FPS increase (66 vs 47) is a reasonable trade-off.

For users who prioritize frame rate over visual fidelity, Low at 4K (94 FPS) or Medium at 1440p (127 FPS) are excellent choices. For users with 60 Hz displays, High at 1440p (90 FPS) or Medium at 4K (66 FPS) provide the best experience. The data does not show any settings where the combo fails to reach 30 FPS, so even Ultra at 4K is technically playable, though not ideal.

# Measured FPS Breakdown

The measured FPS data for this combo covers three resolutions and four settings levels, with average FPS recorded for all combinations and minimum/maximum FPS recorded only for Medium settings.

1920x1080:

  • Low: 284 average FPS
  • Medium: 201 average FPS, with a minimum of 171 and maximum of 232
  • High: 142 average FPS
  • Ultra: 135 average FPS

At 1080p, the performance scales predictably with settings. Low delivers nearly double the frame rate of Ultra (284 vs 135). The Medium setting shows a wide variance between minimum (171) and maximum (232) FPS, indicating that the game's frame rate can fluctuate significantly depending on the scene complexity. The difference between High (142) and Ultra (135) is only 7 FPS, suggesting that the Ultra preset adds features that have minimal performance impact.

2560x1440:

  • Low: 179 average FPS
  • Medium: 127 average FPS, with a minimum of 108 and maximum of 146
  • High: 90 average FPS
  • Ultra: 85 average FPS

At 1440p, the same pattern holds. Low delivers 179 FPS, which is 37% lower than at 1080p (284 FPS). Medium delivers 127 FPS, High delivers 90 FPS, and Ultra delivers 85 FPS. The variance on Medium is 38 FPS (108 to 146), which is proportionally similar to the 1080p variance. The High-to-Ultra gap remains small at 5 FPS.

3840x2160:

  • Low: 94 average FPS
  • Medium: 66 average FPS, with a minimum of 56 and maximum of 76
  • High: 47 average FPS
  • Ultra: 45 average FPS

At 4K, the GPU becomes the primary bottleneck. Low delivers 94 FPS, which is still smooth, but Medium drops to 66 FPS. High (47) and Ultra (45) are nearly identical, with only 2 FPS separating them. The Medium variance is 20 FPS (56 to 76), which is the narrowest range across all resolutions, indicating that at 4K the frame rate is more consistent due to the GPU being fully utilized.

The scaling from 1080p to 4K shows that the RTX 5060 loses about 67% of its performance at Low settings (284 to 94 FPS) and 67% at Medium (201 to 66 FPS). At High, the drop is 67% (142 to 47 FPS), and at Ultra it is 67% (135 to 45 FPS). This consistent scaling indicates that the game's GPU workload scales linearly with resolution, and the 8 GB VRAM is not causing any unexpected performance degradation at 4K. The minimum FPS values at Medium settings (56 at 4K, 108 at 1440p, 171 at 1080p) are all above the 30 FPS playability threshold, ensuring a playable experience even in the most demanding scenes.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5060 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 94.0
3840x2160 Medium 66.0
3840x2160 High 47.0
3840x2160 Ultra 45.0
2560x1440 Low 179.0
2560x1440 Medium 127.0
2560x1440 High 90.0
2560x1440 Ultra 85.0
1920x1080 Low 284.0
1920x1080 Medium 201.0
1920x1080 High 142.0
1920x1080 Ultra 135.0

Pc Building Simulator with Ryzen 9 9900X3D + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5060 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X3D + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.