Pc Building Simulator

Pc Building Simulator

AVERAGE FPS
125
excellent

This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 47 66 94
1440p QHD 85 90 127 179
1080p Full HD 135 142 201 284

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 94
3840x2160 Medium 66
3840x2160 High 47
3840x2160 Ultra 45
2560x1440 Low 179
2560x1440 Medium 127
2560x1440 High 90
2560x1440 Ultra 85
1920x1080 Low 284
1920x1080 Medium 201
1920x1080 High 142
1920x1080 Ultra 135

Pc Building Simulator with Intel Core i5-14600K + NVIDIA GeForce RTX 5060, In-Depth Analysis

The measured results for Intel Core i5-14600K paired with NVIDIA GeForce RTX 5060 in Pc Building Simulator show a combo that ranks 1648th out of 3723 tested configurations. The CPU holds a 90th percentile placement against all tested processors, while the GPU sits at 72nd percentile against all GPUs. These scores, however, did not translate into a top-tier in-game placement: the combo’s overall standing lands near the middle of the tested pool, suggesting that the game’s workload benefits more from the raw FPS headroom than from synthetic benchmark strength.

How This Combo Ranks

The combo’s rank of 1,648 out of 3,723 puts it slightly below the median, yet the average FPS numbers indicate it still produces playable framerates at all presets and resolutions. In synthetic benchmarks, the i5-14600K scores 24,491 in Cinebench R23 multi-core and 2,064 in single-core, placing it comfortably in the 90th percentile of all CPUs. The GPU, likewise, averages 20,891 in Passmark G3D and lands in the 72nd percentile. These numbers suggest a balanced pairing, but in Pc Building Simulator, the gameplay is heavily engine-limited at higher settings, so the rank reflects the interplay between the two components rather than a simple sum of their benchmarks.

Directly comparing the CPU to its closest rivals: the Xeon Gold 5318H scores within 0.2% of the i5-14600K, the EPYC 4345P is 0.3% higher, the Core Ultra 5 245HX is 0.7% higher, and the Ultra 5 245 is 0.8% lower. For the GPU, the Radeon 860M is 0.3% lower, the MX550 is 0.3% lower, the RX 5700 XT 50th Anniversary is 0.8% lower, and the RX 6750 XT is 1.2% higher. These narrow margins indicate that the combo’s competitiveness is not derived from either component exceeding its rivals by huge amounts, but rather from a balanced pairing in a game that seems to benefit from both high single-thread and adequate multi-thread performance.

Settings Recommendations

The measured FPS data shows clear distinctions across the four presets (Low, Medium, High, Ultra) at all three resolutions. At 1920×1080, the average FPS ranges from 284 (Low) to 201 (Medium) to 142 (High) to 135 (Ultra). At 2560×1440 these drop to 179, 127, 90, and 85 respectively. At 3840×2160 they fall further to 94, 66, 47, and 45. The Low preset also reports a max FPS of 284 at 1080p, while Medium reports min and max of 171 and 232. This indicates that the system is never struggling to run the game even at 4K Ultra (45 avg). However, for a playable experience at higher refresh rates, the data suggests the Medium preset is the best compromise at 1080p: it delivers 201 FPS average, more than enough for a 144Hz display, while maintaining the game’s graphical settings. On 1440p, High (90 FPS) still exceeds 60Hz, while Ultra (85) also does. At 4K, High (47) still works, but a 60Hz screen would need Medium (66 avg) to avoid dips. The minimal FPS numbers for Medium (108 at 1440p, 56 at 4K) confirm that even at the lower end the system remains gaming-capable. There is no preset that fails the “playable” threshold (>=30 FPS), so the recommendation depends on monitor refresh and resolution. For 1080p, Medium or High will give fluid play; for 1440p, High is safe; for 4K, Medium is the best trade-off between smoothness and visual quality.

Resolution Scaling

The FPS drop as resolution increases reveals a clear GPU-bound behavior. At 1080p, the Ultra preset yields 135 FPS; at 1440p it falls to 85, a drop of 50 FPS; at 4K it reaches 45, another 40 FPS lower. This pattern holds for all presets: from 1080p to 1440p, the average FPS reduces by 35–50% (quantifiable without percentages). For High, a 142→90→47 sequence; for Medium, 201→127→66; for Low, 284→179→94. The scaling is nearly linear in resolution area (1080p areas is 2.07M pixels, 1440p is 3.69M, 4K is 8.29M). The fact that the drop from 1080p to 1440p is similar to the drop from 1440p to 4K - in terms of absolute FPS - indicates the RTX 5060’s 128-bit memory bus and 448.0 GB/s bandwidth become the limiting factor at higher resolutions. The CPU’s 14 cores and 20 threads are likely underutilized at 4K, as the game’s claim is engine-based, and the frame rate scales mostly with pixel count.

Measured FPS Breakdown

At 1920×1080, the measured rows list: Low 284 avg, Medium 201 avg (min 171, max 232), High 142 avg, Ultra 135 avg. These numbers demonstrate that the RTX 5060 can easily exceed the refresh rate of typical 1440p displays at Lower presets, but at Ultra the CPU’s iGPU or the game’s logic can cause a slight drop, though still above 60. At 2560×1440: Low 179, Medium 127 (min 108, max 146), High 90, Ultra 85. At 3840×2160: Low 94, Medium 66 (min 56, max 76), High 47, Ultra 45. The min/max data (only a few medians) indicate that the medium preset has the most variance, with a 76 max vs 56 min at 4K, a span of 20 FPS, likely due to scene complexity. All other presets lack min/max, so the averages are stable.

FAQ

Q: Is the i5-14600K + RTX 5060 combo able to run Pc Building Simulator at 4K Ultra?

A: Yes, the measured average FPS at 3840×2160 Ultra is 45, which is above the 30 FPS playable threshold, though not high enough for 60Hz without some settings lowered.

Q: What is the FPS limit at 1080p using the Medium preset?

A: The measured average is 201 FPS, with a min and max of 171 and 232. This comfortably covers 144Hz or even 240Hz gaming.

Q: How does the combo rank against other CPU/GPU pairs?

A: It ranks 1,648 out of 3,723 combos in Pc Building Simulator. This places it near the 45th percentile (since 1648/3723 ≈ 0.44) despite strong CPU and GPU individual percentiles.

Q: Could the CPU be the limiting factor at any resolution?

A: At 1080p Low, the system hits 284 FPS, which is about the maximum the game’s engine allows somewhat. Given the CPU’s 90th percentile with 14 cores and 20 threads, it is unlikely to bottleneck; the resolution scaling shows GPU limitation.

Q: Which preset offers the highest FPS?

A: The Low preset yields the highest average at every resolution: 284, 179, and 94 at 1080p, 1440p, and 4K respectively.

Q: Are min/max FPS available for all settings?

A: Only the Medium preset provides min and max values (171/232 at 1080, 108/146 at 1440, 56/76 at 4K). Other settings do not have min/max data in the measure.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor with a base clock of 3.50 GHz and boost up to 5.30 GHz. It uses a Raptor Lake-R architecture and supports both DDR4 and DDR5, with a 125W TDP. Si in a 10 nm process Intel, it has 24 MB of shared L3 cache. For Pc Building Simulator, the game is simulation-heavy, so multi-threading should matter. The CPU’s Cinebench R23 multi-core score of 24,491 and its single-core score of 2,064 place it within the top 10% of all CPUs. In this game’s measured FPS, at 1080p Low the CPU can reach over 280 FPS, meaning the engine is not CPU-bound until maybe above that threshold. At 4K, the GPU becomes the limiting factor, so the CPU’s strong multi-threading does not directly translate into higher average FPS at higher resolutions. However, the CPU also ensures stable frame pacing, as indicated by the Medium median FPS of 201 only dipping to 171 min at 1080p.

GPU Role

The NVIDIA GeForce RTX 5060 is a Blackwell architecture growth running on TSMC 5nm, with 8 GB GDDR7 memory on a 128-bit bus providing 448.0 GB/s bandwidth. Extra cache runs at base 2280 MHz, boost up to 2497 MHz. With 3,840 shading units and 120 TMUs, the raw compute is decent but the memory bandwidth is the key factor for the FPS at 4K. The GPU’s Passmark G3D score is 20,891 and the overall average is 26,331, placing it in the 72nd percentile. In Pc Building Simulator, the measured data shows that resolution scaling is the dominant factor, which further implies that the GPU’s memory slot is the responsible component at higher pixel densities. At 1080p, the 8 GB VRAM is not maxed out, and the game runs at very high FPS even on Ultra. At 4K, the 8 GB VRAM and bandwidth are the reason the average drops to 45 FPS. The GPU’s interfaces also support DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, but the game’s engine does not take advantage of the raytracing cores (30 RT cores) meaning it is not a critical factor in the measured results.

Section: The combination of a 14-core CPU with high single-thread performance and a mid-range GPU with limited VRAM leads to a well-balanced outcome when the game stays in low resolution. At 1080p, the CPU can sustain nearly 300 FPS, far beyond typical screen refresh rates. At 1440p, the system still outputs over 90 FPS on medium-high settings. Only at 4K does the GPU become the bottleneck, with Ultra averaging 45 FPS. The tested data shows that this combo outranks most of the tested pairs at moderate resolutions, but falls behind in the 4K census due to the memory interface. For gamers with a 1440p 144Hz monitor, Medium setting offers the best experience: 127 FPS plus a smooth min of 108. For 1080p, even Ultra exceeds 135 FPS, letting you maximize graphics without sacrificing playability. The ranking data, the CPU percentile, and the GPU percentile all align well in this game specific scenario, confirming that for Pc Building Simulator, the Intel Core i5-14600K + RTX 5060 is a capable but not top-tier combination.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5060 in Pc Building Simulator

Resolution Settings Avg FPS
3840x2160 Low 94.0
3840x2160 Medium 66.0
3840x2160 High 47.0
3840x2160 Ultra 45.0
2560x1440 Low 179.0
2560x1440 Medium 127.0
2560x1440 High 90.0
2560x1440 Ultra 85.0
1920x1080 Low 284.0
1920x1080 Medium 201.0
1920x1080 High 142.0
1920x1080 Ultra 135.0

Pc Building Simulator with ii5-14600K + Other GPUs

See how Pc Building Simulator performs with the same CPU but different graphics cards.

Pc Building Simulator with RTX 5060 + Other CPUs

See how Pc Building Simulator performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.