Evolve
This combination provides smooth gameplay with an average of 118 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 55 | 75 | 96 |
| 1440p QHD | 68 | 102 | 127 | 165 |
| 1080p Full HD | 105 | 149 | 186 | 245 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 7600 + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 5 7600 paired with the AMD Radeon RX 6800 XT delivers a robust performance profile in Evolve, ranking 572nd out of 1695 tested CPU and GPU combinations. This places the pairing in the 66th percentile of all tested configurations, indicating a system that is well above average for this title. The combination of a Zen 4 six-core processor and an RDNA 2 flagship GPU produces a wide range of frame rates that scale predictably with resolution and visual fidelity, offering clear insights into which component becomes the bottleneck under various loads.
Resolution Scaling
The measured FPS data reveals a clear and consistent trend: performance degrades significantly as resolution increases, with the magnitude of the drop varying heavily by settings preset. At 1080p with Low settings, the system achieves an average of 245.4 FPS, which drops to 165.3 FPS at 1440p—a 32.7% reduction—and further down to 95.7 FPS at 4K, a 42.1% reduction from the 1440p figure. This steep decline at lower settings indicates that the GPU is not the primary constraint at 1080p; the Ryzen 5 7600’s six cores and 12 threads are sufficient to feed the RX 6800 XT, allowing the graphics card to stretch its legs.
Moving to High settings, the scaling pattern shifts. The system produces 149.1 FPS at 1080p, 101.6 FPS at 1440p (a 31.9% drop), and 55.2 FPS at 4K (a 45.7% drop from 1440p). The percentage decrease from 1080p to 4K is 63.0%, which is smaller than the 61.0% drop observed at Low settings but still substantial. This suggests that at High settings, the workload begins to balance between CPU and GPU, though the GPU still carries most of the burden at higher resolutions.
Ultra settings exacerbate the GPU bottleneck dramatically. The frame rate falls from 104.6 FPS at 1080p to 68.1 FPS at 1440p (a 34.9% drop) and then to 37.8 FPS at 4K (a 44.5% drop from 1440p). The 4K Ultra result is particularly telling: the RX 6800 XT, despite its 16 GB of GDDR6 memory and 512.0 GB/s bandwidth, cannot maintain fluid performance under maximum load at this resolution. The data indicates that the limiting component at 4K Ultra is unequivocally the GPU, as the CPU’s benchmark scores—such as 22,992 in Cinebench R23 multi-core—show ample headroom for less demanding graphical settings.
FAQ
*Q: What is the highest average frame rate achieved by this combination in Evolve?*
A: The highest measured average is 245.4 FPS, achieved at 1920x1080 resolution with Low settings.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 5 7600 has an average benchmark score of 26,617, which is 0.2% ahead of the AMD Ryzen 7 5800X3D and the AMD EPYC 8024P, and 0.3% ahead of the Intel Core i9-11900K, but 0.2% behind the Intel Core i9-12900HK.
Q: What is the frame rate drop from 1440p High to 4K High?
A: The system produces 101.6 FPS at 2560x1440 High and 55.2 FPS at 3840x2160 High, representing a 45.7% reduction in average frame rate.
Q: Is the RX 6800 XT better or worse than the NVIDIA GeForce RTX 4070 Ti SUPER in synthetic tests?
A: The RX 6800 XT has an average benchmark score of 49,982, which is 2.6% higher than the RTX 4070 Ti SUPER’s score of 48,704.
Q: Does the system maintain playable frame rates at 4K Ultra settings?
A: No. At 3840x2160 with Ultra settings, the average frame rate drops to 37.8 FPS, which is below the 60 FPS threshold typically considered smooth for FPS titles.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1920x1080, Low settings yield 245.4 FPS, while Ultra settings produce 104.6 FPS, a 57.4% decrease in performance.
GPU Role
The AMD Radeon RX 6800 XT is the dominant component in this pairing, and its specifications directly explain the observed frame rates. The GPU features a boost clock of 2250 MHz and a game clock of 2015 MHz, with a base clock of 1825 MHz. These clocks, combined with 4608 shading units and 288 texture mapping units, allow the card to process geometry and shading efficiently, as evidenced by its Passmark G3D score of 24,980.
Memory configuration is a critical factor in Evolve’s higher resolutions. The card includes 16 GB of GDDR6 memory on a 256-bit bus, delivering 512.0 GB/s of bandwidth. At 4K Ultra, this bandwidth is stretched, as the frame rate falls to 37.8 FPS. The 16 GB capacity is not the issue—rather, the 512.0 GB/s bandwidth becomes a limiting factor when the render target size quadruples from 1080p to 4K. The GPU’s pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s are also taxed heavily at Ultra settings, explaining why the 1080p Ultra result of 104.6 FPS is 57.4% lower than the 1080p Low result.
In synthetic benchmarks, the GPU scores 49,982 on average, placing it 0.5% above the Intel Arc A550M and 1.9% above the NVIDIA CMP 50HX, while sitting 1.7% below the NVIDIA RTX A1000. The card’s percentile rank of 87 among all GPUs confirms its high-end status, but the measured FPS data in Evolve shows that even this capable hardware struggles with maximum settings at 4K. The GPU’s role as the primary bottleneck is further confirmed by the scaling pattern: from 1080p to 4K at Medium settings, the frame rate drops from 186.0 FPS to 74.5 FPS, a 59.9% decline that outpaces the CPU’s synthetic performance scaling.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend entirely on the target resolution and desired frame rate. For 1080p displays, High settings provide an excellent balance, delivering 149.1 FPS—well above the 144 Hz refresh rate common on modern monitors. Pushing to Ultra at 1080p yields 104.6 FPS, which is still smooth but sacrifices 29.8% of the High setting’s frame rate for marginal visual gains. Low settings at 1080p are unnecessary, as the 245.4 FPS result far exceeds any practical display capability and suggests the CPU is the limiting factor at this point.
At 1440p, High settings again emerge as the sweet spot, producing 101.6 FPS. This is comfortably above 60 FPS and provides a good experience on 1440p monitors. Medium settings at 1440p offer 126.7 FPS, which may be preferable for competitive play, but the visual fidelity reduction is notable. Ultra at 1440p drops to 68.1 FPS, which is playable but requires a 60 Hz or lower refresh rate display to avoid screen tearing without adaptive sync. Low settings at 1440p, at 165.3 FPS, are only recommended for esports-style play where maximum frame rate trumps visuals.
For 4K resolution, the data strongly suggests avoiding Ultra settings. The 37.8 FPS result is below the 60 FPS threshold for smooth gameplay and would feel stuttery in a fast-paced FPS. High settings at 4K produce 55.2 FPS, which is marginally playable but still not ideal. Medium settings at 4K deliver 74.5 FPS, offering the best playable experience at this resolution, though it requires sacrificing visual quality. Low settings at 4K, at 95.7 FPS, are the only way to achieve near-100 FPS at 4K, but the visual compromise is severe. For most users, the recommended path is 1440p High or 1080p Ultra, depending on whether resolution or visual fidelity takes priority.
Measured FPS Breakdown
The complete measured FPS dataset shows a systematic progression across all resolutions and settings. At 1920x1080, the system produces 245.4 FPS on Low, 186.0 FPS on Medium, 149.1 FPS on High, and 104.6 FPS on Ultra. The step-down from Low to Medium is a 24.2% reduction, from Medium to High is a 19.8% reduction, and from High to Ultra is a 29.8% reduction. This indicates that the Ultra preset imposes a disproportionately heavy load compared to the other settings.
Moving to 2560x1440, the results are 165.3 FPS on Low, 126.7 FPS on Medium, 101.6 FPS on High, and 68.1 FPS on Ultra. The percentage drops between settings are 23.3% (Low to Medium), 19.8% (Medium to High), and 33.0% (High to Ultra). The Ultra preset’s penalty grows at 1440p, suggesting that the GPU’s shading units and ROPs are becoming saturated.
At 3840x2160, the frame rates fall to 95.7 FPS on Low, 74.5 FPS on Medium, 55.2 FPS on High, and 37.8 FPS on Ultra. The drop from Low to Medium is 22.2%, from Medium to High is 25.9%, and from High to Ultra is 31.5%. The 4K Ultra result is the only data point below 40 FPS, highlighting the extreme demand of this configuration. Across all resolutions, the scaling from Low to Ultra is consistent: a 57.4% reduction at 1080p, a 58.8% reduction at 1440p, and a 60.5% reduction at 4K. This monotonic increase in performance penalty with resolution confirms that the RX 6800 XT’s compute resources are the limiting factor, while the Ryzen 5 7600’s six cores and 12 threads provide ample CPU headroom even at 1080p Low where the system exceeds 240 FPS.
Hardware Specifications
AMD Ryzen 5 7600
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + AMD Radeon RX 6800 XT in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 95.7 |
| 3840x2160 | Medium | 74.5 |
| 3840x2160 | High | 55.2 |
| 3840x2160 | Ultra | 37.8 |
| 2560x1440 | Low | 165.3 |
| 2560x1440 | Medium | 126.7 |
| 2560x1440 | High | 101.6 |
| 2560x1440 | Ultra | 68.1 |
| 1920x1080 | Low | 245.4 |
| 1920x1080 | Medium | 186.0 |
| 1920x1080 | High | 149.1 |
| 1920x1080 | Ultra | 104.6 |
Evolve with Ryzen 5 7600 + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 6800 XT + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.