Pc Building Simulator
This combination delivers exceptional performance with an average of 149 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 54 | 79 | 115 |
| 1440p QHD | 105 | 110 | 151 | 214 |
| 1080p Full HD | 160 | 167 | 240 | 340 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Pc Building Simulator with AMD Ryzen 5 7600 + AMD Radeon RX 6800 XT, In-Depth Analysis
Pc Building Simulator, a simulation title focused on the assembly and maintenance of PCs, presents a unique workload that is less demanding on graphics hardware than typical AAA shooters. The benchmark data for the AMD Ryzen 5 7600 paired with the AMD Radeon RX 6800 XT reveals a combination that is heavily CPU-bound at lower resolutions, with the GPU only beginning to assert its influence as resolution increases. The measured frames per second (FPS) across the three primary resolutions provide a clear picture of where the bottleneck lies for this specific hardware pairing in this particular simulation.
Resolution Scaling
The FPS data from 1080p to 4K demonstrates a classic pattern of a system transitioning from a CPU-limited state to a GPU-limited state. At 1920x1080 with Low settings, the combination delivers an average of 340 FPS. This exceptionally high frame rate strongly suggests that the Ryzen 5 7600, with its 6 cores and 12 threads, is the primary limiting factor, as the RX 6800 XT is capable of producing far more frames than the CPU can process for the game's simulation logic. Moving to Medium settings at the same resolution, the average FPS drops to 240.2, and at High settings, itβs 167.3 FPS. The scaling from Low to High at 1080p shows a reduction of about 51%, which is a significant performance cost for higher visual fidelity, but the frame rates remain so high that the experience is still exceptionally smooth.
When resolution increases to 2560x1440, the workload begins to shift. The average FPS at Low settings is 213.8, a substantial drop from the 340 FPS seen at 1080p. This 37% decrease indicates that while the CPU is still a factor, the GPU is now being tasked with rendering more pixels, reducing its headroom. The scaling from Low to High at 1440p shows a drop to 109.8 FPS, a 49% reduction from the Low preset. The most revealing data point is the transition from 1440p to 4K (3840x2160). At 4K with Low settings, the average FPS is 114.8, which is a further 46% reduction from the 1440p Low result. This significant drop confirms that at 4K, the Radeon RX 6800 XT is now the primary bottleneck. The GPU's rendering workload has become so intensive that the CPU's high single-thread performance is no longer the limiting factor. The frame rate scaling from 1440p High (109.8 FPS) to 4K High (53.6 FPS) shows a 51% reduction, further reinforcing the GPU-bound nature of 4K gameplay. The data shows that the system is extraordinarily capable at 1080p, often exceeding 160 FPS even on the Ultra preset, but the demands of 4K resolution bring the RX 6800 XT to its knees, with average frame rates falling below 60 FPS on the High and Ultra presets.
Settings Recommendations
Based on the measured rows, the optimal balance of visual fidelity and performance is achieved at the High preset for 1440p and 1080p gaming. At 1920x1080, the High preset yields 167.3 FPS, while the Ultra preset produces 160 FPS. The marginal 4% performance difference between these two presets suggests that the CPU is the primary constraint, and the additional graphical features in Ultra are not heavily taxing the GPU at this resolution. However, the jump from High to Ultra might not be worth the minor performance loss, making High a more efficient choice for maintaining maximum frame rates. At 2560x1440, the High preset delivers 109.8 FPS, which is a very playable and smooth experience for a simulation game. The Ultra preset at this resolution drops to 104.6 FPS, a 5% reduction. Given that the game is a simulation where precise frame pacing is less critical than in a competitive shooter, the High preset provides an excellent balance, ensuring the frame rate stays well above the 60 FPS threshold.
For 4K resolution, the data suggests that the High preset is not a viable option for a consistent high-refresh-rate experience, as it averages only 53.6 FPS. The Medium preset at 4K provides a more acceptable 78.5 FPS, which is a 46% improvement over High. This indicates that for 4K, users should compromise on settings to maintain fluidity. The Low preset at 4K yields 114.8 FPS, but this comes at a significant cost to visual quality. The benchmark results indicate that the "best experience" is subjective but leans towards the High preset at 1440p, as it offers a high frame rate that fully utilizes the capabilities of the CPU and GPU without the diminishing returns of the Ultra preset. For 1080p, the High preset is also the recommended choice, as the frame rate is already so high that the difference from Ultra is negligible, while the performance headroom could be beneficial for other tasks or future game updates. In summary, the data supports High as the sweet spot for this combo at 1080p and 1440p, while at 4K, Medium is the only preset that provides a performance level suitable for a consistently smooth experience.
How This Combo Ranks
The AMD Ryzen 5 7600 and AMD Radeon RX 6800 XT combination ranks 603rd out of 1769 tested combos for Pc Building Simulator. This places the pairing in the 66th percentile of all tested systems, indicating that it performs better than the majority of configurations in this specific game. This is a strong result, especially considering the game's nature as a simulation that may not be heavily optimized for high-end hardware. The rank is likely influenced by the game's CPU-bound tendencies, where the Ryzen 5 7600's strong single-thread performance is a key asset. The CPU's benchmark scores support this, with a single-thread score of 999 in 3dmark and 3246 in Cinebench R23, placing it in the 83rd percentile of all CPUs. This high single-core performance is crucial for the simulation's logic, which often runs on a single thread.
The GPU's role in this ranking is secondary, but its capabilities ensure that the system does not become a bottleneck at higher resolutions. The RX 6800 XT is in the 87th percentile of all GPUs, with an average benchmark score of 49982. Its nearest rivals include the NVIDIA GeForce RTX 4070 Ti SUPER, which has a deltaPct of 2.6% higher, and the Intel Arc A550M, which is 0.5% lower. This indicates that the RX 6800 XT is a high-performing card, but its impact on the game's rank is mitigated by the CPU's dominance at lower resolutions. The 603rd rank out of 1769 combos is a solid placement, suggesting that this system is well-balanced for the game, offering excellent performance in 1080p and 1440p, and acceptable performance at 4K with settings adjustments. The data shows that while it is not a top-tier combination for this title, it sits comfortably in the upper third, providing a high-quality experience without being the absolute best.
FAQ
Q: What is the average frame rate at 1440p with the High preset for this combo?
A: The measured average FPS at 2560x1440 with the High preset is 109.8 frames per second.
Q: Is the system more limited by the CPU or the GPU at 1080p?
A: The data indicates a CPU limit. At 1920x1080 with the Low preset, the system achieves 340 FPS, a rate so high that it suggests the CPU, with its 6 cores and 12 threads, is the primary constraint, as the GPU has ample headroom.
Q: How much performance is lost when moving from the High to the Ultra preset at 4K?
A: At 3840x2160, the High preset averages 53.6 FPS, while the Ultra preset averages 50.7 FPS. This represents a 5% reduction in frame rate.
Q: Where does this combination rank among all tested hardware in Pc Building Simulator?
A: This specific combination of the AMD Ryzen 5 7600 and Radeon RX 6800 XT ranks 603rd out of 1769 tested combos for the game.
Q: What is the best preset to use for a smooth 4K experience according to the data?
A: The data shows that the Medium preset at 4K provides an average of 78.5 FPS, which is the highest frame rate among the higher-fidelity presets (Medium, High, Ultra) that remains clearly above the 60 FPS target.
Q: Is the Radeon RX 6800 XT's 16 GB of VRAM a limiting factor in this game?
A: The benchmark data does not identify VRAM capacity as a limiting factor. The measured FPS scaling from 1440p to 4K suggests that the GPU's raw compute and memory bandwidth are the primary constraints, not the memory size.
GPU Role
The AMD Radeon RX 6800 XT plays a critical, yet nuanced, role in this system's performance. Its 16 GB of GDDR6 memory on a 256-bit bus provides a memory bandwidth of 512.0 GB/s. This bandwidth is sufficient to handle the texture and geometry data required at 4K resolution without causing a significant performance penalty. However, the data shows a clear performance cliff between 1440p and 4K, indicating that the GPU's processing power, not its memory capacity, is the limiting factor at that resolution. The GPU's base clock is 1825 MHz, with a boost clock of 2250 MHz and a game clock of 2015 MHz. These clock speeds, combined with its 4608 shading units, provide the raw computational throughput that drives the frame rate. At 1080p, the GPU is not fully utilized, as the CPU cannot feed it enough data, resulting in frame rates that are more dependent on the Ryzen 5 7600's performance.
The GPU's role becomes more prominent as resolution increases. The shift from 114.8 FPS at 4K Low to 53.6 FPS at 4K High demonstrates how the GPU's workload scales with visual complexity. The 16 GB VRAM buffer is a future-proofing asset, but in Pc Building Simulator, it does not appear to be a bottleneck. The performance is instead dictated by the GPU's compute units and clock speeds. The GPU's 20.74 TFLOPS of FP32 performance is a key metric, but the game's engine seems to be more sensitive to the memory bandwidth and pixel throughput, which are 288.0 GPixel/s. The data suggests that the RX 6800 XT is a powerful component that is held back by the CPU at 1080p but becomes the definitive performance limiter at 4K, where its capabilities are pushed to the limit. The card's 300 W TDP and dual-slot design are physical characteristics that do not directly influence the measured FPS but are part of its overall profile.
Hardware Specifications
AMD Ryzen 5 7600
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + AMD Radeon RX 6800 XT in Pc Building Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 114.8 |
| 3840x2160 | Medium | 78.5 |
| 3840x2160 | High | 53.6 |
| 3840x2160 | Ultra | 50.7 |
| 2560x1440 | Low | 213.8 |
| 2560x1440 | Medium | 151.3 |
| 2560x1440 | High | 109.8 |
| 2560x1440 | Ultra | 104.6 |
| 1920x1080 | Low | 340.0 |
| 1920x1080 | Medium | 240.2 |
| 1920x1080 | High | 167.3 |
| 1920x1080 | Ultra | 160.0 |
Pc Building Simulator with Ryzen 5 7600 + Other GPUs
See how Pc Building Simulator performs with the same CPU but different graphics cards.
Pc Building Simulator with RX 6800 XT + Other CPUs
See how Pc Building Simulator performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.